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authorcoyot@coyot-sager-PC <coyot@coyot-sager-PC>2017-02-28 22:56:30 +0000
committercoyot@coyot-sager-PC <coyot@coyot-sager-PC>2017-02-28 22:56:30 +0000
commit3a3da6e4a76859f32dc36491fde2992e92ae57b5 (patch)
treef61a7417ad6ffcb8488c910cfa64f14afe979071 /indra/newview/lldeferredsounds.h
parent069c938eb6ebfd77f6a415207331c66f72270e5f (diff)
parentf0b256b1cb6c96aed81ee456e505247fd2169c5f (diff)
merge
Diffstat (limited to 'indra/newview/lldeferredsounds.h')
-rw-r--r--indra/newview/lldeferredsounds.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/lldeferredsounds.h b/indra/newview/lldeferredsounds.h
index bf1eb62957..33f02b3521 100644
--- a/indra/newview/lldeferredsounds.h
+++ b/indra/newview/lldeferredsounds.h
@@ -33,7 +33,7 @@ struct SoundData;
class LLDeferredSounds : public LLSingleton<LLDeferredSounds>
{
-private:
+ LLSINGLETON_EMPTY_CTOR(LLDeferredSounds);
std::vector<SoundData> soundVector;
public:
//Add sounds to be played once progress bar is hidden (such as after teleport or loading screen)