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authorSteven Bennetts <steve@lindenlab.com>2007-03-02 21:25:50 +0000
committerSteven Bennetts <steve@lindenlab.com>2007-03-02 21:25:50 +0000
commit4dabd9c0472deb49573fdafef2fa413e59703f19 (patch)
tree06c680d6a2047e03838d6548bccd26c7baf9d652 /indra/newview/llface.cpp
parentd4462963c6ba5db2088723bbedc7b60f1184c594 (diff)
merge release@58699 beta-1-14-0@58707 -> release
Diffstat (limited to 'indra/newview/llface.cpp')
-rw-r--r--indra/newview/llface.cpp1457
1 files changed, 513 insertions, 944 deletions
diff --git a/indra/newview/llface.cpp b/indra/newview/llface.cpp
index cd24454caf..64edcecdc6 100644
--- a/indra/newview/llface.cpp
+++ b/indra/newview/llface.cpp
@@ -10,13 +10,13 @@
#include "lldrawable.h" // lldrawable needs to be included before llface
#include "llface.h"
+#include "llviewertextureanim.h"
#include "llviewercontrol.h"
#include "llvolume.h"
#include "m3math.h"
#include "v3color.h"
-#include "llagparray.h"
#include "lldrawpoolsimple.h"
#include "lldrawpoolbump.h"
#include "llgl.h"
@@ -28,8 +28,6 @@
#include "llvovolume.h"
#include "pipeline.h"
-#include "llagparray.inl"
-
#define LL_MAX_INDICES_COUNT 1000000
extern BOOL gPickFaces;
@@ -118,25 +116,23 @@ void cylindricalProjection(LLVector2 &tc, const LLVolumeFace::VertexData &vd, co
void LLFace::init(LLDrawable* drawablep, LLViewerObject* objp)
{
- mGeneration = DIRTY;
+ mLastUpdateTime = gFrameTimeSeconds;
+ mVSize = 0.f;
+ mPixelArea = 1024.f;
mState = GLOBAL;
mDrawPoolp = NULL;
+ mPoolType = 0;
mGeomIndex = -1;
- mSkipRender = FALSE;
- mNextFace = NULL;
// mCenterLocal
// mCenterAgent
mDistance = 0.f;
- mPrimType = LLTriangles;
mGeomCount = 0;
mIndicesCount = 0;
mIndicesIndex = -1;
mTexture = NULL;
mTEOffset = -1;
- mBackupMem = NULL;
-
setDrawable(drawablep);
mVObjp = objp;
@@ -144,6 +140,12 @@ void LLFace::init(LLDrawable* drawablep, LLViewerObject* objp)
mAlphaFade = 0.f;
mFaceColor = LLColor4(1,0,0,1);
+
+ mLastVertexBuffer = mVertexBuffer;
+ mLastGeomCount = mGeomCount;
+ mLastGeomIndex = mGeomIndex;
+ mLastIndicesCount = mIndicesCount;
+ mLastIndicesIndex = mIndicesIndex;
}
@@ -157,11 +159,6 @@ void LLFace::destroy()
mDrawPoolp->removeFace(this);
mDrawPoolp = NULL;
}
-
- // Remove light and blocker list references
-
- delete[] mBackupMem;
- mBackupMem = NULL;
}
@@ -175,13 +172,7 @@ void LLFace::setWorldMatrix(const LLMatrix4 &mat)
llerrs << "Faces on this drawable are not independently modifiable\n" << llendl;
}
-
-void LLFace::setDirty()
-{
- mGeneration = DIRTY;
-}
-
-void LLFace::setPool(LLDrawPool* new_pool, LLViewerImage *texturep)
+void LLFace::setPool(LLFacePool* new_pool, LLViewerImage *texturep)
{
LLMemType mt1(LLMemType::MTYPE_DRAWABLE);
@@ -196,22 +187,12 @@ void LLFace::setPool(LLDrawPool* new_pool, LLViewerImage *texturep)
if (mDrawPoolp)
{
mDrawPoolp->removeFace(this);
- mSkipRender = FALSE;
- mNextFace = NULL;
- // Invalidate geometry (will get rebuilt next frame)
- setDirty();
if (mDrawablep)
{
gPipeline.markRebuild(mDrawablep, LLDrawable::REBUILD_ALL, TRUE);
}
}
- if (isState(BACKLIST))
- {
- delete[] mBackupMem;
- mBackupMem = NULL;
- clearState(BACKLIST);
- }
mGeomIndex = -1;
// Add to new pool
@@ -220,7 +201,6 @@ void LLFace::setPool(LLDrawPool* new_pool, LLViewerImage *texturep)
new_pool->addFace(this);
}
mDrawPoolp = new_pool;
-
}
mTexture = texturep;
}
@@ -249,91 +229,12 @@ void LLFace::setDrawable(LLDrawable *drawable)
mXform = &drawable->mXform;
}
-S32 LLFace::allocBackupMem()
-{
- LLMemType mt1(LLMemType::MTYPE_DRAWABLE);
-
- S32 size = 0;
- size += mIndicesCount * 4;
- size += mGeomCount * mDrawPoolp->getStride();
-
- if (mDrawPoolp->mDataMaskNIL & LLDrawPool::DATA_VERTEX_WEIGHTS_MASK)
- {
- size += mGeomCount * mDrawPoolp->sDataSizes[LLDrawPool::DATA_VERTEX_WEIGHTS];
- }
-
- if (mDrawPoolp->mDataMaskNIL & LLDrawPool::DATA_CLOTHING_WEIGHTS_MASK)
- {
- size += mGeomCount * mDrawPoolp->sDataSizes[LLDrawPool::DATA_CLOTHING_WEIGHTS];
- }
-
- delete[] mBackupMem;
- mBackupMem = new U8[size];
- return size;
-}
-
-
void LLFace::setSize(const S32 num_vertices, const S32 num_indices)
{
LLMemType mt1(LLMemType::MTYPE_DRAWABLE);
- if (getState() & SHARED_GEOM)
- {
- mGeomCount = num_vertices;
- mIndicesCount = num_indices;
- return; // Shared, don't allocate or do anything with memory
- }
- if (num_vertices != (S32)mGeomCount || num_indices != (S32)mIndicesCount)
- {
- setDirty();
-
- delete[] mBackupMem;
- mBackupMem = NULL;
- clearState(BACKLIST);
-
- mGeomCount = num_vertices;
- mIndicesCount = num_indices;
- }
-
-}
-
-BOOL LLFace::reserveIfNeeded()
-{
- LLMemType mt1(LLMemType::MTYPE_DRAWABLE);
-
- if (getDirty())
- {
- if (isState(BACKLIST))
- {
- llwarns << "Reserve on backlisted object!" << llendl;
- }
-
- if (0 == mGeomCount)
- {
- //llwarns << "Reserving zero bytes for face!" << llendl;
- mGeomCount = 0;
- mIndicesCount = 0;
- return FALSE;
- }
-
- mGeomIndex = mDrawPoolp->reserveGeom(mGeomCount);
- // (reserveGeom() always returns a valid index)
- mIndicesIndex = mDrawPoolp->reserveInd (mIndicesCount);
- mGeneration = mDrawPoolp->mGeneration;
- }
-
- return TRUE;
-}
-
-void LLFace::unReserve()
-{
- LLMemType mt1(LLMemType::MTYPE_DRAWABLE);
-
- if (!(isState(SHARED_GEOM)))
- {
- mGeomIndex = mDrawPoolp->unReserveGeom(mGeomIndex, mGeomCount);
- mIndicesIndex = mDrawPoolp->unReserveInd(mIndicesIndex, mIndicesCount);
- }
+ mGeomCount = num_vertices;
+ mIndicesCount = num_indices;
}
//============================================================================
@@ -347,55 +248,22 @@ S32 LLFace::getGeometryAvatar(
LLStrider<LLVector4> &clothing_weights)
{
LLMemType mt1(LLMemType::MTYPE_DRAWABLE);
-
- if (mGeomCount <= 0)
- {
- return -1;
- }
-
- if (isState(BACKLIST))
- {
- if (!mBackupMem)
- {
- llerrs << "No backup memory for backlist" << llendl;
- }
-
- vertices = (LLVector3*)(mBackupMem + (4 * mIndicesCount) + mDrawPoolp->mDataOffsets[LLDrawPool::DATA_VERTICES]);
- normals = (LLVector3*)(mBackupMem + (4 * mIndicesCount) + mDrawPoolp->mDataOffsets[LLDrawPool::DATA_NORMALS]);
- binormals = (LLVector3*)(mBackupMem + (4 * mIndicesCount) + mDrawPoolp->mDataOffsets[LLDrawPool::DATA_BINORMALS]);
