diff options
author | Jonathan Yap <none@none> | 2012-01-29 15:34:51 -0500 |
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committer | Jonathan Yap <none@none> | 2012-01-29 15:34:51 -0500 |
commit | 619f737abb5c12022537c1f6715d60860152ec79 (patch) | |
tree | 5518eefe15bdf2aa8ac1bfd3b8a90df259b5df81 /indra/newview/llfloateranimpreview.cpp | |
parent | 79f1cd0a73bd86ff545ad78b9b1878e350d77416 (diff) |
STORM-1803 Adding raw anim file upload support
Diffstat (limited to 'indra/newview/llfloateranimpreview.cpp')
-rw-r--r-- | indra/newview/llfloateranimpreview.cpp | 1174 |
1 files changed, 0 insertions, 1174 deletions
diff --git a/indra/newview/llfloateranimpreview.cpp b/indra/newview/llfloateranimpreview.cpp deleted file mode 100644 index 2a3512e21a..0000000000 --- a/indra/newview/llfloateranimpreview.cpp +++ /dev/null @@ -1,1174 +0,0 @@ -/** - * @file llfloateranimpreview.cpp - * @brief LLFloaterAnimPreview class implementation - * - * $LicenseInfo:firstyear=2004&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#include "llviewerprecompiledheaders.h" - -#include "llfloateranimpreview.h" - -#include "llbvhloader.h" -#include "lldatapacker.h" -#include "lldir.h" -#include "lleconomy.h" -#include "llnotificationsutil.h" -#include "llvfile.h" -#include "llapr.h" -#include "llstring.h" - -#include "llagent.h" -#include "llanimationstates.h" -#include "llbbox.h" -#include "llbutton.h" -#include "llcheckboxctrl.h" -#include "llcombobox.h" -#include "lldrawable.h" -#include "lldrawpoolavatar.h" -#include "llrender.h" -#include "llface.h" -#include "llfocusmgr.h" -#include "llkeyframemotion.h" -#include "lllineeditor.h" -#include "llfloaterperms.h" -#include "llsliderctrl.h" -#include "llspinctrl.h" -#include "lltextbox.h" -#include "lltoolmgr.h" -#include "llui.h" -#include "llviewercamera.h" -#include "llviewerobjectlist.h" -#include "llviewerwindow.h" -#include "llviewermenufile.h" // upload_new_resource() -#include "llvoavatar.h" -#include "pipeline.h" -#include "lluictrlfactory.h" -#include "lltrans.h" - -const S32 PREVIEW_BORDER_WIDTH = 2; -const S32 PREVIEW_RESIZE_HANDLE_SIZE = S32(RESIZE_HANDLE_WIDTH * OO_SQRT2) + PREVIEW_BORDER_WIDTH; -const S32 PREVIEW_HPAD = PREVIEW_RESIZE_HANDLE_SIZE; -const S32 PREF_BUTTON_HEIGHT = 16; -const S32 PREVIEW_TEXTURE_HEIGHT = 300; - -const F32 PREVIEW_CAMERA_DISTANCE = 4.f; - -const F32 MIN_CAMERA_ZOOM = 0.5f; -const F32 MAX_CAMERA_ZOOM = 10.f; - -const F32 BASE_ANIM_TIME_OFFSET = 5.f; - -std::string STATUS[] = -{ - "E_ST_OK", - "E_ST_EOF", - "E_ST_NO_CONSTRAINT", - "E_ST_NO_FILE", - "E_ST_NO_HIER", - "E_ST_NO_JOINT", - "E_ST_NO_NAME", - "E_ST_NO_OFFSET", - "E_ST_NO_CHANNELS", - "E_ST_NO_ROTATION", - "E_ST_NO_AXIS", - "E_ST_NO_MOTION", - "E_ST_NO_FRAMES", - "E_ST_NO_FRAME_TIME", - "E_ST_NO_POS", - "E_ST_NO_ROT", - "E_ST_NO_XLT_FILE", - "E_ST_NO_XLT_HEADER", - "E_ST_NO_XLT_NAME", - "E_ST_NO_XLT_IGNORE", - "E_ST_NO_XLT_RELATIVE", - "E_ST_NO_XLT_OUTNAME", - "E_ST_NO_XLT_MATRIX", - "E_ST_NO_XLT_MERGECHILD", - "E_ST_NO_XLT_MERGEPARENT", - "E_ST_NO_XLT_PRIORITY", - "E_ST_NO_XLT_LOOP", - "E_ST_NO_XLT_EASEIN", - "E_ST_NO_XLT_EASEOUT", - "E_ST_NO_XLT_HAND", - "E_ST_NO_XLT_EMOTE", -"E_ST_BAD_ROOT" -}; - -//----------------------------------------------------------------------------- -// LLFloaterAnimPreview() -//----------------------------------------------------------------------------- -LLFloaterAnimPreview::LLFloaterAnimPreview(const std::string& filename) : - LLFloaterNameDesc(filename) -{ - mLastMouseX = 0; - mLastMouseY = 0; - - mIDList["Standing"] = ANIM_AGENT_STAND; - mIDList["Walking"] = ANIM_AGENT_FEMALE_WALK; - mIDList["Sitting"] = ANIM_AGENT_SIT_FEMALE; - mIDList["Flying"] = ANIM_AGENT_HOVER; - - mIDList["[None]"] = LLUUID::null; - mIDList["Aaaaah"] = ANIM_AGENT_EXPRESS_OPEN_MOUTH; - mIDList["Afraid"] = ANIM_AGENT_EXPRESS_AFRAID; - mIDList["Angry"] = ANIM_AGENT_EXPRESS_ANGER; - mIDList["Big Smile"] = ANIM_AGENT_EXPRESS_TOOTHSMILE; - mIDList["Bored"] = ANIM_AGENT_EXPRESS_BORED; - mIDList["Cry"] = ANIM_AGENT_EXPRESS_CRY; - mIDList["Disdain"] = ANIM_AGENT_EXPRESS_DISDAIN; - mIDList["Embarrassed"] = ANIM_AGENT_EXPRESS_EMBARRASSED; - mIDList["Frown"] = ANIM_AGENT_EXPRESS_FROWN; - mIDList["Kiss"] = ANIM_AGENT_EXPRESS_KISS; - mIDList["Laugh"] = ANIM_AGENT_EXPRESS_LAUGH; - mIDList["Plllppt"] = ANIM_AGENT_EXPRESS_TONGUE_OUT; - mIDList["Repulsed"] = ANIM_AGENT_EXPRESS_REPULSED; - mIDList["Sad"] = ANIM_AGENT_EXPRESS_SAD; - mIDList["Shrug"] = ANIM_AGENT_EXPRESS_SHRUG; - mIDList["Smile"] = ANIM_AGENT_EXPRESS_SMILE; - mIDList["Surprise"] = ANIM_AGENT_EXPRESS_SURPRISE; - mIDList["Wink"] = ANIM_AGENT_EXPRESS_WINK; - mIDList["Worry"] = ANIM_AGENT_EXPRESS_WORRY; -} - -//----------------------------------------------------------------------------- -// setAnimCallbacks() -//----------------------------------------------------------------------------- -void