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authorTodd Stinson <stinson@lindenlab.com>2012-02-10 17:49:18 -0800
committerTodd Stinson <stinson@lindenlab.com>2012-02-10 17:49:18 -0800
commitdb977bf85c9e7eb3afc98813dda13107672bb2f6 (patch)
tree52340981de3dd4bf7db4589bcfc0e13e88f0c3a4 /indra/newview/llfloaterpathfindingconsole.cpp
parent11259b37ee93e06fd61dac8e88180150c1fd63b8 (diff)
PATH-284: Updating the class names in preparation for the new pathfinding console design.
Diffstat (limited to 'indra/newview/llfloaterpathfindingconsole.cpp')
-rw-r--r--indra/newview/llfloaterpathfindingconsole.cpp112
1 files changed, 56 insertions, 56 deletions
diff --git a/indra/newview/llfloaterpathfindingconsole.cpp b/indra/newview/llfloaterpathfindingconsole.cpp
index 35f56a5625..51952d87b5 100644
--- a/indra/newview/llfloaterpathfindingconsole.cpp
+++ b/indra/newview/llfloaterpathfindingconsole.cpp
@@ -1,5 +1,5 @@
/**
-* @file llfloaterpathfindingsetup.cpp
+* @file llfloaterpathfindingconsole.cpp
* @author William Todd Stinson
* @brief "Pathfinding console" floater, allowing manipulation of the Havok AI pathfinding settings.
*
@@ -57,74 +57,74 @@
const int CURRENT_REGION = 99;
const int MAX_OBSERVERS = 10;
//---------------------------------------------------------------------------
-// LLFloaterPathfindingSetup
+// LLFloaterPathfindingConsole
//---------------------------------------------------------------------------
-BOOL LLFloaterPathfindingSetup::postBuild()
+BOOL LLFloaterPathfindingConsole::postBuild()
{
- childSetAction("view_and_edit_linksets", boost::bind(&LLFloaterPathfindingSetup::onViewEditLinksetClicked, this));
- childSetAction("rebuild_navmesh", boost::bind(&LLFloaterPathfindingSetup::onRebuildNavMeshClicked, this));
- childSetAction("refresh_navmesh", boost::bind(&LLFloaterPathfindingSetup::onRefreshNavMeshClicked, this));
+ childSetAction("view_and_edit_linksets", boost::bind(&LLFloaterPathfindingConsole::onViewEditLinksetClicked, this));
+ childSetAction("rebuild_navmesh", boost::bind(&LLFloaterPathfindingConsole::onRebuildNavMeshClicked, this));
+ childSetAction("refresh_navmesh", boost::bind(&LLFloaterPathfindingConsole::onRefreshNavMeshClicked, this));
mShowNavMeshCheckBox = findChild<LLCheckBoxCtrl>("show_navmesh_overlay");
llassert(mShowNavMeshCheckBox != NULL);
- mShowNavMeshCheckBox->setCommitCallback(boost::bind(&LLFloaterPathfindingSetup::onShowNavMeshToggle, this));
+ mShowNavMeshCheckBox->setCommitCallback(boost::bind(&LLFloaterPathfindingConsole::onShowNavMeshToggle, this));
mShowExcludeVolumesCheckBox = findChild<LLCheckBoxCtrl>("show_exclusion_volumes");
llassert(mShowExcludeVolumesCheckBox != NULL);
- mShowExcludeVolumesCheckBox->setCommitCallback(boost::bind(&LLFloaterPathfindingSetup::onShowExcludeVolumesToggle, this));
+ mShowExcludeVolumesCheckBox->setCommitCallback(boost::bind(&LLFloaterPathfindingConsole::onShowExcludeVolumesToggle, this));
mShowPathCheckBox = findChild<LLCheckBoxCtrl>("show_path");
llassert(mShowPathCheckBox != NULL);
- mShowPathCheckBox->setCommitCallback(boost::bind(&LLFloaterPathfindingSetup::onShowPathToggle, this));
+ mShowPathCheckBox->setCommitCallback(boost::bind(&LLFloaterPathfindingConsole::onShowPathToggle, this));
mShowWaterPlaneCheckBox = findChild<LLCheckBoxCtrl>("show_water_plane");