- tex_coords = (LLVector2*)(mBackupMem + (4 * mIndicesCount) + mDrawPoolp->mDataOffsets[LLDrawPool::DATA_TEX_COORDS0]);
- clothing_weights = (LLVector4*)(mBackupMem + (4 * mIndicesCount) + mDrawPoolp->mDataOffsets[LLDrawPool::DATA_CLOTHING_WEIGHTS]);
- vertex_weights = (F32*)(mBackupMem + (4 * mIndicesCount) + (mGeomCount * mDrawPoolp->getStride()));
- tex_coords.setStride( mDrawPoolp->getStride());
- vertices.setStride( mDrawPoolp->getStride());
- normals.setStride( mDrawPoolp->getStride());
- binormals.setStride( mDrawPoolp->getStride());
- clothing_weights.setStride( mDrawPoolp->getStride());
- return 0;
+ if (mVertexBuffer.notNull())
+ {
+ mVertexBuffer->getVertexStrider (vertices, mGeomIndex);
+ mVertexBuffer->getNormalStrider (normals, mGeomIndex);
+ mVertexBuffer->getBinormalStrider (binormals, mGeomIndex);
+ mVertexBuffer->getTexCoordStrider (tex_coords, mGeomIndex);
+ mVertexBuffer->getWeightStrider(vertex_weights, mGeomIndex);
+ mVertexBuffer->getClothWeightStrider(clothing_weights, mGeomIndex);
}
else
{
- if (!reserveIfNeeded())
- {
- return -1;
- }
-
- llassert(mGeomIndex >= 0);
- llassert(mIndicesIndex >= 0);
-
- mDrawPoolp->getVertexStrider (vertices, mGeomIndex);
- mDrawPoolp->getNormalStrider (normals, mGeomIndex);
- mDrawPoolp->getBinormalStrider (binormals, mGeomIndex);
- mDrawPoolp->getTexCoordStrider (tex_coords, mGeomIndex);
- mDrawPoolp->getVertexWeightStrider(vertex_weights, mGeomIndex);
- mDrawPoolp->getClothingWeightStrider(clothing_weights, mGeomIndex);
-
- mDrawPoolp->setDirty();
-
- llassert(mGeomIndex >= 0);
- return mGeomIndex;
+ mGeomIndex = -1;
}
+
+ return mGeomIndex;
}
S32 LLFace::getGeometryTerrain(
@@ -404,64 +272,29 @@ S32 LLFace::getGeometryTerrain(
LLStrider<LLColor4U> &colors,
LLStrider<LLVector2> &texcoords0,
LLStrider<LLVector2> &texcoords1,
- U32 *&indicesp)
+ LLStrider<U32> &indicesp)
{
LLMemType mt1(LLMemType::MTYPE_DRAWABLE);
- if (mGeomCount <= 0)
+ if (mVertexBuffer.notNull())
{
- return -1;
- }
-
- if (isState(BACKLIST))
- {
- if (!mBackupMem)
- {
- printDebugInfo();
- llerrs << "No backup memory for face" << llendl;
- }
- vertices = (LLVector3*)(mBackupMem + (4 * mIndicesCount) + mDrawPoolp->mDataOffsets[LLDrawPool::DATA_VERTICES]);
- normals = (LLVector3*)(mBackupMem + (4 * mIndicesCount) + mDrawPoolp->mDataOffsets[LLDrawPool::DATA_NORMALS]);
- colors = (LLColor4U*)(mBackupMem + (4 * mIndicesCount) + mDrawPoolp->mDataOffsets[LLDrawPool::DATA_COLORS]);
- texcoords0= (LLVector2*)(mBackupMem + (4 * mIndicesCount) + mDrawPoolp->mDataOffsets[LLDrawPool::DATA_TEX_COORDS0]);
- texcoords1= (LLVector2*)(mBackupMem + (4 * mIndicesCount) + mDrawPoolp->mDataOffsets[LLDrawPool::DATA_TEX_COORDS1]);
- texcoords0.setStride(mDrawPoolp->getStride());
- texcoords1.setStride(mDrawPoolp->getStride());
- vertices.setStride( mDrawPoolp->getStride());
- normals.setStride( mDrawPoolp->getStride());
- colors.setStride( mDrawPoolp->getStride());
- indicesp = (U32*)mBackupMem;
-
- return 0;
+ mVertexBuffer->getVertexStrider(vertices, mGeomIndex);
+ mVertexBuffer->getNormalStrider(normals, mGeomIndex);
+ mVertexBuffer->getColorStrider(colors, mGeomIndex);
+ mVertexBuffer->getTexCoordStrider(texcoords0, mGeomIndex);
+ mVertexBuffer->getTexCoord2Strider(texcoords1, mGeomIndex);
+ mVertexBuffer->getIndexStrider(indicesp, mIndicesIndex);
}
else
{
- if (!reserveIfNeeded())
- {
- llinfos << "Get geometry failed!" << llendl;
- return -1;
- }
-
- llassert(mGeomIndex >= 0);
- llassert(mIndicesIndex >= 0);
-
- mDrawPoolp->getVertexStrider(vertices, mGeomIndex);
- mDrawPoolp->getNormalStrider(normals, mGeomIndex);
- mDrawPoolp->getColorStrider(colors, mGeomIndex);
- mDrawPoolp->getTexCoordStrider(texcoords0, mGeomIndex, 0);
- mDrawPoolp->getTexCoordStrider(texcoords1, mGeomIndex, 1);
-
- indicesp = mDrawPoolp->getIndices(mIndicesIndex);
-
- mDrawPoolp->setDirty();
-
- llassert(mGeomIndex >= 0);
- return mGeomIndex;
+ mGeomIndex = -1;
}
+
+ return mGeomIndex;
}
S32 LLFace::getGeometry(LLStrider<LLVector3> &vertices, LLStrider<LLVector3> &normals,
- LLStrider<LLVector2> &tex_coords, U32 *&indicesp)
+ LLStrider<LLVector2> &tex_coords, LLStrider<U32> &indicesp)
{
LLMemType mt1(LLMemType::MTYPE_DRAWABLE);
@@ -470,55 +303,31 @@ S32 LLFace::getGeometry(LLStrider<LLVector3> &vertices, LLStrider<LLVector3> &no
return -1;
}
- if (isState(BACKLIST))
+ if (mVertexBuffer.notNull())
{
- if (!mBackupMem)
+ mVertexBuffer->getVertexStrider(vertices, mGeomIndex);
+ if (mVertexBuffer->hasDataType(LLVertexBuffer::TYPE_NORMAL))
+ {
+ mVertexBuffer->getNormalStrider(normals, mGeomIndex);
+ }
+ if (mVertexBuffer->hasDataType(LLVertexBuffer::TYPE_TEXCOORD))
{
- printDebugInfo();
- llerrs << "No backup memory for face" << llendl;
+ mVertexBuffer->getTexCoordStrider(tex_coords, mGeomIndex);
}
- vertices = (LLVector3*)(mBackupMem + (4 * mIndicesCount) + mDrawPoolp->mDataOffsets[LLDrawPool::DATA_VERTICES]);
- normals = (LLVector3*)(mBackupMem + (4 * mIndicesCount) + mDrawPoolp->mDataOffsets[LLDrawPool::DATA_NORMALS]);
- tex_coords= (LLVector2*)(mBackupMem + (4 * mIndicesCount) + mDrawPoolp->mDataOffsets[LLDrawPool::DATA_TEX_COORDS0]);
- tex_coords.setStride(mDrawPoolp->getStride());
- vertices.setStride( mDrawPoolp->getStride());
- normals.setStride( mDrawPoolp->getStride());
- indicesp = (U32*)mBackupMem;
- return 0;
+ mVertexBuffer->getIndexStrider(indicesp, mIndicesIndex);
}
else
{
- if (!reserveIfNeeded())
- {
- return -1;
- }
-
- llassert(mGeomIndex >= 0);
- llassert(mIndicesIndex >= 0);
-
- mDrawPoolp->getVertexStrider(vertices, mGeomIndex);
- if (mDrawPoolp->mDataMaskIL & LLDrawPool::DATA_NORMALS_MASK)
- {
- mDrawPoolp->getNormalStrider(normals, mGeomIndex);
- }
- if (mDrawPoolp->mDataMaskIL & LLDrawPool::DATA_TEX_COORDS0_MASK)
- {
- mDrawPoolp->getTexCoordStrider(tex_coords, mGeomIndex);
- }
-
- indicesp =mDrawPoolp->getIndices (mIndicesIndex);
-
- mDrawPoolp->setDirty();
-
- llassert(mGeomIndex >= 0);
- return mGeomIndex;
+ mGeomIndex = -1;
}
+
+ return mGeomIndex;
}
S32 LLFace::getGeometryColors(LLStrider<LLVector3> &vertices, LLStrider<LLVector3> &normals,
LLStrider<LLVector2> &tex_coords, LLStrider<LLColor4U> &colors,
- U32 *&indicesp)
+ LLStrider<U32> &indicesp)
{
S32 res = getGeometry(vertices, normals, tex_coords, indicesp);
if (res >= 0)
