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authorNat Goodspeed <nat@lindenlab.com>2009-09-26 18:08:24 -0400
committerNat Goodspeed <nat@lindenlab.com>2009-09-26 18:08:24 -0400
commitbc4444cd78067cbf11d3ffb210375a31a33f96bd (patch)
treed9b8e78db237869e630fec6c71335d1294cec101 /indra/newview/lldrawpooltree.cpp
parent8ddc0c0ac43e9d10bf0262cd1ab3c0e79808fc14 (diff)
parent09bf3c1fec107e9e66514837d208ef62a6b67b91 (diff)
Merge into viewer/viewer-20 yesterday's lindenlab/svn-imports-viewer-20
Diffstat (limited to 'indra/newview/lldrawpooltree.cpp')
-rw-r--r--indra/newview/lldrawpooltree.cpp14
1 files changed, 10 insertions, 4 deletions
diff --git a/indra/newview/lldrawpooltree.cpp b/indra/newview/lldrawpooltree.cpp
index 5cb1fcb635..8d2cbc583c 100644
--- a/indra/newview/lldrawpooltree.cpp
+++ b/indra/newview/lldrawpooltree.cpp
@@ -52,7 +52,6 @@ LLDrawPoolTree::LLDrawPoolTree(LLViewerTexture *texturep) :
LLFacePool(POOL_TREE),
mTexturep(texturep)
{
- gGL.getTexUnit(0)->bind(mTexturep);
mTexturep->setAddressMode(LLTexUnit::TAM_WRAP);
}
@@ -138,7 +137,7 @@ void LLDrawPoolTree::endRenderPass(S32 pass)
void LLDrawPoolTree::beginDeferredPass(S32 pass)
{
LLFastTimer t(FTM_RENDER_TREES);
- gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.5f);
+ gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.f);
shader = &gDeferredTreeProgram;
shader->bind();
@@ -164,6 +163,9 @@ void LLDrawPoolTree::beginShadowPass(S32 pass)
{
LLFastTimer t(FTM_SHADOW_TREE);
gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.5f);
+ glPolygonOffset(gSavedSettings.getF32("RenderDeferredTreeShadowOffset"),
+ gSavedSettings.getF32("RenderDeferredTreeShadowBias"));
+
gDeferredShadowProgram.bind();
}
@@ -176,7 +178,11 @@ void LLDrawPoolTree::endShadowPass(S32 pass)
{
LLFastTimer t(FTM_SHADOW_TREE);
gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT);
- gDeferredShadowProgram.unbind();
+
+ glPolygonOffset(gSavedSettings.getF32("RenderDeferredSpotShadowOffset"),
+ gSavedSettings.getF32("RenderDeferredSpotShadowBias"));
+
+ //gDeferredShadowProgram.unbind();
}
@@ -247,7 +253,7 @@ void LLDrawPoolTree::renderTree(BOOL selecting)
LLGLState normalize(GL_NORMALIZE, TRUE);
// Bind the texture for this tree.
- gGL.getTexUnit(sDiffTex)->bind(mTexturep);
+ gGL.getTexUnit(sDiffTex)->bind(mTexturep.get());
U32 indices_drawn = 0;