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authorJonathan Yap <none@none>2012-01-29 15:34:51 -0500
committerJonathan Yap <none@none>2012-01-29 15:34:51 -0500
commit619f737abb5c12022537c1f6715d60860152ec79 (patch)
tree5518eefe15bdf2aa8ac1bfd3b8a90df259b5df81 /indra/newview/llfloateranimpreview.cpp
parent79f1cd0a73bd86ff545ad78b9b1878e350d77416 (diff)
STORM-1803 Adding raw anim file upload support
Diffstat (limited to 'indra/newview/llfloateranimpreview.cpp')
-rw-r--r--indra/newview/llfloateranimpreview.cpp1174
1 files changed, 0 insertions, 1174 deletions
diff --git a/indra/newview/llfloateranimpreview.cpp b/indra/newview/llfloateranimpreview.cpp
deleted file mode 100644
index 2a3512e21a..0000000000
--- a/indra/newview/llfloateranimpreview.cpp
+++ /dev/null
@@ -1,1174 +0,0 @@
-/**
- * @file llfloateranimpreview.cpp
- * @brief LLFloaterAnimPreview class implementation
- *
- * $LicenseInfo:firstyear=2004&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#include "llviewerprecompiledheaders.h"
-
-#include "llfloateranimpreview.h"
-
-#include "llbvhloader.h"
-#include "lldatapacker.h"
-#include "lldir.h"
-#include "lleconomy.h"
-#include "llnotificationsutil.h"
-#include "llvfile.h"
-#include "llapr.h"
-#include "llstring.h"
-
-#include "llagent.h"
-#include "llanimationstates.h"
-#include "llbbox.h"
-#include "llbutton.h"
-#include "llcheckboxctrl.h"
-#include "llcombobox.h"
-#include "lldrawable.h"
-#include "lldrawpoolavatar.h"
-#include "llrender.h"
-#include "llface.h"
-#include "llfocusmgr.h"
-#include "llkeyframemotion.h"
-#include "lllineeditor.h"
-#include "llfloaterperms.h"
-#include "llsliderctrl.h"
-#include "llspinctrl.h"
-#include "lltextbox.h"
-#include "lltoolmgr.h"
-#include "llui.h"
-#include "llviewercamera.h"
-#include "llviewerobjectlist.h"
-#include "llviewerwindow.h"
-#include "llviewermenufile.h" // upload_new_resource()
-#include "llvoavatar.h"
-#include "pipeline.h"
-#include "lluictrlfactory.h"
-#include "lltrans.h"
-
-const S32 PREVIEW_BORDER_WIDTH = 2;
-const S32 PREVIEW_RESIZE_HANDLE_SIZE = S32(RESIZE_HANDLE_WIDTH * OO_SQRT2) + PREVIEW_BORDER_WIDTH;
-const S32 PREVIEW_HPAD = PREVIEW_RESIZE_HANDLE_SIZE;
-const S32 PREF_BUTTON_HEIGHT = 16;
-const S32 PREVIEW_TEXTURE_HEIGHT = 300;
-
-const F32 PREVIEW_CAMERA_DISTANCE = 4.f;
-
-const F32 MIN_CAMERA_ZOOM = 0.5f;
-const F32 MAX_CAMERA_ZOOM = 10.f;
-
-const F32 BASE_ANIM_TIME_OFFSET = 5.f;
-
-std::string STATUS[] =
-{
- "E_ST_OK",
- "E_ST_EOF",
- "E_ST_NO_CONSTRAINT",
- "E_ST_NO_FILE",
- "E_ST_NO_HIER",
- "E_ST_NO_JOINT",
- "E_ST_NO_NAME",
- "E_ST_NO_OFFSET",
- "E_ST_NO_CHANNELS",
- "E_ST_NO_ROTATION",
- "E_ST_NO_AXIS",
- "E_ST_NO_MOTION",
- "E_ST_NO_FRAMES",
- "E_ST_NO_FRAME_TIME",
- "E_ST_NO_POS",
- "E_ST_NO_ROT",
- "E_ST_NO_XLT_FILE",
- "E_ST_NO_XLT_HEADER",
- "E_ST_NO_XLT_NAME",
- "E_ST_NO_XLT_IGNORE",
- "E_ST_NO_XLT_RELATIVE",
- "E_ST_NO_XLT_OUTNAME",
- "E_ST_NO_XLT_MATRIX",
- "E_ST_NO_XLT_MERGECHILD",
- "E_ST_NO_XLT_MERGEPARENT",
- "E_ST_NO_XLT_PRIORITY",
- "E_ST_NO_XLT_LOOP",
- "E_ST_NO_XLT_EASEIN",
- "E_ST_NO_XLT_EASEOUT",
- "E_ST_NO_XLT_HAND",
- "E_ST_NO_XLT_EMOTE",
-"E_ST_BAD_ROOT"
-};
-
-//-----------------------------------------------------------------------------
-// LLFloaterAnimPreview()
-//-----------------------------------------------------------------------------
-LLFloaterAnimPreview::LLFloaterAnimPreview(const std::string& filename) :
- LLFloaterNameDesc(filename)
-{
- mLastMouseX = 0;
- mLastMouseY = 0;
-
- mIDList["Standing"] = ANIM_AGENT_STAND;
- mIDList["Walking"] = ANIM_AGENT_FEMALE_WALK;
- mIDList["Sitting"] = ANIM_AGENT_SIT_FEMALE;
- mIDList["Flying"] = ANIM_AGENT_HOVER;
-
- mIDList["[None]"] = LLUUID::null;
- mIDList["Aaaaah"] = ANIM_AGENT_EXPRESS_OPEN_MOUTH;
- mIDList["Afraid"] = ANIM_AGENT_EXPRESS_AFRAID;
- mIDList["Angry"] = ANIM_AGENT_EXPRESS_ANGER;
- mIDList["Big Smile"] = ANIM_AGENT_EXPRESS_TOOTHSMILE;
- mIDList["Bored"] = ANIM_AGENT_EXPRESS_BORED;
- mIDList["Cry"] = ANIM_AGENT_EXPRESS_CRY;
- mIDList["Disdain"] = ANIM_AGENT_EXPRESS_DISDAIN;
- mIDList["Embarrassed"] = ANIM_AGENT_EXPRESS_EMBARRASSED;
- mIDList["Frown"] = ANIM_AGENT_EXPRESS_FROWN;
- mIDList["Kiss"] = ANIM_AGENT_EXPRESS_KISS;
- mIDList["Laugh"] = ANIM_AGENT_EXPRESS_LAUGH;
- mIDList["Plllppt"] = ANIM_AGENT_EXPRESS_TONGUE_OUT;
- mIDList["Repulsed"] = ANIM_AGENT_EXPRESS_REPULSED;
- mIDList["Sad"] = ANIM_AGENT_EXPRESS_SAD;
- mIDList["Shrug"] = ANIM_AGENT_EXPRESS_SHRUG;
- mIDList["Smile"] = ANIM_AGENT_EXPRESS_SMILE;
- mIDList["Surprise"] = ANIM_AGENT_EXPRESS_SURPRISE;
- mIDList["Wink"] = ANIM_AGENT_EXPRESS_WINK;
- mIDList["Worry"] = ANIM_AGENT_EXPRESS_WORRY;
-}
-
-//-----------------------------------------------------------------------------
-// setAnimCallbacks()
-//-----------------------------------------------------------------------------