@@ -528,95 +337,25 @@ S32 LLFace::getGeometryColors(LLStrider<LLVector3> &vertices, LLStrider<LLVector
return res;
}
-S32 LLFace::getGeometryMultiTexture(
- LLStrider<LLVector3> &vertices,
- LLStrider<LLVector3> &normals,
- LLStrider<LLVector3> &binormals,
- LLStrider<LLVector2> &tex_coords0,
- LLStrider<LLVector2> &tex_coords1,
- U32 *&indicesp)
+void LLFace::updateCenterAgent()
{
- LLMemType mt1(LLMemType::MTYPE_DRAWABLE);
-
- if (mGeomCount <= 0)
- {
- return -1;
- }
-
- if (isState(BACKLIST))
+ if (mDrawablep->isActive())
{
- if (!mBackupMem)
- {
- printDebugInfo();
- llerrs << "No backup memory for face" << llendl;
- }
- vertices = (LLVector3*)(mBackupMem + (4 * mIndicesCount) + mDrawPoolp->mDataOffsets[LLDrawPool::DATA_VERTICES]);
- normals = (LLVector3*)(mBackupMem + (4 * mIndicesCount) + mDrawPoolp->mDataOffsets[LLDrawPool::DATA_NORMALS]);
- tex_coords0 = (LLVector2*)(mBackupMem + (4 * mIndicesCount) + mDrawPoolp->mDataOffsets[LLDrawPool::DATA_TEX_COORDS0]);
- tex_coords0.setStride( mDrawPoolp->getStride() );
- vertices.setStride( mDrawPoolp->getStride() );
- normals.setStride( mDrawPoolp->getStride() );
- if (mDrawPoolp->mDataMaskIL & LLDrawPool::DATA_BINORMALS_MASK)
- {
- binormals = (LLVector3*)(mBackupMem + (4 * mIndicesCount) + mDrawPoolp->mDataOffsets[LLDrawPool::DATA_BINORMALS]);
- binormals.setStride( mDrawPoolp->getStride() );
- }
- if (mDrawPoolp->mDataMaskIL & LLDrawPool::DATA_TEX_COORDS1_MASK)
- {
- tex_coords1 = (LLVector2*)(mBackupMem + (4 * mIndicesCount) + mDrawPoolp->mDataOffsets[LLDrawPool::DATA_TEX_COORDS1]);
- tex_coords1.setStride( mDrawPoolp->getStride() );
- }
- indicesp = (U32*)mBackupMem;
-
- return 0;
+ mCenterAgent = mCenterLocal * getRenderMatrix();
}
else
{
- if (!reserveIfNeeded())
- {
- return -1;
- }
-
- llassert(mGeomIndex >= 0);
- llassert(mIndicesIndex >= 0);
-
- mDrawPoolp->getVertexStrider(vertices, mGeomIndex);
- if (mDrawPoolp->mDataMaskIL & LLDrawPool::DATA_NORMALS_MASK)
- {
- mDrawPoolp->getNormalStrider(normals, mGeomIndex);
- }
- if (mDrawPoolp->mDataMaskIL & LLDrawPool::DATA_TEX_COORDS0_MASK)
- {
- mDrawPoolp->getTexCoordStrider(tex_coords0, mGeomIndex);
- }
- if (mDrawPoolp->mDataMaskIL & LLDrawPool::DATA_BINORMALS_MASK)
- {
- mDrawPoolp->getBinormalStrider(binormals, mGeomIndex);
- }
- if (mDrawPoolp->mDataMaskIL & LLDrawPool::DATA_TEX_COORDS1_MASK)
- {
- mDrawPoolp->getTexCoordStrider(tex_coords1, mGeomIndex, 1);
- }
- indicesp = mDrawPoolp->getIndices(mIndicesIndex);
-
- mDrawPoolp->setDirty();
-
- llassert(mGeomIndex >= 0);
- return mGeomIndex;
+ mCenterAgent = mCenterLocal;
}
}
-void LLFace::updateCenterAgent()
+void LLFace::renderForSelect(U32 data_mask)
{
- mCenterAgent = mCenterLocal * getRenderMatrix();
-}
-
-void LLFace::renderForSelect() const
-{
- if(mGeomIndex < 0 || mDrawablep.isNull())
+ if(mGeomIndex < 0 || mDrawablep.isNull() || mVertexBuffer.isNull())
{
return;
}
+
if (mVObjp->mGLName)
{
S32 name = mVObjp->mGLName;
@@ -630,47 +369,25 @@ void LLFace::renderForSelect() const
#endif
glColor4ubv(color.mV);
- if (mVObjp->getPCode() == LL_PCODE_VOLUME)
+ if (!getPool())
{
- LLVOVolume *volp;
- volp = (LLVOVolume *)(LLViewerObject*)mVObjp;
- if (volp->getNumFaces() == 1 && !volp->getVolumeChanged())
+ switch (getPoolType())
{
- // We need to special case the coalesced face model.
- S32 num_vfs = volp->getVolume()->getNumFaces();
- S32 offset = 0;
- S32 i;
-
- for (i = 0; i < num_vfs; i++)
- {
- if (gPickFaces)
- {
- // mask off high 4 bits (16 total possible faces)
- color.mV[0] &= 0x0f;
- color.mV[0] |= (i & 0x0f) << 4;
- glColor4ubv(color.mV);
- }
- S32 count = volp->getVolume()->getVolumeFace(i).mIndices.size();
- if (isState(GLOBAL))
- {
- glDrawElements(mPrimType, count, GL_UNSIGNED_INT, getRawIndices() + offset);
- }
- else
- {
- glPushMatrix();
- glMultMatrixf((float*)getRenderMatrix().mMatrix);
- glDrawElements(mPrimType, count, GL_UNSIGNED_INT, getRawIndices() + offset);
- glPopMatrix();
- }
- offset += count;
- }
- // We're done, return.
- return;
+ case LLDrawPool::POOL_ALPHA:
+ getTexture()->bind();
+ break;
+ default:
+ LLImageGL::unbindTexture(0);
+ break;
}
-
- // We don't have coalesced faces, do this the normal way.
}
+ mVertexBuffer->setBuffer(data_mask);
+#if !LL_RELEASE_FOR_DOWNLOAD
+ LLGLState::checkClientArrays(data_mask);
+#endif
+ U32* indicesp = (U32*) mVertexBuffer->getIndicesPointer() + mIndicesIndex;
+
if (gPickFaces && mTEOffset != -1)
{
// mask off high 4 bits (16 total possible faces)
@@ -683,13 +400,13 @@ void LLFace::renderForSelect() const
{
if (isState(GLOBAL))
{
- glDrawElements(mPrimType, mIndicesCount, GL_UNSIGNED_INT, getRawIndices());
+ glDrawElements(GL_TRIANGLES, mIndicesCount, GL_UNSIGNED_INT, indicesp);
}
else
{
glPushMatrix();
glMultMatrixf((float*)getRenderMatrix().mMatrix);
- glDrawElements(mPrimType, mIndicesCount, GL_UNSIGNED_INT, getRawIndices());
+ glDrawElements(GL_TRIANGLES, mIndicesCount, GL_UNSIGNED_INT, indicesp);
glPopMatrix();
}
}
@@ -697,13 +414,13 @@ void LLFace::renderForSelect() const
{
if (isState(GLOBAL))
{
- glDrawArrays(mPrimType, mGeomIndex, mGeomCount);
+ glDrawArrays(GL_TRIANGLES, mGeomIndex, mGeomCount);
}
else
{
glPushMatrix();
glMultMatrixf((float*)getRenderMatrix().mMatrix);
- glDrawArrays(mPrimType, mGeomIndex, mGeomCount);
+ glDrawArrays(GL_TRIANGLES, mGeomIndex, mGeomCount);
glPopMatrix();
}
}
@@ -712,11 +429,12 @@ void LLFace::renderForSelect() const
void LLFace::renderSelected(LLImageGL *imagep, const LLColor4& color, const S32 offset, const S32 count)
{
- if(mGeomIndex < 0 || mDrawablep.isNull())
+ if(mGeomIndex < 0 || mDrawablep.isNull() || mVertexBuffer.isNull())
{
return;
}
- if (mGeomCount > 0)
+
+ if (mGeomCount > 0 && mIndicesCount > 0)
{
LLGLSPipelineAlpha gls_pipeline_alpha;
glColor4fv(color.mV);
@@ -729,110 +447,27 @@ void LLFace::renderSelected(LLImageGL *imagep, const LLColor4& color, const S32
glMultMatrixf((float*)getRenderMatrix().mMatrix);
}
- if (sSafeRenderSelect)
- {
- glBegin(mPrimType);
- if (count)
- {
- for (S32 i = offset; i < offset + count; i++)
- {
- LLVector2 tc = mDrawPoolp->getTexCoord(mDrawPoolp->getIndex(getIndicesStart() + i), 0);
- glTexCoord2fv(tc.mV);
- LLVector3 normal = mDrawPoolp->getNormal(mDrawPoolp->getIndex(getIndicesStart() + i));
