diff options
author | Euclid Linden <euclid@lindenlab.com> | 2021-11-05 15:35:20 +0000 |
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committer | Euclid Linden <euclid@lindenlab.com> | 2021-11-05 15:35:20 +0000 |
commit | 7cdaebaefec22c6d91c197370d27a578428beb13 (patch) | |
tree | 6aaa751fd73db2baf71790a3e39d60a9930fd03d /indra/newview/lldrawpoolwater.cpp | |
parent | 3faba7515c757ca3183522bd017c0f76d9c4581c (diff) | |
parent | 747ccda0b42856fc8e7b512dce143b0b93ae5def (diff) |
Merged in euclid-14098 (pull request #762)
SL-14098, enable occlusion culling during reflection pass
Approved-by: Michael Pohoreski
Diffstat (limited to 'indra/newview/lldrawpoolwater.cpp')
-rw-r--r-- | indra/newview/lldrawpoolwater.cpp | 8 |
1 files changed, 6 insertions, 2 deletions
diff --git a/indra/newview/lldrawpoolwater.cpp b/indra/newview/lldrawpoolwater.cpp index aa426cd785..5f9e623b4c 100644 --- a/indra/newview/lldrawpoolwater.cpp +++ b/indra/newview/lldrawpoolwater.cpp @@ -337,7 +337,8 @@ void LLDrawPoolWater::render(S32 pass) // for low end hardware void LLDrawPoolWater::renderOpaqueLegacyWater() { - LLVOSky *voskyp = gSky.mVOSkyp; + LL_PROFILE_ZONE_SCOPED; + LLVOSky *voskyp = gSky.mVOSkyp; LLGLSLShader* shader = NULL; if (LLGLSLShader::sNoFixedFunction) @@ -444,6 +445,7 @@ void LLDrawPoolWater::renderOpaqueLegacyWater() void LLDrawPoolWater::renderReflection(LLFace* face) { + LL_PROFILE_ZONE_SCOPED; LLVOSky *voskyp = gSky.mVOSkyp; if (!voskyp) @@ -472,6 +474,7 @@ void LLDrawPoolWater::renderReflection(LLFace* face) void LLDrawPoolWater::shade2(bool edge, LLGLSLShader* shader, const LLColor3& light_diffuse, const LLVector3& light_dir, F32 light_exp) { + LL_PROFILE_ZONE_SCOPED; F32 water_height = LLEnvironment::instance().getWaterHeight(); F32 camera_height = LLViewerCamera::getInstance()->getOrigin().mV[2]; F32 eyedepth = camera_height - water_height; @@ -680,7 +683,8 @@ void LLDrawPoolWater::shade2(bool edge, LLGLSLShader* shader, const LLColor3& li void LLDrawPoolWater::shade() { - if (!deferred_render) + LL_PROFILE_ZONE_SCOPED; + if (!deferred_render) { gGL.setColorMask(true, true); } |