-void LLFloaterAnimPreview::setAnimCallbacks()
-{
- getChild<LLUICtrl>("playback_slider")->setCommitCallback(boost::bind(&LLFloaterAnimPreview::onSliderMove, this));
-
- getChild<LLUICtrl>("preview_base_anim")->setCommitCallback(boost::bind(&LLFloaterAnimPreview::onCommitBaseAnim, this));
- getChild<LLUICtrl>("preview_base_anim")->setValue("Standing");
-
- getChild<LLUICtrl>("priority")->setCommitCallback(boost::bind(&LLFloaterAnimPreview::onCommitPriority, this));
- getChild<LLUICtrl>("loop_check")->setCommitCallback(boost::bind(&LLFloaterAnimPreview::onCommitLoop, this));
- getChild<LLUICtrl>("loop_in_point")->setCommitCallback(boost::bind(&LLFloaterAnimPreview::onCommitLoopIn, this));
- getChild<LLUICtrl>("loop_in_point")->setValidateBeforeCommit( boost::bind(&LLFloaterAnimPreview::validateLoopIn, this, _1));
- getChild<LLUICtrl>("loop_out_point")->setCommitCallback(boost::bind(&LLFloaterAnimPreview::onCommitLoopOut, this));
- getChild<LLUICtrl>("loop_out_point")->setValidateBeforeCommit( boost::bind(&LLFloaterAnimPreview::validateLoopOut, this, _1));
-
- getChild<LLUICtrl>("hand_pose_combo")->setCommitCallback(boost::bind(&LLFloaterAnimPreview::onCommitHandPose, this));
-
- getChild<LLUICtrl>("emote_combo")->setCommitCallback(boost::bind(&LLFloaterAnimPreview::onCommitEmote, this));
- getChild<LLUICtrl>("emote_combo")->setValue("[None]");
-
- getChild<LLUICtrl>("ease_in_time")->setCommitCallback(boost::bind(&LLFloaterAnimPreview::onCommitEaseIn, this));
- getChild<LLUICtrl>("ease_in_time")->setValidateBeforeCommit( boost::bind(&LLFloaterAnimPreview::validateEaseIn, this, _1));
- getChild<LLUICtrl>("ease_out_time")->setCommitCallback(boost::bind(&LLFloaterAnimPreview::onCommitEaseOut, this));
- getChild<LLUICtrl>("ease_out_time")->setValidateBeforeCommit( boost::bind(&LLFloaterAnimPreview::validateEaseOut, this, _1));
-}
-
-//-----------------------------------------------------------------------------
-// postBuild()
-//-----------------------------------------------------------------------------
-BOOL LLFloaterAnimPreview::postBuild()
-{
- LLKeyframeMotion* motionp = NULL;
- LLBVHLoader* loaderp = NULL;
-
- if (!LLFloaterNameDesc::postBuild())
- {
- return FALSE;
- }
-
- getChild<LLUICtrl>("name_form")->setCommitCallback(boost::bind(&LLFloaterAnimPreview::onCommitName, this));
-
- childSetAction("ok_btn", onBtnOK, this);
- setDefaultBtn();
-
- mPreviewRect.set(PREVIEW_HPAD,
- PREVIEW_TEXTURE_HEIGHT,
- getRect().getWidth() - PREVIEW_HPAD,
- PREVIEW_HPAD + PREF_BUTTON_HEIGHT + PREVIEW_HPAD);
- mPreviewImageRect.set(0.f, 1.f, 1.f, 0.f);
-
- mPlayButton = getChild<LLButton>( "play_btn");
- mPlayButton->setClickedCallback(boost::bind(&LLFloaterAnimPreview::onBtnPlay, this));
- mPlayButton->setVisible(true);
-
- mPauseButton = getChild<LLButton>( "pause_btn");
- mPauseButton->setClickedCallback(boost::bind(&LLFloaterAnimPreview::onBtnPause, this));
- mPauseButton->setVisible(false);
-
- mStopButton = getChild<LLButton>( "stop_btn");
- mStopButton->setClickedCallback(boost::bind(&LLFloaterAnimPreview::onBtnStop, this));
-
- getChildView("bad_animation_text")->setVisible(FALSE);
-
- std::string exten = gDirUtilp->getExtension(mFilename);
- if (exten == "bvh")
- {
- // loading a bvh file
-
- // now load bvh file
- S32 file_size;
-
- LLAPRFile infile ;
- infile.open(mFilenameAndPath, LL_APR_RB, NULL, &file_size);
-
- if (!infile.getFileHandle())
- {
- llwarns << "Can't open BVH file:" << mFilename << llendl;
- }
- else
- {
- char* file_buffer;
-
- file_buffer = new char[file_size + 1];
-
- if (file_size == infile.read(file_buffer, file_size))
- {
- file_buffer[file_size] = '\0';
- llinfos << "Loading BVH file " << mFilename << llendl;
- ELoadStatus load_status = E_ST_OK;
- S32 line_number = 0;
- loaderp = new LLBVHLoader(file_buffer, load_status, line_number);
- std::string status = getString(STATUS[load_status]);
-
- if(load_status == E_ST_NO_XLT_FILE)
- {
- llwarns << "NOTE: No translation table found." << llendl;
- }
- else
- {
- llwarns << "ERROR: [line: " << line_number << "] " << status << llendl;
- }
- }
-
- infile.close() ;
- delete[] file_buffer;
- }
- }
-
- if (loaderp && loaderp->isInitialized() && loaderp->getDuration() <= MAX_ANIM_DURATION)
- {
- // generate unique id for this motion
- mTransactionID.generate();
- mMotionID = mTransactionID.makeAssetID(gAgent.getSecureSessionID());
-
- mAnimPreview = new LLPreviewAnimation(256, 256);
-
- // motion will be returned, but it will be in a load-pending state, as this is a new motion
- // this motion will not request an asset transfer until next update, so we have a chance to
- // load the keyframe data locally
- motionp = (LLKeyframeMotion*)mAnimPreview->getDummyAvatar()->createMotion(mMotionID);
-
- // create data buffer for keyframe initialization