llassert(mShowWaterPlaneCheckBox != NULL);
- mShowWaterPlaneCheckBox->setCommitCallback(boost::bind(&LLFloaterPathfindingSetup::onShowWaterPlaneToggle, this));
+ mShowWaterPlaneCheckBox->setCommitCallback(boost::bind(&LLFloaterPathfindingConsole::onShowWaterPlaneToggle, this));
mRegionOverlayDisplayRadioGroup = findChild<LLRadioGroup>("region_overlay_display");
llassert(mRegionOverlayDisplayRadioGroup != NULL);
- mRegionOverlayDisplayRadioGroup->setCommitCallback(boost::bind(&LLFloaterPathfindingSetup::onRegionOverlayDisplaySwitch, this));
+ mRegionOverlayDisplayRadioGroup->setCommitCallback(boost::bind(&LLFloaterPathfindingConsole::onRegionOverlayDisplaySwitch, this));
mPathSelectionRadioGroup = findChild<LLRadioGroup>("path_selection");
llassert(mPathSelectionRadioGroup != NULL);
- mPathSelectionRadioGroup ->setCommitCallback(boost::bind(&LLFloaterPathfindingSetup::onPathSelectionSwitch, this));
+ mPathSelectionRadioGroup ->setCommitCallback(boost::bind(&LLFloaterPathfindingConsole::onPathSelectionSwitch, this));
mCharacterWidthSlider = findChild<LLSliderCtrl>("character_width");
llassert(mCharacterWidthSlider != NULL);
- mCharacterWidthSlider->setCommitCallback(boost::bind(&LLFloaterPathfindingSetup::onCharacterWidthSet, this));
+ mCharacterWidthSlider->setCommitCallback(boost::bind(&LLFloaterPathfindingConsole::onCharacterWidthSet, this));
mCharacterTypeRadioGroup = findChild<LLRadioGroup>("character_type");
llassert(mCharacterTypeRadioGroup != NULL);
- mCharacterTypeRadioGroup->setCommitCallback(boost::bind(&LLFloaterPathfindingSetup::onCharacterTypeSwitch, this));
+ mCharacterTypeRadioGroup->setCommitCallback(boost::bind(&LLFloaterPathfindingConsole::onCharacterTypeSwitch, this));
mPathfindingStatus = findChild<LLTextBase>("pathfinding_status");
llassert(mPathfindingStatus != NULL);
mTerrainMaterialA = findChild<LLLineEditor>("terrain_material_a");
llassert(mTerrainMaterialA != NULL);
- mTerrainMaterialA->setCommitCallback(boost::bind(&LLFloaterPathfindingSetup::onTerrainMaterialASet, this));
+ mTerrainMaterialA->setCommitCallback(boost::bind(&LLFloaterPathfindingConsole::onTerrainMaterialASet, this));
mTerrainMaterialA->setPrevalidate(LLTextValidate::validateFloat);
mTerrainMaterialB = findChild<LLLineEditor>("terrain_material_b");
llassert(mTerrainMaterialB != NULL);
- mTerrainMaterialB->setCommitCallback(boost::bind(&LLFloaterPathfindingSetup::onTerrainMaterialBSet, this));
+ mTerrainMaterialB->setCommitCallback(boost::bind(&LLFloaterPathfindingConsole::onTerrainMaterialBSet, this));
mTerrainMaterialB->setPrevalidate(LLTextValidate::validateFloat);
mTerrainMaterialC = findChild<LLLineEditor>("terrain_material_c");
llassert(mTerrainMaterialC != NULL);
- mTerrainMaterialC->setCommitCallback(boost::bind(&LLFloaterPathfindingSetup::onTerrainMaterialCSet, this));
+ mTerrainMaterialC->setCommitCallback(boost::bind(&LLFloaterPathfindingConsole::onTerrainMaterialCSet, this));
mTerrainMaterialC->setPrevalidate(LLTextValidate::validateFloat);
mTerrainMaterialD = findChild<LLLineEditor>("terrain_material_d");
llassert(mTerrainMaterialD != NULL);
- mTerrainMaterialD->setCommitCallback(boost::bind(&LLFloaterPathfindingSetup::onTerrainMaterialDSet, this));
+ mTerrainMaterialD->setCommitCallback(boost::bind(&LLFloaterPathfindingConsole::onTerrainMaterialDSet, this));
