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authorRunitai Linden <davep@lindenlab.com>2022-01-14 17:11:56 -0600
committerRunitai Linden <davep@lindenlab.com>2022-01-14 17:11:56 -0600
commit0da2ab228961f1e50c830121c37cfa77c431a980 (patch)
tree21dcb315293f5ac1c2e60d80669ac8590b095416 /indra/newview/lldrawpoolmaterials.cpp
parent6aa4d06cb6b728beac15773e9f08a02e375893ea (diff)
parent559b162eec914d8e4f6f9f28a46184c9bcd51921 (diff)
Merge branch 'DRTVWR-546' of ssh://bitbucket.org/lindenlab/viewer into DRTVWR-546
Diffstat (limited to 'indra/newview/lldrawpoolmaterials.cpp')
-rw-r--r--indra/newview/lldrawpoolmaterials.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/indra/newview/lldrawpoolmaterials.cpp b/indra/newview/lldrawpoolmaterials.cpp
index fd5850084b..135770c99c 100644
--- a/indra/newview/lldrawpoolmaterials.cpp
+++ b/indra/newview/lldrawpoolmaterials.cpp
@@ -54,6 +54,8 @@ S32 LLDrawPoolMaterials::getNumDeferredPasses()
void LLDrawPoolMaterials::beginDeferredPass(S32 pass)
{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_MATERIAL;
+
bool rigged = false;
if (pass >= 12)
{
@@ -108,13 +110,11 @@ void LLDrawPoolMaterials::beginDeferredPass(S32 pass)
}
diffuse_channel = mShader->enableTexture(LLShaderMgr::DIFFUSE_MAP);
-
- LL_RECORD_BLOCK_TIME(FTM_RENDER_MATERIALS);
}
void LLDrawPoolMaterials::endDeferredPass(S32 pass)
{
- LL_RECORD_BLOCK_TIME(FTM_RENDER_MATERIALS);
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_MATERIAL;
mShader->unbind();
@@ -123,7 +123,7 @@ void LLDrawPoolMaterials::endDeferredPass(S32 pass)
void LLDrawPoolMaterials::renderDeferred(S32 pass)
{
- LL_PROFILE_ZONE_SCOPED;
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_MATERIAL;
static const U32 type_list[] =
{
LLRenderPass::PASS_MATERIAL,
@@ -187,7 +187,7 @@ void LLDrawPoolMaterials::renderDeferred(S32 pass)
mShader->uniform1f(LLShaderMgr::EMISSIVE_BRIGHTNESS, params.mFullbright ? 1.f : 0.f);
{
- LL_PROFILE_ZONE_SCOPED;
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_MATERIAL;
pushMaterialsBatch(params, mask, rigged);
}
}
@@ -205,7 +205,7 @@ void LLDrawPoolMaterials::bindNormalMap(LLViewerTexture* tex)
void LLDrawPoolMaterials::pushMaterialsBatch(LLDrawInfo& params, U32 mask, bool rigged)
{
- LL_PROFILE_ZONE_SCOPED;
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_MATERIAL;
applyModelMatrix(params);
bool tex_setup = false;