- S32 buffer_size = loaderp->getOutputSize();
- U8* buffer = new U8[buffer_size];
-
- LLDataPackerBinaryBuffer dp(buffer, buffer_size);
-
- // pass animation data through memory buffer
- loaderp->serialize(dp);
- dp.reset();
- BOOL success = motionp && motionp->deserialize(dp);
-
- delete []buffer;
-
- if (success)
- {
- setAnimCallbacks() ;
-
- const LLBBoxLocal &pelvis_bbox = motionp->getPelvisBBox();
-
- LLVector3 temp = pelvis_bbox.getCenter();
- // only consider XY?
- //temp.mV[VZ] = 0.f;
- F32 pelvis_offset = temp.magVec();
-
- temp = pelvis_bbox.getExtent();
- //temp.mV[VZ] = 0.f;
- F32 pelvis_max_displacement = pelvis_offset + (temp.magVec() * 0.5f) + 1.f;
-
- F32 camera_zoom = LLViewerCamera::getInstance()->getDefaultFOV() / (2.f * atan(pelvis_max_displacement / PREVIEW_CAMERA_DISTANCE));
-
- mAnimPreview->setZoom(camera_zoom);
-
- motionp->setName(getChild<LLUICtrl>("name_form")->getValue().asString());
- mAnimPreview->getDummyAvatar()->startMotion(mMotionID);
-
- getChild<LLSlider>("playback_slider")->setMinValue(0.0);
- getChild<LLSlider>("playback_slider")->setMaxValue(1.0);
-
- getChild<LLUICtrl>("loop_check")->setValue(LLSD(motionp->getLoop()));
- getChild<LLUICtrl>("loop_in_point")->setValue(LLSD(motionp->getLoopIn() / motionp->getDuration() * 100.f));
- getChild<LLUICtrl>("loop_out_point")->setValue(LLSD(motionp->getLoopOut() / motionp->getDuration() * 100.f));
- getChild<LLUICtrl>("priority")->setValue(LLSD((F32)motionp->getPriority()));
- getChild<LLUICtrl>("hand_pose_combo")->setValue(LLHandMotion::getHandPoseName(motionp->getHandPose()));
- getChild<LLUICtrl>("ease_in_time")->setValue(LLSD(motionp->getEaseInDuration()));
- getChild<LLUICtrl>("ease_out_time")->setValue(LLSD(motionp->getEaseOutDuration()));
- setEnabled(TRUE);
- std::string seconds_string;
- seconds_string = llformat(" - %.2f seconds", motionp->getDuration());
-
- setTitle(mFilename + std::string(seconds_string));
- }
- else
- {
- mAnimPreview = NULL;
- mMotionID.setNull();
- getChild<LLUICtrl>("bad_animation_text")->setValue(getString("failed_to_initialize"));
- }
- }
- else
- {
- if ( loaderp )
- {
- if (loaderp->getDuration() > MAX_ANIM_DURATION)
- {
- LLUIString out_str = getString("anim_too_long");
- out_str.setArg("[LENGTH]", llformat("%.1f", loaderp->getDuration()));
- out_str.setArg("[MAX_LENGTH]", llformat("%.1f", MAX_ANIM_DURATION));
- getChild<LLUICtrl>("bad_animation_text")->setValue(out_str.getString());
- }
- else
- {
- LLUIString out_str = getString("failed_file_read");
- out_str.setArg("[STATUS]", getString(STATUS[loaderp->getStatus()]));
- getChild<LLUICtrl>("bad_animation_text")->setValue(out_str.getString());
- }
- }
-
- //setEnabled(FALSE);
- mMotionID.setNull();
- mAnimPreview = NULL;
- }
-
- refresh();
-
- delete loaderp;
-
- return TRUE;
-}
-
-//-----------------------------------------------------------------------------
-// LLFloaterAnimPreview()
-//-----------------------------------------------------------------------------
-LLFloaterAnimPreview::~LLFloaterAnimPreview()
-{
- mAnimPreview = NULL;
-
- setEnabled(FALSE);
-}
-
-//-----------------------------------------------------------------------------
-// draw()
-//-----------------------------------------------------------------------------
-void LLFloaterAnimPreview::draw()
-{
- LLFloater::draw();
- LLRect r = getRect();
-
- refresh();
-
- if (mMotionID.notNull() && mAnimPreview)
- {
- gGL.color3f(1.f, 1.f, 1.f);
-
- gGL.getTexUnit(0)->bind(mAnimPreview);
-
- gGL.begin( LLRender::QUADS );
- {
- gGL.texCoord2f(0.f, 1.f);
- gGL.vertex2i(PREVIEW_HPAD, PREVIEW_TEXTURE_HEIGHT);
- gGL.texCoord2f(0.f, 0.f);
- gGL.vertex2i(PREVIEW_HPAD, PREVIEW_HPAD + PREF_BUTTON_HEIGHT + PREVIEW_HPAD);
- gGL.texCoord2f(1.f, 0.f);
- gGL.vertex2i(r.getWidth() - PREVIEW_HPAD, PREVIEW_HPAD + PREF_BUTTON_HEIGHT + PREVIEW_HPAD);
- gGL.texCoord2f(1.f, 1.f);
- gGL.vertex2i(r.getWidth() - PREVIEW_HPAD, PREVIEW_TEXTURE_HEIGHT);
- }
- gGL.end();
-
- gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
-
- LLVOAvatar* avatarp = mAnimPreview->getDummyAvatar();
- if (!avatarp->areAnimationsPaused())
- {
- mAnimPreview->requestUpdate();
- }
- }
-}
-
-//-----------------------------------------------------------------------------
-// resetMotion()
-//-----------------------------------------------------------------------------
-void LLFloaterAnimPreview::resetMotion()
-{
- LLVOAvatar* avatarp = mAnimPreview->getDummyAvatar();
- BOOL paused = avatarp->areAnimationsPaused();
-
- // *TODO: Fix awful casting hack
- LLKeyframeMotion* motionp = (LLKeyframeMotion*)avatarp->findMotion(mMotionID);
-
- // Set emotion
- std::string emote = getChild<LLUICtrl>("emote_combo")->getValue().asString();
- motionp->setEmote(mIDList[emote]);
-
- LLUUID base_id = mIDList[getChild<LLUICtrl>("preview_base_anim")->getValue().asString()];
