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authorRye <rye@alchemyviewer.org>2025-10-23 02:28:53 -0400
committerRye <rye@alchemyviewer.org>2025-10-27 04:59:15 -0400
commitbe07dee32540c817f70e437cb3482695c53184b3 (patch)
treedb6ea82ce7eee27ca4a8b7e573e0a15e1cc39d55 /indra/newview/llfloaterpreference.cpp
parent8c92c6521b037b4e476e8b123f7570c02a9ee9cd (diff)
Fix low memory notification appearing incorrectly on non-windows platforms when changing graphics quality levels
Signed-off-by: Rye <rye@alchemyviewer.org>
Diffstat (limited to 'indra/newview/llfloaterpreference.cpp')
-rw-r--r--indra/newview/llfloaterpreference.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/llfloaterpreference.cpp b/indra/newview/llfloaterpreference.cpp
index 99161d8d93..402c84d281 100644
--- a/indra/newview/llfloaterpreference.cpp
+++ b/indra/newview/llfloaterpreference.cpp
@@ -1354,7 +1354,7 @@ void LLFloaterPreference::onChangeQuality(const LLSD& data)
if (level >= LVL_HIGH && mLastQualityLevel < level)
{
constexpr U32 LOW_MEM_THRESHOLD = 4097;
- U32 total_mem = (U32Megabytes)LLMemory::getMaxMemKB();
+ U32 total_mem = U32Megabytes(LLMemory::getMaxMemKB());
if (total_mem < LOW_MEM_THRESHOLD)
{
LLSD args;