diff options
author | James Cook <james@lindenlab.com> | 2007-01-02 08:33:20 +0000 |
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committer | James Cook <james@lindenlab.com> | 2007-01-02 08:33:20 +0000 |
commit | 420b91db29485df39fd6e724e782c449158811cb (patch) | |
tree | b471a94563af914d3ed3edd3e856d21cb1b69945 /indra/newview/lldrawpool.h |
Print done when done.
Diffstat (limited to 'indra/newview/lldrawpool.h')
-rw-r--r-- | indra/newview/lldrawpool.h | 348 |
1 files changed, 348 insertions, 0 deletions
diff --git a/indra/newview/lldrawpool.h b/indra/newview/lldrawpool.h new file mode 100644 index 0000000000..a66d7d14c7 --- /dev/null +++ b/indra/newview/lldrawpool.h @@ -0,0 +1,348 @@ +/** + * @file lldrawpool.h + * @brief LLDrawPool class definition + * + * Copyright (c) 2002-$CurrentYear$, Linden Research, Inc. + * $License$ + */ + +#ifndef LL_LLDRAWPOOL_H +#define LL_LLDRAWPOOL_H + +#include "llagparray.h" +#include "lldarray.h" +#include "lldlinked.h" +#include "llstrider.h" +#include "llviewerimage.h" +#include "v4coloru.h" +#include "v2math.h" +#include "v3math.h" +#include "llstrider.h" + +class LLFace; +class LLImageGL; +class LLViewerImage; + +#define DEFAULT_MAX_VERTICES 65535 + +class LLDrawPool +{ +public: + typedef LLDynamicArray<LLFace*, 128> face_array_t; + + enum + { + SHADER_LEVEL_SCATTERING = 2 + }; + +public: + LLDrawPool(const U32 type, const U32 data_mask_il, const U32 data_mask_nil); + virtual ~LLDrawPool(); + + static LLDrawPool* createPool(const U32 type, LLViewerImage *tex0 = NULL); + + void flushAGP(); // Flush the AGP buffers so they can be repacked and reallocated. + void syncAGP(); + + virtual LLDrawPool *instancePool() = 0; // Create an empty new instance of the pool. + virtual void beginRenderPass( S32 pass ); + virtual void endRenderPass( S32 pass ); + virtual S32 getNumPasses() { return 1; } + virtual void render(S32 pass = 0) = 0; + virtual void renderForSelect() = 0; + virtual BOOL match(LLFace* last_face, LLFace* facep) { return FALSE; } + virtual void renderFaceSelected(LLFace *facep, LLImageGL *image, const LLColor4 &color, + const S32 index_offset = 0, const S32 index_count = 0); + + virtual void prerender() = 0; + virtual S32 rebuild(); + + virtual S32 getMaterialAttribIndex() = 0; + + virtual LLViewerImage *getTexture(); + virtual LLViewerImage *getDebugTexture(); + virtual void dirtyTexture(const LLViewerImage* texturep); + + virtual void enqueue(LLFace *face); + virtual BOOL addFace(LLFace *face); + virtual BOOL removeFace(LLFace *face); + + virtual BOOL verify() const; // Verify that all data in the draw pool is correct! + virtual LLColor3 getDebugColor() const; // For AGP debug display + + virtual void resetDrawOrders(); + virtual void resetVertexData(S32 reserve_count); + virtual void resetIndices(S32 num_indices); + void resetAll(); + + BOOL moveFace(LLFace *face, LLDrawPool *poolp, BOOL copy_data = FALSE); + + + S32 getId() const { return mId; } + U32 getType() const { return mType; } + + const U32 getStride() const; + inline const U32 getStride(const U32 data_type) const; + inline const U32 getOffset(const U32 data_type) const; + + S32 reserveGeom(U32 count); + S32 reserveInd (U32 count); + S32 unReserveGeom(const S32 index, const U32 count); + S32 unReserveInd(const S32 index, const U32 count); + + void bindGLVertexPointer(); + void bindGLTexCoordPointer(const U32 pass=0); + void bindGLNormalPointer(); + void bindGLBinormalPointer(S32 