LLFloaterAnimPreview::setAnimCallbacks() -{ - getChild<LLUICtrl>("playback_slider")->setCommitCallback(boost::bind(&LLFloaterAnimPreview::onSliderMove, this)); - - getChild<LLUICtrl>("preview_base_anim")->setCommitCallback(boost::bind(&LLFloaterAnimPreview::onCommitBaseAnim, this)); - getChild<LLUICtrl>("preview_base_anim")->setValue("Standing"); - - getChild<LLUICtrl>("priority")->setCommitCallback(boost::bind(&LLFloaterAnimPreview::onCommitPriority, this)); - getChild<LLUICtrl>("loop_check")->setCommitCallback(boost::bind(&LLFloaterAnimPreview::onCommitLoop, this)); - getChild<LLUICtrl>("loop_in_point")->setCommitCallback(boost::bind(&LLFloaterAnimPreview::onCommitLoopIn, this)); - getChild<LLUICtrl>("loop_in_point")->setValidateBeforeCommit( boost::bind(&LLFloaterAnimPreview::validateLoopIn, this, _1)); - getChild<LLUICtrl>("loop_out_point")->setCommitCallback(boost::bind(&LLFloaterAnimPreview::onCommitLoopOut, this)); - getChild<LLUICtrl>("loop_out_point")->setValidateBeforeCommit( boost::bind(&LLFloaterAnimPreview::validateLoopOut, this, _1)); - - getChild<LLUICtrl>("hand_pose_combo")->setCommitCallback(boost::bind(&LLFloaterAnimPreview::onCommitHandPose, this)); - - getChild<LLUICtrl>("emote_combo")->setCommitCallback(boost::bind(&LLFloaterAnimPreview::onCommitEmote, this)); - getChild<LLUICtrl>("emote_combo")->setValue("[None]"); - - getChild<LLUICtrl>("ease_in_time")->setCommitCallback(boost::bind(&LLFloaterAnimPreview::onCommitEaseIn, this)); - getChild<LLUICtrl>("ease_in_time")->setValidateBeforeCommit( boost::bind(&LLFloaterAnimPreview::validateEaseIn, this, _1)); - getChild<LLUICtrl>("ease_out_time")->setCommitCallback(boost::bind(&LLFloaterAnimPreview::onCommitEaseOut, this)); - getChild<LLUICtrl>("ease_out_time")->setValidateBeforeCommit( boost::bind(&LLFloaterAnimPreview::validateEaseOut, this, _1)); -} - -//----------------------------------------------------------------------------- -// postBuild() -//----------------------------------------------------------------------------- -BOOL LLFloaterAnimPreview::postBuild() -{ - LLKeyframeMotion* motionp = NULL; - LLBVHLoader* loaderp = NULL; - - if (!LLFloaterNameDesc::postBuild()) - { - return FALSE; - } - - getChild<LLUICtrl>("name_form")->setCommitCallback(boost::bind(&LLFloaterAnimPreview::onCommitName, this)); - - childSetAction("ok_btn", onBtnOK, this); - setDefaultBtn(); - - mPreviewRect.set(PREVIEW_HPAD, - PREVIEW_TEXTURE_HEIGHT, - getRect().getWidth() - PREVIEW_HPAD, - PREVIEW_HPAD + PREF_BUTTON_HEIGHT + PREVIEW_HPAD); - mPreviewImageRect.set(0.f, 1.f, 1.f, 0.f); - - mPlayButton = getChild<LLButton>( "play_btn"); - mPlayButton->setClickedCallback(boost::bind(&LLFloaterAnimPreview::onBtnPlay, this)); - mPlayButton->setVisible(true); - - mPauseButton = getChild<LLButton>( "pause_btn"); - mPauseButton->setClickedCallback(boost::bind(&LLFloaterAnimPreview::onBtnPause, this)); - mPauseButton->setVisible(false); - - mStopButton = getChild<LLButton>( "stop_btn"); - mStopButton->setClickedCallback(boost::bind(&LLFloaterAnimPreview::onBtnStop, this)); - - getChildView("bad_animation_text")->setVisible(FALSE); - - std::string exten = gDirUtilp->getExtension(mFilename); - if (exten == "bvh") - { - // loading a bvh file - - // now load bvh file - S32 file_size; - - LLAPRFile infile ; - infile.open(mFilenameAndPath, LL_APR_RB, NULL, &file_size); - - if (!infile.getFileHandle()) - { - llwarns << "Can't open BVH file:" << mFilename << llendl; - } - else - { - char* file_buffer; - - file_buffer = new char[file_size + 1]; - - if (file_size == infile.read(file_buffer, file_size)) - { - file_buffer[file_size] = '\0'; - llinfos << "Loading BVH file " << mFilename << llendl; - ELoadStatus load_status = E_ST_OK; - S32 line_number = 0; - loaderp = new LLBVHLoader(file_buffer, load_status, line_number); - std::string status = getString(STATUS[load_status]); - - if(load_status == E_ST_NO_XLT_FILE) - { - llwarns << "NOTE: No translation table found." << llendl; - } - else - { - llwarns << "ERROR: [line: " << line_number << "] " << status << llendl; - } - } - - infile.close() ; - delete[] file_buffer; - } - } - - if (loaderp && loaderp->isInitialized() && loaderp->getDuration() <= MAX_ANIM_DURATION) - { - // generate unique id for this motion - mTransactionID.generate(); - mMotionID = mTransactionID.makeAssetID(gAgent.getSecureSessionID()); - - mAnimPreview = new LLPreviewAnimation(256, 256); - - // motion will be returned, but it will be in a load-pending