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authorJames Cook <james@lindenlab.com>2007-01-02 08:33:20 +0000
committerJames Cook <james@lindenlab.com>2007-01-02 08:33:20 +0000
commit420b91db29485df39fd6e724e782c449158811cb (patch)
treeb471a94563af914d3ed3edd3e856d21cb1b69945 /indra/newview/lldrawpool.h
Print done when done.
Diffstat (limited to 'indra/newview/lldrawpool.h')
-rw-r--r--indra/newview/lldrawpool.h348
1 files changed, 348 insertions, 0 deletions
diff --git a/indra/newview/lldrawpool.h b/indra/newview/lldrawpool.h
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+++ b/indra/newview/lldrawpool.h
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+/**
+ * @file lldrawpool.h
+ * @brief LLDrawPool class definition
+ *
+ * Copyright (c) 2002-$CurrentYear$, Linden Research, Inc.
+ * $License$
+ */
+
+#ifndef LL_LLDRAWPOOL_H
+#define LL_LLDRAWPOOL_H
+
+#include "llagparray.h"
+#include "lldarray.h"
+#include "lldlinked.h"
+#include "llstrider.h"
+#include "llviewerimage.h"
+#include "v4coloru.h"
+#include "v2math.h"
+#include "v3math.h"
+#include "llstrider.h"
+
+class LLFace;
+class LLImageGL;
+class LLViewerImage;
+
+#define DEFAULT_MAX_VERTICES 65535
+
+class LLDrawPool
+{
+public:
+ typedef LLDynamicArray<LLFace*, 128> face_array_t;
+
+ enum
+ {
+ SHADER_LEVEL_SCATTERING = 2
+ };
+
+public:
+ LLDrawPool(const U32 type, const U32 data_mask_il, const U32 data_mask_nil);
+ virtual ~LLDrawPool();
+
+ static LLDrawPool* createPool(const U32 type, LLViewerImage *tex0 = NULL);
+
+ void flushAGP(); // Flush the AGP buffers so they can be repacked and reallocated.
+ void syncAGP();
+
+ virtual LLDrawPool *instancePool() = 0; // Create an empty new instance of the pool.
+ virtual void beginRenderPass( S32 pass );
+ virtual void endRenderPass( S32 pass );
+ virtual S32 getNumPasses() { return 1; }
+ virtual void render(S32 pass = 0) = 0;
+ virtual void renderForSelect() = 0;
+ virtual BOOL match(LLFace* last_face, LLFace* facep) { return FALSE; }
+ virtual void renderFaceSelected(LLFace *facep, LLImageGL *image, const LLColor4 &color,
+ const S32 index_offset = 0, const S32 index_count = 0);
+
+ virtual void prerender() = 0;
+ virtual S32 rebuild();
+
+ virtual S32 getMaterialAttribIndex() = 0;
+
+ virtual LLViewerImage *getTexture();
+ virtual LLViewerImage *getDebugTexture();
+ virtual void dirtyTexture(const LLViewerImage* texturep);
+
+ virtual void enqueue(LLFace *face);
+ virtual BOOL addFace(LLFace *face);
+ virtual BOOL removeFace(LLFace *face);
+
+ virtual BOOL verify() const; // Verify that all data in the draw pool is correct!
+ virtual LLColor3 getDebugColor() const; // For AGP debug display
+
+ virtual void resetDrawOrders();
+ virtual void resetVertexData(S32 reserve_count);
+ virtual void resetIndices(S32 num_indices);
+ void resetAll();
+
+ BOOL moveFace(LLFace *face, LLDrawPool *poolp, BOOL copy_data = FALSE);
+
+
+ S32 getId() const { return mId; }
+ U32 getType() const { return mType; }
+
+ const U32 getStride() const;
+ inline const U32 getStride(const U32 data_type) const;
+ inline const U32 getOffset(const U32 data_type) const;
+
+ S32 reserveGeom(U32 count);
+ S32 reserveInd (U32 count);
+ S32 unReserveGeom(const S32 index, const U32 count);
+ S32 unReserveInd(const S32 index, const U32 count);
+
+ void bindGLVertexPointer();
+ void bindGLTexCoordPointer(const U32 pass=0);
+ void bindGLNormalPointer();
