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author | Tofu Linden <tofu.linden@lindenlab.com> | 2010-01-14 14:44:43 -0800 |
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committer | Tofu Linden <tofu.linden@lindenlab.com> | 2010-01-14 14:44:43 -0800 |
commit | 1a8008ea150d1eb9a8f4036988ef971fb1901cb3 (patch) | |
tree | a09d45e10d3b03c94256424ecd8f881e75551aae /indra/newview/llfloatergesture.cpp | |
parent | 04fe0399443cf4a5852e94cd3950ba1fd2d50562 (diff) |
Backed out changeset f34a69c2af56
(this backs-out my backout, now that I'm happy the original merge works okay :))
Diffstat (limited to 'indra/newview/llfloatergesture.cpp')
-rw-r--r-- | indra/newview/llfloatergesture.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/llfloatergesture.cpp b/indra/newview/llfloatergesture.cpp index 5072bc8c82..6a9c602db2 100644 --- a/indra/newview/llfloatergesture.cpp +++ b/indra/newview/llfloatergesture.cpp @@ -415,7 +415,7 @@ void LLFloaterGesture::onClickPlay() LL_DEBUGS("Gesture")<<" Trying to play gesture id: "<< item_id <<LL_ENDL; if(!LLGestureManager::instance().isGestureActive(item_id)) { - // we need to inform server about gesture activating to be consistent with LLPreviewGesture and LLGestureComboBox. + // we need to inform server about gesture activating to be consistent with LLPreviewGesture and LLGestureComboList. BOOL inform_server = TRUE; BOOL deactivate_similar = FALSE; LLGestureManager::instance().setGestureLoadedCallback(item_id, boost::bind(&LLFloaterGesture::playGesture, this, item_id)); |