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authorOz Linden <oz@lindenlab.com>2011-05-05 19:44:47 -0400
committerOz Linden <oz@lindenlab.com>2011-05-05 19:44:47 -0400
commita08c362d88487a390de340d75c3394c8800546be (patch)
tree1d4a25d8df0a07b85f135cb6359b4d6c8f37fe76 /indra/newview/llfloaterenvsettings.h
parentdef9f9290e661e6a35b7b255eb71b6e2767fdea0 (diff)
parent0c7f003bfc3bb9f74b0194ce18861514efe77066 (diff)
merge up latest viewer-development
Diffstat (limited to 'indra/newview/llfloaterenvsettings.h')
-rw-r--r--indra/newview/llfloaterenvsettings.h32
1 files changed, 19 insertions, 13 deletions
diff --git a/indra/newview/llfloaterenvsettings.h b/indra/newview/llfloaterenvsettings.h
index a6280cfb97..b93bf07395 100644
--- a/indra/newview/llfloaterenvsettings.h
+++ b/indra/newview/llfloaterenvsettings.h
@@ -33,50 +33,56 @@
#include "llfloater.h"
-struct WaterColorControl;
-struct WaterExpFloatControl;
/// Menuing system for all of windlight's functionality
class LLFloaterEnvSettings : public LLFloater
{
+ LOG_CLASS(LLFloaterEnvSettings);
public:
- LLFloaterEnvSettings(const LLSD& key);
+ LLFloaterEnvSettings(const LLSD &key);
/*virtual*/ ~LLFloaterEnvSettings();
/*virtual*/ BOOL postBuild();
+
/// initialize all the callbacks for the menu
void initCallbacks(void);
+ /// one and one instance only
+ LLFloaterEnvSettings* instance();
+
/// handle if time of day is changed
- void onChangeDayTime(LLUICtrl* ctrl);
+ static void onChangeDayTime(LLUICtrl* ctrl, void* userData);
/// handle if cloud coverage is changed
- void onChangeCloudCoverage(LLUICtrl* ctrl);
+ static void onChangeCloudCoverage(LLUICtrl* ctrl, void* userData);
/// handle change in water fog density
- void onChangeWaterFogDensity(LLUICtrl* ctrl, WaterExpFloatControl* expFloatControl);
+ static void onChangeWaterFogDensity(LLUICtrl* ctrl, void* expFloatControl);
/// handle change in water fog color
- void onChangeWaterColor(LLUICtrl* ctrl, WaterColorControl* colorControl);
+ static void onChangeWaterColor(LLUICtrl* ctrl, void* colorControl);
/// open the advanced sky settings menu
- void onOpenAdvancedSky();
+ static void onOpenAdvancedSky(void* userData1, void* userData2);
/// open the advanced water settings menu
- void onOpenAdvancedWater();
+ static void onOpenAdvancedWater(void* userData1, void* userData2);
/// sync time with the server
- void onUseEstateTime();
+ static void onUseEstateTime(void* userData1, void* userData2);
+
+ /// sync time with local clock
+ static void onUseLocalTime();
+
//// menu management
/// sync up sliders with parameters
void syncMenu();
- /// convert the present time to a digital clock time
- std::string timeToString(F32 curTime);
-
private:
+ // one instance on the inside
+
};