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authorBryan O'Sullivan <bos@lindenlab.com>2009-08-31 13:47:47 -0700
committerBryan O'Sullivan <bos@lindenlab.com>2009-08-31 13:47:47 -0700
commit30ff6cabd61f2f083df5df1e6e70cc94742af477 (patch)
tree631935f1cf59d19a91cdad65e9a75fe825afda7d /indra/newview/llfloaterbeacons.cpp
parentff11d74820c89822cd067b51727d9df1dc87d0d0 (diff)
parent3ac3a4b206c08ed06b889bdaa24074b6aa0e020a (diff)
Merge with trunk
Diffstat (limited to 'indra/newview/llfloaterbeacons.cpp')
-rw-r--r--indra/newview/llfloaterbeacons.cpp48
1 files changed, 13 insertions, 35 deletions
diff --git a/indra/newview/llfloaterbeacons.cpp b/indra/newview/llfloaterbeacons.cpp
index 5476b35dc8..13a7888f60 100644
--- a/indra/newview/llfloaterbeacons.cpp
+++ b/indra/newview/llfloaterbeacons.cpp
@@ -40,8 +40,9 @@
LLFloaterBeacons::LLFloaterBeacons(const LLSD& seed)
+: LLFloater(seed)
{
- LLUICtrlFactory::getInstance()->buildFloater(this, "floater_beacons.xml");
+// LLUICtrlFactory::getInstance()->buildFloater(this, "floater_beacons.xml");
// Initialize pipeline states from saved settings.
// OK to do at floater constructor time because beacons do not display unless the floater is open
@@ -55,44 +56,21 @@ LLFloaterBeacons::LLFloaterBeacons(const LLSD& seed)
LLPipeline::setRenderParticleBeacons( gSavedSettings.getBOOL("particlesbeacon"));
LLPipeline::setRenderHighlights( gSavedSettings.getBOOL("renderhighlights"));
LLPipeline::setRenderBeacons( gSavedSettings.getBOOL("renderbeacons"));
+ mCommitCallbackRegistrar.add("Beacons.UICheck", boost::bind(&LLFloaterBeacons::onClickUICheck, this,_1));
}
BOOL LLFloaterBeacons::postBuild()
{
- childSetCommitCallback("touch_only", onClickUICheck, this);
- childSetCommitCallback("scripted", onClickUICheck, this);
- childSetCommitCallback("physical", onClickUICheck, this);
- childSetCommitCallback("sounds", onClickUICheck, this);
- childSetCommitCallback("particles", onClickUICheck, this);
- childSetCommitCallback("highlights", onClickUICheck, this);
- childSetCommitCallback("beacons", onClickUICheck, this);
return TRUE;
}
-// Needed to make the floater visibility toggle the beacons.
-// Too bad we can't just add control_name="BeaconAlwaysOn" to the XML.
-void LLFloaterBeacons::open()
-{
- LLFloater::open();
- gSavedSettings.setBOOL( "BeaconAlwaysOn", TRUE);
-}
-void LLFloaterBeacons::close(bool app_quitting)
-{
- LLFloater::close(app_quitting);
- if(!app_quitting)
- {
- gSavedSettings.setBOOL( "BeaconAlwaysOn", FALSE);
- }
-}
-
// Callback attached to each check box control to both affect their main purpose
// and to implement the couple screwy interdependency rules that some have.
-//static
-void LLFloaterBeacons::onClickUICheck(LLUICtrl *ctrl, void* data)
+
+void LLFloaterBeacons::onClickUICheck(LLUICtrl *ctrl)
{
LLCheckBoxCtrl *check = (LLCheckBoxCtrl *)ctrl;
std::string name = check->getName();
- LLFloaterBeacons* view = (LLFloaterBeacons*)data;
if( name == "touch_only")
{
LLPipeline::toggleRenderScriptedTouchBeacons(NULL);
@@ -102,8 +80,8 @@ void LLFloaterBeacons::onClickUICheck(LLUICtrl *ctrl, void* data)
LLPipeline::getRenderScriptedBeacons(NULL) )
{
LLPipeline::setRenderScriptedBeacons(FALSE);
- view->getChild<LLCheckBoxCtrl>("scripted")->setControlValue(LLSD(FALSE));
- view->getChild<LLCheckBoxCtrl>("touch_only")->setControlValue(LLSD(TRUE)); // just to be sure it's in sync with llpipeline
+ getChild<LLCheckBoxCtrl>("scripted")->setControlValue(LLSD(FALSE));
+ getChild<LLCheckBoxCtrl>("touch_only")->setControlValue(LLSD(TRUE)); // just to be sure it's in sync with llpipeline
}
}
else if(name == "scripted")
@@ -115,8 +93,8 @@ void LLFloaterBeacons::onClickUICheck(LLUICtrl *ctrl, void* data)
LLPipeline::getRenderScriptedBeacons(NULL) )
{
LLPipeline::setRenderScriptedTouchBeacons(FALSE);
- view->getChild<LLCheckBoxCtrl>("touch_only")->setControlValue(LLSD(FALSE));
- view->getChild<LLCheckBoxCtrl>("scripted")->setControlValue(LLSD(TRUE)); // just to be sure it's in sync with llpipeline
+ getChild<LLCheckBoxCtrl>("touch_only")->setControlValue(LLSD(FALSE));
+ getChild<LLCheckBoxCtrl>("scripted")->setControlValue(LLSD(TRUE)); // just to be sure it's in sync with llpipeline
}
}
else if(name == "physical") LLPipeline::setRenderPhysicalBeacons(check->get());
@@ -131,8 +109,8 @@ void LLFloaterBeacons::onClickUICheck(LLUICtrl *ctrl, void* data)
!LLPipeline::getRenderHighlights(NULL) )
{
LLPipeline::setRenderBeacons(TRUE);
- view->getChild<LLCheckBoxCtrl>("beacons")->setControlValue(LLSD(TRUE));
- view->getChild<LLCheckBoxCtrl>("highlights")->setControlValue(LLSD(FALSE)); // just to be sure it's in sync with llpipeline
+ getChild<LLCheckBoxCtrl>("beacons")->setControlValue(LLSD(TRUE));
+ getChild<LLCheckBoxCtrl>("highlights")->setControlValue(LLSD(FALSE)); // just to be sure it's in sync with llpipeline
}
}
else if(name == "beacons")
@@ -144,8 +122,8 @@ void LLFloaterBeacons::onClickUICheck(LLUICtrl *ctrl, void* data)
!LLPipeline::getRenderHighlights(NULL) )
{
LLPipeline::setRenderHighlights(TRUE);
- view->getChild<LLCheckBoxCtrl>("highlights")->setControlValue(LLSD(TRUE));
- view->getChild<LLCheckBoxCtrl>("beacons")->setControlValue(LLSD(FALSE)); // just to be sure it's in sync with llpipeline
+ getChild<LLCheckBoxCtrl>("highlights")->setControlValue(LLSD(TRUE));
+ getChild<LLCheckBoxCtrl>("beacons")->setControlValue(LLSD(FALSE)); // just to be sure it's in sync with llpipeline
}
}
}