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authorAndrey Lihatskiy <alihatskiy@productengine.com>2022-05-27 02:53:34 +0300
committerAndrey Lihatskiy <alihatskiy@productengine.com>2022-05-27 02:53:34 +0300
commitb2ef95522f07301cfddbdace1042e60d52fde436 (patch)
treec51119f79b734a7d503bb3adeac1759b819c8f92 /indra/newview/lldrawpoolsky.cpp
parent43a338c6270f9a000052465d09d4ad999524af0b (diff)
parent3da7a50b71d4ef5919c2d4d5b9547b3ef0abab7d (diff)
Merge branch 'DRTVWR-543-maint' into DRTVWR-543-maint_cmake
Diffstat (limited to 'indra/newview/lldrawpoolsky.cpp')
-rw-r--r--indra/newview/lldrawpoolsky.cpp18
1 files changed, 2 insertions, 16 deletions
diff --git a/indra/newview/lldrawpoolsky.cpp b/indra/newview/lldrawpoolsky.cpp
index b6f55e800a..3a1efec91b 100644
--- a/indra/newview/lldrawpoolsky.cpp
+++ b/indra/newview/lldrawpoolsky.cpp
@@ -76,22 +76,8 @@ void LLDrawPoolSky::render(S32 pass)
}
- if (LLGLSLShader::sNoFixedFunction)
- { //just use the UI shader (generic single texture no lighting)
- gOneTextureNoColorProgram.bind();
- }
- else
- {
- // don't use shaders!
- if (gGLManager.mHasShaderObjects)
- {
- // Ironically, we must support shader objects to be
- // able to use this call.
- LLGLSLShader::bindNoShader();
- }
- mShader = NULL;
- }
-
+ //just use the UI shader (generic single texture no lighting)
+ gOneTextureNoColorProgram.bind();
LLGLSPipelineDepthTestSkyBox gls_skybox(true, false);