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authorAnsariel <ansariel.hiller@phoenixviewer.com>2024-05-22 21:25:21 +0200
committerAndrey Lihatskiy <alihatskiy@productengine.com>2024-05-22 22:40:26 +0300
commite2e37cced861b98de8c1a7c9c0d3a50d2d90e433 (patch)
tree1bb897489ce524986f6196201c10ac0d8861aa5f /indra/newview/lldrawpooltree.cpp
parent069ea06848f766466f1a281144c82a0f2bd79f3a (diff)
Fix line endlings
Diffstat (limited to 'indra/newview/lldrawpooltree.cpp')
-rw-r--r--indra/newview/lldrawpooltree.cpp328
1 files changed, 164 insertions, 164 deletions
diff --git a/indra/newview/lldrawpooltree.cpp b/indra/newview/lldrawpooltree.cpp
index dbe8c9934f..5694a77c9b 100644
--- a/indra/newview/lldrawpooltree.cpp
+++ b/indra/newview/lldrawpooltree.cpp
@@ -1,164 +1,164 @@
-/**
- * @file lldrawpooltree.cpp
- * @brief LLDrawPoolTree class implementation
- *
- * $LicenseInfo:firstyear=2002&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#include "llviewerprecompiledheaders.h"
-
-#include "lldrawpooltree.h"
-
-#include "lldrawable.h"
-#include "llface.h"
-#include "llsky.h"
-#include "llvotree.h"
-#include "pipeline.h"
-#include "llviewercamera.h"
-#include "llviewershadermgr.h"
-#include "llrender.h"
-#include "llviewercontrol.h"
-#include "llviewerregion.h"
-#include "llenvironment.h"
-
-S32 LLDrawPoolTree::sDiffTex = 0;
-static LLGLSLShader* shader = NULL;
-
-LLDrawPoolTree::LLDrawPoolTree(LLViewerTexture *texturep) :
- LLFacePool(POOL_TREE),
- mTexturep(texturep)
-{
- mTexturep->setAddressMode(LLTexUnit::TAM_WRAP);
-}
-
-//============================================
-// deferred implementation
-//============================================
-void LLDrawPoolTree::beginDeferredPass(S32 pass)
-{
- LL_RECORD_BLOCK_TIME(FTM_RENDER_TREES);
-
- shader = &gDeferredTreeProgram;
- shader->bind();
- shader->setMinimumAlpha(0.5f);
-}
-
-void LLDrawPoolTree::renderDeferred(S32 pass)
-{
- LL_PROFILE_ZONE_SCOPED;
-
- if (mDrawFace.empty())
- {
- return;
- }
-
-
- gGL.getTexUnit(sDiffTex)->bindFast(mTexturep);
- mTexturep->addTextureStats(1024.f * 1024.f); // <=== keep Linden tree textures at full res
-
- for (std::vector<LLFace*>::iterator iter = mDrawFace.begin();
- iter != mDrawFace.end(); iter++)
- {
- LLFace* face = *iter;
- LLVertexBuffer* buff = face->getVertexBuffer();
-
- if (buff)
- {
- LLMatrix4* model_matrix = &(face->getDrawable()->getRegion()->mRenderMatrix);
-
- if (model_matrix != gGLLastMatrix)
- {
- gGLLastMatrix = model_matrix;
- gGL.loadMatrix(gGLModelView);
- if (model_matrix)
- {
- llassert(gGL.getMatrixMode() == LLRender::MM_MODELVIEW);
- gGL.multMatrix((GLfloat*)model_matrix->mMatrix);
- }
- gPipeline.mMatrixOpCount++;
- }
-
- buff->setBuffer();
- buff->drawRange(LLRender::TRIANGLES, 0, buff->getNumVerts() - 1, buff->getNumIndices(), 0);
- }
- }
-}
-
-void LLDrawPoolTree::endDeferredPass(S32 pass)
-{
- LL_RECORD_BLOCK_TIME(FTM_RENDER_TREES);
-
- shader->unbind();
-}
-
-//============================================
-// shadow implementation
-//============================================
-void LLDrawPoolTree::beginShadowPass(S32 pass)
-{
- LL_PROFILE_ZONE_SCOPED;
-
- glPolygonOffset(gSavedSettings.getF32("RenderDeferredTreeShadowOffset"),
- gSavedSettings.getF32("RenderDeferredTreeShadowBias"));
-
- LLEnvironment& environment = LLEnvironment::instance();
-
- gDeferredTreeShadowProgram.bind();
- gDeferredTreeShadowProgram.uniform1i(LLShaderMgr::SUN_UP_FACTOR, environment.getIsSunUp() ? 1 : 0);
- gDeferredTreeShadowProgram.setMinimumAlpha(0.5f);
-}
-
-void LLDrawPoolTree::renderShadow(S32 pass)
-{
- renderDeferred(pass);
-}
-
-void LLDrawPoolTree::endShadowPass(S32 pass)
-{
- LL_PROFILE_ZONE_SCOPED;
-
- glPolygonOffset(gSavedSettings.getF32("RenderDeferredSpotShadowOffset"),
