diff options
author | Gilbert Gonzales <gilbert@lindenlab.com> | 2013-01-25 17:47:36 -0800 |
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committer | Gilbert Gonzales <gilbert@lindenlab.com> | 2013-01-25 17:47:36 -0800 |
commit | c418d616276ce16d910c6e5528f6aa058803e1c7 (patch) | |
tree | af7c6d992eb34c37d58ffb55561e5a62893617c3 /indra/newview/lldeferredsounds.cpp | |
parent | daa9db305a5ae2c0c5b0c2425d6482de6dee7b2c (diff) |
CHUI-667 Upon exit from DND mode, a maximum of one sound should be played. Solution. Added a deferred sound class which will have sound id's added to it and upon unmuting the deferred sounds will be played.
Diffstat (limited to 'indra/newview/lldeferredsounds.cpp')
-rw-r--r-- | indra/newview/lldeferredsounds.cpp | 45 |
1 files changed, 45 insertions, 0 deletions
diff --git a/indra/newview/lldeferredsounds.cpp b/indra/newview/lldeferredsounds.cpp new file mode 100644 index 0000000000..2b2b493875 --- /dev/null +++ b/indra/newview/lldeferredsounds.cpp @@ -0,0 +1,45 @@ +/** +* @file lldeferredsounds.cpp +* @brief Implementation of lldeferredsounds +* @author Gilbert@lindenlab.com +* +* $LicenseInfo:firstyear=2013&license=viewerlgpl$ +* Second Life Viewer Source Code +* Copyright (C) 2013, Linden Research, Inc. +* +* This library is free software; you can redistribute it and/or +* modify it under the terms of the GNU Lesser General Public +* License as published by the Free Software Foundation; +* version 2.1 of the License only. +* +* This library is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +* Lesser General Public License for more details. +* +* You should have received a copy of the GNU Lesser General Public +* License along with this library; if not, write to the Free Software +* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA +* +* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA +* $/LicenseInfo$ +*/ + +#include "llviewerprecompiledheaders.h" + +#include "lldeferredsounds.h" + +void ui_audio_callback(const LLUUID& uuid); + +void LLDeferredSounds::deferSound(LLUUID sound) +{ + soundQueue.push(sound); +} +void LLDeferredSounds::playdeferredSounds() +{ + while(soundQueue.size()) + { + ui_audio_callback(soundQueue.front()); + soundQueue.pop(); + } +} |