state, as this is a new motion - // this motion will not request an asset transfer until next update, so we have a chance to - // load the keyframe data locally - motionp = (LLKeyframeMotion*)mAnimPreview->getDummyAvatar()->createMotion(mMotionID); - - // create data buffer for keyframe initialization - S32 buffer_size = loaderp->getOutputSize(); - U8* buffer = new U8[buffer_size]; - - LLDataPackerBinaryBuffer dp(buffer, buffer_size); - - // pass animation data through memory buffer - loaderp->serialize(dp); - dp.reset(); - BOOL success = motionp && motionp->deserialize(dp); - - delete []buffer; - - if (success) - { - setAnimCallbacks() ; - - const LLBBoxLocal &pelvis_bbox = motionp->getPelvisBBox(); - - LLVector3 temp = pelvis_bbox.getCenter(); - // only consider XY? - //temp.mV[VZ] = 0.f; - F32 pelvis_offset = temp.magVec(); - - temp = pelvis_bbox.getExtent(); - //temp.mV[VZ] = 0.f; - F32 pelvis_max_displacement = pelvis_offset + (temp.magVec() * 0.5f) + 1.f; - - F32 camera_zoom = LLViewerCamera::getInstance()->getDefaultFOV() / (2.f * atan(pelvis_max_displacement / PREVIEW_CAMERA_DISTANCE)); - - mAnimPreview->setZoom(camera_zoom); - - motionp->setName(getChild<LLUICtrl>("name_form")->getValue().asString()); - mAnimPreview->getDummyAvatar()->startMotion(mMotionID); - - getChild<LLSlider>("playback_slider")->setMinValue(0.0); - getChild<LLSlider>("playback_slider")->setMaxValue(1.0); - - getChild<LLUICtrl>("loop_check")->setValue(LLSD(motionp->getLoop())); - getChild<LLUICtrl>("loop_in_point")->setValue(LLSD(motionp->getLoopIn() / motionp->getDuration() * 100.f)); - getChild<LLUICtrl>("loop_out_point")->setValue(LLSD(motionp->getLoopOut() / motionp->getDuration() * 100.f)); - getChild<LLUICtrl>("priority")->setValue(LLSD((F32)motionp->getPriority())); - getChild<LLUICtrl>("hand_pose_combo")->setValue(LLHandMotion::getHandPoseName(motionp->getHandPose())); - getChild<LLUICtrl>("ease_in_time")->setValue(LLSD(motionp->getEaseInDuration())); - getChild<LLUICtrl>("ease_out_time")->setValue(LLSD(motionp->getEaseOutDuration())); - setEnabled(TRUE); - std::string seconds_string; - seconds_string = llformat(" - %.2f seconds", motionp->getDuration()); - - setTitle(mFilename + std::string(seconds_string)); - } - else - { - mAnimPreview = NULL; - mMotionID.setNull(); - getChild<LLUICtrl>("bad_animation_text")->setValue(getString("failed_to_initialize")); - } - } - else - { - if ( loaderp ) - { - if (loaderp->getDuration() > MAX_ANIM_DURATION) - { - LLUIString out_str = getString("anim_too_long"); - out_str.setArg("[LENGTH]", llformat("%.1f", loaderp->getDuration())); - out_str.setArg("[MAX_LENGTH]", llformat("%.1f", MAX_ANIM_DURATION)); - getChild<LLUICtrl>("bad_animation_text")->setValue(out_str.getString()); - } - else - { - LLUIString out_str = getString("failed_file_read"); - out_str.setArg("[STATUS]", getString(STATUS[loaderp->getStatus()])); - getChild<LLUICtrl>("bad_animation_text")->setValue(out_str.getString()); - } - } - - //setEnabled(FALSE); - mMotionID.setNull(); - mAnimPreview = NULL; - } - - refresh(); - - delete loaderp; - - return TRUE; -} - -//----------------------------------------------------------------------------- -// LLFloaterAnimPreview() -//----------------------------------------------------------------------------- -LLFloaterAnimPreview::~LLFloaterAnimPreview() -{ - mAnimPreview = NULL; - - setEnabled(FALSE); -} - -//----------------------------------------------------------------------------- -// draw() -//----------------------------------------------------------------------------- -void LLFloaterAnimPreview::draw() -{ - LLFloater::draw(); - LLRect r = getRect(); - - refresh(); - - if (mMotionID.notNull() && mAnimPreview) - { - gGL.color3f(1.f, 1.f, 1.f); - - gGL.getTexUnit(0)->bind(mAnimPreview); - - gGL.begin( LLRender::QUADS ); - { - gGL.texCoord2f(0.f, 1.f); - gGL.vertex2i(PREVIEW_HPAD, PREVIEW_TEXTURE_HEIGHT); - gGL.texCoord2f(0.f, 0.f); - gGL.vertex2i(PREVIEW_HPAD, PREVIEW_HPAD + PREF_BUTTON_HEIGHT + PREVIEW_HPAD); - gGL.texCoord2f(1.f, 0.f); - gGL.vertex2i(r.getWidth() - PREVIEW_HPAD, PREVIEW_HPAD + PREF_BUTTON_HEIGHT + PREVIEW_HPAD); - gGL.texCoord2f(1.f, 1.f); - gGL.vertex2i(r.getWidth() - PREVIEW_HPAD, PREVIEW_TEXTURE_HEIGHT); - } - gGL.end(); - - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - - LLVOAvatar* avatarp = mAnimPreview->getDummyAvatar(); - if (!avatarp->areAnimationsPaused()) - { - mAnimPreview->requestUpdate(); - } - } -} - -//----------------------------------------------------------------------------- -// resetMotion() -//----------------------------------------------------------------------------- -void LLFloaterAnimPreview::resetMotion() -{ - LLVOAvatar* avatarp = mAnimPreview->getDummyAvatar(); - BOOL paused = avatarp->areAnimationsPaused(); - - // *TODO: Fix awful casting hack - LLKeyframeMotion* motionp = (LLKeyframeMotion*)avatarp->findMotion(mMotionID); - - // Set emotion - std::string emote = getChild<LLUICtrl>("emote_combo")->getValue().asString(); - motionp->setEmote(mIDList[emote]); - - LLUUID base_id = mIDList[getChild<LLUICtrl>("preview_base_anim")->getValue().asString()]; - avatarp->deactivateAllMotions(); - avatarp->startMotion(mMotionID, 0.0f); - avatarp->startMotion(base_id, BASE_ANIM_TIME_OFFSET); - getChild<LLUICtrl>("playback_slider")->setValue(0.0f); - - // Set pose - std::string handpose = getChild<LLUICtrl>("hand_pose_combo")->getValue().asString(); - avatarp->startMotion( ANIM_AGENT_HAND_MOTION, 0.0f ); - motionp->setHandPose(LLHandMotion::getHandPose(handpose)); - - if (paused) - { - mPauseRequest = avatarp->requestPause(); - } - else - { - mPauseRequest = NULL; - } -} - -//----------------------------------------------------------------------------- -// handleMouseDown() -//----------------------------------------------------------------------------- -BOOL LLFloaterAnimPreview::handleMouseDown(S32 x, S32 y, MASK mask) -{ - if (mPreviewRect.pointInRect(x, y)) - { - bringToFront( x, y ); - gFocusMgr.setMouseCapture(this); - gViewerWindow->hideCursor(); - mLastMouseX = x; - mLastMouseY = y; - return TRUE; - } - - return LLFloater::handleMouseDown(x, y, mask); -} - -//----------------------------------------------------------------------------- -// handleMouseUp() -//----------------------------------------------------------------------------- -BOOL LLFloaterAnimPreview::handleMouseUp(S32 x, S32 y, MASK mask) -{ - gFocusMgr.setMouseCapture(FALSE); - gViewerWindow->showCursor(); - return LLFloater::handleMouseUp(x, y, mask); -} - -//----------------------------------------------------------------------------- -// handleHover() -//----------------------------------------------------------------------------- -BOOL LLFloaterAnimPreview::handleHover(S32 x, S32 y, MASK mask) -{ - MASK local_mask = mask & ~MASK_ALT; - - if (mAnimPreview && hasMouseCapture()) - { - if (local_mask == MASK_PAN) - { - // pan here - mAnimPreview->pan((F32)(x - mLastMouseX) * -0.005f, (F32)(y - mLastMouseY) * -0.005f); - } - else if (local_mask == MASK_ORBIT) - { - F32 yaw_radians = (F32)(x - mLastMouseX) * -0.01f; - F32 pitch_radians = (F32)(y - mLastMouseY) * 0.02f; - - mAnimPreview->rotate(yaw_radians, pitch_radians); - } - else - { - F32 yaw_radians = (F32)(x - mLastMouseX) * -0.01f; - F32 zoom_amt = (F32)(y - mLastMouseY) * 0.02f; - - mAnimPreview->rotate(yaw_radians, 0.f); - mAnimPreview->zoom(zoom_amt); - } - - mAnimPreview->requestUpdate(); - - LLUI::setMousePositionLocal(this, mLastMouseX, mLastMouseY); - } - - if (!mPreviewRect.pointInRect(x, y) || !mAnimPreview) - { - return LLFloater::handleHover(x, y, mask); - } - else if (local_mask == MASK_ORBIT) - { - gViewerWindow->setCursor(UI_CURSOR_TOOLCAMERA); - } - else if (local_mask == MASK_PAN) - { - gViewerWindow->setCursor(UI_CURSOR_TOOLPAN); - } - else - { - gViewerWindow->setCursor(UI_CURSOR_TOOLZOOMIN); - } - - return TRUE; -} - -//----------------------------------------------------------------------------- -// handleScrollWheel() -//----------------------------------------------------------------------------- -BOOL LLFloaterAnimPreview::handleScrollWheel(S32 x, S32 y, S32 clicks) -{ - mAnimPreview->zoom((F32)clicks * -0.2f); - mAnimPreview->requestUpdate(); - - return TRUE; -} - -//----------------------------------------------------------------------------- -// onMouseCaptureLost() -//----------------------------------------------------------------------------- -void LLFloaterAnimPreview::onMouseCaptureLost() -{ - gViewerWindow->showCursor(); -} - -//----------------------------------------------------------------------------- -// onBtnPlay() -//----------------------------------------------------------------------------- -void LLFloaterAnimPreview::onBtnPlay() -{ - if (!getEnabled()) - return; - - if (mMotionID.notNull() && mAnimPreview) - { - LLVOAvatar* avatarp = mAnimPreview->getDummyAvatar(); - - if (!avatarp->isMotionActive(mMotionID)) - { - resetMotion(); - mPauseRequest = NULL; - } - else if (avatarp->areAnimationsPaused()) - { - mPauseRequest = NULL; - } - } -} - -//----------------------------------------------------------------------------- -// onBtnPause() -//----------------------------------------------------------------------------- -void LLFloaterAnimPreview::onBtnPause() -{ - if (!getEnabled()) - return; - - if (mMotionID.notNull() && mAnimPreview) - { - LLVOAvatar* avatarp = mAnimPreview->getDummyAvatar(); - - if (avatarp->isMotionActive(mMotionID)) - { - if (!avatarp->areAnimationsPaused()) - { - mPauseRequest = avatarp->requestPause(); - } - } - } -} - -//----------------------------------------------------------------------------- -// onBtnStop() -//----------------------------------------------------------------------------- -void LLFloaterAnimPreview::onBtnStop() -{ - if (!getEnabled()) - return; - - if (mMotionID.notNull() && mAnimPreview) - { - LLVOAvatar* avatarp = mAnimPreview->getDummyAvatar(); - resetMotion(); - mPauseRequest = avatarp->requestPause(); - } -} - -//----------------------------------------------------------------------------- -// onSliderMove() -//----------------------------------------------------------------------------- -void LLFloaterAnimPreview::onSliderMove() -{ - if (!getEnabled()) - return; - - if (mAnimPreview) - { - LLVOAvatar* avatarp = mAnimPreview->getDummyAvatar(); - F32 slider_value = (F32)getChild<LLUICtrl>("playback_slider")->getValue().asReal(); - LLUUID base_id = mIDList[getChild<LLUICtrl>("preview_base_anim")->getValue().asString()]; - LLMotion* motionp = avatarp->findMotion(mMotionID); - F32 duration = motionp->getDuration();// + motionp->getEaseOutDuration(); - F32 delta_time = duration * slider_value; - avatarp->deactivateAllMotions(); - avatarp->startMotion(base_id, delta_time + BASE_ANIM_TIME_OFFSET); - avatarp->startMotion(mMotionID, delta_time); - mPauseRequest = avatarp->requestPause(); - refresh(); - } - -} - -//----------------------------------------------------------------------------- -// onCommitBaseAnim() -//----------------------------------------------------------------------------- -void LLFloaterAnimPreview::onCommitBaseAnim() -{ - if (!getEnabled()) - return; - - if (mAnimPreview) - { - LLVOAvatar* avatarp = mAnimPreview->getDummyAvatar(); - - BOOL paused = avatarp->areAnimationsPaused(); - - // stop all other possible base motions - avatarp->stopMotion(mIDList["Standing"], TRUE); - avatarp->stopMotion(mIDList["Walking"], TRUE); - avatarp->stopMotion(mIDList["Sitting"], TRUE); - avatarp->stopMotion(mIDList["Flying"], TRUE); - - resetMotion(); - - if (!paused) - { - mPauseRequest = NULL; - } - } -} - -//----------------------------------------------------------------------------- -// onCommitLoop() -//----------------------------------------------------------------------------- -void LLFloaterAnimPreview::onCommitLoop() -{ - if (!getEnabled()) - return; - - LLVOAvatar* avatarp = mAnimPreview->getDummyAvatar(); - LLKeyframeMotion* motionp = (LLKeyframeMotion*)avatarp->findMotion(mMotionID); - - if (motionp) - { - motionp->setLoop(getChild<LLUICtrl>("loop_check")->getValue().asBoolean()); - motionp->setLoopIn((F32)getChild<LLUICtrl>("loop_in_point")->getValue().asReal() * 0.01f * motionp->getDuration()); - motionp->setLoopOut((F32)getChild<LLUICtrl>("loop_out_point")->getValue().asReal() * 0.01f * motionp->getDuration()); - } -} - -//----------------------------------------------------------------------------- -// onCommitLoopIn() -//----------------------------------------------------------------------------- -void LLFloaterAnimPreview::onCommitLoopIn() -{ - if (!getEnabled()) - return; - - LLVOAvatar* avatarp = mAnimPreview->getDummyAvatar(); - LLKeyframeMotion* motionp = (LLKeyframeMotion*)avatarp->findMotion(mMotionID); - - if (motionp) - { - motionp->setLoopIn((F32)getChild<LLUICtrl>("loop_in_point")->getValue().asReal() / 100.f); - resetMotion(); - getChild<LLUICtrl>("loop_check")->setValue(LLSD(TRUE)); - onCommitLoop(); - } -} - -//----------------------------------------------------------------------------- -// onCommitLoopOut() -//----------------------------------------------------------------------------- -void LLFloaterAnimPreview::onCommitLoopOut() -{ - if (!getEnabled()) - return; - - LLVOAvatar* avatarp = mAnimPreview->getDummyAvatar(); - LLKeyframeMotion* motionp = (LLKeyframeMotion*)avatarp->findMotion(mMotionID); - - if (motionp) - { - motionp->setLoopOut((F32)getChild<LLUICtrl>("loop_out_point")->getValue().asReal() * 0.01f * motionp->getDuration()); - resetMotion(); - getChild<LLUICtrl>("loop_check")->setValue(LLSD(TRUE)); - onCommitLoop(); - } -} - -//----------------------------------------------------------------------------- -// onCommitName() -//----------------------------------------------------------------------------- -void LLFloaterAnimPreview::onCommitName() -{ - if (!getEnabled()) - return; - - LLVOAvatar* avatarp = mAnimPreview->getDummyAvatar(); - LLKeyframeMotion* motionp = (LLKeyframeMotion*)avatarp->findMotion(mMotionID); - - if (motionp) - { - motionp->setName(getChild<LLUICtrl>("name_form")->getValue().asString()); - } - - doCommit(); -} - -//----------------------------------------------------------------------------- -// onCommitHandPose() -//----------------------------------------------------------------------------- -void LLFloaterAnimPreview::onCommitHandPose() -{ - if (!getEnabled()) - return; - - resetMotion(); // sets hand pose -} - -//----------------------------------------------------------------------------- -// onCommitEmote() -//----------------------------------------------------------------------------- -void LLFloaterAnimPreview::onCommitEmote() -{ - if (!getEnabled()) - return; - - resetMotion(); // ssts emote -} - -//----------------------------------------------------------------------------- -// onCommitPriority() -//----------------------------------------------------------------------------- -void LLFloaterAnimPreview::onCommitPriority() -{ - if (!getEnabled()) - return; - - LLVOAvatar* avatarp = mAnimPreview->getDummyAvatar(); - LLKeyframeMotion* motionp = (LLKeyframeMotion*)avatarp->findMotion(mMotionID); - - motionp->setPriority(llfloor((F32)getChild<LLUICtrl>("priority")->getValue().asReal())); -} - -//----------------------------------------------------------------------------- -// onCommitEaseIn() -//----------------------------------------------------------------------------- -void LLFloaterAnimPreview::onCommitEaseIn() -{ - if (!getEnabled()) - return; - - LLVOAvatar* avatarp = mAnimPreview->getDummyAvatar(); - LLKeyframeMotion* motionp = (LLKeyframeMotion*)avatarp->findMotion(mMotionID); - - motionp->setEaseIn((F32)getChild<LLUICtrl>("ease_in_time")->getValue().asReal()); - resetMotion(); -} - -//----------------------------------------------------------------------------- -// onCommitEaseOut() -//----------------------------------------------------------------------------- -void LLFloaterAnimPreview::onCommitEaseOut() -{ - if (!getEnabled()) - return; - - LLVOAvatar* avatarp = mAnimPreview->getDummyAvatar(); - LLKeyframeMotion* motionp = (LLKeyframeMotion*)avatarp->findMotion(mMotionID); - - motionp->setEaseOut((F32)getChild<LLUICtrl>("ease_out_time")->getValue().asReal()); - resetMotion(); -} - -//----------------------------------------------------------------------------- -// validateEaseIn() -//----------------------------------------------------------------------------- -bool LLFloaterAnimPreview::validateEaseIn(const LLSD& data) -{ - if (!getEnabled()) - return false; - - LLVOAvatar* avatarp = mAnimPreview->getDummyAvatar(); - LLKeyframeMotion* motionp = (LLKeyframeMotion*)avatarp->findMotion(mMotionID); - - if (!motionp->getLoop()) - { - F32 new_ease_in = llclamp((F32)getChild<LLUICtrl>("ease_in_time")->getValue().asReal(), 0.f, motionp->getDuration() - motionp->getEaseOutDuration()); - getChild<LLUICtrl>("ease_in_time")->setValue(LLSD(new_ease_in)); - } - - return true; -} - -//----------------------------------------------------------------------------- -// validateEaseOut() -//----------------------------------------------------------------------------- -bool LLFloaterAnimPreview::validateEaseOut(const LLSD& data) -{ - if (!getEnabled()) - return false; - - LLVOAvatar* avatarp = mAnimPreview->getDummyAvatar(); - LLKeyframeMotion* motionp = (LLKeyframeMotion*)avatarp->findMotion(mMotionID); - - if (!motionp->getLoop()) - { - F32 new_ease_out = llclamp((F32)getChild<LLUICtrl>("ease_out_time")->getValue().asReal(), 0.f, motionp->getDuration() - motionp->getEaseInDuration()); - getChild<LLUICtrl>("ease_out_time")->setValue(LLSD(new_ease_out)); - } - - return true; -} - -//----------------------------------------------------------------------------- -// validateLoopIn() -//----------------------------------------------------------------------------- -bool LLFloaterAnimPreview::validateLoopIn(const LLSD& data) -{ - if (!getEnabled()) - return false; - - F32 loop_in_value = (F32)getChild<LLUICtrl>("loop_in_point")->getValue().asReal(); - F32 loop_out_value = (F32)getChild<LLUICtrl>("loop_out_point")->getValue().asReal(); - - if (loop_in_value < 0.f) - { - loop_in_value = 0.f; - } - else if (loop_in_value > 100.f) - { - loop_in_value = 100.f; - } - else if (loop_in_value > loop_out_value) - { - loop_in_value = loop_out_value; - } - - getChild<LLUICtrl>("loop_in_point")->setValue(LLSD(loop_in_value)); - return true; -} - -//----------------------------------------------------------------------------- -// validateLoopOut() -//----------------------------------------------------------------------------- -bool LLFloaterAnimPreview::validateLoopOut(const LLSD& data) -{ - if (!getEnabled()) - return false; - - F32 loop_out_value = (F32)getChild<LLUICtrl>("loop_out_point")->getValue().asReal(); - F32 loop_in_value = (F32)getChild<LLUICtrl>("loop_in_point")->getValue().asReal(); - - if (loop_out_value < 0.f) - { - loop_out_value = 0.f; - } - else if (loop_out_value > 100.f) - { - loop_out_value = 100.f; - } - else if (loop_out_value < loop_in_value) - { - loop_out_value = loop_in_value; - } - - getChild<LLUICtrl>("loop_out_point")->setValue(LLSD(loop_out_value)); - return true; -} - - -//----------------------------------------------------------------------------- -// refresh() -//----------------------------------------------------------------------------- -void LLFloaterAnimPreview::refresh() -{ - // Are we showing the play button (default) or the pause button? - bool show_play = true; - if (!mAnimPreview) - { - getChildView("bad_animation_text")->setVisible(TRUE); - // play button visible but disabled - mPlayButton->setEnabled(FALSE); - mStopButton->setEnabled(FALSE); - getChildView("ok_btn")->setEnabled(FALSE); - } - else - { - getChildView("bad_animation_text")->setVisible(FALSE); - // re-enabled in case previous animation was bad - mPlayButton->setEnabled(TRUE); - mStopButton->setEnabled(TRUE); - LLVOAvatar* avatarp = mAnimPreview->getDummyAvatar(); - if (avatarp->isMotionActive(mMotionID)) - { - mStopButton->setEnabled(TRUE); - LLKeyframeMotion* motionp = (LLKeyframeMotion*)avatarp->findMotion(mMotionID); - if (!avatarp->areAnimationsPaused()) - { - // animation is playing - if (motionp) - { - F32 fraction_complete = motionp->getLastUpdateTime() / motionp->getDuration(); - getChild<LLUICtrl>("playback_slider")->setValue(fraction_complete); - } - show_play = false; - } - } - else - { - // Motion just finished playing - mPauseRequest = avatarp->requestPause(); - } - getChildView("ok_btn")->setEnabled(TRUE); - mAnimPreview->requestUpdate(); - } - mPlayButton->setVisible(show_play); - mPauseButton->setVisible(!show_play); -} - -//----------------------------------------------------------------------------- -// onBtnOK() -//----------------------------------------------------------------------------- -void LLFloaterAnimPreview::onBtnOK(void* userdata) -{ - LLFloaterAnimPreview* floaterp = (LLFloaterAnimPreview*)userdata; - if (!floaterp->getEnabled()) return; - - if (floaterp->mAnimPreview) - { - LLKeyframeMotion* motionp = (LLKeyframeMotion*)floaterp->mAnimPreview->getDummyAvatar()->findMotion(floaterp->mMotionID); - - S32 file_size = motionp->getFileSize(); - U8* buffer = new U8[file_size]; - - LLDataPackerBinaryBuffer dp(buffer, file_size); - if (motionp->serialize(dp)) - { - LLVFile file(gVFS, motionp->getID(), LLAssetType::AT_ANIMATION, LLVFile::APPEND); - - S32 size = dp.getCurrentSize(); - file.setMaxSize(size); - if (file.write((U8*)buffer, size)) - { - std::string name = floaterp->getChild<LLUICtrl>("name_form")->getValue().asString(); - std::string desc = floaterp->getChild<LLUICtrl>("description_form")->getValue().asString(); - LLAssetStorage::LLStoreAssetCallback callback = NULL; - S32 expected_upload_cost = LLGlobalEconomy::Singleton::getInstance()->getPriceUpload(); - void *userdata = NULL; - upload_new_resource(floaterp->mTransactionID, // tid - LLAssetType::AT_ANIMATION, - name, - desc, - 0, - LLFolderType::FT_NONE, - LLInventoryType::IT_ANIMATION, - LLFloaterPerms::getNextOwnerPerms(), LLFloaterPerms::getGroupPerms(), LLFloaterPerms::getEveryonePerms(), - name, - callback, expected_upload_cost, userdata); - - } - else - { - llwarns << "Failure writing animation data." << llendl; - LLNotificationsUtil::add("WriteAnimationFail"); - } - } - - delete [] buffer; - // clear out cache for motion data - floaterp->mAnimPreview->getDummyAvatar()->removeMotion(floaterp->mMotionID); - LLKeyframeDataCache::removeKeyframeData(floaterp->mMotionID); - } - - floaterp->closeFloater(false); -} - -//----------------------------------------------------------------------------- -// LLPreviewAnimation -//----------------------------------------------------------------------------- -LLPreviewAnimation::LLPreviewAnimation(S32 width, S32 height) : LLViewerDynamicTexture(width, height, 3, ORDER_MIDDLE, FALSE) -{ - mNeedsUpdate = TRUE; - mCameraDistance = PREVIEW_CAMERA_DISTANCE; - mCameraYaw = 0.f; - mCameraPitch = 0.f; - mCameraZoom = 1.f; - - mDummyAvatar = (LLVOAvatar*)gObjectList.createObjectViewer(LL_PCODE_LEGACY_AVATAR, gAgent.getRegion()); - mDummyAvatar->createDrawable(&gPipeline); - mDummyAvatar->mIsDummy = TRUE; - mDummyAvatar->mSpecialRenderMode = 