mTerrainMaterialD->setPrevalidate(LLTextValidate::validateFloat);
return LLFloater::postBuild();
}
-LLFloaterPathfindingSetup::ERegionOverlayDisplay LLFloaterPathfindingSetup::getRegionOverlayDisplay() const
+LLFloaterPathfindingConsole::ERegionOverlayDisplay LLFloaterPathfindingConsole::getRegionOverlayDisplay() const
{
ERegionOverlayDisplay regionOverlayDisplay;
switch (mRegionOverlayDisplayRadioGroup->getValue().asInteger())
@@ -144,7 +144,7 @@ LLFloaterPathfindingSetup::ERegionOverlayDisplay LLFloaterPathfindingSetup::getR
return regionOverlayDisplay;
}
-void LLFloaterPathfindingSetup::setRegionOverlayDisplay(ERegionOverlayDisplay pRegionOverlayDisplay)
+void LLFloaterPathfindingConsole::setRegionOverlayDisplay(ERegionOverlayDisplay pRegionOverlayDisplay)
{
LLSD radioGroupValue;
@@ -165,7 +165,7 @@ void LLFloaterPathfindingSetup::setRegionOverlayDisplay(ERegionOverlayDisplay pR
mRegionOverlayDisplayRadioGroup->setValue(radioGroupValue);
}
-LLFloaterPathfindingSetup::EPathSelectionState LLFloaterPathfindingSetup::getPathSelectionState() const
+LLFloaterPathfindingConsole::EPathSelectionState LLFloaterPathfindingConsole::getPathSelectionState() const
{
EPathSelectionState pathSelectionState;
@@ -185,7 +185,7 @@ LLFloaterPathfindingSetup::EPathSelectionState LLFloaterPathfindingSetup::getPat
return pathSelectionState;
}
-void LLFloaterPathfindingSetup::setPathSelectionState(EPathSelectionState pPathSelectionState)
+void LLFloaterPathfindingConsole::setPathSelectionState(EPathSelectionState pPathSelectionState)
{
LLSD radioGroupValue;
@@ -205,17 +205,17 @@ void LLFloaterPathfindingSetup::setPathSelectionState(EPathSelectionState pPathS
mPathSelectionRadioGroup->setValue(radioGroupValue);
}
-F32 LLFloaterPathfindingSetup::getCharacterWidth() const
+F32 LLFloaterPathfindingConsole::getCharacterWidth() const
{
return mCharacterWidthSlider->getValueF32();
}
-void LLFloaterPathfindingSetup::setCharacterWidth(F32 pCharacterWidth)
+void LLFloaterPathfindingConsole::setCharacterWidth(F32 pCharacterWidth)
{
mCharacterWidthSlider->setValue(LLSD(pCharacterWidth));
}
-LLFloaterPathfindingSetup::ECharacterType LLFloaterPathfindingSetup::getCharacterType() const
+LLFloaterPathfindingConsole::ECharacterType LLFloaterPathfindingConsole::getCharacterType() const
{
ECharacterType characterType;
@@ -242,7 +242,7 @@ LLFloaterPathfindingSetup::ECharacterType LLFloaterPathfindingSetup::getCharacte
return characterType;
}
-void LLFloaterPathfindingSetup::setCharacterType(ECharacterType pCharacterType)
+void LLFloaterPathfindingConsole::setCharacterType(ECharacterType pCharacterType)
{
LLSD radioGroupValue;
@@ -269,47 +269,47 @@ void LLFloaterPathfindingSetup::setCharacterType(ECharacterType pCharacterType)
mCharacterTypeRadioGroup->setValue(radioGroupValue);
}
-F32 LLFloaterPathfindingSetup::getTerrainMaterialA() const
+F32 LLFloaterPathfindingConsole::getTerrainMaterialA() const
{
return mTerrainMaterialA->getValue().asReal();
}
-void LLFloaterPathfindingSetup::setTerrainMaterialA(F32 pTerrainMaterial)
+void LLFloaterPathfindingConsole::setTerrainMaterialA(F32 pTerrainMaterial)
{
mTerrainMaterialA->setValue(LLSD(pTerrainMaterial));
}
-F32 LLFloaterPathfindingSetup::getTerrainMaterialB() const
+F32 LLFloaterPathfindingConsole::getTerrainMaterialB() const
{
return mTerrainMaterialB->getValue().asReal();
