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authorAndrey Kleshchev <andreykproductengine@lindenlab.com>2025-04-02 00:05:57 +0300
committerAndrey Kleshchev <117672381+akleshchev@users.noreply.github.com>2025-04-05 09:28:26 +0300
commitcc54e206c3ea390a3a14829a4ac40ce5d98f5965 (patch)
tree775e75eae5c384334b6c08b76754317b9d03a685 /indra/newview/lldrawpoolavatar.cpp
parent0c056c77f4eddb13e3e7a2a1d3d4b881dc07ea46 (diff)
#3575 Shrink draw distance when VRAM is very low
Diffstat (limited to 'indra/newview/lldrawpoolavatar.cpp')
-rw-r--r--indra/newview/lldrawpoolavatar.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/indra/newview/lldrawpoolavatar.cpp b/indra/newview/lldrawpoolavatar.cpp
index 95f96e85d6..90ee95d424 100644
--- a/indra/newview/lldrawpoolavatar.cpp
+++ b/indra/newview/lldrawpoolavatar.cpp
@@ -491,7 +491,6 @@ void LLDrawPoolAvatar::beginImpostor()
if (!LLPipeline::sReflectionRender)
{
- LLVOAvatar::sRenderDistance = llclamp(LLVOAvatar::sRenderDistance, 16.f, 256.f);
LLVOAvatar::sNumVisibleAvatars = 0;
}
@@ -547,7 +546,6 @@ void LLDrawPoolAvatar::beginDeferredImpostor()
if (!LLPipeline::sReflectionRender)
{
- LLVOAvatar::sRenderDistance = llclamp(LLVOAvatar::sRenderDistance, 16.f, 256.f);
LLVOAvatar::sNumVisibleAvatars = 0;
}