+ void bindGLBinormalPointer(S32 index);
+ void bindGLColorPointer();
+ void bindGLVertexWeightPointer(S32 index);
+ void bindGLVertexClothingWeightPointer(S32 index);
+
+ const U32 getIndexCount() const;
+ const U32 getTexCoordCount(const U32 pass=0) const;
+ const U32 getVertexCount() const;
+ const U32 getNormalCount() const;
+ const U32 getBinormalCount() const;
+ const U32 getColorCount() const;
+ const U32 getVertexWeightCount() const;
+
+ void setDirty();
+ void setDirtyMemory() { mMemory.setDirty(); }
+ void setDirtyWeights() { mWeights.setDirty(); }
+
+ const U32* getRawIndices() const { return mIndices.getMem(); }
+
+ U32 getIndex(const S32 index) { return mIndices[index]; } // Use to get one index
+ U32 *getIndices(const S32 index); // Used to get an array of indices for reading/writing
+ void CheckIntegrity(); // DEBUG
+
+ const LLVector3& getVertex(const S32 index);
+ const LLVector2& getTexCoord(const S32 index, const U32 pass);
+ const LLVector3& getNormal(const S32 index);
+ const LLVector3& getBinormal(const S32 index);
+ const LLColor4U& getColor(const S32 index);
+ const F32& getVertexWeight(const S32 index);
+ const LLVector4& getClothingWeight(const S32 index);
+
+ void setRebuild(const BOOL rebuild);
+
+ void destroy();
+
+ void buildEdges();
+
+ static S32 drawLoop(face_array_t& face_list, const U32* index_array);
+ static S32 drawLoopSetTex(face_array_t& face_list, const U32* index_array, S32 stage);
+ void drawLoop();
+
+ void renderVisibility();
+
+ void addFaceReference(LLFace *facep);
+ void removeFaceReference(LLFace *facep);
+ U32 getTrianglesDrawn() const;
+ void resetTrianglesDrawn();
+ void addIndicesDrawn(const U32 indices);
+
+ void printDebugInfo() const;
+ S32 getMemUsage(const BOOL print = FALSE);
+
+ BOOL setUseAGP(BOOL use_agp);
+ BOOL canUseAGP() const { return mMemory.isAGP(); } // Return TRUE if this pool can use AGP
+
+ S32 getMaxVertices() const { return mMaxVertices; }
+ S32 getVertexShaderLevel() const { return mVertexShaderLevel; }
+
+ friend class LLFace;
+ friend class LLPipeline;
+public:
+
+ enum
+ {
+ // Correspond to LLPipeline render type
+ POOL_SKY = 1,
+ POOL_STARS,
+ POOL_GROUND,
+ POOL_TERRAIN,
+ POOL_SIMPLE,
+ POOL_MEDIA,
+ POOL_BUMP,
+ POOL_AVATAR,
+ POOL_TREE,
+ POOL_TREE_NEW,
+ POOL_WATER,
+ POOL_CLOUDS,
+ POOL_ALPHA,
+ POOL_HUD,
+ };
+
+
+ // If you change the order or add params to these, you also need to adjust the sizes in the
+ // mDataSizes array defined in lldrawpool.cpp
+ typedef enum e_data_type
+ {
+ DATA_VERTICES = 0,
+ DATA_TEX_COORDS0 = 1,
+ DATA_TEX_COORDS1 = 2,
+ DATA_TEX_COORDS2 = 3,
+ DATA_TEX_COORDS3 = 4,
+ DATA_NORMALS = 5,
+ DATA_VERTEX_WEIGHTS = 6,
+ DATA_CLOTHING_WEIGHTS = 7,
+ DATA_BINORMALS = 8,
+ DATA_COLORS = 9,
+ DATA_MAX_TYPES = 10
+ } EDataType;
+
+ typedef enum e_data_mask
+ {
+ DATA_VERTICES_MASK = 1 << DATA_VERTICES,
+ DATA_TEX_COORDS0_MASK = 1 << DATA_TEX_COORDS0,
+ DATA_TEX_COORDS1_MASK = 1 << DATA_TEX_COORDS1,
+ DATA_TEX_COORDS2_MASK = 1 << DATA_TEX_COORDS2,
+ DATA_TEX_COORDS3_MASK = 1 << DATA_TEX_COORDS3,
+ DATA_NORMALS_MASK = 1 << DATA_NORMALS,
+ DATA_VERTEX_WEIGHTS_MASK = 1 << DATA_VERTEX_WEIGHTS,
+ DATA_CLOTHING_WEIGHTS_MASK = 1 << DATA_CLOTHING_WEIGHTS,
+ DATA_BINORMALS_MASK = 1 << DATA_BINORMALS,
+ DATA_COLORS_MASK = 1 << DATA_COLORS,
+
+ // Masks for standard types.
+ // IL for interleaved, NIL for non-interleaved.
