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authorJonathan "Geenz" Goodman <geenz@lindenlab.com>2024-11-27 17:41:44 -0500
committerGitHub <noreply@github.com>2024-11-27 17:41:44 -0500
commit6128a7dea713fdc01ae7a253dac2bb99dd585873 (patch)
tree9b9849d5cc231fdfad0220fe411102eeed106eff /indra/newview/llfeaturemanager.cpp
parentfd0389c9f04dac4b0e4ad13d10e520aad5cb2e61 (diff)
Make sure CAS controls are not active with vintage mode. (#3176)
Also make extra sure vintage mode is enabled when GL3 is detected.
Diffstat (limited to 'indra/newview/llfeaturemanager.cpp')
-rw-r--r--indra/newview/llfeaturemanager.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/indra/newview/llfeaturemanager.cpp b/indra/newview/llfeaturemanager.cpp
index 2ad1257695..22ba20100e 100644
--- a/indra/newview/llfeaturemanager.cpp
+++ b/indra/newview/llfeaturemanager.cpp
@@ -717,6 +717,9 @@ void LLFeatureManager::applyBaseMasks()
// make sure to disable background context activity in GL3 mode
LLImageGLThread::sEnabledMedia = false;
LLImageGLThread::sEnabledTextures = false;
+
+ // Make extra sure that vintage mode also gets enabled.
+ gSavedSettings.setBOOL("RenderVintageMode", true);
}
// now mask by gpu string