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authorAndrey Lihatskiy <alihatskiy@productengine.com>2024-04-29 07:43:28 +0300
committerAndrey Lihatskiy <alihatskiy@productengine.com>2024-04-29 07:56:09 +0300
commit1b68f71348ecf3983b76b40d7940da8377f049b7 (patch)
tree2974eddaef130a067c26033d60a59fc790365b3d /indra/newview/llfloatercolorpicker.h
parentaf4ea94efc1999f3b19fd8d643d0331f0b77e265 (diff)
#824 Process source files in bulk: replace tabs with spaces, convert CRLF to LF, and trim trailing whitespaces as needed
Diffstat (limited to 'indra/newview/llfloatercolorpicker.h')
-rw-r--r--indra/newview/llfloatercolorpicker.h298
1 files changed, 149 insertions, 149 deletions
diff --git a/indra/newview/llfloatercolorpicker.h b/indra/newview/llfloatercolorpicker.h
index 39dbc5b763..ab7c6e3a43 100644
--- a/indra/newview/llfloatercolorpicker.h
+++ b/indra/newview/llfloatercolorpicker.h
@@ -1,25 +1,25 @@
-/**
+/**
* @file llfloatercolorpicker.h
* @brief Generic system color picker
*
* $LicenseInfo:firstyear=2004&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
- *
+ *
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
- *
+ *
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
- *
+ *
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
+ *
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -40,159 +40,159 @@ class LLCheckBoxCtrl;
//////////////////////////////////////////////////////////////////////////////
// floater class
-class LLFloaterColorPicker
- : public LLFloater
+class LLFloaterColorPicker
+ : public LLFloater
{
- public:
- LLFloaterColorPicker (LLColorSwatchCtrl* swatch, BOOL show_apply_immediate = FALSE);
- virtual ~LLFloaterColorPicker ();
-
- // overrides
- virtual BOOL postBuild ();
- virtual void draw ();
- virtual BOOL handleMouseDown ( S32 x, S32 y, MASK mask );
- virtual BOOL handleMouseUp ( S32 x, S32 y, MASK mask );
- virtual BOOL handleHover ( S32 x, S32 y, MASK mask );
- virtual void onMouseCaptureLost();
- virtual F32 getSwatchTransparency();
-
- // implicit methods
- void createUI ();
- void initUI ( F32 rValIn, F32 gValIn, F32 bValIn );
- void showUI ();
- void destroyUI ();
- void cancelSelection ();
- LLColorSwatchCtrl* getSwatch () { return mSwatch; };
- void setSwatch( LLColorSwatchCtrl* swatch) { mSwatch = swatch; }
-
- // mutator / accessor for original RGB value
- void setOrigRgb ( F32 origRIn, F32 origGIn, F32 origBIn );
- void getOrigRgb ( F32& origROut, F32& origGOut, F32& origBOut );
- F32 getOrigR () { return origR; };
- F32 getOrigG () { return origG; };
- F32 getOrigB () { return origB; };
-
- // mutator / accessors for currernt RGB value
- void setCurRgb ( F32 curRIn, F32 curGIn, F32 curBIn );
- void getCurRgb ( F32& curROut, F32& curGOut, F32& curBOut );
- F32 getCurR () { return curR; };
- F32 getCurG () { return curG; };
- F32 getCurB () { return curB; };
-
- // mutator / accessors for currernt HSL value
- void setCurHsl ( F32 curHIn, F32 curSIn, F32 curLIn );
- void getCurHsl ( F32& curHOut, F32& curSOut, F32& curLOut );
- F32 getCurH () { return curH; };
- F32 getCurS () { return curS; };
- F32 getCurL () { return curL; };
-
- // updates current RGB/HSL values based on point in picker
- BOOL updateRgbHslFromPoint ( S32 xPosIn, S32 yPosIn );
-
- // updates text entry fields with current RGB/HSL
- void updateTextEntry ();
-
- void stopUsingPipette();
-
- // mutator / accessor for mouse button pressed in region
- void setMouseDownInHueRegion ( BOOL mouse_down_in_region );
- BOOL getMouseDownInHueRegion () { return mMouseDownInHueRegion; };
-
- void setMouseDownInLumRegion ( BOOL mouse_down_in_region );
- BOOL getMouseDownInLumRegion () { return mMouseDownInLumRegion; };
-
