diff options
author | Andrey Lihatskiy <alihatskiy@productengine.com> | 2020-04-21 13:12:05 +0300 |
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committer | Andrey Lihatskiy <alihatskiy@productengine.com> | 2020-04-21 13:12:05 +0300 |
commit | a4b1c0330a6a8e43bf4c41c5b0c836bd1dee2268 (patch) | |
tree | 6d68d3e3f665d60fa946bd24a4b324b5e63339fb /indra/newview/lldrawpool.h | |
parent | a8df6762ff88458916397b9707f6954b2714e14d (diff) | |
parent | d7f1c88c35849e56f5b352f13c16a08467d1533b (diff) |
Merge branch 'master' into DRTVWR-482
# Conflicts:
# indra/newview/app_settings/shaders/class1/objects/previewV.glsl
# indra/newview/lldynamictexture.cpp
# indra/newview/llfloatermodelpreview.cpp
Diffstat (limited to 'indra/newview/lldrawpool.h')
-rw-r--r-- | indra/newview/lldrawpool.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/indra/newview/lldrawpool.h b/indra/newview/lldrawpool.h index bc299cc89f..4eb9a4151d 100644 --- a/indra/newview/lldrawpool.h +++ b/indra/newview/lldrawpool.h @@ -107,7 +107,7 @@ public: virtual void prerender() = 0; virtual U32 getVertexDataMask() = 0; virtual BOOL verify() const { return TRUE; } // Verify that all data in the draw pool is correct! - virtual S32 getVertexShaderLevel() const { return mVertexShaderLevel; } + virtual S32 getShaderLevel() const { return mShaderLevel; } static LLDrawPool* createPool(const U32 type, LLViewerTexture *tex0 = NULL); virtual LLDrawPool *instancePool() = 0; // Create an empty new instance of the pool. @@ -116,7 +116,7 @@ public: virtual void resetDrawOrders() = 0; protected: - S32 mVertexShaderLevel; + S32 mShaderLevel; S32 mId; U32 mType; // Type of draw pool BOOL mSkipRender; @@ -174,7 +174,7 @@ public: virtual void pushBatch(LLDrawInfo& params, U32 mask, BOOL texture, BOOL batch_textures = FALSE); virtual void renderGroup(LLSpatialGroup* group, U32 type, U32 mask, BOOL texture = TRUE); virtual void renderGroups(U32 type, U32 mask, BOOL texture = TRUE); - virtual void renderTexture(U32 type, U32 mask); + virtual void renderTexture(U32 type, U32 mask, BOOL batch_textures = TRUE); }; |