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authorJonathan "Geenz" Goodman <geenz@lindenlab.com>2025-10-17 16:56:48 -0400
committerGitHub <noreply@github.com>2025-10-17 16:56:48 -0400
commitaec7bf19ebffd9d6b60c68e31de723eabd6aa98a (patch)
tree9ee0b36fa08a99444260baaf5ea9b019758bb125 /indra/newview/lldrawpoolwater.cpp
parente81b1de01e2b28f83cd2c85691428211bb9105e9 (diff)
parent57a9e51360aebf142bbbdc2663f68ebacfb7d8f5 (diff)
Merge pull request #4714 from secondlife/release/2025.07
Release/2025.07
Diffstat (limited to 'indra/newview/lldrawpoolwater.cpp')
-rw-r--r--indra/newview/lldrawpoolwater.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/indra/newview/lldrawpoolwater.cpp b/indra/newview/lldrawpoolwater.cpp
index 7d58511d41..cdf3244389 100644
--- a/indra/newview/lldrawpoolwater.cpp
+++ b/indra/newview/lldrawpoolwater.cpp
@@ -143,7 +143,6 @@ void LLDrawPoolWater::renderPostDeferred(S32 pass)
gGL.setColorMask(true, true);
LLColor3 light_diffuse(0, 0, 0);
- F32 light_exp = 0.0f;
LLEnvironment& environment = LLEnvironment::instance();
LLSettingsWater::ptr_t pwater = environment.getCurrentWater();
@@ -170,7 +169,6 @@ void LLDrawPoolWater::renderPostDeferred(S32 pass)
// Apply magic numbers translating light direction into intensities
light_dir.normalize();
F32 ground_proj_sq = light_dir.mV[0] * light_dir.mV[0] + light_dir.mV[1] * light_dir.mV[1];
- light_exp = llmax(32.f, 256.f * powf(ground_proj_sq, 16.0f));
if (0.f < light_diffuse.normalize()) // Normalizing a color? Puzzling...
{
light_diffuse *= (1.5f + (6.f * ground_proj_sq));