}
-void LLFloaterPathfindingSetup::setTerrainMaterialB(F32 pTerrainMaterial)
+void LLFloaterPathfindingConsole::setTerrainMaterialB(F32 pTerrainMaterial)
{
mTerrainMaterialB->setValue(LLSD(pTerrainMaterial));
}
-F32 LLFloaterPathfindingSetup::getTerrainMaterialC() const
+F32 LLFloaterPathfindingConsole::getTerrainMaterialC() const
{
return mTerrainMaterialC->getValue().asReal();
}
-void LLFloaterPathfindingSetup::setTerrainMaterialC(F32 pTerrainMaterial)
+void LLFloaterPathfindingConsole::setTerrainMaterialC(F32 pTerrainMaterial)
{
mTerrainMaterialC->setValue(LLSD(pTerrainMaterial));
}
-F32 LLFloaterPathfindingSetup::getTerrainMaterialD() const
+F32 LLFloaterPathfindingConsole::getTerrainMaterialD() const
{
return mTerrainMaterialD->getValue().asReal();
}
-void LLFloaterPathfindingSetup::setTerrainMaterialD(F32 pTerrainMaterial)
+void LLFloaterPathfindingConsole::setTerrainMaterialD(F32 pTerrainMaterial)
{
mTerrainMaterialD->setValue(LLSD(pTerrainMaterial));
}
-void LLFloaterPathfindingSetup::setHasNavMeshReceived()
+void LLFloaterPathfindingConsole::setHasNavMeshReceived()
{
std::string str = getString("navmesh_fetch_complete_available");
mPathfindingStatus->setText((LLStringExplicit)str);
@@ -321,13 +321,13 @@ void LLFloaterPathfindingSetup::setHasNavMeshReceived()
}
}
-void LLFloaterPathfindingSetup::setHasNoNavMesh()
+void LLFloaterPathfindingConsole::setHasNoNavMesh()
{
std::string str = getString("navmesh_fetch_complete_none");
mPathfindingStatus->setText((LLStringExplicit)str);
}
-LLFloaterPathfindingSetup::LLFloaterPathfindingSetup(const LLSD& pSeed)
+LLFloaterPathfindingConsole::LLFloaterPathfindingConsole(const LLSD& pSeed)
: LLFloater(pSeed),
mShowNavMeshCheckBox(NULL),
mShowExcludeVolumesCheckBox(NULL),
@@ -352,11 +352,11 @@ LLFloaterPathfindingSetup::LLFloaterPathfindingSetup(const LLSD& pSeed)
}
}
-LLFloaterPathfindingSetup::~LLFloaterPathfindingSetup()
+LLFloaterPathfindingConsole::~LLFloaterPathfindingConsole()
{
}
-void LLFloaterPathfindingSetup::onOpen(const LLSD& pKey)
+void LLFloaterPathfindingConsole::onOpen(const LLSD& pKey)
{
//make sure we have a pathing system
if ( !LLPathingLib::getInstance() )
@@ -426,7 +426,7 @@ void LLFloaterPathfindingSetup::onOpen(const LLSD& pKey)
}
}
-void LLFloaterPathfindingSetup::onShowNavMeshToggle()
+void LLFloaterPathfindingConsole::onShowNavMeshToggle()
{
BOOL checkBoxValue = mShowNavMeshCheckBox->get();
@@ -442,7 +442,7 @@ void LLFloaterPathfindingSetup::onShowNavMeshToggle()
}
}
-void LLFloaterPathfindingSetup::onShowExcludeVolumesToggle()
+void LLFloaterPathfindingConsole::onShowExcludeVolumesToggle()
{
BOOL checkBoxValue = mShowExcludeVolumesCheckBox->get();
@@ -458,7 +458,7 @@ void LLFloaterPathfindingSetup::onShowExcludeVolumesToggle()
}
}
-void LLFloaterPathfindingSetup::onShowPathToggle()
+void LLFloaterPathfindingConsole::onShowPathToggle()
{
BOOL checkBoxValue = mShowPathCheckBox->get();
@@ -474,7 +474,7 @@ void LLFloaterPathfindingSetup::onShowPathToggle()
}
}
-void LLFloaterPathfindingSetup::onShowWaterPlaneToggle()
+void LLFloaterPathfindingConsole::onShowWaterPlaneToggle()
{
BOOL checkBoxValue = mShowWaterPlaneCheckBox->get();
@@ -494,7 +494,7 @@ void LLFloaterPathfindingSetup::onShowWaterPlaneToggle()
<< (checkBoxValue ? "ON" : "OFF") << llendl;
}
-void LLFloaterPathfindingSetup::onRegionOverlayDisplaySwitch()
