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authorNyx (Neal Orman) <nyx@lindenlab.com>2011-07-26 15:51:44 -0400
committerNyx (Neal Orman) <nyx@lindenlab.com>2011-07-26 15:51:44 -0400
commit60d15f78e17a2203d73d58c3f1c2af941d599277 (patch)
tree58da32e9df5e9727e437efa90e98a0d4d2a3b0e9 /indra/newview/lldrawpoolterrain.cpp
parent85b316e5df41444eafe77964f1a4758ccfd40784 (diff)
parentf79a058f3ce50361b732061ab30f4a1923fba445 (diff)
merge with latest mesh-dev
Diffstat (limited to 'indra/newview/lldrawpoolterrain.cpp')
-rw-r--r--indra/newview/lldrawpoolterrain.cpp6
1 files changed, 4 insertions, 2 deletions
diff --git a/indra/newview/lldrawpoolterrain.cpp b/indra/newview/lldrawpoolterrain.cpp
index 84eeace9c6..3daa0f8261 100644
--- a/indra/newview/lldrawpoolterrain.cpp
+++ b/indra/newview/lldrawpoolterrain.cpp
@@ -143,7 +143,7 @@ void LLDrawPoolTerrain::beginRenderPass( S32 pass )
void LLDrawPoolTerrain::endRenderPass( S32 pass )
{
LLFastTimer t(FTM_RENDER_TERRAIN);
- LLFacePool::endRenderPass(pass);
+ //LLFacePool::endRenderPass(pass);
if (mVertexShaderLevel > 1 && sShader->mShaderLevel > 0) {
sShader->unbind();
@@ -215,8 +215,10 @@ void LLDrawPoolTerrain::render(S32 pass)
{ //use fullbright shader for highlighting
LLGLSLShader* old_shader = sShader;
sShader->unbind();
- sShader = &gObjectFullbrightProgram;
+ sShader = &gObjectFullbrightNonIndexedProgram;
sShader->bind();
+ LLGLEnable polyOffset(GL_POLYGON_OFFSET_FILL);
+ glPolygonOffset(-1.0f, -1.0f);
renderOwnership();
sShader = old_shader;
sShader->bind();