diff options
author | Dave Parks <davep@lindenlab.com> | 2022-10-28 11:19:43 -0500 |
---|---|---|
committer | Dave Parks <davep@lindenlab.com> | 2022-10-28 11:19:43 -0500 |
commit | 81553613551ffc7c8253d67a3fb3a24137d19d51 (patch) | |
tree | d143b41a68fe94757d6b0dd3cef63f599d383253 /indra/newview/lldrawpool.cpp | |
parent | 0451d51f4da9780e2f650b67672a29b3d07cb386 (diff) |
SL-18453 WIP -- Use GLTF draw pool to render shadows. Still need a GLTF specific shadow shader to multiply alpha.
Diffstat (limited to 'indra/newview/lldrawpool.cpp')
-rw-r--r-- | indra/newview/lldrawpool.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/indra/newview/lldrawpool.cpp b/indra/newview/lldrawpool.cpp index 7305177e4a..bfcc24fd13 100644 --- a/indra/newview/lldrawpool.cpp +++ b/indra/newview/lldrawpool.cpp @@ -121,8 +121,8 @@ LLDrawPool *LLDrawPool::createPool(const U32 type, LLViewerTexture *tex0) case POOL_WL_SKY: poolp = new LLDrawPoolWLSky(); break; - case POOL_PBR_OPAQUE: - poolp = new LLDrawPoolPBROpaque(); + case POOL_GLTF_PBR: + poolp = new LLDrawPoolGLTFPBR(); break; default: LL_ERRS() << "Unknown draw pool type!" << LL_ENDL; |