- avatarp->deactivateAllMotions();
- avatarp->startMotion(mMotionID, 0.0f);
- avatarp->startMotion(base_id, BASE_ANIM_TIME_OFFSET);
- getChild<LLUICtrl>("playback_slider")->setValue(0.0f);
-
- // Set pose
- std::string handpose = getChild<LLUICtrl>("hand_pose_combo")->getValue().asString();
- avatarp->startMotion( ANIM_AGENT_HAND_MOTION, 0.0f );
- motionp->setHandPose(LLHandMotion::getHandPose(handpose));
-
- if (paused)
- {
- mPauseRequest = avatarp->requestPause();
- }
- else
- {
- mPauseRequest = NULL;
- }
-}
-
-//-----------------------------------------------------------------------------
-// handleMouseDown()
-//-----------------------------------------------------------------------------
-BOOL LLFloaterAnimPreview::handleMouseDown(S32 x, S32 y, MASK mask)
-{
- if (mPreviewRect.pointInRect(x, y))
- {
- bringToFront( x, y );
- gFocusMgr.setMouseCapture(this);
- gViewerWindow->hideCursor();
- mLastMouseX = x;
- mLastMouseY = y;
- return TRUE;
- }
-
- return LLFloater::handleMouseDown(x, y, mask);
-}
-
-//-----------------------------------------------------------------------------
-// handleMouseUp()
-//-----------------------------------------------------------------------------
-BOOL LLFloaterAnimPreview::handleMouseUp(S32 x, S32 y, MASK mask)
-{
- gFocusMgr.setMouseCapture(FALSE);
- gViewerWindow->showCursor();
- return LLFloater::handleMouseUp(x, y, mask);
-}
-
-//-----------------------------------------------------------------------------
-// handleHover()
-//-----------------------------------------------------------------------------
-BOOL LLFloaterAnimPreview::handleHover(S32 x, S32 y, MASK mask)
-{
- MASK local_mask = mask & ~MASK_ALT;
-
- if (mAnimPreview && hasMouseCapture())
- {
- if (local_mask == MASK_PAN)
- {
- // pan here
- mAnimPreview->pan((F32)(x - mLastMouseX) * -0.005f, (F32)(y - mLastMouseY) * -0.005f);
- }
- else if (local_mask == MASK_ORBIT)
- {
- F32 yaw_radians = (F32)(x - mLastMouseX) * -0.01f;
- F32 pitch_radians = (F32)(y - mLastMouseY) * 0.02f;
-
- mAnimPreview->rotate(yaw_radians, pitch_radians);
- }
- else
- {
- F32 yaw_radians = (F32)(x - mLastMouseX) * -0.01f;
- F32 zoom_amt = (F32)(y - mLastMouseY) * 0.02f;
-
- mAnimPreview->rotate(yaw_radians, 0.f);
- mAnimPreview->zoom(zoom_amt);
- }
-
- mAnimPreview->requestUpdate();
-
- LLUI::setMousePositionLocal(this, mLastMouseX, mLastMouseY);
- }
-
- if (!mPreviewRect.pointInRect(x, y) || !mAnimPreview)
- {
- return LLFloater::handleHover(x, y, mask);
- }
- else if (local_mask == MASK_ORBIT)
- {
- gViewerWindow->setCursor(UI_CURSOR_TOOLCAMERA);
- }
- else if (local_mask == MASK_PAN)
- {
- gViewerWindow->setCursor(UI_CURSOR_TOOLPAN);
- }
- else
- {
- gViewerWindow->setCursor(UI_CURSOR_TOOLZOOMIN);
- }
-
- return TRUE;
-}
-
-//-----------------------------------------------------------------------------
-// handleScrollWheel()
-//-----------------------------------------------------------------------------
-BOOL LLFloaterAnimPreview::handleScrollWheel(S32 x, S32 y, S32 clicks)
-{
- mAnimPreview->zoom((F32)clicks * -0.2f);
- mAnimPreview->requestUpdate();
-
- return TRUE;
-}
-
-//-----------------------------------------------------------------------------
-// onMouseCaptureLost()
-//-----------------------------------------------------------------------------
-void LLFloaterAnimPreview::onMouseCaptureLost()
-{
- gViewerWindow->showCursor();
-}
-
-//-----------------------------------------------------------------------------
-// onBtnPlay()
-//-----------------------------------------------------------------------------
-void LLFloaterAnimPreview::onBtnPlay()
-{
- if (!getEnabled())
- return;
-
- if (mMotionID.notNull() && mAnimPreview)
- {
- LLVOAvatar* avatarp = mAnimPreview->getDummyAvatar();
-
- if (!avatarp->isMotionActive(mMotionID))
- {
- resetMotion();
- mPauseRequest = NULL;
- }
- else if (avatarp->areAnimationsPaused())
- {
- mPauseRequest = NULL;
- }
- }
-}
-
-//-----------------------------------------------------------------------------
-// onBtnPause()
-//-----------------------------------------------------------------------------
-void LLFloaterAnimPreview::onBtnPause()
-{
- if (!getEnabled())
- return;
-
- if (mMotionID.notNull() && mAnimPreview)
- {
- LLVOAvatar* avatarp = mAnimPreview->getDummyAvatar();
-
- if (avatarp->isMotionActive(mMotionID))
- {
- if (!avatarp->areAnimationsPaused())
- {
- mPauseRequest = avatarp->requestPause();
- }
- }
- }
-}
-
-//-----------------------------------------------------------------------------
-// onBtnStop()
-//-----------------------------------------------------------------------------
-void LLFloaterAnimPreview::onBtnStop()
-{
- if (!getEnabled())
- return;
-
- if (mMotionID.notNull() && mAnimPreview)
- {
- LLVOAvatar* avatarp = mAnimPreview->getDummyAvatar();
