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authorJames Cook <james@lindenlab.com>2009-07-07 00:53:05 +0000
committerJames Cook <james@lindenlab.com>2009-07-07 00:53:05 +0000
commit52aeaa32841e7d0b37abab0a2a2540c2be2f16b7 (patch)
treed8f5c98644029dd289a97aa0d8b55c5a6200c214 /indra/newview/llfloaterinventory.h
parent2c722655bd6701a3dc8518c6518c51f538765dcd (diff)
Merge skinning-14 to viewer-2, including refactoring many floaters to register them with LLFloaterReg, support for introspection of ParamBlock based UI widgets to dump XML schema, splitting llfolderview.cpp into three separate files to unravel dependencies and skeleton for for LLListView widget. Resolved conflicts in these files:
lldraghandle.h, lluictrl.h, llchiclet.cpp, llfolderview.h/cpp, lliinventorybridge.cpp, llpanelpicks.cpp, llviewermenu.cpp, floater_mute.xml, floater_preferences.xml, notifications.xml, panel_preferences_audio.xml, panel_preferences_graphics1.xml, panel_region_general.xml svn merge -r124961:126284 svn+ssh://svn.lindenlab.com/svn/linden/branches/skinning/skinning-14
Diffstat (limited to 'indra/newview/llfloaterinventory.h')
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diff --git a/indra/newview/llfloaterinventory.h b/indra/newview/llfloaterinventory.h
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+/**
+ * @file llfloaterinventory.h
+ * @brief LLFloaterInventory, LLInventoryFolder, and LLInventoryItem
+ * class definition
+ *
+ * $LicenseInfo:firstyear=2001&license=viewergpl$
+ *
+ * Copyright (c) 2001-2009, Linden Research, Inc.
+ *
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ *
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ *
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
+ *
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLINVENTORYVIEW_H
+#define LL_LLINVENTORYVIEW_H
+
+#include "llassetstorage.h"
+#include "lldarray.h"
+#include "llfloater.h"
+#include "llinventory.h"
+#include "llinventoryfilter.h"
+#include "llfolderview.h"
+#include "llinventorymodel.h"
+#include "lluictrlfactory.h"
+#include <set>
+
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// Class LLFloaterInventory
+//
+// This is the agent inventory _floater_.
+// It deals with the buttons and views used to navigate as
+// well as controls the behavior of the overall object.
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+
+class LLFolderViewItem;
+class LLInventoryFilter;
+class LLInventoryModel;
+class LLInvFVBridge;
+class LLMenuBarGL;
+class LLCheckBoxCtrl;
+class LLSpinCtrl;
+class LLScrollContainer;
+class LLTextBox;
+class LLIconCtrl;
+class LLSaveFolderState;
+class LLSearchEditor;
+class LLTabContainer;
+
+class LLInventoryPanel : public LLPanel
+{
+public:
+ static const std::string DEFAULT_SORT_ORDER;
+ static const std::string RECENTITEMS_SORT_ORDER;
+ static const std::string INHERIT_SORT_ORDER;
+
+ struct Filter : public LLInitParam::Block<Filter>
+ {
+ Optional<U32> sort_order;
+ Optional<U32> types;
+ Optional<std::string> search_string;
+
+ Filter()
+ : sort_order("sort_order"),
+ types("types", 0xffffffff),
+ search_string("search_string")
+ {}
+ };
+
+ struct Params
+ : public LLInitParam::Block<Params, LLPanel::Params>
+ {
+ Optional<std::string> sort_order_setting;
+ Optional<LLInventoryModel*> inventory;
+ Optional<bool> allow_multi_select;
+ Optional<Filter> filter;
+
+ Params()
+ : sort_order_setting("sort_order_setting"),
+ inventory("", &gInventory),
+ allow_multi_select("allow_multi_select", true),
+ filter("filter")
+ {}
+ };
+
+protected:
+ LLInventoryPanel(const Params&);
+ friend class LLUICtrlFactory;
+
+public:
+ ~LLInventoryPanel();
+
+ LLInventoryModel* getModel() { return mInventory; }
+
+ BOOL postBuild();
+
+ // LLView methods
+ void draw();
+ BOOL handleHover(S32 x, S32 y, MASK mask);
+ BOOL handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop,
+ EDragAndDropType cargo_type,
+ void* cargo_data,
+ EAcceptance* accept,
+ std::string& tooltip_msg);
+ // LLUICtrl methods
+ /*virtual*/ void onFocusLost();
+ /*virtual*/ void onFocusReceived();
+
+ // Call this method to set the selection.
