summaryrefslogtreecommitdiff
path: root/indra/newview/lldrawpoolwlsky.h
diff options
context:
space:
mode:
authorGraham Linden <graham@lindenlab.com>2018-12-06 10:59:11 -0800
committerGraham Linden <graham@lindenlab.com>2018-12-06 10:59:11 -0800
commit7e9033821a96a9d6e80b58fafb4c7da63807b9d4 (patch)
treed1c267539a601f2b000e1ad9f6f252ad3c5fe77c /indra/newview/lldrawpoolwlsky.h
parent26c1430a04de585c1823569b60dc99abc798231b (diff)
De-duplicate deferred gbuffer access for getPosition/getNorm.
De-duplicate ambient occlusion shader code and move to new aoUtil.glsl Split shared shadow tap funcs into shadowUtil.glsl
Diffstat (limited to 'indra/newview/lldrawpoolwlsky.h')
-rw-r--r--indra/newview/lldrawpoolwlsky.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/lldrawpoolwlsky.h b/indra/newview/lldrawpoolwlsky.h
index e7b4726321..1980ba6878 100644
--- a/indra/newview/lldrawpoolwlsky.h
+++ b/indra/newview/lldrawpoolwlsky.h
@@ -66,7 +66,7 @@ public:
/*virtual*/ void prerender();
/*virtual*/ U32 getVertexDataMask() { return SKY_VERTEX_DATA_MASK; }
/*virtual*/ BOOL verify() const { return TRUE; } // Verify that all data in the draw pool is correct!
- /*virtual*/ S32 getVertexShaderLevel() const { return mVertexShaderLevel; }
+ /*virtual*/ S32 getShaderLevel() const { return mShaderLevel; }
//static LLDrawPool* createPool(const U32 type, LLViewerTexture *tex0 = NULL);