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authorJames Cook <james@lindenlab.com>2009-10-03 23:40:28 +0000
committerJames Cook <james@lindenlab.com>2009-10-03 23:40:28 +0000
commitada0f4fa221f2c7070fb02a2b7ff903bdde11c45 (patch)
tree0ede83511c304110138c01d16da2fff55162ef31 /indra/newview/llfloatergesture.cpp
parentb1a280841e1823a19658923a8eefeb67d1d70735 (diff)
Merge inspectors UI project, gooey-4, into viewer-2 trunk. Added new tooltips to 3D avatars, 2D avatar names, and 3D objects. Refactors tooltips and text boxes, line editors, and text editors. Breaks LLExpandableTextBox, but a fix is coming.
Resolved conflicts in lltexteditor.cpp, llchatitemscontainerctrl.cpp, llchatmsgbox.cpp, llfloaterbuycurrency.cpp, llnearbychat.cpp, floater_buy_currency.xml, and ru/strings.xml Merging revisions 134925-135157 of svn+ssh://svn.lindenlab.com/svn/linden/branches/gooey/gooey-4 into C:\source\viewer-2.0.0-3, respecting ancestry
Diffstat (limited to 'indra/newview/llfloatergesture.cpp')
-rw-r--r--indra/newview/llfloatergesture.cpp16
1 files changed, 8 insertions, 8 deletions
diff --git a/indra/newview/llfloatergesture.cpp b/indra/newview/llfloatergesture.cpp
index 431bc09d86..e0fe87f9ae 100644
--- a/indra/newview/llfloatergesture.cpp
+++ b/indra/newview/llfloatergesture.cpp
@@ -205,7 +205,7 @@ void LLFloaterGesture::buildGestureList()
element["columns"][0]["column"] = "trigger";
element["columns"][0]["value"] = gesture->mTrigger;
- element["columns"][0]["font"] = "SANSSERIF";
+ element["columns"][0]["font"]["name"] = "SANSSERIF";
element["columns"][0]["font"]["style"] = font_style;
std::string key_string = LLKeyboard::stringFromKey(gesture->mKey);
@@ -232,13 +232,13 @@ void LLFloaterGesture::buildGestureList()
}
element["columns"][1]["column"] = "shortcut";
element["columns"][1]["value"] = buffer;
- element["columns"][1]["font"] = "SANSSERIF";
+ element["columns"][1]["font"]["name"] = "SANSSERIF";
element["columns"][1]["font"]["style"] = font_style;
// hidden column for sorting
element["columns"][2]["column"] = "key";
element["columns"][2]["value"] = key_string;
- element["columns"][2]["font"] = "SANSSERIF";
+ element["columns"][2]["font"]["name"] = "SANSSERIF";
element["columns"][2]["font"]["style"] = font_style;
// Only add "playing" if we've got the name, less confusing. JC
@@ -248,26 +248,26 @@ void LLFloaterGesture::buildGestureList()
}
element["columns"][3]["column"] = "name";
element["columns"][3]["value"] = item_name;
- element["columns"][3]["font"] = "SANSSERIF";
+ element["columns"][3]["font"]["name"] = "SANSSERIF";
element["columns"][3]["font"]["style"] = font_style;
}
else
{
element["columns"][0]["column"] = "trigger";
element["columns"][0]["value"] = "";
- element["columns"][0]["font"] = "SANSSERIF";
+ element["columns"][0]["font"]["name"] = "SANSSERIF";
element["columns"][0]["font"]["style"] = font_style;
element["columns"][0]["column"] = "trigger";
element["columns"][0]["value"] = "---";
- element["columns"][0]["font"] = "SANSSERIF";
+ element["columns"][0]["font"]["name"] = "SANSSERIF";
element["columns"][0]["font"]["style"] = font_style;
element["columns"][2]["column"] = "key";
element["columns"][2]["value"] = "~~~";
- element["columns"][2]["font"] = "SANSSERIF";
+ element["columns"][2]["font"]["name"] = "SANSSERIF";
element["columns"][2]["font"]["style"] = font_style;
element["columns"][3]["column"] = "name";
element["columns"][3]["value"] = item_name;
- element["columns"][3]["font"] = "SANSSERIF";
+ element["columns"][3]["font"]["name"] = "SANSSERIF";
element["columns"][3]["font"]["style"] = font_style;
}
list->addElement(element, ADD_BOTTOM);