+ void openAllFolders();
+ void openDefaultFolderForType(LLAssetType::EType);
+ void setSelection(const LLUUID& obj_id, BOOL take_keyboard_focus);
+ void setSelectCallback(const LLFolderView::signal_t::slot_type& cb) { if (mFolders) mFolders->setSelectCallback(cb); }
+ void clearSelection();
+ LLInventoryFilter* getFilter() { return mFolders->getFilter(); }
+ void setFilterTypes(U32 filter);
+ U32 getFilterTypes() const { return mFolders->getFilterTypes(); }
+ void setFilterPermMask(PermissionMask filter_perm_mask);
+ U32 getFilterPermMask() const { return mFolders->getFilterPermissions(); }
+ void setFilterSubString(const std::string& string);
+ const std::string getFilterSubString() { return mFolders->getFilterSubString(); }
+ void setSortOrder(U32 order);
+ U32 getSortOrder() { return mFolders->getSortOrder(); }
+ void setSinceLogoff(BOOL sl);
+ void setHoursAgo(U32 hours);
+ BOOL getSinceLogoff();
+
+ void setShowFolderState(LLInventoryFilter::EFolderShow show);
+ LLInventoryFilter::EFolderShow getShowFolderState();
+ void setAllowMultiSelect(BOOL allow) { mFolders->setAllowMultiSelect(allow); }
+ // This method is called when something has changed about the inventory.
+ void modelChanged(U32 mask);
+ LLFolderView* getRootFolder() { return mFolders; }
+ LLScrollContainer* getScrollableContainer() { return mScroller; }
+
+ void onSelectionChange(const std::deque<LLFolderViewItem*> &items, BOOL user_action);
+
+ // Callbacks
+ void doToSelected(const LLSD& userdata);
+ void doCreate(const LLSD& userdata);
+ bool beginIMSession();
+ bool attachObject(const LLSD& userdata);
+
+ // DEBUG ONLY:
+ static void dumpSelectionInformation(void* user_data);
+
+ void openSelected();
+ void unSelectAll() { mFolders->setSelection(NULL, FALSE, FALSE); }
+
+protected:
+ // Given the id and the parent, build all of the folder views.
+ void rebuildViewsFor(const LLUUID& id, U32 mask);
+ void buildNewViews(const LLUUID& id);
+
+protected:
+ LLInventoryModel* mInventory;
+ LLInventoryObserver* mInventoryObserver;
+ LLFolderView* mFolders;
+ LLScrollContainer* mScroller;
+ BOOL mAllowMultiSelect;
+ std::string mSortOrderSetting;
+};
+
+class LLFloaterInventory;
+
+class LLFloaterInventoryFinder : public LLFloater
+{
+public:
+ LLFloaterInventoryFinder( LLFloaterInventory* inventory_view);
+ virtual void draw();
+ virtual void onClose(bool app_quitting);
+ /*virtual*/ BOOL postBuild();
+ void changeFilter(LLInventoryFilter* filter);
+ void updateElementsFromFilter();
+ BOOL getCheckShowEmpty();
+ BOOL getCheckSinceLogoff();
+
+ static void onTimeAgo(LLUICtrl*, void *);
+ static void onCheckSinceLogoff(LLUICtrl*, void *);
+ static void onCloseBtn(void* user_data);
+ static void selectAllTypes(void* user_data);
+ static void selectNoTypes(void* user_data);
+
+protected:
+ LLFloaterInventory* mFloaterInventory;
+ LLSpinCtrl* mSpinSinceDays;
+ LLSpinCtrl* mSpinSinceHours;
+ LLInventoryFilter* mFilter;
+};
+
+class LLFloaterInventory : public LLFloater, LLInventoryObserver
+{
+friend class LLFloaterInventoryFinder;
+
+public:
+ LLFloaterInventory(const LLSD& key);
+ ~LLFloaterInventory();
+
+ /*virtual*/ void changed(U32 mask);
+
+ BOOL postBuild();
+
+ //
+ // Misc functions
+ //
+ void setFilterTextFromFilter() { mFilterText = mActivePanel->getFilter()->getFilterText(); }
+ void startSearch();
+
+ // Spawn a new inventory view
+ static LLFloaterInventory* newInstance();
+
+ // This method makes sure that an inventory view exists, is
+ // visible, and has focus. The view chosen is returned.
+ static LLFloaterInventory* showAgentInventory();
+
+ // Return the active inventory view if there is one. Active is
+ // defined as the inventory that is the closest to the front, and
+ // is visible.
+ static LLFloaterInventory* getActiveInventory();
+
+ // This method calls showAgentInventory() if no views are visible,
+ // or hides/destroyes them all if any are visible.
