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authorruslantproductengine <ruslantproductengine@lindenlab.com>2019-01-25 18:26:42 +0200
committerruslantproductengine <ruslantproductengine@lindenlab.com>2019-01-25 18:26:42 +0200
commit4c0f6f5825bdd833d0bad05bf431c29acba45ae0 (patch)
tree8d324e23ffab2754994316ece97dc9df6fc884e1 /indra/newview/llface.h
parent60b4c6405b8adb2a12f53ed403731f948cb3937f (diff)
SL-10194 Selecting mesh face doesn't highlight the face in any way
- Fixed according to Steeltoe notes. - Add const modifier for some methods
Diffstat (limited to 'indra/newview/llface.h')
-rw-r--r--indra/newview/llface.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/llface.h b/indra/newview/llface.h
index 7e68e81862..736d45b7ad 100644
--- a/indra/newview/llface.h
+++ b/indra/newview/llface.h
@@ -198,7 +198,7 @@ public:
void renderSelectedUV();
void renderSelected(LLViewerTexture *image, const LLColor4 &color);
- void renderOneWireframe(const LLColor4 &color, F32 fogCfx, bool bSelected, bool wireframe_selection, bool bRenderHiddenSelections);
+ void renderOneWireframe(const LLColor4 &color, F32 fogCfx, bool wireframe_selection, bool bRenderHiddenSelections);
F32 getKey() const { return mDistance; }