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author | Dave Parks <davep@lindenlab.com> | 2011-08-11 14:19:58 -0500 |
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committer | Dave Parks <davep@lindenlab.com> | 2011-08-11 14:19:58 -0500 |
commit | 2dd8ce53e4e0d14f2bc20796eb6bdf1ef12a65df (patch) | |
tree | 6adee912e10da8b54754edaaac7ed1d3f7a691d0 /indra/newview/llfloateranimpreview.cpp | |
parent | 364f8771ed6b7a4fabaf2ec1e547aafb8227c876 (diff) |
SH-2242 FXAA support instead of unreliable multisample textures (done here because it's a smaller change than integrating glVertexAttrib with FSAA pipe). Shader integration with LLDynamicTexture subclasses.
Diffstat (limited to 'indra/newview/llfloateranimpreview.cpp')
-rw-r--r-- | indra/newview/llfloateranimpreview.cpp | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/indra/newview/llfloateranimpreview.cpp b/indra/newview/llfloateranimpreview.cpp index 1f334815d6..ef92dfd956 100644 --- a/indra/newview/llfloateranimpreview.cpp +++ b/indra/newview/llfloateranimpreview.cpp @@ -1072,6 +1072,11 @@ BOOL LLPreviewAnimation::render() gGL.pushMatrix(); glLoadIdentity(); + if (LLGLSLShader::sNoFixedFunction) + { + gUIProgram.bind(); + } + LLGLSUIDefault def; gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); gGL.color4f(0.15f, 0.2f, 0.3f, 1.f); |