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authorEric Tulla <tulla@lindenlab.com>2008-06-30 17:57:00 +0000
committerEric Tulla <tulla@lindenlab.com>2008-06-30 17:57:00 +0000
commit939a506569433db7bff96c12200f03b3f85f40de (patch)
treec9f308949400b0a4ce00c82a6a33f2868e31a1d1 /indra/newview/lldrawpoolsimple.cpp
parent1a14cd34a9a4e6f51c445d477aaeeef0322d5853 (diff)
Merging in file-move-merge ( QAR-649 )
Result of "svn merge -r 90669:90786 $tulla/file-move-merge ." Be careful of future merges involving changes to any of these moved files as SVN usually does the wrong thing: newview/llglslshader.* -> llrender/llglslshader.*, llrender/llshadermgr.*, newview/llviewershadermgr.* (gets split into 3 separate files) newview/llpostprocess.* -> llrender/llpostprocess.* newview/llrendersphere.* -> llrender/llrendersphere.* newview/llcubemap.* -> llrender/llcubemap.* llwindow/llgl.* -> llrender/llgl.* llwindow/llglstates.h -> llrender/llglstates.h llwindow/llgltypes.h -> llrender/llgltypes.h llwindow/llglheaders.h -> llrender/llglheaders.h
Diffstat (limited to 'indra/newview/lldrawpoolsimple.cpp')
-rw-r--r--indra/newview/lldrawpoolsimple.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/indra/newview/lldrawpoolsimple.cpp b/indra/newview/lldrawpoolsimple.cpp
index b534886047..2015535b30 100644
--- a/indra/newview/lldrawpoolsimple.cpp
+++ b/indra/newview/lldrawpoolsimple.cpp
@@ -40,7 +40,7 @@
#include "llsky.h"
#include "pipeline.h"
#include "llspatialpartition.h"
-#include "llglslshader.h"
+#include "llviewershadermgr.h"
#include "llrender.h"
@@ -54,7 +54,7 @@ void LLDrawPoolGlow::render(S32 pass)
LLGLDisable test(GL_ALPHA_TEST);
gGL.setSceneBlendType(LLRender::BT_ADD);
- U32 shader_level = LLShaderMgr::getVertexShaderLevel(LLShaderMgr::SHADER_OBJECT);
+ U32 shader_level = LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_OBJECT);
if (shader_level > 0 && fullbright_shader)
{
@@ -92,7 +92,7 @@ LLDrawPoolSimple::LLDrawPoolSimple() :
void LLDrawPoolSimple::prerender()
{
- mVertexShaderLevel = LLShaderMgr::getVertexShaderLevel(LLShaderMgr::SHADER_OBJECT);
+ mVertexShaderLevel = LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_OBJECT);
}
void LLDrawPoolSimple::beginRenderPass(S32 pass)
@@ -113,7 +113,7 @@ void LLDrawPoolSimple::beginRenderPass(S32 pass)
if (mVertexShaderLevel > 0)
{
simple_shader->bind();
- simple_shader->uniform1f(LLShaderMgr::FULLBRIGHT, 0.f);
+ simple_shader->uniform1f(LLViewerShaderMgr::FULLBRIGHT, 0.f);
}
else
{
@@ -161,7 +161,7 @@ void LLDrawPoolSimple::render(S32 pass)
if (mVertexShaderLevel > 0)
{
fullbright_shader->bind();
- fullbright_shader->uniform1f(LLShaderMgr::FULLBRIGHT, 1.f);
+ fullbright_shader->uniform1f(LLViewerShaderMgr::FULLBRIGHT, 1.f);
}
else
{