- resetMotion();
- mPauseRequest = avatarp->requestPause();
- }
-}
-
-//-----------------------------------------------------------------------------
-// onSliderMove()
-//-----------------------------------------------------------------------------
-void LLFloaterAnimPreview::onSliderMove()
-{
- if (!getEnabled())
- return;
-
- if (mAnimPreview)
- {
- LLVOAvatar* avatarp = mAnimPreview->getDummyAvatar();
- F32 slider_value = (F32)getChild<LLUICtrl>("playback_slider")->getValue().asReal();
- LLUUID base_id = mIDList[getChild<LLUICtrl>("preview_base_anim")->getValue().asString()];
- LLMotion* motionp = avatarp->findMotion(mMotionID);
- F32 duration = motionp->getDuration();// + motionp->getEaseOutDuration();
- F32 delta_time = duration * slider_value;
- avatarp->deactivateAllMotions();
- avatarp->startMotion(base_id, delta_time + BASE_ANIM_TIME_OFFSET);
- avatarp->startMotion(mMotionID, delta_time);
- mPauseRequest = avatarp->requestPause();
- refresh();
- }
-
-}
-
-//-----------------------------------------------------------------------------
-// onCommitBaseAnim()
-//-----------------------------------------------------------------------------
-void LLFloaterAnimPreview::onCommitBaseAnim()
-{
- if (!getEnabled())
- return;
-
- if (mAnimPreview)
- {
- LLVOAvatar* avatarp = mAnimPreview->getDummyAvatar();
-
- BOOL paused = avatarp->areAnimationsPaused();
-
- // stop all other possible base motions
- avatarp->stopMotion(mIDList["Standing"], TRUE);
- avatarp->stopMotion(mIDList["Walking"], TRUE);
- avatarp->stopMotion(mIDList["Sitting"], TRUE);
- avatarp->stopMotion(mIDList["Flying"], TRUE);
-
- resetMotion();
-
- if (!paused)
- {
- mPauseRequest = NULL;
- }
- }
-}
-
-//-----------------------------------------------------------------------------
-// onCommitLoop()
-//-----------------------------------------------------------------------------
-void LLFloaterAnimPreview::onCommitLoop()
-{
- if (!getEnabled())
- return;
-
- LLVOAvatar* avatarp = mAnimPreview->getDummyAvatar();
- LLKeyframeMotion* motionp = (LLKeyframeMotion*)avatarp->findMotion(mMotionID);
-
- if (motionp)
- {
- motionp->setLoop(getChild<LLUICtrl>("loop_check")->getValue().asBoolean());
- motionp->setLoopIn((F32)getChild<LLUICtrl>("loop_in_point")->getValue().asReal() * 0.01f * motionp->getDuration());
- motionp->setLoopOut((F32)getChild<LLUICtrl>("loop_out_point")->getValue().asReal() * 0.01f * motionp->getDuration());
- }
-}
-
-//-----------------------------------------------------------------------------
-// onCommitLoopIn()
-//-----------------------------------------------------------------------------
-void LLFloaterAnimPreview::onCommitLoopIn()
-{
- if (!getEnabled())
- return;
-
- LLVOAvatar* avatarp = mAnimPreview->getDummyAvatar();
- LLKeyframeMotion* motionp = (LLKeyframeMotion*)avatarp->findMotion(mMotionID);
-
- if (motionp)
- {
- motionp->setLoopIn((F32)getChild<LLUICtrl>("loop_in_point")->getValue().asReal() / 100.f);
- resetMotion();
- getChild<LLUICtrl>("loop_check")->setValue(LLSD(TRUE));
- onCommitLoop();
- }
-}
-
-//-----------------------------------------------------------------------------
-// onCommitLoopOut()
-//-----------------------------------------------------------------------------
-void LLFloaterAnimPreview::onCommitLoopOut()
-{
- if (!getEnabled())
- return;
-
- LLVOAvatar* avatarp = mAnimPreview->getDummyAvatar();
- LLKeyframeMotion* motionp = (LLKeyframeMotion*)avatarp->findMotion(mMotionID);
-
- if (motionp)
- {
- motionp->setLoopOut((F32)getChild<LLUICtrl>("loop_out_point")->getValue().asReal() * 0.01f * motionp->getDuration());
- resetMotion();
- getChild<LLUICtrl>("loop_check")->setValue(LLSD(TRUE));
- onCommitLoop();
- }
-}
-
-//-----------------------------------------------------------------------------
-// onCommitName()
-//-----------------------------------------------------------------------------
-void LLFloaterAnimPreview::onCommitName()
-{
- if (!getEnabled())
- return;
-
- LLVOAvatar* avatarp = mAnimPreview->getDummyAvatar();
- LLKeyframeMotion* motionp = (LLKeyframeMotion*)avatarp->findMotion(mMotionID);
-
- if (motionp)
- {
- motionp->setName(getChild<LLUICtrl>("name_form")->getValue().asString());
- }
-
- doCommit();
-}
-
-//-----------------------------------------------------------------------------
-// onCommitHandPose()
-//-----------------------------------------------------------------------------
-void LLFloaterAnimPreview::onCommitHandPose()
-{
- if (!getEnabled())
- return;
-
- resetMotion(); // sets hand pose
-}
-
-//-----------------------------------------------------------------------------
-// onCommitEmote()
-//-----------------------------------------------------------------------------
-void LLFloaterAnimPreview::onCommitEmote()
-{
- if (!getEnabled())
