diff options
author | Dave Parks <davep@lindenlab.com> | 2011-11-02 11:46:18 -0500 |
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committer | Dave Parks <davep@lindenlab.com> | 2011-11-02 11:46:18 -0500 |
commit | 55f69de90c9b32c7fa25f16ec7d1f41064eff614 (patch) | |
tree | 054b0d99490cc6600b3be0e3cb2aaf7918f3fe50 /indra/newview/lldrawpool.cpp | |
parent | 8f47f2222c207938c8fc55158a6fff64ccf1e781 (diff) | |
parent | 1bea08335b6c2fa31f414db2fe7316a118b2ec18 (diff) |
merge
Diffstat (limited to 'indra/newview/lldrawpool.cpp')
-rw-r--r-- | indra/newview/lldrawpool.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/indra/newview/lldrawpool.cpp b/indra/newview/lldrawpool.cpp index 286284f828..35f8a85796 100644 --- a/indra/newview/lldrawpool.cpp +++ b/indra/newview/lldrawpool.cpp @@ -384,7 +384,7 @@ BOOL LLFacePool::LLOverrideFaceColor::sOverrideFaceColor = FALSE; void LLFacePool::LLOverrideFaceColor::setColor(const LLColor4& color) { - glColor4fv(color.mV); + gGL.diffuseColor4fv(color.mV); } void LLFacePool::LLOverrideFaceColor::setColor(const LLColor4U& color) @@ -394,7 +394,7 @@ void LLFacePool::LLOverrideFaceColor::setColor(const LLColor4U& color) void LLFacePool::LLOverrideFaceColor::setColor(F32 r, F32 g, F32 b, F32 a) { - glColor4f(r,g,b,a); + gGL.diffuseColor4f(r,g,b,a); } @@ -457,10 +457,10 @@ void LLRenderPass::applyModelMatrix(LLDrawInfo& params) if (params.mModelMatrix != gGLLastMatrix) { gGLLastMatrix = params.mModelMatrix; - glLoadMatrixd(gGLModelView); + gGL.loadMatrix(gGLModelView); if (params.mModelMatrix) { - glMultMatrixf((GLfloat*) params.mModelMatrix->mMatrix); + gGL.multMatrix((GLfloat*) params.mModelMatrix->mMatrix); } gPipeline.mMatrixOpCount++; } @@ -494,8 +494,8 @@ void LLRenderPass::pushBatch(LLDrawInfo& params, U32 mask, BOOL texture, BOOL ba { tex_setup = true; gGL.getTexUnit(0)->activate(); - glMatrixMode(GL_TEXTURE); - glLoadMatrixf((GLfloat*) params.mTextureMatrix->mMatrix); + gGL.matrixMode(LLRender::MM_TEXTURE); + gGL.loadMatrix((GLfloat*) params.mTextureMatrix->mMatrix); gPipeline.mTextureMatrixOps++; } } @@ -519,8 +519,8 @@ void LLRenderPass::pushBatch(LLDrawInfo& params, U32 mask, BOOL texture, BOOL ba if (tex_setup) { - glLoadIdentity(); - glMatrixMode(GL_MODELVIEW); + gGL.loadIdentity(); + gGL.matrixMode(LLRender::MM_MODELVIEW); } } |