- void setMouseDownInSwatch (BOOL mouse_down_in_swatch);
- BOOL getMouseDownInSwatch () { return mMouseDownInSwatch; }
-
- BOOL isColorChanged ();
-
- // called when text entries (RGB/HSL etc.) are changed by user
- void onTextEntryChanged ( LLUICtrl* ctrl );
-
- // convert RGB to HSL and vice-versa
- void hslToRgb ( F32 hValIn, F32 sValIn, F32 lValIn, F32& rValOut, F32& gValOut, F32& bValOut );
- F32 hueToRgb ( F32 val1In, F32 val2In, F32 valHUeIn );
-
- void setActive(BOOL active);
-
- protected:
- // callbacks
- static void onClickCancel ( void* data );
- static void onClickSelect ( void* data );
- void onClickPipette ( );
- static void onTextCommit ( LLUICtrl* ctrl, void* data );
- static void onImmediateCheck ( LLUICtrl* ctrl, void* data );
- void onColorSelect( const class LLTextureEntry& te );
- private:
- // mutators for color values, can raise event to preview changes at object
- void selectCurRgb ( F32 curRIn, F32 curGIn, F32 curBIn );
- void selectCurHsl ( F32 curHIn, F32 curSIn, F32 curLIn );
- // draws color selection palette
- void drawPalette ();
-
- // find a complimentary color to the one passed in that can be used to highlight
- const LLColor4& getComplimentaryColor ( const LLColor4& backgroundColor );
-
- // original RGB values
- F32 origR, origG, origB;
-
- // current RGB/HSL values
- F32 curR, curG, curB;
- F32 curH, curS, curL;
-
- const S32 mComponents;
-
- BOOL mMouseDownInLumRegion;
- BOOL mMouseDownInHueRegion;
- BOOL mMouseDownInSwatch;
-
- const S32 mRGBViewerImageLeft;
- const S32 mRGBViewerImageTop;
- const S32 mRGBViewerImageWidth;
- const S32 mRGBViewerImageHeight;
-
- const S32 mLumRegionLeft;
- const S32 mLumRegionTop;
- const S32 mLumRegionWidth;
- const S32 mLumRegionHeight;
- const S32 mLumMarkerSize;
-
- // Preview of the current color.
- const S32 mSwatchRegionLeft;
- const S32 mSwatchRegionTop;
- const S32 mSwatchRegionWidth;
- const S32 mSwatchRegionHeight;
-
- LLView* mSwatchView;
-
- const S32 numPaletteColumns;
- const S32 numPaletteRows;
+ public:
+ LLFloaterColorPicker (LLColorSwatchCtrl* swatch, BOOL show_apply_immediate = FALSE);
+ virtual ~LLFloaterColorPicker ();
+
+ // overrides
+ virtual BOOL postBuild ();
+ virtual void draw ();
+ virtual BOOL handleMouseDown ( S32 x, S32 y, MASK mask );
+ virtual BOOL handleMouseUp ( S32 x, S32 y, MASK mask );
+ virtual BOOL handleHover ( S32 x, S32 y, MASK mask );
+ virtual void onMouseCaptureLost();
+ virtual F32 getSwatchTransparency();
+
+ // implicit methods
+ void createUI ();
+ void initUI ( F32 rValIn, F32 gValIn, F32 bValIn );
+ void showUI ();
+ void destroyUI ();
+ void cancelSelection ();
+ LLColorSwatchCtrl* getSwatch () { return mSwatch; };
+ void setSwatch( LLColorSwatchCtrl* swatch) { mSwatch = swatch; }
+
+ // mutator / accessor for original RGB value
+ void setOrigRgb ( F32 origRIn, F32 origGIn, F32 origBIn );
+ void getOrigRgb ( F32& origROut, F32& origGOut, F32& origBOut );
+ F32 getOrigR () { return origR; };
+ F32 getOrigG () { return origG; };
+ F32 getOrigB () { return origB; };
+
+ // mutator / accessors for currernt RGB value
+ void setCurRgb ( F32 curRIn, F32 curGIn, F32 curBIn );
+ void getCurRgb ( F32& curROut, F32& curGOut, F32& curBOut );
+ F32 getCurR () { return curR; };
+ F32 getCurG () { return curG; };
+ F32 getCurB () { return curB; };
+
+ // mutator / accessors for currernt HSL value
+ void setCurHsl ( F32 curHIn, F32 curSIn, F32 curLIn );
+ void getCurHsl ( F32& curHOut, F32& curSOut, F32& curLOut );
+ F32 getCurH () { return curH; };
+ F32 getCurS () { return curS; };
+ F32 getCurL () { return curL; };
+
+ // updates current RGB/HSL values based on point in picker
+ BOOL updateRgbHslFromPoint ( S32 xPosIn, S32 yPosIn );