- return;
-
- resetMotion(); // ssts emote
-}
-
-//-----------------------------------------------------------------------------
-// onCommitPriority()
-//-----------------------------------------------------------------------------
-void LLFloaterAnimPreview::onCommitPriority()
-{
- if (!getEnabled())
- return;
-
- LLVOAvatar* avatarp = mAnimPreview->getDummyAvatar();
- LLKeyframeMotion* motionp = (LLKeyframeMotion*)avatarp->findMotion(mMotionID);
-
- motionp->setPriority(llfloor((F32)getChild<LLUICtrl>("priority")->getValue().asReal()));
-}
-
-//-----------------------------------------------------------------------------
-// onCommitEaseIn()
-//-----------------------------------------------------------------------------
-void LLFloaterAnimPreview::onCommitEaseIn()
-{
- if (!getEnabled())
- return;
-
- LLVOAvatar* avatarp = mAnimPreview->getDummyAvatar();
- LLKeyframeMotion* motionp = (LLKeyframeMotion*)avatarp->findMotion(mMotionID);
-
- motionp->setEaseIn((F32)getChild<LLUICtrl>("ease_in_time")->getValue().asReal());
- resetMotion();
-}
-
-//-----------------------------------------------------------------------------
-// onCommitEaseOut()
-//-----------------------------------------------------------------------------
-void LLFloaterAnimPreview::onCommitEaseOut()
-{
- if (!getEnabled())
- return;
-
- LLVOAvatar* avatarp = mAnimPreview->getDummyAvatar();
- LLKeyframeMotion* motionp = (LLKeyframeMotion*)avatarp->findMotion(mMotionID);
-
- motionp->setEaseOut((F32)getChild<LLUICtrl>("ease_out_time")->getValue().asReal());
- resetMotion();
-}
-
-//-----------------------------------------------------------------------------
-// validateEaseIn()
-//-----------------------------------------------------------------------------
-bool LLFloaterAnimPreview::validateEaseIn(const LLSD& data)
-{
- if (!getEnabled())
- return false;
-
- LLVOAvatar* avatarp = mAnimPreview->getDummyAvatar();
- LLKeyframeMotion* motionp = (LLKeyframeMotion*)avatarp->findMotion(mMotionID);
-
- if (!motionp->getLoop())
- {
- F32 new_ease_in = llclamp((F32)getChild<LLUICtrl>("ease_in_time")->getValue().asReal(), 0.f, motionp->getDuration() - motionp->getEaseOutDuration());
- getChild<LLUICtrl>("ease_in_time")->setValue(LLSD(new_ease_in));
- }
-
- return true;
-}
-
-//-----------------------------------------------------------------------------
-// validateEaseOut()
-//-----------------------------------------------------------------------------
-bool LLFloaterAnimPreview::validateEaseOut(const LLSD& data)
-{
- if (!getEnabled())
- return false;
-
- LLVOAvatar* avatarp = mAnimPreview->getDummyAvatar();
- LLKeyframeMotion* motionp = (LLKeyframeMotion*)avatarp->findMotion(mMotionID);
-
- if (!motionp->getLoop())
- {
- F32 new_ease_out = llclamp((F32)getChild<LLUICtrl>("ease_out_time")->getValue().asReal(), 0.f, motionp->getDuration() - motionp->getEaseInDuration());
- getChild<LLUICtrl>("ease_out_time")->setValue(LLSD(new_ease_out));
- }
-
- return true;
-}
-
-//-----------------------------------------------------------------------------
-// validateLoopIn()
-//-----------------------------------------------------------------------------
-bool LLFloaterAnimPreview::validateLoopIn(const LLSD& data)
-{
- if (!getEnabled())
- return false;
-
- F32 loop_in_value = (F32)getChild<LLUICtrl>("loop_in_point")->getValue().asReal();
- F32 loop_out_value = (F32)getChild<LLUICtrl>("loop_out_point")->getValue().asReal();
-
- if (loop_in_value < 0.f)
- {
- loop_in_value = 0.f;
- }
- else if (loop_in_value > 100.f)
- {
- loop_in_value = 100.f;
- }
- else if (loop_in_value > loop_out_value)
- {
- loop_in_value = loop_out_value;
- }
-
- getChild<LLUICtrl>("loop_in_point")->setValue(LLSD(loop_in_value));
- return true;
-}
-
-//-----------------------------------------------------------------------------
-// validateLoopOut()
-//-----------------------------------------------------------------------------
-bool LLFloaterAnimPreview::validateLoopOut(const LLSD& data)
-{
- if (!getEnabled())
- return false;
-
- F32 loop_out_value = (F32)getChild<LLUICtrl>("loop_out_point")->getValue().asReal();
- F32 loop_in_value = (F32)getChild<LLUICtrl>("loop_in_point")->getValue().asReal();
-
- if (loop_out_value < 0.f)
- {
- loop_out_value = 0.f;
- }
- else if (loop_out_value > 100.f)
- {
- loop_out_value = 100.f;
- }
- else if (loop_out_value < loop_in_value)
- {
- loop_out_value = loop_in_value;
- }
-
- getChild<LLUICtrl>("loop_out_point")->setValue(LLSD(loop_out_value));
- return true;
-}
-
-
-//-----------------------------------------------------------------------------
-// refresh()
-//-----------------------------------------------------------------------------
-void LLFloaterAnimPreview::refresh()
-{
- // Are we showing the play button (default) or the pause button?
