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authorMerov Linden <merov@lindenlab.com>2013-05-02 14:09:40 -0700
committerMerov Linden <merov@lindenlab.com>2013-05-02 14:09:40 -0700
commit043f2e0bfd40d29464175de838e3a36aad6e81df (patch)
treea84a7d8ab7a4b0c3a6afb3a7b2007c9ce4a36afb /indra/newview/llfloaterimagepreview.cpp
parentd07fab9e165e354678f5f8f78d331f8cfe8618d2 (diff)
parent1beb15c93b139e4494bb90cce30b1c67accb4b08 (diff)
Pull from viewer-release
Diffstat (limited to 'indra/newview/llfloaterimagepreview.cpp')
-rw-r--r--indra/newview/llfloaterimagepreview.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/indra/newview/llfloaterimagepreview.cpp b/indra/newview/llfloaterimagepreview.cpp
index 2575f6f817..52e678ce24 100644
--- a/indra/newview/llfloaterimagepreview.cpp
+++ b/indra/newview/llfloaterimagepreview.cpp
@@ -593,7 +593,7 @@ S8 LLImagePreviewAvatar::getType() const
void LLImagePreviewAvatar::setPreviewTarget(const std::string& joint_name, const std::string& mesh_name, LLImageRaw* imagep, F32 distance, BOOL male)
{
- mTargetJoint = mDummyAvatar->mRoot.findJoint(joint_name);
+ mTargetJoint = mDummyAvatar->mRoot->findJoint(joint_name);
// clear out existing test mesh
if (mTargetMesh)
{
@@ -612,9 +612,9 @@ void LLImagePreviewAvatar::setPreviewTarget(const std::string& joint_name, const
mDummyAvatar->updateVisualParams();
mDummyAvatar->updateGeometry(mDummyAvatar->mDrawable);
}
- mDummyAvatar->mRoot.setVisible(FALSE, TRUE);
+ mDummyAvatar->mRoot->setVisible(FALSE, TRUE);
- mTargetMesh = (LLViewerJointMesh*)mDummyAvatar->mRoot.findJoint(mesh_name);
+ mTargetMesh = dynamic_cast<LLViewerJointMesh*>(mDummyAvatar->mRoot->findJoint(mesh_name));
mTargetMesh->setTestTexture(mTextureName);
mTargetMesh->setVisible(TRUE, FALSE);
mCameraDistance = distance;
@@ -631,7 +631,7 @@ void LLImagePreviewAvatar::clearPreviewTexture(const std::string& mesh_name)
{
if (mDummyAvatar)
{
- LLViewerJointMesh *mesh = (LLViewerJointMesh*)mDummyAvatar->mRoot.findJoint(mesh_name);
+ LLViewerJointMesh *mesh = dynamic_cast<LLViewerJointMesh*>(mDummyAvatar->mRoot->findJoint(mesh_name));
// clear out existing test mesh
if (mesh)
{