index); + void bindGLColorPointer(); + void bindGLVertexWeightPointer(S32 index); + void bindGLVertexClothingWeightPointer(S32 index); + + const U32 getIndexCount() const; + const U32 getTexCoordCount(const U32 pass=0) const; + const U32 getVertexCount() const; + const U32 getNormalCount() const; + const U32 getBinormalCount() const; + const U32 getColorCount() const; + const U32 getVertexWeightCount() const; + + void setDirty(); + void setDirtyMemory() { mMemory.setDirty(); } + void setDirtyWeights() { mWeights.setDirty(); } + + const U32* getRawIndices() const { return mIndices.getMem(); } + + U32 getIndex(const S32 index) { return mIndices[index]; } // Use to get one index + U32 *getIndices(const S32 index); // Used to get an array of indices for reading/writing + void CheckIntegrity(); // DEBUG + + const LLVector3& getVertex(const S32 index); + const LLVector2& getTexCoord(const S32 index, const U32 pass); + const LLVector3& getNormal(const S32 index); + const LLVector3& getBinormal(const S32 index); + const LLColor4U& getColor(const S32 index); + const F32& getVertexWeight(const S32 index); + const LLVector4& getClothingWeight(const S32 index); + + void setRebuild(const BOOL rebuild); + + void destroy(); + + void buildEdges(); + + static S32 drawLoop(face_array_t& face_list, const U32* index_array); + static S32 drawLoopSetTex(face_array_t& face_list, const U32* index_array, S32 stage); + void drawLoop(); + + void renderVisibility(); + + void addFaceReference(LLFace *facep); + void removeFaceReference(LLFace *facep); + U32 getTrianglesDrawn() const; + void resetTrianglesDrawn(); + void addIndicesDrawn(const U32 indices); + + void printDebugInfo() const; + S32 getMemUsage(const BOOL print = FALSE); + + BOOL setUseAGP(BOOL use_agp); + BOOL canUseAGP() const { return mMemory.isAGP(); } // Return TRUE if this pool can use AGP + + S32 getMaxVertices() const { return mMaxVertices; } + S32 getVertexShaderLevel() const { return mVertexShaderLevel; } + + friend class LLFace; + friend class LLPipeline; +public: + + enum + { + // Correspond to LLPipeline render type + POOL_SKY = 1, + POOL_STARS, + POOL_GROUND, + POOL_TERRAIN, + POOL_SIMPLE, + POOL_MEDIA, + POOL_BUMP, + POOL_AVATAR, + POOL_TREE, + POOL_TREE_NEW, + POOL_WATER, + POOL_CLOUDS, + POOL_ALPHA, + POOL_HUD, + }; + + + // If you change the order or add params to these, you also need to adjust the sizes in the + // mDataSizes array defined in lldrawpool.cpp + typedef enum e_data_type + { + DATA_VERTICES = 0, + DATA_TEX_COORDS0 = 1, + DATA_TEX_COORDS1 = 2, + DATA_TEX_COORDS2 = 3, + DATA_TEX_COORDS3 = 4, + DATA_NORMALS = 5, + DATA_VERTEX_WEIGHTS = 6, + DATA_CLOTHING_WEIGHTS = 7, + DATA_BINORMALS = 8, + DATA_COLORS = 9, + DATA_MAX_TYPES = 10 + } EDataType; + + typedef enum e_data_mask + { + DATA_VERTICES_MASK = 1 << DATA_VERTICES, + DATA_TEX_COORDS0_MASK = 1 << DATA_TEX_COORDS0, + DATA_TEX_COORDS1_MASK = 1 << DATA_TEX_COORDS1, + DATA_TEX_COORDS2_MASK = 1 << DATA_TEX_COORDS2, + DATA_TEX_COORDS3_MASK = 1 << DATA_TEX_COORDS3, + DATA_NORMALS_MASK = 1 << DATA_NORMALS, + DATA_VERTEX_WEIGHTS_MASK = 1 << DATA_VERTEX_WEIGHTS, + DATA_CLOTHING_WEIGHTS_MASK = 1 << DATA_CLOTHING_WEIGHTS, + DATA_BINORMALS_MASK = 1 << DATA_BINORMALS, + DATA_COLORS_MASK = 1 << DATA_COLORS, + + // Masks for standard types. + // IL for interleaved, NIL for non-interleaved. + DATA_SIMPLE_IL_MASK = DATA_VERTICES_MASK | DATA_TEX_COORDS0_MASK | DATA_NORMALS_MASK, + DATA_SIMPLE_NIL_MASK = 0, + DATA_BUMP_IL_MASK = DATA_SIMPLE_IL_MASK | DATA_BINORMALS_MASK | DATA_TEX_COORDS1_MASK, + } EDataMask; + + face_array_t mDrawFace; + face_array_t mMoveFace; + face_array_t mReferences; + + U32 mDataMaskIL; // Interleaved data + U32 mDataMaskNIL; // Non-interleaved data + U32 mDataOffsets[DATA_MAX_TYPES]; + S32 mStride; + + S32 mRebuildFreq; + S32 mRebuildTime; + S32 mGeneration; + + + S32 mSkippedVertices; + + static U32 sDataSizes[DATA_MAX_TYPES]; + static S32 sNumDrawPools; + +protected: + LLAGPArray<U8> mMemory; + LLAGPArray<F32> mWeights; + LLAGPArray<LLVector4> mClothingWeights; + LLAGPArray<U32> mIndices; + +public: + + BOOL getVertexStrider (LLStrider<LLVector3> &vertices, const U32 index = 0); + BOOL getTexCoordStrider (LLStrider<LLVector2> &tex_coords, const U32 index = 0, const U32 pass=0); + BOOL getNormalStrider (LLStrider<LLVector3> &normals, const U32 index = 0); + BOOL getBinormalStrider (LLStrider<LLVector3> &binormals, const U32 index = 0); + BOOL getColorStrider (LLStrider<LLColor4U> &colors, const U32 index = 0); + BOOL getVertexWeightStrider(LLStrider<F32> &vertex_weights, const U32 index = 0); + BOOL getClothingWeightStrider(LLStrider<LLVector4> &clothing_weights, const U32 index = 0); + +public: + enum { NUM_BUCKETS = 8 }; // Need to change freeListBucket() if NUM_BUCKETS changes + struct FreeListNode + { + U32 count; + S32 next; + }; +protected: + int freeListBucket(U32 count); + void freeListAddGeom(S32 index, U32 count); + void freeListAddInd(S32 index, U32 count); + S32 freeListFindGeom(U32 count); + S32 freeListFindInd(U32 count); + +protected: + BOOL mUseAGP; + S32 mVertexShaderLevel; + S32 mId; + U32 mType; // Type of draw pool + S32 mMaxVertices; + S32 mIndicesDrawn; + BOOL mCleanupUnused; // Cleanup unused data when too full + + S32 mFreeListGeomHead[8]; + S32 mFreeListIndHead[8]; + +public: + class LLOverrideFaceColor + { + public: + LLOverrideFaceColor(LLDrawPool* pool) + : mOverride(sOverrideFaceColor), mPool(pool) + { + sOverrideFaceColor = TRUE; + } + LLOverrideFaceColor(LLDrawPool* pool, const LLColor4& color) + : mOverride(sOverrideFaceColor), mPool(pool) + { + sOverrideFaceColor = TRUE; + setColor(color); + } + LLOverrideFaceColor(LLDrawPool* pool, const LLColor4U& color) + : mOverride(sOverrideFaceColor), mPool(pool) + { + sOverrideFaceColor = TRUE; + setColor(color); + } + LLOverrideFaceColor(LLDrawPool* pool, F32 r, F32 g, F32 b, F32 a) + : mOverride(sOverrideFaceColor), mPool(pool) + { + sOverrideFaceColor = TRUE; + setColor(r, g, b, a); + } + ~LLOverrideFaceColor() + { + sOverrideFaceColor = mOverride; + } + void setColor(const LLColor4& color); + void setColor(const LLColor4U& color); + void setColor(F32 r, F32 g, F32 b, F32 a); + BOOL mOverride; + LLDrawPool* mPool; + static BOOL sOverrideFaceColor; + }; + + virtual void enableShade(); + virtual void disableShade(); + virtual void setShade(F32 shade); + +}; + +inline const U32 LLDrawPool::getStride() const +{ + return mStride; +} + +inline const U32 LLDrawPool::getOffset(const U32 data_type) const +{ + return mDataOffsets[data_type]; +} + +inline const U32 LLDrawPool::getStride(const U32 data_type) const +{ + if (mDataMaskIL & (1 << data_type)) + { + return mStride; + } + else if (mDataMaskNIL & (1 << data_type)) + { + return 0; + } + else + { + llerrs << "Getting stride for unsupported data type " << data_type << llendl; + return 0; + } +} + +#endif //LL_LLDRAWPOOL_H |