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authorGraham Linden graham@lindenlab.com <Graham Linden graham@lindenlab.com>2018-05-18 00:23:58 +0100
committerGraham Linden graham@lindenlab.com <Graham Linden graham@lindenlab.com>2018-05-18 00:23:58 +0100
commit39fb9cc9b4221b6fb715e9f59ae5512b76baa1ba (patch)
treed2cf42f594a8346c5dd6cf7c0de1ac6b32a511b8 /indra/newview/llenvironment.h
parent4d4a7dfb9f28007c2ceb53668d065bbe0fa332af (diff)
Fix Mie Config validation in sky settings.
Start cleanup of heavenly body rendering.
Diffstat (limited to 'indra/newview/llenvironment.h')
-rw-r--r--indra/newview/llenvironment.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/llenvironment.h b/indra/newview/llenvironment.h
index 2d3174306b..417e6d35c1 100644
--- a/indra/newview/llenvironment.h
+++ b/indra/newview/llenvironment.h
@@ -189,7 +189,7 @@ public:
inline F32 getSceneLightStrength() const { return mSceneLightStrength; }
inline void setSceneLightStrength(F32 light_strength) { mSceneLightStrength = light_strength; }
- inline LLVector4 getLightDirection() const { return ((mCurrentEnvironment->getSky()) ? LLVector4(mCurrentEnvironment->getSky()->getLightDirection(), 0.0f) : LLVector4()); }
+ inline LLVector4 getLightDirection() const { return ((mCurrentEnvironment->getSky()) ? LLVector4(mCurrentEnvironment->getSky()->getLightDirection(), 0.0f) : LLVector4(0, 0, 1, 0)); }
inline LLVector4 getClampedLightDirection() const { return LLVector4(mCurrentEnvironment->getSky()->getClampedLightDirection(), 0.0f); }
inline LLVector4 getRotatedLight() const { return mRotatedLight; }