diff options
author | Nat Goodspeed <nat@lindenlab.com> | 2024-09-05 11:00:11 -0400 |
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committer | Nat Goodspeed <nat@lindenlab.com> | 2024-09-05 11:00:11 -0400 |
commit | 000a23ba0534fdf9bfc4a1b051b7cee0adceef3e (patch) | |
tree | 776fe10c7aaf76371a889f79c48c3c9405fd5a4e /indra/newview/llfloaterbvhpreview.cpp | |
parent | 7ac4c3b56e5246fceaa73e7c9c665d3c04827d6c (diff) | |
parent | bacf9cfeab90bd1ffad827fa3c34ced985c768a2 (diff) |
Merge branch 'develop' into release/luau-scripting
Diffstat (limited to 'indra/newview/llfloaterbvhpreview.cpp')
-rw-r--r-- | indra/newview/llfloaterbvhpreview.cpp | 16 |
1 files changed, 13 insertions, 3 deletions
diff --git a/indra/newview/llfloaterbvhpreview.cpp b/indra/newview/llfloaterbvhpreview.cpp index 5330518ba5..3d81d01e16 100644 --- a/indra/newview/llfloaterbvhpreview.cpp +++ b/indra/newview/llfloaterbvhpreview.cpp @@ -285,7 +285,12 @@ bool LLFloaterBvhPreview::postBuild() // create data buffer for keyframe initialization S32 buffer_size = loaderp->getOutputSize(); - U8* buffer = new U8[buffer_size]; + U8* buffer = new(std::nothrow) U8[buffer_size]; + if (!buffer) + { + LLError::LLUserWarningMsg::showOutOfMemory(); + LL_ERRS() << "Bad memory allocation for buffer, size: " << buffer_size << LL_ENDL; + } LLDataPackerBinaryBuffer dp(buffer, buffer_size); @@ -992,7 +997,12 @@ void LLFloaterBvhPreview::onBtnOK(void* userdata) LLKeyframeMotion* motionp = (LLKeyframeMotion*)floaterp->mAnimPreview->getDummyAvatar()->findMotion(floaterp->mMotionID); S32 file_size = motionp->getFileSize(); - U8* buffer = new U8[file_size]; + U8* buffer = new(std::nothrow) U8[file_size]; + if (!buffer) + { + LLError::LLUserWarningMsg::showOutOfMemory(); + LL_ERRS() << "Bad memory allocation for buffer, size: " << file_size << LL_ENDL; + } LLDataPackerBinaryBuffer dp(buffer, file_size); if (motionp->serialize(dp)) @@ -1086,7 +1096,7 @@ bool LLPreviewAnimation::render() gGL.matrixMode(LLRender::MM_PROJECTION); gGL.pushMatrix(); gGL.loadIdentity(); - gGL.ortho(0.0f, mFullWidth, 0.0f, mFullHeight, -1.0f, 1.0f); + gGL.ortho(0.0f, (F32)mFullWidth, 0.0f, (F32)mFullHeight, -1.0f, 1.0f); gGL.matrixMode(LLRender::MM_MODELVIEW); gGL.pushMatrix(); |