+
+ // updates text entry fields with current RGB/HSL
+ void updateTextEntry ();
+
+ void stopUsingPipette();
+
+ // mutator / accessor for mouse button pressed in region
+ void setMouseDownInHueRegion ( BOOL mouse_down_in_region );
+ BOOL getMouseDownInHueRegion () { return mMouseDownInHueRegion; };
+
+ void setMouseDownInLumRegion ( BOOL mouse_down_in_region );
+ BOOL getMouseDownInLumRegion () { return mMouseDownInLumRegion; };
+
+ void setMouseDownInSwatch (BOOL mouse_down_in_swatch);
+ BOOL getMouseDownInSwatch () { return mMouseDownInSwatch; }
+
+ BOOL isColorChanged ();
+
+ // called when text entries (RGB/HSL etc.) are changed by user
+ void onTextEntryChanged ( LLUICtrl* ctrl );
+
+ // convert RGB to HSL and vice-versa
+ void hslToRgb ( F32 hValIn, F32 sValIn, F32 lValIn, F32& rValOut, F32& gValOut, F32& bValOut );
+ F32 hueToRgb ( F32 val1In, F32 val2In, F32 valHUeIn );
+
+ void setActive(BOOL active);
+
+ protected:
+ // callbacks
+ static void onClickCancel ( void* data );
+ static void onClickSelect ( void* data );
+ void onClickPipette ( );
+ static void onTextCommit ( LLUICtrl* ctrl, void* data );
+ static void onImmediateCheck ( LLUICtrl* ctrl, void* data );
+ void onColorSelect( const class LLTextureEntry& te );
+ private:
+ // mutators for color values, can raise event to preview changes at object
+ void selectCurRgb ( F32 curRIn, F32 curGIn, F32 curBIn );
+ void selectCurHsl ( F32 curHIn, F32 curSIn, F32 curLIn );
+ // draws color selection palette
+ void drawPalette ();
+
+ // find a complimentary color to the one passed in that can be used to highlight
+ const LLColor4& getComplimentaryColor ( const LLColor4& backgroundColor );
+
+ // original RGB values
+ F32 origR, origG, origB;
+
+ // current RGB/HSL values
+ F32 curR, curG, curB;
+ F32 curH, curS, curL;
+
+ const S32 mComponents;
+
+ BOOL mMouseDownInLumRegion;
+ BOOL mMouseDownInHueRegion;
+ BOOL mMouseDownInSwatch;
+
+ const S32 mRGBViewerImageLeft;
+ const S32 mRGBViewerImageTop;
+ const S32 mRGBViewerImageWidth;
+ const S32 mRGBViewerImageHeight;
+
+ const S32 mLumRegionLeft;
+ const S32 mLumRegionTop;
+ const S32 mLumRegionWidth;
+ const S32 mLumRegionHeight;
+ const S32 mLumMarkerSize;
+
+ // Preview of the current color.
+ const S32 mSwatchRegionLeft;
+ const S32 mSwatchRegionTop;
+ const S32 mSwatchRegionWidth;
+ const S32 mSwatchRegionHeight;
+
+ LLView* mSwatchView;
+
+ const S32 numPaletteColumns;
+ const S32 numPaletteRows;
std::vector < LLColor4* > mPalette;
- S32 highlightEntry;
- const S32 mPaletteRegionLeft;
- const S32 mPaletteRegionTop;
- const S32 mPaletteRegionWidth;
- const S32 mPaletteRegionHeight;
+ S32 highlightEntry;
+ const S32 mPaletteRegionLeft;
+ const S32 mPaletteRegionTop;
+ const S32 mPaletteRegionWidth;
+ const S32 mPaletteRegionHeight;
- // image used to compose color grid
- LLPointer<class LLViewerTexture> mRGBImage;
+ // image used to compose color grid
+ LLPointer<class LLViewerTexture> mRGBImage;
- // current swatch in use
- LLColorSwatchCtrl* mSwatch;
+ // current swatch in use
+ LLColorSwatchCtrl* mSwatch;
- // are we actively tied to some output?
- BOOL mActive;
+ // are we actively tied to some output?
+ BOOL mActive;
- // enable/disable immediate updates
- LLCheckBoxCtrl* mApplyImmediateCheck;
- BOOL mCanApplyImmediately;
+ // enable/disable immediate updates
+ LLCheckBoxCtrl* mApplyImmediateCheck;
+ BOOL mCanApplyImmediately;
- LLButton* mSelectBtn;
- LLButton* mCancelBtn;
+ LLButton* mSelectBtn;
+ LLButton* mCancelBtn;
- LLButton* mPipetteBtn;
+ LLButton* mPipetteBtn;
- F32 mContextConeOpacity;
+ F32 mContextConeOpacity;
F32 mContextConeInAlpha;
F32 mContextConeOutAlpha;
F32 mContextConeFadeTime;