- glNormal3fv(normal.mV);
- LLVector3 vertex = mDrawPoolp->getVertex(mDrawPoolp->getIndex(getIndicesStart() + i));
- glVertex3fv(vertex.mV);
- }
- }
- else
- {
- for (U32 i = 0; i < getIndicesCount(); i++)
- {
- LLVector2 tc = mDrawPoolp->getTexCoord(mDrawPoolp->getIndex(getIndicesStart() + i), 0);
- glTexCoord2fv(tc.mV);
- LLVector3 normal = mDrawPoolp->getNormal(mDrawPoolp->getIndex(getIndicesStart() + i));
- glNormal3fv(normal.mV);
- LLVector3 vertex = mDrawPoolp->getVertex(mDrawPoolp->getIndex(getIndicesStart() + i));
- glVertex3fv(vertex.mV);
- }
- }
- glEnd();
-
- if( gSavedSettings.getBOOL("ShowTangentBasis") )
- {
- S32 start;
- S32 end;
- if (count)
- {
- start = offset;
- end = offset + count;
- }
- else
- {
- start = 0;
- end = getIndicesCount();
- }
+ glEnableClientState(GL_TEXTURE_COORD_ARRAY);
+ glEnableClientState(GL_VERTEX_ARRAY);
+ glEnableClientState(GL_NORMAL_ARRAY);
- LLGLSNoTexture gls_no_texture;
- glColor4f(1, 1, 1, 1);
- glBegin(GL_LINES);
- for (S32 i = start; i < end; i++)
- {
- LLVector3 vertex = mDrawPoolp->getVertex(mDrawPoolp->getIndex(getIndicesStart() + i));
- glVertex3fv(vertex.mV);
- LLVector3 normal = mDrawPoolp->getNormal(mDrawPoolp->getIndex(getIndicesStart() + i));
- glVertex3fv( (vertex + normal * 0.1f).mV );
- }
- glEnd();
+ mVertexBuffer->setBuffer(LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_NORMAL | LLVertexBuffer::MAP_TEXCOORD);
+#if !LL_RELEASE_FOR_DOWNLOAD
+ LLGLState::checkClientArrays(LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_NORMAL | LLVertexBuffer::MAP_TEXCOORD);
+#endif
+ U32* indicesp = ((U32*) mVertexBuffer->getIndicesPointer()) + mIndicesIndex;
- if (mDrawPoolp->mDataMaskIL & LLDrawPool::DATA_BINORMALS_MASK)
- {
- glColor4f(0, 1, 0, 1);
- glBegin(GL_LINES);
- for (S32 i = start; i < end; i++)
- {
- LLVector3 vertex = mDrawPoolp->getVertex(mDrawPoolp->getIndex(getIndicesStart() + i));
- glVertex3fv(vertex.mV);
- LLVector3 binormal = mDrawPoolp->getBinormal(mDrawPoolp->getIndex(getIndicesStart() + i));
- glVertex3fv( (vertex + binormal * 0.1f).mV );
- }
- glEnd();
- }
- }
+ if (count)
+ {
+ glDrawElements(GL_TRIANGLES, count, GL_UNSIGNED_INT, indicesp + offset);
}
else
{
- glEnableClientState(GL_TEXTURE_COORD_ARRAY);
- glEnableClientState(GL_VERTEX_ARRAY);
- glEnableClientState(GL_NORMAL_ARRAY);
- if (count)
- {
- if (mIndicesCount > 0)
- {
- glDrawElements(mPrimType, count, GL_UNSIGNED_INT, getRawIndices() + offset);
- }
- else
- {
- llerrs << "Rendering non-indexed volume face!" << llendl;
- glDrawArrays(mPrimType, mGeomIndex, mGeomCount);
- }
- }
- else
- {
- if (mIndicesCount > 0)
- {
- glDrawElements(mPrimType, mIndicesCount, GL_UNSIGNED_INT, getRawIndices());
- }
- else
- {
- glDrawArrays(mPrimType, mGeomIndex, mGeomCount);
- }
- }
- glDisableClientState(GL_TEXTURE_COORD_ARRAY);
- glDisableClientState(GL_VERTEX_ARRAY);
- glDisableClientState(GL_NORMAL_ARRAY);
+ glDrawElements(GL_TRIANGLES, mIndicesCount, GL_UNSIGNED_INT, indicesp);
}
-
+ glDisableClientState(GL_TEXTURE_COORD_ARRAY);
+ glDisableClientState(GL_NORMAL_ARRAY);
+
if (!isState(GLOBAL))
{
// Restore the tranform for non-global objects
@@ -843,6 +478,7 @@ void LLFace::renderSelected(LLImageGL *imagep, const LLColor4& color, const S32
void LLFace::renderSelectedUV(const S32 offset, const S32 count)
{
+#if 0
LLUUID uv_img_red_blue_id(gViewerArt.getString("uv_test1.tga"));
LLUUID uv_img_green_id(gViewerArt.getString("uv_test2.tga"));
LLViewerImage* red_blue_imagep = gImageList.getImage(uv_img_red_blue_id, TRUE, TRUE);
@@ -892,7 +528,7 @@ void LLFace::renderSelectedUV(const S32 offset, const S32 count)
glPolygonOffset(factor, bias);
if (sSafeRenderSelect)
{
- glBegin(mPrimType);
+ glBegin(GL_TRIANGLES);
if (count)
{
for (S32 i = offset; i < offset + count; i++)
@@ -924,7 +560,7 @@ void LLFace::renderSelectedUV(const S32 offset, const S32 count)
{
if (mIndicesCount > 0)
{
- glDrawElements(mPrimType, count, GL_UNSIGNED_INT, getRawIndices() + offset);
+ glDrawElements(GL_TRIANGLES, count, GL_UNSIGNED_INT, getRawIndices() + offset);
}
else
{
@@ -936,15 +572,14 @@ void LLFace::renderSelectedUV(const S32 offset, const S32 count)
{
if (mIndicesCount > 0)
{
- glDrawElements(mPrimType, mIndicesCount, GL_UNSIGNED_INT, getRawIndices());
+ glDrawElements(GL_TRIANGLES, mIndicesCount, GL_UNSIGNED_INT, getRawIndices());
}
else
{
- glDrawArrays(mPrimType, mGeomIndex, mGeomCount);
+ glDrawArrays(GL_TRIANGLES, mGeomIndex, mGeomCount);
}
}
glDisableClientState(GL_TEXTURE_COORD_ARRAY);
- glDisableClientState(GL_VERTEX_ARRAY);
}
glDisable(GL_POLYGON_OFFSET_FILL);
@@ -965,12 +600,13 @@ void LLFace::renderSelectedUV(const S32 offset, const S32 count)
//restore blend func
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+#endif
}
void LLFace::printDebugInfo() const
{
- LLDrawPool *poolp = getPool();
+ LLFacePool *poolp = getPool();
llinfos << "Object: " << getViewerObject()->mID << llendl;
if (getDrawable())
{
@@ -986,10 +622,6 @@ void LLFace::printDebugInfo() const
}
llinfos << "Face: " << this << llendl;
- if (isState(BACKLIST))
- {
- llinfos << "Backlisted!" << llendl;
- }
llinfos << "State: " << getState() << llendl;
llinfos << "Geom Index Data:" << llendl;
llinfos << "--------------------" << llendl;
@@ -1018,7 +650,7 @@ void LLFace::printDebugInfo() const
llinfos << "Incorrect number of pool references!" << llendl;
}
-
+#if 0
llinfos << "Indices:" << llendl;
llinfos << "--------------------" << llendl;
@@ -1039,149 +671,7 @@ void LLFace::printDebugInfo() const
llinfos << mGeomIndex + i << ":" << poolp->getVertex(mGeomIndex + i) << llendl;
}
llinfos << llendl;
-}
-
-S32 LLFace::backup()
-{
- LLMemType mt1(LLMemType::MTYPE_DRAWABLE);
-
- if (isState(BACKLIST))
- {
- llwarns << "Face is already backed up in LLFace::backup!" << llendl;
- return mGeomCount;
- }
- if (mGeomIndex < 0)
- {
- // flexible objects can cause this
- //llwarns << "No geometry to back-up" << llendl;
- return 0;
- }
-
- S32 size = 0;
- if (!mBackupMem)
- {
- size = allocBackupMem();
- }
- else
- {
- llerrs << "Memory already backed up!" << llendl;
- }
-
- // Need to flag this, because we can allocate a non-zero backup mem if we have indices and no geometry.
