diff options
author | Steven Bennetts <steve@lindenlab.com> | 2008-05-08 18:41:20 +0000 |
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committer | Steven Bennetts <steve@lindenlab.com> | 2008-05-08 18:41:20 +0000 |
commit | 63e7894148fdc7064b422bf65a0b75ffcf293496 (patch) | |
tree | 4cca89d9da518f264001e7cb4950f453647f2e5f /indra/newview/llfloatersnapshot.cpp | |
parent | a75b85112ffa4b7140561083c2e5de05fb510805 (diff) |
QAR-570 maint-render-4 merge
merge -r 87067:87077 svn+ssh://svn.lindenlab.com/svn/linden/branches/maint-render/maint-render-4-merge -> release. dataserver-is-deprecated.
Diffstat (limited to 'indra/newview/llfloatersnapshot.cpp')
-rw-r--r-- | indra/newview/llfloatersnapshot.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/indra/newview/llfloatersnapshot.cpp b/indra/newview/llfloatersnapshot.cpp index e5b9eef72a..7950b127f0 100644 --- a/indra/newview/llfloatersnapshot.cpp +++ b/indra/newview/llfloatersnapshot.cpp @@ -415,7 +415,7 @@ void LLSnapshotLivePreview::draw() glPushMatrix(); { glTranslatef((F32)rect.mLeft, (F32)rect.mBottom, 0.f); - gGL.begin(GL_QUADS); + gGL.begin(LLVertexBuffer::QUADS); { gGL.texCoord2f(uv_width, uv_height); gGL.vertex2i(rect.getWidth(), rect.getHeight() ); @@ -478,7 +478,7 @@ void LLSnapshotLivePreview::draw() S32 y2 = gViewerWindow->getWindowHeight(); LLGLSNoTexture no_texture; - gGL.begin(GL_QUADS); + gGL.begin(LLVertexBuffer::QUADS); { gGL.color4f(1.f, 1.f, 1.f, 0.f); gGL.vertex2i(x1, y1); @@ -509,7 +509,7 @@ void LLSnapshotLivePreview::draw() LLGLSNoTexture no_texture; gGL.color4f(1.f, 1.f, 1.f, 1.f); LLRect outline_rect = mImageRect[mCurImageIndex]; - gGL.begin(GL_QUADS); + gGL.begin(LLVertexBuffer::QUADS); { gGL.vertex2i(outline_rect.mLeft - BORDER_WIDTH, outline_rect.mTop + BORDER_WIDTH); gGL.vertex2i(outline_rect.mRight + BORDER_WIDTH, outline_rect.mTop + BORDER_WIDTH); @@ -555,7 +555,7 @@ void LLSnapshotLivePreview::draw() LLRect& rect = mImageRect[old_image_index]; glTranslatef((F32)rect.mLeft, (F32)rect.mBottom - llround(getRect().getHeight() * 2.f * (fall_interp * fall_interp)), 0.f); glRotatef(-45.f * fall_interp, 0.f, 0.f, 1.f); - gGL.begin(GL_QUADS); + gGL.begin(LLVertexBuffer::QUADS); { gGL.texCoord2f(uv_width, uv_height); gGL.vertex2i(rect.getWidth(), rect.getHeight() ); |