+ static void toggleVisibility();
+ static void toggleVisibility(void*) { toggleVisibility(); }
+
+ // Final cleanup, destroy all open inventory views.
+ static void cleanup();
+
+ // LLView & LLFloater functionality
+ virtual void onOpen(const LLSD& key);
+ virtual void onClose(bool app_quitting);
+ virtual void setVisible(BOOL visible);
+ virtual void draw();
+ virtual BOOL handleKeyHere(KEY key, MASK mask);
+
+ BOOL handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop,
+ EDragAndDropType cargo_type,
+ void* cargo_data,
+ EAcceptance* accept,
+ std::string& tooltip_msg);
+
+
+ LLInventoryPanel* getPanel() { return mActivePanel; }
+ LLInventoryPanel* getActivePanel() { return mActivePanel; }
+
+ static BOOL filtersVisible(void* user_data);
+ void onClearSearch();
+ static void onFoldersByName(void *user_data);
+ static BOOL checkFoldersByName(void *user_data);
+ void onSearchEdit(const std::string& search_string );
+ static BOOL incrementalFind(LLFolderViewItem* first_item, const char *find_text, BOOL backward);
+ void onFilterSelected();
+
+ const std::string getFilterSubString() { return mActivePanel->getFilterSubString(); }
+ void setFilterSubString(const std::string& string) { mActivePanel->setFilterSubString(string); }
+
+ // menu callbacks
+ void doToSelected(const LLSD& userdata);
+ void closeAllFolders();
+ void doCreate(const LLSD& userdata);
+ void newWindow();
+ void resetFilters();
+ void setSortBy(const LLSD& userdata);
+
+ // HACK: Until we can route this info through the instant message hierarchy
+ static BOOL sWearNewClothing;
+ static LLUUID sWearNewClothingTransactionID; // wear all clothing in this transaction
+
+ void toggleFindOptions();
+
+ LLFloaterInventoryFinder* getFinder() { return (LLFloaterInventoryFinder*)mFinderHandle.get(); }
+
+protected:
+ LLSearchEditor* mSearchEditor;
+ LLTabContainer* mFilterTabs;
+ LLHandle<LLFloater> mFinderHandle;
+ LLInventoryPanel* mActivePanel;
+ LLSaveFolderState* mSavedFolderState;
+
+ std::string mFilterText;
+};
+
+class LLSelectFirstFilteredItem : public LLFolderViewFunctor
+{
+public:
+ LLSelectFirstFilteredItem() : mItemSelected(FALSE) {}
+ virtual ~LLSelectFirstFilteredItem() {}
+ virtual void doFolder(LLFolderViewFolder* folder);
+ virtual void doItem(LLFolderViewItem* item);
+ BOOL wasItemSelected() { return mItemSelected; }
+protected:
+ BOOL mItemSelected;
+};
+
+class LLOpenFilteredFolders : public LLFolderViewFunctor
+{
+public:
+ LLOpenFilteredFolders() {}
+ virtual ~LLOpenFilteredFolders() {}
+ virtual void doFolder(LLFolderViewFolder* folder);
+ virtual void doItem(LLFolderViewItem* item);
+};
+
+class LLSaveFolderState : public LLFolderViewFunctor
+{
+public:
+ LLSaveFolderState() : mApply(FALSE) {}
+ virtual ~LLSaveFolderState() {}
+ virtual void doFolder(LLFolderViewFolder* folder);
+ virtual void doItem(LLFolderViewItem* item) {}
+ void setApply(BOOL apply);
+ void clearOpenFolders() { mOpenFolders.clear(); }
+protected:
+ std::set<LLUUID> mOpenFolders;
+ BOOL mApply;
+};
+
+class LLOpenFoldersWithSelection : public LLFolderViewFunctor
+{
+public:
+ LLOpenFoldersWithSelection() {}
+ virtual ~LLOpenFoldersWithSelection() {}
+ virtual void doFolder(LLFolderViewFolder* folder);
+ virtual void doItem(LLFolderViewItem* item);
+};
+
+///----------------------------------------------------------------------------
+/// Function declarations, constants, enums, and typedefs
+///----------------------------------------------------------------------------
+
+// useful functions with the inventory view
+
+class LLInventoryCategory;
+class LLInventoryItem;
+
+const std::string& get_item_icon_name(LLAssetType::EType asset_type,
+ LLInventoryType::EType inventory_type,
+ U32 attachment_point,
+ BOOL item_is_multi );
+
+LLUIImagePtr get_item_icon(LLAssetType::EType asset_type,
+ LLInventoryType::EType inventory_type,
+ U32 attachment_point,
+ BOOL item_is_multi );
+
+#endif // LL_LLINVENTORYVIEW_H
+
+
+