1; - mDummyAvatar->setPositionAgent(LLVector3::zero); - mDummyAvatar->slamPosition(); - mDummyAvatar->updateJointLODs(); - mDummyAvatar->updateGeometry(mDummyAvatar->mDrawable); - mDummyAvatar->startMotion(ANIM_AGENT_STAND, BASE_ANIM_TIME_OFFSET); - mDummyAvatar->hideSkirt(); - - // stop extraneous animations - mDummyAvatar->stopMotion( ANIM_AGENT_HEAD_ROT, TRUE ); - mDummyAvatar->stopMotion( ANIM_AGENT_EYE, TRUE ); - mDummyAvatar->stopMotion( ANIM_AGENT_BODY_NOISE, TRUE ); - mDummyAvatar->stopMotion( ANIM_AGENT_BREATHE_ROT, TRUE ); -} - -//----------------------------------------------------------------------------- -// LLPreviewAnimation() -//----------------------------------------------------------------------------- -LLPreviewAnimation::~LLPreviewAnimation() -{ - mDummyAvatar->markDead(); -} - -//virtual -S8 LLPreviewAnimation::getType() const -{ - return LLViewerDynamicTexture::LL_PREVIEW_ANIMATION ; -} - -//----------------------------------------------------------------------------- -// update() -//----------------------------------------------------------------------------- -BOOL LLPreviewAnimation::render() -{ - mNeedsUpdate = FALSE; - LLVOAvatar* avatarp = mDummyAvatar; - - gGL.matrixMode(LLRender::MM_PROJECTION); - gGL.pushMatrix(); - gGL.loadIdentity(); - gGL.ortho(0.0f, mFullWidth, 0.0f, mFullHeight, -1.0f, 1.0f); - - gGL.matrixMode(LLRender::MM_MODELVIEW); - gGL.pushMatrix(); - gGL.loadIdentity(); - - if (LLGLSLShader::sNoFixedFunction) - { - gUIProgram.bind(); - } - - LLGLSUIDefault def; - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - gGL.color4f(0.15f, 0.2f, 0.3f, 1.f); - - gl_rect_2d_simple( mFullWidth, mFullHeight ); - - gGL.matrixMode(LLRender::MM_PROJECTION); - gGL.popMatrix(); - - gGL.matrixMode(LLRender::MM_MODELVIEW); - gGL.popMatrix(); - - gGL.flush(); - - LLVector3 target_pos = avatarp->mRoot.getWorldPosition(); - - LLQuaternion camera_rot = LLQuaternion(mCameraPitch, LLVector3::y_axis) * - LLQuaternion(mCameraYaw, LLVector3::z_axis); - - LLQuaternion av_rot = avatarp->mRoot.getWorldRotation() * camera_rot; - LLViewerCamera::getInstance()->setOriginAndLookAt( - target_pos + ((LLVector3(mCameraDistance, 0.f, 0.f) + mCameraOffset) * av_rot), // camera - LLVector3::z_axis, // up - target_pos + (mCameraOffset * av_rot) ); // point of interest - - LLViewerCamera::getInstance()->setView(LLViewerCamera::getInstance()->getDefaultFOV() / mCameraZoom); - LLViewerCamera::getInstance()->setPerspective(FALSE, mOrigin.mX, mOrigin.mY, mFullWidth, mFullHeight, FALSE); - - mCameraRelPos = LLViewerCamera::getInstance()->getOrigin() - avatarp->mHeadp->getWorldPosition(); - - //avatarp->setAnimationData("LookAtPoint", (void *)&mCameraRelPos); - - //SJB: Animation is updated in LLVOAvatar::updateCharacter - - if (avatarp->mDrawable.notNull()) - { - avatarp->updateLOD(); - - LLVertexBuffer::unbind(); - LLGLDepthTest gls_depth(GL_TRUE); - - LLDrawPoolAvatar *avatarPoolp = (LLDrawPoolAvatar *)avatarp->mDrawable->getFace(0)->getPool(); - avatarp->dirtyMesh(); - avatarPoolp->renderAvatars(avatarp); // renders only one avatar - } - - gGL.color4f(1,1,1,1); - return TRUE; -} - -//----------------------------------------------------------------------------- -// requestUpdate() -//----------------------------------------------------------------------------- -void LLPreviewAnimation::requestUpdate() -{ - mNeedsUpdate = TRUE; -} - -//----------------------------------------------------------------------------- -// rotate() -//----------------------------------------------------------------------------- -void LLPreviewAnimation::rotate(F32 yaw_radians, F32 pitch_radians) -{ - mCameraYaw = mCameraYaw + yaw_radians; - - mCameraPitch = llclamp(mCameraPitch + pitch_radians, F_PI_BY_TWO * -0.8f, F_PI_BY_TWO * 0.8f); -} - -//----------------------------------------------------------------------------- -// zoom() -//----------------------------------------------------------------------------- -void LLPreviewAnimation::zoom(F32 zoom_delta) -{ - setZoom(mCameraZoom + zoom_delta); -} - -//----------------------------------------------------------------------------- -// setZoom() -//----------------------------------------------------------------------------- -void LLPreviewAnimation::setZoom(F32 zoom_amt) -{ - mCameraZoom = llclamp(zoom_amt, MIN_CAMERA_ZOOM, MAX_CAMERA_ZOOM); -} - -//----------------------------------------------------------------------------- -// pan() -//----------------------------------------------------------------------------- -void LLPreviewAnimation::pan(F32 right, F32 up) -{ - mCameraOffset.mV[VY] = llclamp(mCameraOffset.mV[VY] + right * mCameraDistance / mCameraZoom, -1.f, 1.f); - mCameraOffset.mV[VZ] = llclamp(mCameraOffset.mV[VZ] + up * mCameraDistance / mCameraZoom, -1.f, 1.f); -} - - - |