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author | Dave Parks <davep@lindenlab.com> | 2022-08-30 16:43:20 -0500 |
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committer | Dave Parks <davep@lindenlab.com> | 2022-08-30 16:43:20 -0500 |
commit | e8002dc00f0a043021c16291c2ea6a2de72ff260 (patch) | |
tree | c60b9cf5b44b7ba48268b4fa500c26042c435e1f /indra/newview/llfloaterprofiletexture.cpp | |
parent | 47ecbca24d5ec11ee5cd940fe9db55022fab8dbe (diff) | |
parent | d19d82712125b8a70056f2fa288cdd25205770a8 (diff) |
Merge branch 'DRTVWR-559' of ssh://bitbucket.org/lindenlab/viewer into DRTVWR-559
Diffstat (limited to 'indra/newview/llfloaterprofiletexture.cpp')
-rw-r--r-- | indra/newview/llfloaterprofiletexture.cpp | 223 |
1 files changed, 223 insertions, 0 deletions
diff --git a/indra/newview/llfloaterprofiletexture.cpp b/indra/newview/llfloaterprofiletexture.cpp new file mode 100644 index 0000000000..bf1f56a6d1 --- /dev/null +++ b/indra/newview/llfloaterprofiletexture.cpp @@ -0,0 +1,223 @@ +/** + * @file llfloaterprofiletexture.cpp + * @brief LLFloaterProfileTexture class implementation + * + * $LicenseInfo:firstyear=2022&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2022, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "llfloaterprofiletexture.h" + +#include "llbutton.h" +#include "llfloaterreg.h" +#include "llpreview.h" // fors constants +#include "lltrans.h" +#include "llviewercontrol.h" +#include "lltextureview.h" +#include "llviewertexture.h" +#include "llviewertexturelist.h" + + + +LLFloaterProfileTexture::LLFloaterProfileTexture(LLView* owner) + : LLFloater(LLSD()) + , mUpdateDimensions(TRUE) + , mLastHeight(0) + , mLastWidth(0) + , mImage(NULL) + , mImageOldBoostLevel(LLGLTexture::BOOST_NONE) + , mOwnerHandle(owner->getHandle()) +{ + buildFromFile("floater_profile_texture.xml"); +} + +LLFloaterProfileTexture::~LLFloaterProfileTexture() +{ + if (mImage.notNull()) + { + mImage->setBoostLevel(mImageOldBoostLevel); + mImage = NULL; + } +} + +// virtual +BOOL LLFloaterProfileTexture::postBuild() +{ + mProfileIcon = getChild<LLIconCtrl>("profile_pic"); + + mCloseButton = getChild<LLButton>("close_btn"); + mCloseButton->setCommitCallback([this](LLUICtrl*, void*) { closeFloater(); }, nullptr); + + return TRUE; +} + +// virtual +void LLFloaterProfileTexture::reshape(S32 width, S32 height, BOOL called_from_parent) +{ + LLFloater::reshape(width, height, called_from_parent); +} + +// It takes a while until we get height and width information. +// When we receive it, reshape the window accordingly. +void LLFloaterProfileTexture::updateDimensions() +{ + if (mImage.isNull()) + { + return; + } + if ((mImage->getFullWidth() * mImage->getFullHeight()) == 0) + { + return; + } + + S32 img_width = mImage->getFullWidth(); + S32 img_height = mImage->getFullHeight(); + + if (mAssetStatus != LLPreview::PREVIEW_ASSET_LOADED + || mLastWidth != img_width + || mLastHeight != img_height) + { + mAssetStatus = LLPreview::PREVIEW_ASSET_LOADED; + // Asset has been fully loaded + mUpdateDimensions = TRUE; + } + + mLastHeight = img_height; + mLastWidth = img_width; + + // Reshape the floater only when required + if (mUpdateDimensions) + { + mUpdateDimensions = FALSE; + + LLRect old_floater_rect = getRect(); + LLRect old_image_rect = mProfileIcon->getRect(); + S32 width = old_floater_rect.getWidth() - old_image_rect.getWidth() + mLastWidth; + S32 height = old_floater_rect.getHeight() - old_image_rect.getHeight() + mLastHeight; + + const F32 MAX_DIMENTIONS = 512; // most profiles are supposed to be 256x256 + + S32 biggest_dim = llmax(width, height); + if (biggest_dim > MAX_DIMENTIONS) + { + F32 scale_down = MAX_DIMENTIONS / (F32)biggest_dim; + width *= scale_down; + height *= scale_down; + } + + //reshape floater + reshape(width, height); + + gFloaterView->adjustToFitScreen(this, FALSE); + } +} + +void LLFloaterProfileTexture::draw() +{ + // drawFrustum + LLView *owner = mOwnerHandle.get(); + static LLCachedControl<F32> max_opacity(gSavedSettings, "PickerContextOpacity", 0.4f); + drawConeToOwner(mContextConeOpacity, max_opacity, owner); + + LLFloater::draw(); +} + +void LLFloaterProfileTexture::onOpen(const LLSD& key) +{ + mCloseButton->setFocus(true); +} + +void LLFloaterProfileTexture::resetAsset() +{ + mProfileIcon->setValue("Generic_Person_Large"); + mImageID = LLUUID::null; + if (mImage.notNull()) + { + mImage->setBoostLevel(mImageOldBoostLevel); + mImage = NULL; + } +} +void LLFloaterProfileTexture::loadAsset(const LLUUID &image_id) +{ + if (mImageID != image_id) + { + if (mImage.notNull()) + { + mImage->setBoostLevel(mImageOldBoostLevel); + mImage = NULL; + } + } + else + { + return; + } + + mProfileIcon->setValue(image_id); + mImageID = image_id; + mImage = LLViewerTextureManager::getFetchedTexture(mImageID, FTT_DEFAULT, MIPMAP_TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); + mImageOldBoostLevel = mImage->getBoostLevel(); + + if ((mImage->getFullWidth() * mImage->getFullHeight()) == 0) + { + mImage->setLoadedCallback(LLFloaterProfileTexture::onTextureLoaded, + 0, TRUE, FALSE, new LLHandle<LLFloater>(getHandle()), &mCallbackTextureList); + + mImage->setBoostLevel(LLGLTexture::BOOST_PREVIEW); + mAssetStatus = LLPreview::PREVIEW_ASSET_LOADING; + } + else + { + mAssetStatus = LLPreview::PREVIEW_ASSET_LOADED; + } + + mUpdateDimensions = TRUE; + updateDimensions(); +} + +// static +void LLFloaterProfileTexture::onTextureLoaded( + BOOL success, + LLViewerFetchedTexture *src_vi, + LLImageRaw* src, + LLImageRaw* aux_src, + S32 discard_level, + BOOL final, + void* userdata) +{ + LLHandle<LLFloater>* handle = (LLHandle<LLFloater>*)userdata; + + if (!handle->isDead()) + { + LLFloaterProfileTexture* floater = static_cast<LLFloaterProfileTexture*>(handle->get()); + if (floater && success) + { + floater->mUpdateDimensions = TRUE; + floater->updateDimensions(); + } + } + + if (final || !success) + { + delete handle; + } +} |