- gSavedSettings.getF32("RenderDeferredSpotShadowBias"));
- gDeferredTreeShadowProgram.unbind();
-}
-
-bool LLDrawPoolTree::verify() const
-{
- return true;
-}
-
-LLViewerTexture *LLDrawPoolTree::getTexture()
-{
- return mTexturep;
-}
-
-LLViewerTexture *LLDrawPoolTree::getDebugTexture()
-{
- return mTexturep;
-}
-
-
-LLColor3 LLDrawPoolTree::getDebugColor() const
-{
- return LLColor3(1.f, 0.f, 1.f);
-}
-
+/**
+ * @file lldrawpooltree.cpp
+ * @brief LLDrawPoolTree class implementation
+ *
+ * $LicenseInfo:firstyear=2002&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+
+#include "lldrawpooltree.h"
+
+#include "lldrawable.h"
+#include "llface.h"
+#include "llsky.h"
+#include "llvotree.h"
+#include "pipeline.h"
+#include "llviewercamera.h"
+#include "llviewershadermgr.h"
+#include "llrender.h"
+#include "llviewercontrol.h"
+#include "llviewerregion.h"
+#include "llenvironment.h"
+
+S32 LLDrawPoolTree::sDiffTex = 0;
+static LLGLSLShader* shader = NULL;
+
+LLDrawPoolTree::LLDrawPoolTree(LLViewerTexture *texturep) :
+ LLFacePool(POOL_TREE),
+ mTexturep(texturep)
+{
+ mTexturep->setAddressMode(LLTexUnit::TAM_WRAP);
+}
+
+//============================================
+// deferred implementation
+//============================================
+void LLDrawPoolTree::beginDeferredPass(S32 pass)
+{
+ LL_RECORD_BLOCK_TIME(FTM_RENDER_TREES);
+
+ shader = &gDeferredTreeProgram;
+ shader->bind();
+ shader->setMinimumAlpha(0.5f);
+}
+
+void LLDrawPoolTree::renderDeferred(S32 pass)
+{
+ LL_PROFILE_ZONE_SCOPED;
+
+ if (mDrawFace.empty())
+ {
+ return;
+ }
+
+
+ gGL.getTexUnit(sDiffTex)->bindFast(mTexturep);
+ mTexturep->addTextureStats(1024.f * 1024.f); // <=== keep Linden tree textures at full res
+
+ for (std::vector<LLFace*>::iterator iter = mDrawFace.begin();
+ iter != mDrawFace.end(); iter++)
+ {
+ LLFace* face = *iter;
+ LLVertexBuffer* buff = face->getVertexBuffer();
+
+ if (buff)
+ {
+ LLMatrix4* model_matrix = &(face->getDrawable()->getRegion()->mRenderMatrix);
+
+ if (model_matrix != gGLLastMatrix)
+ {
+ gGLLastMatrix = model_matrix;
+ gGL.loadMatrix(gGLModelView);
+ if (model_matrix)
+ {
+ llassert(gGL.getMatrixMode() == LLRender::MM_MODELVIEW);
+ gGL.multMatrix((GLfloat*)model_matrix->mMatrix);
+ }
+ gPipeline.mMatrixOpCount++;
+ }
+
+ buff->setBuffer();
+ buff->drawRange(LLRender::TRIANGLES, 0, buff->getNumVerts() - 1, buff->getNumIndices(), 0);
+ }
+ }
+}
+
+void LLDrawPoolTree::endDeferredPass(S32 pass)
+{
+ LL_RECORD_BLOCK_TIME(FTM_RENDER_TREES);
+
+ shader->unbind();
+}
+
+//============================================
+// shadow implementation
+//============================================
+void LLDrawPoolTree::beginShadowPass(S32 pass)
+{
+ LL_PROFILE_ZONE_SCOPED;
+
+ glPolygonOffset(gSavedSettings.getF32("RenderDeferredTreeShadowOffset"),
+ gSavedSettings.getF32("RenderDeferredTreeShadowBias"));
+
+ LLEnvironment& environment = LLEnvironment::instance();
+
+ gDeferredTreeShadowProgram.bind();
+ gDeferredTreeShadowProgram.uniform1i(LLShaderMgr::SUN_UP_FACTOR, environment.getIsSunUp() ? 1 : 0);
+ gDeferredTreeShadowProgram.setMinimumAlpha(0.5f);
+}
+
+void LLDrawPoolTree::renderShadow(S32 pass)
+{
+ renderDeferred(pass);
+}
+
+void LLDrawPoolTree::endShadowPass(S32 pass)
+{
+ LL_PROFILE_ZONE_SCOPED;
+
+ glPolygonOffset(gSavedSettings.getF32("RenderDeferredSpotShadowOffset"),
+ gSavedSettings.getF32("RenderDeferredSpotShadowBias"));
+ gDeferredTreeShadowProgram.unbind();
+}
+
+bool LLDrawPoolTree::verify() const
+{
+ return true;
+}
+
+LLViewerTexture *LLDrawPoolTree::getTexture()
+{
+ return mTexturep;
+}
+
+LLViewerTexture *LLDrawPoolTree::getDebugTexture()
+{
+ return mTexturep;
+}
+
+
+LLColor3 LLDrawPoolTree::getDebugColor() const
+{
+ return LLColor3(1.f, 0.f, 1.f);
+}
+