diff options
author | Dave Parks <davep@lindenlab.com> | 2011-07-17 00:24:08 -0500 |
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committer | Dave Parks <davep@lindenlab.com> | 2011-07-17 00:24:08 -0500 |
commit | 6469f1c2f21ecd3b15a18957d882ef6a16b17ecf (patch) | |
tree | 3159983e7a9c6c008d8334bceb672dfc16e2ca35 /indra/newview/lldrawpooltree.cpp | |
parent | ddbd5cee7480e565e447486a21e67c301a716b1f (diff) |
SH-2031 High risk changeset, but potentially high reward. Addresses frame stalls in renderer by never using the fixed function pipeline if shaders are available.
Diffstat (limited to 'indra/newview/lldrawpooltree.cpp')
-rw-r--r-- | indra/newview/lldrawpooltree.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/lldrawpooltree.cpp b/indra/newview/lldrawpooltree.cpp index 81c796b146..429e06b227 100644 --- a/indra/newview/lldrawpooltree.cpp +++ b/indra/newview/lldrawpooltree.cpp @@ -73,7 +73,7 @@ void LLDrawPoolTree::beginRenderPass(S32 pass) shader = &gObjectSimpleNonIndexedProgram; } - if (gPipeline.canUseWindLightShadersOnObjects()) + if (gPipeline.canUseVertexShaders()) { shader->bind(); } |