- bool show_play = true;
- if (!mAnimPreview)
- {
- getChildView("bad_animation_text")->setVisible(TRUE);
- // play button visible but disabled
- mPlayButton->setEnabled(FALSE);
- mStopButton->setEnabled(FALSE);
- getChildView("ok_btn")->setEnabled(FALSE);
- }
- else
- {
- getChildView("bad_animation_text")->setVisible(FALSE);
- // re-enabled in case previous animation was bad
- mPlayButton->setEnabled(TRUE);
- mStopButton->setEnabled(TRUE);
- LLVOAvatar* avatarp = mAnimPreview->getDummyAvatar();
- if (avatarp->isMotionActive(mMotionID))
- {
- mStopButton->setEnabled(TRUE);
- LLKeyframeMotion* motionp = (LLKeyframeMotion*)avatarp->findMotion(mMotionID);
- if (!avatarp->areAnimationsPaused())
- {
- // animation is playing
- if (motionp)
- {
- F32 fraction_complete = motionp->getLastUpdateTime() / motionp->getDuration();
- getChild<LLUICtrl>("playback_slider")->setValue(fraction_complete);
- }
- show_play = false;
- }
- }
- else
- {
- // Motion just finished playing
- mPauseRequest = avatarp->requestPause();
- }
- getChildView("ok_btn")->setEnabled(TRUE);
- mAnimPreview->requestUpdate();
- }
- mPlayButton->setVisible(show_play);
- mPauseButton->setVisible(!show_play);
-}
-
-//-----------------------------------------------------------------------------
-// onBtnOK()
-//-----------------------------------------------------------------------------
-void LLFloaterAnimPreview::onBtnOK(void* userdata)
-{
- LLFloaterAnimPreview* floaterp = (LLFloaterAnimPreview*)userdata;
- if (!floaterp->getEnabled()) return;
-
- if (floaterp->mAnimPreview)
- {
- LLKeyframeMotion* motionp = (LLKeyframeMotion*)floaterp->mAnimPreview->getDummyAvatar()->findMotion(floaterp->mMotionID);
-
- S32 file_size = motionp->getFileSize();
- U8* buffer = new U8[file_size];
-
- LLDataPackerBinaryBuffer dp(buffer, file_size);
- if (motionp->serialize(dp))
- {
- LLVFile file(gVFS, motionp->getID(), LLAssetType::AT_ANIMATION, LLVFile::APPEND);
-
- S32 size = dp.getCurrentSize();
- file.setMaxSize(size);
- if (file.write((U8*)buffer, size))
- {
- std::string name = floaterp->getChild<LLUICtrl>("name_form")->getValue().asString();
- std::string desc = floaterp->getChild<LLUICtrl>("description_form")->getValue().asString();
- LLAssetStorage::LLStoreAssetCallback callback = NULL;
- S32 expected_upload_cost = LLGlobalEconomy::Singleton::getInstance()->getPriceUpload();
- void *userdata = NULL;
- upload_new_resource(floaterp->mTransactionID, // tid
- LLAssetType::AT_ANIMATION,
- name,
- desc,
- 0,
- LLFolderType::FT_NONE,
- LLInventoryType::IT_ANIMATION,
- LLFloaterPerms::getNextOwnerPerms(), LLFloaterPerms::getGroupPerms(), LLFloaterPerms::getEveryonePerms(),
- name,
- callback, expected_upload_cost, userdata);
-
- }
- else
- {
- llwarns << "Failure writing animation data." << llendl;
- LLNotificationsUtil::add("WriteAnimationFail");
- }
- }
-
- delete [] buffer;
- // clear out cache for motion data
- floaterp->mAnimPreview->getDummyAvatar()->removeMotion(floaterp->mMotionID);
- LLKeyframeDataCache::removeKeyframeData(floaterp->mMotionID);
- }
-
- floaterp->closeFloater(false);
-}
-
-//-----------------------------------------------------------------------------
-// LLPreviewAnimation
-//-----------------------------------------------------------------------------
-LLPreviewAnimation::LLPreviewAnimation(S32 width, S32 height) : LLViewerDynamicTexture(width, height, 3, ORDER_MIDDLE, FALSE)
-{
- mNeedsUpdate = TRUE;
- mCameraDistance = PREVIEW_CAMERA_DISTANCE;
- mCameraYaw = 0.f;
- mCameraPitch = 0.f;
- mCameraZoom = 1.f;
-
- mDummyAvatar = (LLVOAvatar*)gObjectList.createObjectViewer(LL_PCODE_LEGACY_AVATAR, gAgent.getRegion());
- mDummyAvatar->createDrawable(&gPipeline);
- mDummyAvatar->mIsDummy = TRUE;
- mDummyAvatar->mSpecialRenderMode = 1;
- mDummyAvatar->setPositionAgent(LLVector3::zero);
- mDummyAvatar->slamPosition();
- mDummyAvatar->updateJointLODs();
- mDummyAvatar->updateGeometry(mDummyAvatar->mDrawable);
- mDummyAvatar->startMotion(ANIM_AGENT_STAND, BASE_ANIM_TIME_OFFSET);
- mDummyAvatar->hideSkirt();
-
- // stop extraneous animations
- mDummyAvatar->stopMotion( ANIM_AGENT_HEAD_ROT, TRUE );
- mDummyAvatar->stopMotion( ANIM_AGENT_EYE, TRUE );
- mDummyAvatar->stopMotion( ANIM_AGENT_BODY_NOISE, TRUE );
- mDummyAvatar->stopMotion( ANIM_AGENT_BREATHE_ROT, TRUE );
