summaryrefslogtreecommitdiff
path: root/indra/newview/lldrawpoolwater.h
diff options
context:
space:
mode:
authorNat Goodspeed <nat@lindenlab.com>2024-04-25 09:13:23 -0400
committerNat Goodspeed <nat@lindenlab.com>2024-04-25 09:13:23 -0400
commitf162693a23fe5cfda8dab3857718624033812d30 (patch)
tree0768f9ea570b248b48e4caa33103e3d55c625466 /indra/newview/lldrawpoolwater.h
parentd8931c9269a90cd01f6f6ff4de83b8fb41df11d3 (diff)
parentd98fc504a1d4bc292ba86acdda053c8b4598a193 (diff)
Merge Maint YZ branch 'main' into DRTVWR-588-cleanup-timers
Diffstat (limited to 'indra/newview/lldrawpoolwater.h')
-rw-r--r--indra/newview/lldrawpoolwater.h26
1 files changed, 8 insertions, 18 deletions
diff --git a/indra/newview/lldrawpoolwater.h b/indra/newview/lldrawpoolwater.h
index 6f2fc3271d..3158b0a59b 100644
--- a/indra/newview/lldrawpoolwater.h
+++ b/indra/newview/lldrawpoolwater.h
@@ -35,7 +35,7 @@ class LLHeavenBody;
class LLWaterSurface;
class LLGLSLShader;
-class LLDrawPoolWater: public LLFacePool
+class LLDrawPoolWater final: public LLFacePool
{
protected:
LLPointer<LLViewerTexture> mWaterImagep[2];
@@ -56,29 +56,19 @@ public:
LLVertexBuffer::MAP_TEXCOORD0
};
- virtual U32 getVertexDataMask() { return VERTEX_DATA_MASK; }
+ virtual U32 getVertexDataMask() override { return VERTEX_DATA_MASK; }
LLDrawPoolWater();
/*virtual*/ ~LLDrawPoolWater();
- static void restoreGL();
-
- /*virtual*/ S32 getNumPostDeferredPasses() { return 0; } //getNumPasses(); }
- /*virtual*/ void beginPostDeferredPass(S32 pass);
- /*virtual*/ void endPostDeferredPass(S32 pass);
- /*virtual*/ void renderPostDeferred(S32 pass) { render(pass); }
- /*virtual*/ S32 getNumDeferredPasses() { return 1; }
- /*virtual*/ void renderDeferred(S32 pass = 0);
+ S32 getNumPostDeferredPasses() override;
+ void beginPostDeferredPass(S32 pass) override;
+ void renderPostDeferred(S32 pass) override;
- /*virtual*/ S32 getNumPasses();
- /*virtual*/ void render(S32 pass = 0);
- /*virtual*/ void prerender();
+ void prerender() override;
- /*virtual*/ LLViewerTexture *getDebugTexture();
- /*virtual*/ LLColor3 getDebugColor() const; // For AGP debug display
-
- void renderReflection(LLFace* face);
- void renderWater();
+ LLViewerTexture *getDebugTexture() override;
+ LLColor3 getDebugColor() const; // For AGP debug display
void setTransparentTextures(const LLUUID& transparentTextureId, const LLUUID& nextTransparentTextureId);
void setOpaqueTexture(const LLUUID& opaqueTextureId);