-
- if (mGeomCount || mIndicesCount)
- {
- setState(BACKLIST);
-#if !RELEASE_FOR_DOWNLOAD
- if (mGeomIndex < 0 || mIndicesIndex < 0)
- {
- llerrs << "LLFace::backup" << llendl;
- }
#endif
-
- U32 *backup = (U32*)mBackupMem;
- S32 stride = mDrawPoolp->getStride();
-
- U32 *index = mDrawPoolp->getIndices(mIndicesIndex);
- for (U32 i=0;i<mIndicesCount;i++)
- {
- *backup++ = index[i] - mGeomIndex;
- index[i] = 0;
- }
-
- if (!mGeomCount)
- {
- return mGeomCount;
- }
- //
- // Don't change the order of these unles you change the corresponding getGeometry calls that read out of
- // backup memory, and also the other of the backup/restore pair!
- //
- memcpy(backup, (mDrawPoolp->mMemory.getMem() + mGeomIndex * stride), mGeomCount * stride); /*Flawfinder: ignore*/
- backup += mGeomCount * stride / 4;
-
- if (mDrawPoolp->mDataMaskNIL & LLDrawPool::DATA_CLOTHING_WEIGHTS_MASK)
- {
- memcpy(backup, &mDrawPoolp->getClothingWeight(mGeomIndex), mGeomCount * sizeof(LLVector4)); /*Flawfinder: ignore*/
- backup += mGeomCount*4;
- }
-
- if (mDrawPoolp->mDataMaskNIL & LLDrawPool::DATA_VERTEX_WEIGHTS_MASK)
- {
- memcpy(backup, &mDrawPoolp->getVertexWeight(mGeomIndex), mGeomCount * sizeof(F32)); /*Flawfinder: ignore*/
- backup += mGeomCount;
- }
-
- llassert((U8*)backup - mBackupMem == size);
-
- unReserve();
- }
- return mGeomCount;
-}
-
-void LLFace::restore()
-{
- LLMemType mt1(LLMemType::MTYPE_DRAWABLE);
-
- if (!isState(BACKLIST))
- {
- // flexible objects can cause this
-// printDebugInfo();
-// llwarns << "not backlisted for restore" << llendl;
- return;
- }
- if (!mGeomCount || !mBackupMem)
- {
- if (!mBackupMem)
- {
- printDebugInfo();
- llwarns << "no backmem for restore" << llendl;
- }
-
- clearState(BACKLIST);
- return;
- }
-
- S32 stride = mDrawPoolp->getStride();
- mGeomIndex = mDrawPoolp->reserveGeom(mGeomCount);
- mIndicesIndex = mDrawPoolp->reserveInd (mIndicesCount);
- mGeneration = mDrawPoolp->mGeneration;
-
- llassert(mGeomIndex >= 0);
- llassert(mIndicesIndex >= 0);
-
- U32 *backup = (U32*)mBackupMem;
- U32 *index = mDrawPoolp->getIndices(mIndicesIndex);
-
- for (U32 i=0;i<mIndicesCount;i++)
- {
- S32 ind = mGeomIndex + *backup;
- index[i] = ind;
- backup++;
- }
-
- mDrawPoolp->mMemory.copyToMem(mGeomIndex * stride, (U8 *)backup, mGeomCount * stride);
- backup += mGeomCount * stride / 4;
-
- //
- // Don't change the order of these unles you change the corresponding getGeometry calls that read out of
- // backup memory, and also the other of the backup/restore pair!
- //
- if (mDrawPoolp->mDataMaskNIL & LLDrawPool::DATA_CLOTHING_WEIGHTS_MASK)
- {
- mDrawPoolp->mClothingWeights.copyToMem(mGeomIndex, (U8 *)backup, mGeomCount);
- backup += mGeomCount*4;
- }
-
- if (mDrawPoolp->mDataMaskNIL & LLDrawPool::DATA_VERTEX_WEIGHTS_MASK)
- {
- mDrawPoolp->mWeights.copyToMem(mGeomIndex, (U8 *)backup, mGeomCount);
- backup += mGeomCount;
- }
-
- delete[] mBackupMem;
- mBackupMem = NULL;
- clearState(BACKLIST);
}
// Transform the texture coordinates for this face.
@@ -1213,48 +703,197 @@ static void xform(LLVector2 &tex_coord, F32 cosAng, F32 sinAng, F32 offS, F32 of
}
-BOOL LLFace::genVolumeTriangles(const LLVolume &volume, S32 f,
- const LLMatrix4& mat, const LLMatrix3& inv_trans_mat, BOOL global_volume)
+BOOL LLFace::genVolumeBBoxes(const LLVolume &volume, S32 f,
+ const LLMatrix4& mat_vert, const LLMatrix3& mat_normal, BOOL global_volume)
+{
+ LLMemType mt1(LLMemType::MTYPE_DRAWABLE);
+
+ const LLVolumeFace &face = volume.getVolumeFace(f);
+
+ //get bounding box
+ if (mDrawablep->isState(LLDrawable::REBUILD_ALL))
+ {
+ //vertex buffer no longer valid
+ mVertexBuffer = NULL;
+ mLastVertexBuffer = NULL;
+
+ LLVector3 min,max;
+
+ min = face.mExtents[0];
+ max = face.mExtents[1];
+
+ //min, max are in volume space, convert to drawable render space
+ LLVector3 center = ((min + max) * 0.5f)*mat_vert;
+ LLVector3 size = ((max-min) * 0.5f);
+ if (!global_volume)
+ {
+ size.scaleVec(mDrawablep->getVObj()->getScale());
+ }
+ LLQuaternion rotation = LLQuaternion(mat_normal);
+
+ LLVector3 v[4];
+ //get 4 corners of bounding box
+ v[0] = (size * rotation);
+ v[1] = (LLVector3(-size.mV[0], -size.mV[1], size.mV[2]) * rotation);
+ v[2] = (LLVector3(size.mV[0], -size.mV[1], -size.mV[2]) * rotation);
+ v[3] = (LLVector3(-size.mV[0], size.mV[1], -size.mV[2]) * rotation);
+
+ LLVector3& newMin = mExtents[0];
+ LLVector3& newMax = mExtents[1];
+
+ newMin = newMax = center;
+
+ for (U32 i = 0; i < 4; i++)
+ {
+ for (U32 j = 0; j < 3; j++)
+ {
+ F32 delta = fabsf(v[i].mV[j]);
+ F32 min = center.mV[j] - delta;
+ F32 max = center.mV[j] + delta;
+
+ if (min < newMin.mV[j])
+ {
+ newMin.mV[j] = min;
+ }
+
+ if (max > newMax.mV[j])
+ {
+ newMax.mV[j] = max;
+ }
+ }
+ }
+
+ mCenterLocal = (newMin+newMax)*0.5f;
+ updateCenterAgent();
+ }
+
+ return TRUE;
+}
+
+
+BOOL LLFace::getGeometryVolume(const LLVolume& volume,
+ S32 f,
+ LLStrider<LLVector3>& vertices,
+ LLStrider<LLVector3>& normals,
+ LLStrider<LLVector2>& tex_coords,
+ LLStrider<LLVector2>& tex_coords2,
+ LLStrider<LLColor4U>& colors,
+ LLStrider<U32>& indicesp,
+ const LLMatrix4& mat_vert, const LLMatrix3& mat_normal,
+ U32& index_offset)
{
const LLVolumeFace &vf = volume.getVolumeFace(f);
S32 num_vertices = (S32)vf.mVertices.size();
S32 num_indices = (S32)vf.mIndices.size();
- setSize(num_vertices, num_indices);
- return genVolumeTriangles(volume, f, f, mat, inv_trans_mat, global_volume);
-}
+ LLStrider<LLVector3> old_verts;
+ LLStrider<LLVector2> old_texcoords;
+ LLStrider<LLVector2> old_texcoords2;
+ LLStrider<LLVector3> old_normals;
+ LLStrider<LLColor4U> old_colors;
-BOOL LLFace::genVolumeTriangles(const LLVolume &volume, S32 fstart, S32 fend,
- const LLMatrix4& mat_vert, const LLMatrix3& mat_normal, const BOOL global_volume)
-{
- LLMemType mt1(LLMemType::MTYPE_DRAWABLE);
+ BOOL full_rebuild = mDrawablep->isState(LLDrawable::REBUILD_VOLUME);
+ BOOL moved = TRUE;
- if (!mDrawablep)
+ BOOL global_volume = mDrawablep->getVOVolume()->isVolumeGlobal();
+ LLVector3 scale;
+ if (global_volume)
{
- return TRUE;
+ scale.setVec(1,1,1);
+ }
+ else
+ {
+ scale = mVObjp->getScale();
}
- S32 index_offset;
- F32 r, os, ot, ms, mt, cos_ang, sin_ang;
- LLStrider<LLVector3> vertices;
- LLStrider<LLVector3> normals;
- LLStrider<LLVector3> binormals;
- LLStrider<LLVector2> tex_coords;
- LLStrider<LLVector2> tex_coords2;
- U32 *indicesp = NULL;
+ if (!full_rebuild)
+ {
+ if (mLastVertexBuffer == mVertexBuffer &&
+ !mVertexBuffer->isEmpty())
+ { //this face really doesn't need to be regenerated, try real hard not to do so
+ if (mLastGeomCount == mGeomCount &&