-}
-
-//-----------------------------------------------------------------------------
-// LLPreviewAnimation()
-//-----------------------------------------------------------------------------
-LLPreviewAnimation::~LLPreviewAnimation()
-{
- mDummyAvatar->markDead();
-}
-
-//virtual
-S8 LLPreviewAnimation::getType() const
-{
- return LLViewerDynamicTexture::LL_PREVIEW_ANIMATION ;
-}
-
-//-----------------------------------------------------------------------------
-// update()
-//-----------------------------------------------------------------------------
-BOOL LLPreviewAnimation::render()
-{
- mNeedsUpdate = FALSE;
- LLVOAvatar* avatarp = mDummyAvatar;
-
- gGL.matrixMode(LLRender::MM_PROJECTION);
- gGL.pushMatrix();
- gGL.loadIdentity();
- gGL.ortho(0.0f, mFullWidth, 0.0f, mFullHeight, -1.0f, 1.0f);
-
- gGL.matrixMode(LLRender::MM_MODELVIEW);
- gGL.pushMatrix();
- gGL.loadIdentity();
-
- if (LLGLSLShader::sNoFixedFunction)
- {
- gUIProgram.bind();
- }
-
- LLGLSUIDefault def;
- gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
- gGL.color4f(0.15f, 0.2f, 0.3f, 1.f);
-
- gl_rect_2d_simple( mFullWidth, mFullHeight );
-
- gGL.matrixMode(LLRender::MM_PROJECTION);
- gGL.popMatrix();
-
- gGL.matrixMode(LLRender::MM_MODELVIEW);
- gGL.popMatrix();
-
- gGL.flush();
-
- LLVector3 target_pos = avatarp->mRoot.getWorldPosition();
-
- LLQuaternion camera_rot = LLQuaternion(mCameraPitch, LLVector3::y_axis) *
- LLQuaternion(mCameraYaw, LLVector3::z_axis);
-
- LLQuaternion av_rot = avatarp->mRoot.getWorldRotation() * camera_rot;
- LLViewerCamera::getInstance()->setOriginAndLookAt(
- target_pos + ((LLVector3(mCameraDistance, 0.f, 0.f) + mCameraOffset) * av_rot), // camera
- LLVector3::z_axis, // up
- target_pos + (mCameraOffset * av_rot) ); // point of interest
-
- LLViewerCamera::getInstance()->setView(LLViewerCamera::getInstance()->getDefaultFOV() / mCameraZoom);
- LLViewerCamera::getInstance()->setPerspective(FALSE, mOrigin.mX, mOrigin.mY, mFullWidth, mFullHeight, FALSE);
-
- mCameraRelPos = LLViewerCamera::getInstance()->getOrigin() - avatarp->mHeadp->getWorldPosition();
-
- //avatarp->setAnimationData("LookAtPoint", (void *)&mCameraRelPos);
-
- //SJB: Animation is updated in LLVOAvatar::updateCharacter
-
- if (avatarp->mDrawable.notNull())
- {
- avatarp->updateLOD();
-
- LLVertexBuffer::unbind();
- LLGLDepthTest gls_depth(GL_TRUE);
-
- LLDrawPoolAvatar *avatarPoolp = (LLDrawPoolAvatar *)avatarp->mDrawable->getFace(0)->getPool();
- avatarp->dirtyMesh();
- avatarPoolp->renderAvatars(avatarp); // renders only one avatar
- }
-
- gGL.color4f(1,1,1,1);
- return TRUE;
-}
-
-//-----------------------------------------------------------------------------
-// requestUpdate()
-//-----------------------------------------------------------------------------
-void LLPreviewAnimation::requestUpdate()
-{
- mNeedsUpdate = TRUE;
-}
-
-//-----------------------------------------------------------------------------
-// rotate()
-//-----------------------------------------------------------------------------
-void LLPreviewAnimation::rotate(F32 yaw_radians, F32 pitch_radians)
-{
- mCameraYaw = mCameraYaw + yaw_radians;
-
- mCameraPitch = llclamp(mCameraPitch + pitch_radians, F_PI_BY_TWO * -0.8f, F_PI_BY_TWO * 0.8f);
-}
-
-//-----------------------------------------------------------------------------
-// zoom()
-//-----------------------------------------------------------------------------
-void LLPreviewAnimation::zoom(F32 zoom_delta)
-{
- setZoom(mCameraZoom + zoom_delta);
-}
-
-//-----------------------------------------------------------------------------
-// setZoom()
-//-----------------------------------------------------------------------------
-void LLPreviewAnimation::setZoom(F32 zoom_amt)
-{
- mCameraZoom = llclamp(zoom_amt, MIN_CAMERA_ZOOM, MAX_CAMERA_ZOOM);
-}
-
-//-----------------------------------------------------------------------------
-// pan()
-//-----------------------------------------------------------------------------
-void LLPreviewAnimation::pan(F32 right, F32 up)
-{
- mCameraOffset.mV[VY] = llclamp(mCameraOffset.mV[VY] + right * mCameraDistance / mCameraZoom, -1.f, 1.f);
- mCameraOffset.mV[VZ] = llclamp(mCameraOffset.mV[VZ] + up * mCameraDistance / mCameraZoom, -1.f, 1.f);
-}
-
-
-