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authorAndrey Lihatskiy <alihatskiy@productengine.com>2024-06-15 18:20:47 +0300
committerGitHub <noreply@github.com>2024-06-15 18:20:47 +0300
commit847a8458ecbcefd989a02c727e50f96c606d9d39 (patch)
tree1561a55fe1e62356089d4912cd8216cc15b57e09 /indra/newview/llfetchedgltfmaterial.h
parentc4fc76efefd12c7cb1224dc8a748da2958f4a7f0 (diff)
parentbfadb935560003e94197a0c9532a7ba086c6720a (diff)
Merge pull request #1774 from secondlife/marchcat/b-merge
Release (Materials featurette) -> Maint B sync
Diffstat (limited to 'indra/newview/llfetchedgltfmaterial.h')
-rw-r--r--indra/newview/llfetchedgltfmaterial.h19
1 files changed, 10 insertions, 9 deletions
diff --git a/indra/newview/llfetchedgltfmaterial.h b/indra/newview/llfetchedgltfmaterial.h
index 3352438660..7550c75b45 100644
--- a/indra/newview/llfetchedgltfmaterial.h
+++ b/indra/newview/llfetchedgltfmaterial.h
@@ -40,6 +40,8 @@ public:
virtual ~LLFetchedGLTFMaterial();
LLFetchedGLTFMaterial& operator=(const LLFetchedGLTFMaterial& rhs);
+ // LLGLTFMaterial::operator== is defined, but LLFetchedGLTFMaterial::operator== is not.
+ bool operator==(const LLGLTFMaterial& rhs) const = delete;
// If this material is loaded, fire the given function
void onMaterialComplete(std::function<void()> material_complete);
@@ -49,8 +51,7 @@ public:
void bind(LLViewerTexture* media_tex = nullptr);
bool isFetching() const { return mFetching; }
-
- LLPointer<LLViewerFetchedTexture> getUITexture();
+ bool isLoaded() const { return !mFetching && mFetchSuccess; }
void addTextureEntry(LLTextureEntry* te) override;
void removeTextureEntry(LLTextureEntry* te) override;
@@ -65,18 +66,18 @@ public:
std::set<LLTextureEntry*> mTextureEntires;
- // Texture used for previewing the material in the UI
- LLPointer<LLViewerFetchedTexture> mPreviewTexture;
-
+ // default material for when assets don't have one
+ static LLFetchedGLTFMaterial sDefault;
protected:
// Lifetime management
-
+
void materialBegin();
- void materialComplete();
+ void materialComplete(bool success);
F64 mExpectedFlusTime; // since epoch in seconds
- bool mActive;
- bool mFetching;
+ bool mActive = true;
+ bool mFetching = false;
+ bool mFetchSuccess = false;
std::vector<std::function<void()>> materialCompleteCallbacks;
};