+ mLastGeomIndex == mGeomIndex &&
+ mLastIndicesCount == mIndicesCount &&
+ mLastIndicesIndex == mIndicesIndex)
+ { //data is in same location in vertex buffer
+ moved = FALSE;
+ }
- BOOL bump = mDrawPoolp && (mDrawPoolp->mDataMaskIL & LLDrawPool::DATA_BINORMALS_MASK);
- BOOL is_static = mDrawablep->isStatic();
- BOOL is_global = is_static;
-
- if (bump)
- {
- index_offset = getGeometryMultiTexture(vertices, normals, binormals, tex_coords, tex_coords2, indicesp);
+ if (!moved && !mDrawablep->isState(LLDrawable::REBUILD_ALL))
+ { //nothing needs to be done
+ vertices += mGeomCount;
+ normals += mGeomCount;
+ tex_coords += mGeomCount;
+ colors += mGeomCount;
+ tex_coords2 += mGeomCount;
+ index_offset += mGeomCount;
+ indicesp += mIndicesCount;
+ return FALSE;
+ }
+
+ if (mLastGeomCount == mGeomCount)
+ {
+ if (mLastGeomIndex >= mGeomIndex &&
+ mLastGeomIndex + mGeomCount+1 < mVertexBuffer->getNumVerts())
+ {
+ //copy from further down the buffer
+ mVertexBuffer->getVertexStrider(old_verts, mLastGeomIndex);
+ mVertexBuffer->getTexCoordStrider(old_texcoords, mLastGeomIndex);
+ mVertexBuffer->getTexCoord2Strider(old_texcoords2, mLastGeomIndex);
+ mVertexBuffer->getNormalStrider(old_normals, mLastGeomIndex);
+ mVertexBuffer->getColorStrider(old_colors, mLastGeomIndex);
+
+ if (!mDrawablep->isState(LLDrawable::REBUILD_ALL))
+ {
+ //quick copy
+ for (S32 i = 0; i < mGeomCount; i++)
+ {
+ *vertices++ = *old_verts++;
+ *tex_coords++ = *old_texcoords++;
+ *tex_coords2++ = *old_texcoords2++;
+ *colors++ = *old_colors++;
+ *normals++ = *old_normals++;
+ }
+
+ for (U32 i = 0; i < mIndicesCount; i++)
+ {
+ *indicesp++ = vf.mIndices[i] + index_offset;
+ }
+
+ index_offset += mGeomCount;
+ mLastGeomIndex = mGeomIndex;
+ mLastIndicesCount = mIndicesCount;
+ mLastIndicesIndex = mIndicesIndex;
+
+ return TRUE;
+ }
+ }
+ else
+ {
+ full_rebuild = TRUE;
+ }
+ }
+ }
+ else
+ {
+ full_rebuild = TRUE;
+ }
}
else
{
- index_offset = getGeometry(vertices, normals, tex_coords, indicesp);
+ mLastUpdateTime = gFrameTimeSeconds;
}
+
+
+ BOOL rebuild_pos = full_rebuild || mDrawablep->isState(LLDrawable::REBUILD_POSITION);
+ BOOL rebuild_color = full_rebuild || mDrawablep->isState(LLDrawable::REBUILD_COLOR);
+ BOOL rebuild_tcoord = full_rebuild || mDrawablep->isState(LLDrawable::REBUILD_TCOORD);
+
+ F32 r = 0, os = 0, ot = 0, ms = 0, mt = 0, cos_ang = 0, sin_ang = 0;
+
+ BOOL is_static = mDrawablep->isStatic();
+ BOOL is_global = is_static;
+
if (-1 == index_offset)
{
return TRUE;
@@ -1262,16 +901,6 @@ BOOL LLFace::genVolumeTriangles(const LLVolume &volume, S32 fstart, S32 fend,
LLVector3 center_sum(0.f, 0.f, 0.f);
- LLVector3 render_pos;
-
- if (mDrawablep->isState(LLDrawable::REBUILD_TCOORD) &&
- global_volume)
- {
- render_pos = mVObjp->getRenderPosition();
- }
-
- setPrimType(LLTriangles);
-
if (is_global)
{
setState(GLOBAL);
@@ -1280,26 +909,16 @@ BOOL LLFace::genVolumeTriangles(const LLVolume &volume, S32 fstart, S32 fend,
{
clearState(GLOBAL);
}
-
- LLVector3 min, max;
+
LLVector2 tmin, tmax;
- BOOL grab_first_vert = TRUE;
- BOOL grab_first_tcoord = TRUE;
-
- for (S32 vol_face = fstart; vol_face <= fend; vol_face++)
+ const LLTextureEntry *tep = mVObjp->getTE(f);
+ U8 bump_code = tep ? bump_code = tep->getBumpmap() : 0;
+
+ if (rebuild_tcoord)
{
- const LLVolumeFace &vf = volume.getVolumeFace(vol_face);
- S32 num_vertices = (S32)vf.mVertices.size();
- S32 num_indices = (S32)vf.mIndices.size();
- llassert(num_indices > 0);
-
- U8 bump_code;
- const LLTextureEntry *tep = mVObjp->getTE(vol_face);
-
if (tep)
{
- bump_code = tep->getBumpmap();
r = tep->getRotation();
os = tep->mOffsetS;
ot = tep->mOffsetT;
@@ -1310,7 +929,6 @@ BOOL LLFace::genVolumeTriangles(const LLVolume &volume, S32 fstart, S32 fend,
}
else
{
- bump_code = 0;
cos_ang = 1.0f;
sin_ang = 0.0f;
os = 0.0f;
@@ -1318,209 +936,228 @@ BOOL LLFace::genVolumeTriangles(const LLVolume &volume, S32 fstart, S32 fend,
ms = 1.0f;
mt = 1.0f;
}
+ }
- if (mDrawablep->isState(LLDrawable::REBUILD_VOLUME))
+ if (isState(TEXTURE_ANIM))
+ {
+ LLVOVolume* vobj = (LLVOVolume*) (LLViewerObject*) mVObjp;
+ U8 mode = vobj->mTexAnimMode;
+ if (mode & LLViewerTextureAnim::TRANSLATE)
{
- // VERTICES & NORMALS
- for (S32 i = 0; i < num_vertices; i++)
- {
- LLVector3 v;
- v = vf.mVertices[i].mPosition * mat_vert;
+ os = ot = 0.f;
+ }
+ if (mode & LLViewerTextureAnim::ROTATE)
+ {
+ r = 0.f;
+ cos_ang = 1.f;
+ sin_ang = 0.f;
+ }
+ if (mode & LLViewerTextureAnim::SCALE)
+ {
+ ms = mt = 1.f;
+ }
+ }
- LLVector3 normal = vf.mVertices[i].mNormal * mat_normal;
- normal.normVec();
- *normals++ = normal;
-
- *vertices++ = v;
-
- if (grab_first_vert)
- {
- grab_first_vert = FALSE;
- min = max = v;
- }
- else
- {
- for (U32 j = 0; j < 3; j++)
- {
- if (v.mV[j] < min.mV[j])
- {
- min.mV[j] = v.mV[j];
- }
- if (v.mV[j] > max.mV[j])
- {
- max.mV[j] = v.mV[j];
- }
- }
- }
+ LLColor4U color = tep->getColor();
+
+ if (rebuild_color)
+ {
+ GLfloat alpha[4] =
+ {
+ 0.00f,
+ 0.25f,
+ 0.5f,
+ 0.75f
+ };
+
+ if (gPipeline.getPoolTypeFromTE(tep, getTexture()) == LLDrawPool::POOL_BUMP)
+ {
+ color.mV[3] = U8 (alpha[tep->getShiny()] * 255);
+ }
+ }
+
+ // INDICES
+ if (full_rebuild || moved)
+ {
+ for (S32 i = 0; i < num_indices; i++)
+ {
+ *indicesp++ = vf.mIndices[i] + index_offset;
+ }
+ }
+ else
+ {
+ indicesp += num_indices;
+ }
+
+ //bump setup
+ LLVector3 binormal_dir( -sin_ang, cos_ang, 0 );
+ LLVector3 bump_s_primary_light_ray;
+ LLVector3 bump_t_primary_light_ray;
+
+ if (bump_code)
+ {
+ F32 offset_multiple;
+ switch( bump_code )
+ {
+ case BE_NO_BUMP:
+ offset_multiple = 0.f;
+ break;
+ case BE_BRIGHTNESS:
+ case BE_DARKNESS:
+ if( mTexture.notNull() && mTexture->getHasGLTexture())
+ {
+ // Offset by approximately one texel
+ S32 cur_discard = mTexture->getDiscardLevel();
+ S32 max_size = llmax( mTexture->getWidth(), mTexture->getHeight() );
+ max_size <<= cur_discard;
+ const F32 ARTIFICIAL_OFFSET = 2.f;
+ offset_multiple = ARTIFICIAL_OFFSET / (F32)max_size;
}
- for (S32 i = 0; i < num_indices; i++)
+ else
{
- S32 index = vf.mIndices[i] + index_offset;
- llassert(index >= 0 && (i != 1 || *(indicesp-1)!=(U32)index));
- *indicesp++ = index;
+ offset_multiple = 1.f/256;
}
+ break;
+
+ default: // Standard bumpmap textures. Assumed to be 256x256
+ offset_multiple = 1.f / 256;
+ break;
}
- if ((mDrawablep->isState(LLDrawable::REBUILD_TCOORD)) ||
- ((bump || getTextureEntry()->getTexGen() != 0) && mDrawablep->isState(LLDrawable::REBUILD_VOLUME)))
+ F32 s_scale = 1.f;
+ F32 t_scale = 1.f;
+ if( tep )
{
- // TEX COORDS AND BINORMALS
