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authorAndrey Kleshchev <andreykproductengine@lindenlab.com>2021-09-14 22:43:17 +0300
committerNat Goodspeed <nat@lindenlab.com>2021-11-19 14:43:20 -0500
commit1acd92c30c88a9718385f29a558b77bd20588764 (patch)
tree255f11409a443cb9de262ab6fad3e9a83a42860e /indra/newview/lldrawpoolwater.cpp
parent58cd9d547c57b4491c3a85b7aade0f56ae7397c8 (diff)
SL-15993 Disabling transparent water should not disable advanced lighting
Diffstat (limited to 'indra/newview/lldrawpoolwater.cpp')
-rw-r--r--indra/newview/lldrawpoolwater.cpp13
1 files changed, 13 insertions, 0 deletions
diff --git a/indra/newview/lldrawpoolwater.cpp b/indra/newview/lldrawpoolwater.cpp
index 5f9e623b4c..2f3c52ecd2 100644
--- a/indra/newview/lldrawpoolwater.cpp
+++ b/indra/newview/lldrawpoolwater.cpp
@@ -137,6 +137,14 @@ void LLDrawPoolWater::endPostDeferredPass(S32 pass)
void LLDrawPoolWater::renderDeferred(S32 pass)
{
LL_RECORD_BLOCK_TIME(FTM_RENDER_WATER);
+
+ if (!LLPipeline::sRenderTransparentWater)
+ {
+ // Will render opaque water without use of ALM
+ render(pass);
+ return;
+ }
+
deferred_render = TRUE;
shade();
deferred_render = FALSE;
@@ -340,6 +348,11 @@ void LLDrawPoolWater::renderOpaqueLegacyWater()
LL_PROFILE_ZONE_SCOPED;
LLVOSky *voskyp = gSky.mVOSkyp;
+ if (voskyp == NULL)
+ {
+ return;
+ }
+
LLGLSLShader* shader = NULL;
if (LLGLSLShader::sNoFixedFunction)
{