+ DATA_SIMPLE_IL_MASK = DATA_VERTICES_MASK | DATA_TEX_COORDS0_MASK | DATA_NORMALS_MASK,
+ DATA_SIMPLE_NIL_MASK = 0,
+ DATA_BUMP_IL_MASK = DATA_SIMPLE_IL_MASK | DATA_BINORMALS_MASK | DATA_TEX_COORDS1_MASK,
+ } EDataMask;
+
+ face_array_t mDrawFace;
+ face_array_t mMoveFace;
+ face_array_t mReferences;
+
+ U32 mDataMaskIL; // Interleaved data
+ U32 mDataMaskNIL; // Non-interleaved data
+ U32 mDataOffsets[DATA_MAX_TYPES];
+ S32 mStride;
+
+ S32 mRebuildFreq;
+ S32 mRebuildTime;
+ S32 mGeneration;
+
+
+ S32 mSkippedVertices;
+
+ static U32 sDataSizes[DATA_MAX_TYPES];
+ static S32 sNumDrawPools;
+
+protected:
+ LLAGPArray<U8> mMemory;
+ LLAGPArray<F32> mWeights;
+ LLAGPArray<LLVector4> mClothingWeights;
+ LLAGPArray<U32> mIndices;
+
+public:
+
+ BOOL getVertexStrider (LLStrider<LLVector3> &vertices, const U32 index = 0);
+ BOOL getTexCoordStrider (LLStrider<LLVector2> &tex_coords, const U32 index = 0, const U32 pass=0);
+ BOOL getNormalStrider (LLStrider<LLVector3> &normals, const U32 index = 0);
+ BOOL getBinormalStrider (LLStrider<LLVector3> &binormals, const U32 index = 0);
+ BOOL getColorStrider (LLStrider<LLColor4U> &colors, const U32 index = 0);
+ BOOL getVertexWeightStrider(LLStrider<F32> &vertex_weights, const U32 index = 0);
+ BOOL getClothingWeightStrider(LLStrider<LLVector4> &clothing_weights, const U32 index = 0);
+
+public:
+ enum { NUM_BUCKETS = 8 }; // Need to change freeListBucket() if NUM_BUCKETS changes
+ struct FreeListNode
+ {
+ U32 count;
+ S32 next;
+ };
+protected:
+ int freeListBucket(U32 count);
+ void freeListAddGeom(S32 index, U32 count);
+ void freeListAddInd(S32 index, U32 count);
+ S32 freeListFindGeom(U32 count);
+ S32 freeListFindInd(U32 count);
+
+protected:
+ BOOL mUseAGP;
+ S32 mVertexShaderLevel;
+ S32 mId;
+ U32 mType; // Type of draw pool
+ S32 mMaxVertices;
+ S32 mIndicesDrawn;
+ BOOL mCleanupUnused; // Cleanup unused data when too full
+
+ S32 mFreeListGeomHead[8];
+ S32 mFreeListIndHead[8];
+
+public:
+ class LLOverrideFaceColor
+ {
+ public:
+ LLOverrideFaceColor(LLDrawPool* pool)
+ : mOverride(sOverrideFaceColor), mPool(pool)
+ {
+ sOverrideFaceColor = TRUE;
+ }
+ LLOverrideFaceColor(LLDrawPool* pool, const LLColor4& color)
+ : mOverride(sOverrideFaceColor), mPool(pool)
+ {
+ sOverrideFaceColor = TRUE;
+ setColor(color);
+ }
+ LLOverrideFaceColor(LLDrawPool* pool, const LLColor4U& color)
+ : mOverride(sOverrideFaceColor), mPool(pool)
+ {
+ sOverrideFaceColor = TRUE;
+ setColor(color);
+ }
+ LLOverrideFaceColor(LLDrawPool* pool, F32 r, F32 g, F32 b, F32 a)
+ : mOverride(sOverrideFaceColor), mPool(pool)
+ {
+ sOverrideFaceColor = TRUE;
+ setColor(r, g, b, a);
+ }
+ ~LLOverrideFaceColor()
+ {
+ sOverrideFaceColor = mOverride;
+ }
+ void setColor(const LLColor4& color);
+ void setColor(const LLColor4U& color);
+ void setColor(F32 r, F32 g, F32 b, F32 a);
+ BOOL mOverride;
+ LLDrawPool* mPool;
+ static BOOL sOverrideFaceColor;
+ };
+
+ virtual void enableShade();
+ virtual void disableShade();
+ virtual void setShade(F32 shade);
+
+};
+
+inline const U32 LLDrawPool::getStride() const
+{
+ return mStride;
+}
+
+inline const U32 LLDrawPool::getOffset(const U32 data_type) const
+{
+ return mDataOffsets[data_type];
+}
+
+inline const U32 LLDrawPool::getStride(const U32 data_type) const
+{
+ if (mDataMaskIL & (1 << data_type))
+ {
+ return mStride;
+ }
+ else if (mDataMaskNIL & (1 << data_type))
+ {
+ return 0;
+ }
+ else
+ {
+ llerrs << "Getting stride for unsupported data type " << data_type << llendl;
+ return 0;
+ }
+}
+
+#endif //LL_LLDRAWPOOL_H