+void LLFloaterPathfindingConsole::onRegionOverlayDisplaySwitch()
{
LLPathingLib *llPathingLibInstance = LLPathingLib::getInstance();
if (llPathingLibInstance != NULL)
@@ -520,7 +520,7 @@ void LLFloaterPathfindingSetup::onRegionOverlayDisplaySwitch()
}
}
-void LLFloaterPathfindingSetup::onPathSelectionSwitch()
+void LLFloaterPathfindingConsole::onPathSelectionSwitch()
{
switch (getPathSelectionState())
{
@@ -536,12 +536,12 @@ void LLFloaterPathfindingSetup::onPathSelectionSwitch()
}
}
-void LLFloaterPathfindingSetup::onCharacterWidthSet()
+void LLFloaterPathfindingConsole::onCharacterWidthSet()
{
generatePath();
}
-void LLFloaterPathfindingSetup::onCharacterTypeSwitch()
+void LLFloaterPathfindingConsole::onCharacterTypeSwitch()
{
switch (getCharacterType())
{
@@ -572,43 +572,43 @@ void LLFloaterPathfindingSetup::onCharacterTypeSwitch()
}
-void LLFloaterPathfindingSetup::onViewEditLinksetClicked()
+void LLFloaterPathfindingConsole::onViewEditLinksetClicked()
{
LLFloaterPathfindingLinksets::openLinksetsEditor();
}
-void LLFloaterPathfindingSetup::onRebuildNavMeshClicked()
+void LLFloaterPathfindingConsole::onRebuildNavMeshClicked()
{
llwarns << "functionality has not yet been implemented to handle rebuilding of the navmesh" << llendl;
}
-void LLFloaterPathfindingSetup::onRefreshNavMeshClicked()
+void LLFloaterPathfindingConsole::onRefreshNavMeshClicked()
{
llwarns << "functionality has not yet been implemented to handle refreshing of the navmesh" << llendl;
}
-void LLFloaterPathfindingSetup::onTerrainMaterialASet()
+void LLFloaterPathfindingConsole::onTerrainMaterialASet()
{
F32 terrainMaterial = getTerrainMaterialA();
llwarns << "functionality has not yet been implemented to setting '" << mTerrainMaterialA->getName()
<< "' to value (" << terrainMaterial << ")" << llendl;
}
-void LLFloaterPathfindingSetup::onTerrainMaterialBSet()
+void LLFloaterPathfindingConsole::onTerrainMaterialBSet()
{
F32 terrainMaterial = getTerrainMaterialB();
llwarns << "functionality has not yet been implemented to setting '" << mTerrainMaterialB->getName()
<< "' to value (" << terrainMaterial << ")" << llendl;
}
-void LLFloaterPathfindingSetup::onTerrainMaterialCSet()
+void LLFloaterPathfindingConsole::onTerrainMaterialCSet()
{
F32 terrainMaterial = getTerrainMaterialC();
llwarns << "functionality has not yet been implemented to setting '" << mTerrainMaterialC->getName()
<< "' to value (" << terrainMaterial << ")" << llendl;
}
-void LLFloaterPathfindingSetup::onTerrainMaterialDSet()
+void LLFloaterPathfindingConsole::onTerrainMaterialDSet()
{
F32 terrainMaterial = getTerrainMaterialD();
llwarns << "functionality has not yet been implemented to setting '" << mTerrainMaterialD->getName()
@@ -616,7 +616,7 @@ void LLFloaterPathfindingSetup::onTerrainMaterialDSet()
}
-void LLFloaterPathfindingSetup::providePathingData( const LLVector3& point1, const LLVector3& point2 )
+void LLFloaterPathfindingConsole::providePathingData( const LLVector3& point1, const LLVector3& point2 )
{
switch (getPathSelectionState())
{
@@ -643,7 +643,7 @@ void LLFloaterPathfindingSetup::providePathingData( const LLVector3& point1, con
generatePath();
}
-void LLFloaterPathfindingSetup::generatePath()
+void LLFloaterPathfindingConsole::generatePath()
{
if (mHasStartPoint && mHasEndPoint)
{