- LLVector3 binormal_dir( -sin_ang, cos_ang, 0 );
- LLVector3 bump_s_primary_light_ray;
- LLVector3 bump_t_primary_light_ray;
- if (bump)
- {
- F32 offset_multiple;
- switch( bump_code )
- {
- case BE_NO_BUMP:
- offset_multiple = 0.f;
- break;
- case BE_BRIGHTNESS:
- case BE_DARKNESS:
- if( mTexture.notNull() && mTexture->getHasGLTexture())
- {
- // Offset by approximately one texel
- S32 cur_discard = mTexture->getDiscardLevel();
- S32 max_size = llmax( mTexture->getWidth(), mTexture->getHeight() );
- max_size <<= cur_discard;
- const F32 ARTIFICIAL_OFFSET = 2.f;
- offset_multiple = ARTIFICIAL_OFFSET / (F32)max_size;
- }
- else
- {
- offset_multiple = 1.f/256;
- }
- break;
-
- default: // Standard bumpmap textures. Assumed to be 256x256
- offset_multiple = 1.f / 256;
- break;
- }
+ tep->getScale( &s_scale, &t_scale );
+ }
+ LLVector3 sun_ray = gSky.getSunDirection();
+ LLVector3 moon_ray = gSky.getMoonDirection();
+ LLVector3& primary_light_ray = (sun_ray.mV[VZ] > 0) ? sun_ray : moon_ray;
+ bump_s_primary_light_ray = offset_multiple * s_scale * primary_light_ray;
+ bump_t_primary_light_ray = offset_multiple * t_scale * primary_light_ray;
+ }
+
+ U8 texgen = getTextureEntry()->getTexGen();
- F32 s_scale = 1.f;
- F32 t_scale = 1.f;
- if( tep )
- {
- tep->getScale( &s_scale, &t_scale );
- }
- LLVector3 sun_ray = gSky.getSunDirection();
- LLVector3 moon_ray = gSky.getMoonDirection();
- LLVector3& primary_light_ray = (sun_ray.mV[VZ] > 0) ? sun_ray : moon_ray;
- bump_s_primary_light_ray = offset_multiple * s_scale * primary_light_ray;
- bump_t_primary_light_ray = offset_multiple * t_scale * primary_light_ray;
- }
-
- for (S32 i = 0; i < num_vertices; i++)
+ for (S32 i = 0; i < num_vertices; i++)
+ {
+ if (rebuild_tcoord)
+ {
+ LLVector2 tc = vf.mVertices[i].mTexCoord;
+
+ if (texgen != LLTextureEntry::TEX_GEN_DEFAULT)
{
- LLVector2 tc = vf.mVertices[i].mTexCoord;
+ LLVector3 vec = vf.mVertices[i].mPosition;
+
+ vec.scaleVec(scale);
- U8 texgen = getTextureEntry()->getTexGen();
- if (texgen != LLTextureEntry::TEX_GEN_DEFAULT)
+ switch (texgen)
{
+ case LLTextureEntry::TEX_GEN_PLANAR:
+ planarProjection(tc, vf.mVertices[i], vf.mCenter, vec);
+ break;
+ case LLTextureEntry::TEX_GEN_SPHERICAL:
+ sphericalProjection(tc, vf.mVertices[i], vf.mCenter, vec);
+ break;
+ case LLTextureEntry::TEX_GEN_CYLINDRICAL:
+ cylindricalProjection(tc, vf.mVertices[i], vf.mCenter, vec);
+ break;
+ default:
+ break;
+ }
+ }
- LLVector3 vec = vf.mVertices[i].mPosition; //-vf.mCenter;
-
- if (global_volume)
- {
- vec -= render_pos;
- }
- else
- {
- vec.scaleVec(mVObjp->getScale());
- }
-
- switch (texgen)
- {
- case LLTextureEntry::TEX_GEN_PLANAR:
- planarProjection(tc, vf.mVertices[i], vf.mCenter, vec);
- break;
- case LLTextureEntry::TEX_GEN_SPHERICAL:
- sphericalProjection(tc, vf.mVertices[i], vf.mCenter, vec);
- break;
- case LLTextureEntry::TEX_GEN_CYLINDRICAL:
- cylindricalProjection(tc, vf.mVertices[i], vf.mCenter, vec);
- break;
- default:
- break;
- }
- }
- xform(tc, cos_ang, sin_ang, os, ot, ms, mt);
- *tex_coords++ = tc;
- if (grab_first_tcoord)
- {
- grab_first_tcoord = FALSE;
- tmin = tmax = tc;
- }
- else
- {
- for (U32 j = 0; j < 2; j++)
- {
- if (tmin.mV[j] > tc.mV[j])
- {
- tmin.mV[j] = tc.mV[j];
- }
- else if (tmax.mV[j] < tc.mV[j])
- {
- tmax.mV[j] = tc.mV[j];
- }
- }
- }
- if (bump)
- {
- LLVector3 tangent = vf.mVertices[i].mBinormal % vf.mVertices[i].mNormal;
- LLMatrix3 tangent_to_object;
- tangent_to_object.setRows(tangent, vf.mVertices[i].mBinormal, vf.mVertices[i].mNormal);
- LLVector3 binormal = binormal_dir * tangent_to_object;
+ xform(tc, cos_ang, sin_ang, os, ot, ms, mt);
+ *tex_coords++ = tc;
+
+ if (bump_code)
+ {
+ LLVector3 tangent = vf.mVertices[i].mBinormal % vf.mVertices[i].mNormal;
+ LLMatrix3 tangent_to_object;
+ tangent_to_object.setRows(tangent, vf.mVertices[i].mBinormal, vf.mVertices[i].mNormal);
+ LLVector3 binormal = binormal_dir * tangent_to_object;
- if (!global_volume)
- {
- binormal = binormal * mat_normal;
- }
- binormal.normVec();
- tangent.normVec();
-
- tc += LLVector2( bump_s_primary_light_ray * tangent, bump_t_primary_light_ray * binormal );
- *tex_coords2++ = tc;
+ binormal = binormal * mat_normal;
+ binormal.normVec();
- *binormals++ = binormal;
- }
+ tc += LLVector2( bump_s_primary_light_ray * tangent, bump_t_primary_light_ray * binormal );
+ *tex_coords2++ = tc;
+ }
+ }
+ else if (moved)
+ {
+ *tex_coords++ = *old_texcoords++;
+ if (bump_code)
+ {
+ *tex_coords2++ = *old_texcoords2++;
}
}
+
+ if (rebuild_pos)
+ {
+ *vertices++ = vf.mVertices[i].mPosition * mat_vert;
- index_offset += num_vertices;
+ LLVector3 normal = vf.mVertices[i].mNormal * mat_normal;
+ normal.normVec();
+
+ *normals++ = normal;
+ }
+ else if (moved)
+ {
+ *normals++ = *old_normals++;
+ *vertices++ = *old_verts++;
+ }
- center_sum += vf.mCenter * mat_vert;
+ if (rebuild_color)
+ {
+ *colors++ = color;
+ }
+ else if (moved)
+ {
+ *colors++ = *old_colors++;
+ }
}
-
- center_sum /= (F32)(fend-fstart+1);
-
- if (is_static)
+
+ if (!rebuild_pos && !moved)
{
- mCenterAgent = center_sum;
- mCenterLocal = mCenterAgent - mDrawablep->getPositionAgent();
+ vertices += num_vertices;
}
- else
+
+ if (!rebuild_tcoord && !moved)
{
- mCenterLocal = center_sum;
- updateCenterAgent();
+ tex_coords2 += num_vertices;
+ tex_coords += num_vertices;
}
-
- if (!grab_first_vert && mDrawablep->isState(LLDrawable::REBUILD_VOLUME))
+ else if (!bump_code)
{
- mExtents[0] = min;
- mExtents[1] = max;
+ tex_coords2 += num_vertices;
}
-
- if (!grab_first_tcoord && mDrawablep->isState(LLDrawable::REBUILD_TCOORD))
+
+ if (!rebuild_color && !moved)
{
- mTexExtents[0] = tmin;
- mTexExtents[1] = tmax;
+ colors += num_vertices;
}
-
+
+ if (rebuild_tcoord)
+ {
+ mTexExtents[0].setVec(0,0);
+ mTexExtents[1].setVec(1,1);
+ xform(mTexExtents[0], cos_ang, sin_ang, os, ot, ms, mt);
+ xform(mTexExtents[1], cos_ang, sin_ang, os, ot, ms, mt);
+ }
+
+ index_offset += num_vertices;
+
+ mLastVertexBuffer = mVertexBuffer;
+ mLastGeomCount = mGeomCount;
+ mLastGeomIndex = mGeomIndex;
+ mLastIndicesCount = mIndicesCount;
+ mLastIndicesIndex = mIndicesIndex;
+
return TRUE;
}
+#if 0
BOOL LLFace::genLighting(const LLVolume* volume, const LLDrawable* drawablep, S32 fstart, S32 fend,
const LLMatrix4& mat_vert, const LLMatrix3& mat_normal, BOOL do_lighting)
{
@@ -1643,21 +1280,20 @@ BOOL LLFace::genShadows(const LLVolume* volume, const LLDrawable* drawablep, S32
}
return TRUE;
}
+#endif
BOOL LLFace::verify(const U32* indices_array) const
{
BOOL ok = TRUE;
// First, check whether the face data fits within the pool's range.
