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authorprep linden <prep@lindenlab.com>2010-11-23 09:52:31 -0500
committerprep linden <prep@lindenlab.com>2010-11-23 09:52:31 -0500
commite3df3baff7aebd247737fd3dbcb382f3b12df10b (patch)
tree51884af2fee887bba998e659387c5e09cb252eed /indra/newview/llfloatermodelpreview.cpp
parentbe1fd73390cab288c75ef99e704f3aa195a0c4ac (diff)
Fix for SH-479
Diffstat (limited to 'indra/newview/llfloatermodelpreview.cpp')
-rw-r--r--indra/newview/llfloatermodelpreview.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/indra/newview/llfloatermodelpreview.cpp b/indra/newview/llfloatermodelpreview.cpp
index 85cc205dab..68c7e3c1a2 100644
--- a/indra/newview/llfloatermodelpreview.cpp
+++ b/indra/newview/llfloatermodelpreview.cpp
@@ -1302,12 +1302,12 @@ void LLModelLoader::run()
llwarns<<"Tried to apply joint position from .dae, but it did not exist in the avatar rig." << llendl;
}
//Reposition the avatars pelvis (avPos+offset)
- if ( lookingForJoint == "mPelvis" )
- {
- const LLVector3& pos = gAgentAvatarp->getCharacterPosition();
- gAgentAvatarp->setPelvisOffset( true, jointTransform.getTranslation() );
- gAgentAvatarp->setPosition( pos + jointTransform.getTranslation() );
- }
+ //if ( lookingForJoint == "mPelvis" )
+ //{
+ // const LLVector3& pos = gAgentAvatarp->getCharacterPosition();
+ // gAgentAvatarp->setPelvisOffset( true, jointTransform.getTranslation() );
+ // gAgentAvatarp->setPosition( pos + jointTransform.getTranslation() );
+ //}
}
}
} //missingSkeletonOrScene