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author | Andrey Lihatskiy <alihatskiy@productengine.com> | 2024-06-15 18:20:47 +0300 |
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committer | GitHub <noreply@github.com> | 2024-06-15 18:20:47 +0300 |
commit | 847a8458ecbcefd989a02c727e50f96c606d9d39 (patch) | |
tree | 1561a55fe1e62356089d4912cd8216cc15b57e09 /indra/newview/llfetchedgltfmaterial.h | |
parent | c4fc76efefd12c7cb1224dc8a748da2958f4a7f0 (diff) | |
parent | bfadb935560003e94197a0c9532a7ba086c6720a (diff) |
Merge pull request #1774 from secondlife/marchcat/b-merge
Release (Materials featurette) -> Maint B sync
Diffstat (limited to 'indra/newview/llfetchedgltfmaterial.h')
-rw-r--r-- | indra/newview/llfetchedgltfmaterial.h | 19 |
1 files changed, 10 insertions, 9 deletions
diff --git a/indra/newview/llfetchedgltfmaterial.h b/indra/newview/llfetchedgltfmaterial.h index 3352438660..7550c75b45 100644 --- a/indra/newview/llfetchedgltfmaterial.h +++ b/indra/newview/llfetchedgltfmaterial.h @@ -40,6 +40,8 @@ public: virtual ~LLFetchedGLTFMaterial(); LLFetchedGLTFMaterial& operator=(const LLFetchedGLTFMaterial& rhs); + // LLGLTFMaterial::operator== is defined, but LLFetchedGLTFMaterial::operator== is not. + bool operator==(const LLGLTFMaterial& rhs) const = delete; // If this material is loaded, fire the given function void onMaterialComplete(std::function<void()> material_complete); @@ -49,8 +51,7 @@ public: void bind(LLViewerTexture* media_tex = nullptr); bool isFetching() const { return mFetching; } - - LLPointer<LLViewerFetchedTexture> getUITexture(); + bool isLoaded() const { return !mFetching && mFetchSuccess; } void addTextureEntry(LLTextureEntry* te) override; void removeTextureEntry(LLTextureEntry* te) override; @@ -65,18 +66,18 @@ public: std::set<LLTextureEntry*> mTextureEntires; - // Texture used for previewing the material in the UI - LLPointer<LLViewerFetchedTexture> mPreviewTexture; - + // default material for when assets don't have one + static LLFetchedGLTFMaterial sDefault; protected: // Lifetime management - + void materialBegin(); - void materialComplete(); + void materialComplete(bool success); F64 mExpectedFlusTime; // since epoch in seconds - bool mActive; - bool mFetching; + bool mActive = true; + bool mFetching = false; + bool mFetchSuccess = false; std::vector<std::function<void()>> materialCompleteCallbacks; }; |