- if ((mGeomIndex < 0) || (mGeomIndex + mGeomCount) > (S32)getPool()->getVertexCount())
+ if ((mGeomIndex < 0) || (mGeomIndex + mGeomCount) > mVertexBuffer->getNumVerts())
{
ok = FALSE;
llinfos << "Face not within pool range!" << llendl;
}
S32 indices_count = (S32)getIndicesCount();
- S32 geom_start = getGeomStart();
- S32 geom_count = mGeomCount;
-
+
if (!indices_count)
{
return TRUE;
@@ -1669,6 +1305,10 @@ BOOL LLFace::verify(const U32* indices_array) const
llinfos << "Face has bogus indices count" << llendl;
}
+#if 0
+ S32 geom_start = getGeomStart();
+ S32 geom_count = mGeomCount;
+
const U32 *indicesp = indices_array ? indices_array + mIndicesIndex : getRawIndices();
for (S32 i = 0; i < indices_count; i++)
@@ -1687,6 +1327,7 @@ BOOL LLFace::verify(const U32* indices_array) const
ok = FALSE;
}
}
+#endif
if (!ok)
{
@@ -1737,7 +1378,7 @@ const LLColor4& LLFace::getRenderColor() const
void LLFace::renderSetColor() const
{
- if (!LLDrawPool::LLOverrideFaceColor::sOverrideFaceColor)
+ if (!LLFacePool::LLOverrideFaceColor::sOverrideFaceColor)
{
const LLColor4* color = &(getRenderColor());
@@ -1754,61 +1395,21 @@ void LLFace::renderSetColor() const
S32 LLFace::pushVertices(const U32* index_array) const
{
- U32 indices_count = mIndicesCount;
- S32 ret = 0;
-#if ENABLE_FACE_LINKING
- LLFace* next = mNextFace;
-#endif
-
- if (mGeomCount < gGLManager.mGLMaxVertexRange && (S32) indices_count < gGLManager.mGLMaxIndexRange)
+ if (mIndicesCount)
{
- LLFace* current = (LLFace*) this;
- S32 geom_count = mGeomCount;
-#if ENABLE_FACE_LINKING
- while (current)
+ if (mGeomCount <= gGLManager.mGLMaxVertexRange &&
+ mIndicesCount <= (U32) gGLManager.mGLMaxIndexRange)
{
- //chop up batch into implementation recommended sizes
- while (next &&
- (current == next ||
- ((S32) (indices_count + next->mIndicesCount) < gGLManager.mGLMaxIndexRange &&
- geom_count + next->mGeomCount < gGLManager.mGLMaxVertexRange)))
- {
- indices_count += next->mIndicesCount;
- geom_count += next->mGeomCount;
- next = next->mNextFace;
- }
-#endif
- if (indices_count)
- {
- glDrawRangeElements(mPrimType, current->mGeomIndex, current->mGeomIndex + geom_count, indices_count,
- GL_UNSIGNED_INT, index_array + current->mIndicesIndex);
- }
- ret += (S32) indices_count;
- indices_count = 0;
- geom_count = 0;
-#if ENABLE_FACE_LINKING
- current = next;
+ glDrawRangeElements(GL_TRIANGLES, mGeomIndex, mGeomIndex + mGeomCount-1, mIndicesCount,
+ GL_UNSIGNED_INT, index_array + mIndicesIndex);
}
-#endif
- }
- else
- {
-#if ENABLE_FACE_LINKING
- while (next)
- {
- indices_count += next->mIndicesCount;
- next = next->mNextFace;
- }
-#endif
- if (indices_count)
+ else
{
- glDrawElements(mPrimType, indices_count, GL_UNSIGNED_INT, index_array + mIndicesIndex);
+ glDrawElements(GL_TRIANGLES, mIndicesCount, GL_UNSIGNED_INT, index_array+mIndicesIndex);
}
- ret += (S32) indices_count;
}
- return ret;
-
+ return mIndicesCount;
}
const LLMatrix4& LLFace::getRenderMatrix() const
@@ -1835,19 +1436,25 @@ S32 LLFace::renderElements(const U32 *index_array) const
return ret;
}
-S32 LLFace::renderIndexed(const U32 *index_array) const
+S32 LLFace::renderIndexed()
{
- if (mSkipRender)
+ if(mGeomIndex < 0 || mDrawablep.isNull() || mDrawPoolp == NULL)
{
return 0;
}
+
+ return renderIndexed(mDrawPoolp->getVertexDataMask());
+}
- if(mGeomIndex < 0 || mDrawablep.isNull())
+S32 LLFace::renderIndexed(U32 mask)
+{
+ if (mVertexBuffer.isNull())
{
return 0;
}
-
- renderSetColor();
+
+ mVertexBuffer->setBuffer(mask);
+ U32* index_array = (U32*) mVertexBuffer->getIndicesPointer();
return renderElements(index_array);
}
@@ -1860,26 +1467,13 @@ S32 LLFace::getVertices(LLStrider<LLVector3> &vertices)
{
return -1;
}
- if (isState(BACKLIST))
- {
- if (!mBackupMem)
- {
- printDebugInfo();
- llerrs << "No backup memory for face" << llendl;
- }
- vertices = (LLVector3*)(mBackupMem + (4 * mIndicesCount) + mDrawPoolp->mDataOffsets[LLDrawPool::DATA_VERTICES]);
- vertices.setStride( mDrawPoolp->getStride());
- return 0;
- }
- else
+
+ if (mGeomIndex >= 0) // flexible objects may not have geometry
{
- if (mGeomIndex >= 0) // flexible objects may not have geometry
- {
- mDrawPoolp->getVertexStrider(vertices, mGeomIndex);
- mDrawPoolp->setDirty();
- }
- return mGeomIndex;
+ mVertexBuffer->getVertexStrider(vertices, mGeomIndex);
+
}
+ return mGeomIndex;
}
S32 LLFace::getColors(LLStrider<LLColor4U> &colors)
@@ -1888,42 +1482,17 @@ S32 LLFace::getColors(LLStrider<LLColor4U> &colors)
{
return -1;
}
- if (isState(BACKLIST))
- {
- llassert(mBackupMem);
- colors = (LLColor4U*)(mBackupMem + (4 * mIndicesCount) + mDrawPoolp->mDataOffsets[LLDrawPool::DATA_COLORS]);
- colors.setStride( mDrawPoolp->getStride());
- return 0;
- }
- else
- {
- llassert(mGeomIndex >= 0);
- mDrawPoolp->getColorStrider(colors, mGeomIndex);
- return mGeomIndex;
- }
-}
-
-S32 LLFace::getIndices(U32* &indicesp)
-{
- if (isState(BACKLIST))
- {
- indicesp = (U32*)mBackupMem;
- return 0;
- }
- else
- {
- indicesp = mDrawPoolp->getIndices(mIndicesIndex);
- llassert(mGeomIndex >= 0 && indicesp[0] != indicesp[1]);
- return mGeomIndex;
- }
+
+ llassert(mGeomIndex >= 0);
+ mVertexBuffer->getColorStrider(colors, mGeomIndex);
+ return mGeomIndex;
}
-void LLFace::link(LLFace* facep)
+S32 LLFace::getIndices(LLStrider<U32> &indicesp)
{
-#if ENABLE_FACE_LINKING
- mNextFace = facep;
- facep->mSkipRender = TRUE;
-#endif
+ mVertexBuffer->getIndexStrider(indicesp, mIndicesIndex);
+ llassert(mGeomIndex >= 0 && indicesp[0] != indicesp[1]);
+ return mIndicesIndex;
}
LLVector3 LLFace::getPositionAgent() const