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authorNat Goodspeed <nat@lindenlab.com>2024-05-15 12:18:31 -0400
committerNat Goodspeed <nat@lindenlab.com>2024-05-15 12:18:31 -0400
commit7ccf02515ad3f9e3bf795d651fe4b3c0d773f353 (patch)
treec4adc897c07f652e617e91fbf41c12b823acc808 /indra/newview/llfloaterbigpreview.cpp
parent1abf5f18d6afc7ae9e1b1562b92e5c1ce33b722f (diff)
parente7eced3c87310b15ac20cc3cd470d67686104a14 (diff)
Merge commit 'e7eced3' into lua-timers for whitespace fixes.
Diffstat (limited to 'indra/newview/llfloaterbigpreview.cpp')
-rw-r--r--indra/newview/llfloaterbigpreview.cpp66
1 files changed, 33 insertions, 33 deletions
diff --git a/indra/newview/llfloaterbigpreview.cpp b/indra/newview/llfloaterbigpreview.cpp
index b516e9dd01..023607f9ab 100644
--- a/indra/newview/llfloaterbigpreview.cpp
+++ b/indra/newview/llfloaterbigpreview.cpp
@@ -1,4 +1,4 @@
-/**
+/**
* @file llfloaterbigpreview.cpp
* @brief Display of extended (big) preview for snapshots and SL Share
* @author merov@lindenlab.com
@@ -42,10 +42,10 @@ LLFloaterBigPreview::LLFloaterBigPreview(const LLSD& key) : LLFloater(key),
LLFloaterBigPreview::~LLFloaterBigPreview()
{
- if (mPreviewHandle.get())
- {
- mPreviewHandle.get()->die();
- }
+ if (mPreviewHandle.get())
+ {
+ mPreviewHandle.get()->die();
+ }
}
void LLFloaterBigPreview::onCancel()
@@ -63,48 +63,48 @@ void LLFloaterBigPreview::closeOnFloaterOwnerClosing(LLFloater* floaterp)
BOOL LLFloaterBigPreview::postBuild()
{
- mPreviewPlaceholder = getChild<LLUICtrl>("big_preview_placeholder");
- return LLFloater::postBuild();
+ mPreviewPlaceholder = getChild<LLUICtrl>("big_preview_placeholder");
+ return LLFloater::postBuild();
}
void LLFloaterBigPreview::draw()
{
- LLFloater::draw();
+ LLFloater::draw();
+
+ LLSnapshotLivePreview * previewp = static_cast<LLSnapshotLivePreview *>(mPreviewHandle.get());
- LLSnapshotLivePreview * previewp = static_cast<LLSnapshotLivePreview *>(mPreviewHandle.get());
-
// Display the preview if one is available
- if (previewp && previewp->getBigThumbnailImage())
- {
+ if (previewp && previewp->getBigThumbnailImage())
+ {
// Get the preview rect
- const LLRect& preview_rect = mPreviewPlaceholder->getRect();
-
+ const LLRect& preview_rect = mPreviewPlaceholder->getRect();
+
// Get the preview texture size
- S32 thumbnail_w = previewp->getBigThumbnailWidth();
- S32 thumbnail_h = previewp->getBigThumbnailHeight();
-
+ S32 thumbnail_w = previewp->getBigThumbnailWidth();
+ S32 thumbnail_h = previewp->getBigThumbnailHeight();
+
// Compute the scaling ratio and the size of the final texture in the rect: we want to prevent anisotropic scaling (distorted in x and y)
F32 ratio = llmax((F32)(thumbnail_w)/(F32)(preview_rect.getWidth()), (F32)(thumbnail_h)/(F32)(preview_rect.getHeight()));
thumbnail_w = (S32)((F32)(thumbnail_w)/ratio);
thumbnail_h = (S32)((F32)(thumbnail_h)/ratio);
-
- // Compute the preview offset within the preview rect: we want to center that preview in the available rect
- const S32 local_offset_x = (preview_rect.getWidth() - thumbnail_w) / 2 ;
- const S32 local_offset_y = (preview_rect.getHeight() - thumbnail_h) / 2 ;
-
- // Compute preview offset within the floater rect
- S32 offset_x = preview_rect.mLeft + local_offset_x;
- S32 offset_y = preview_rect.mBottom + local_offset_y;
-
- gGL.matrixMode(LLRender::MM_MODELVIEW);
- // Apply floater transparency to the texture unless the floater is focused.
- F32 alpha = getTransparencyType() == TT_ACTIVE ? 1.0f : getCurrentTransparency();
- LLColor4 color = LLColor4::white;
-
+
+ // Compute the preview offset within the preview rect: we want to center that preview in the available rect
+ const S32 local_offset_x = (preview_rect.getWidth() - thumbnail_w) / 2 ;
+ const S32 local_offset_y = (preview_rect.getHeight() - thumbnail_h) / 2 ;
+
+ // Compute preview offset within the floater rect
+ S32 offset_x = preview_rect.mLeft + local_offset_x;
+ S32 offset_y = preview_rect.mBottom + local_offset_y;
+
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
+ // Apply floater transparency to the texture unless the floater is focused.
+ F32 alpha = getTransparencyType() == TT_ACTIVE ? 1.0f : getCurrentTransparency();
+ LLColor4 color = LLColor4::white;
+
// Draw the preview texture
- gl_draw_scaled_image(offset_x, offset_y,
+ gl_draw_scaled_image(offset_x, offset_y,
thumbnail_w, thumbnail_h,
previewp->getBigThumbnailImage(), color % alpha);
- }
+ }
}