diff options
author | Nat Goodspeed <nat@lindenlab.com> | 2024-06-20 12:28:09 -0400 |
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committer | Nat Goodspeed <nat@lindenlab.com> | 2024-06-20 12:28:09 -0400 |
commit | d110358472b83f2f31d60ea0d76f1b426a087f56 (patch) | |
tree | 83617196e7d444c1063075e4a4c50fe19490a4ce /indra/newview/llbreastmotion.cpp | |
parent | bb1f3f08cf93facbf926e57384674441be7e2884 (diff) | |
parent | e92689063bdbe34907348a12f1db39bc81132783 (diff) |
Merge branch 'release/luau-scripting' into lua-speedometer-demo
Diffstat (limited to 'indra/newview/llbreastmotion.cpp')
-rw-r--r-- | indra/newview/llbreastmotion.cpp | 604 |
1 files changed, 302 insertions, 302 deletions
diff --git a/indra/newview/llbreastmotion.cpp b/indra/newview/llbreastmotion.cpp index 3a88bab3b3..5e445bb360 100644 --- a/indra/newview/llbreastmotion.cpp +++ b/indra/newview/llbreastmotion.cpp @@ -1,25 +1,25 @@ -/** +/** * @file llbreastmotion.cpp * @brief Implementation of LLBreastMotion class. * * $LicenseInfo:firstyear=2011&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2011, Linden Research, Inc. - * + * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. - * + * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. - * + * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * + * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ @@ -46,350 +46,350 @@ // User-set params static const std::string breast_param_names_user[N_PARAMS] = { - "Breast_Female_Cleavage_Driver", - "Breast_Gravity_Driver" + "Breast_Female_Cleavage_Driver", + "Breast_Gravity_Driver" }; // Params driven by this algorithm static const std::string breast_param_names_driven[N_PARAMS] = { - "Breast_Female_Cleavage", - "Breast_Gravity" + "Breast_Female_Cleavage", + "Breast_Gravity" }; -LLBreastMotion::LLBreastMotion(const LLUUID &id) : - LLMotion(id), - mCharacter(NULL) +LLBreastMotion::LLBreastMotion(const LLUUID &id) : + LLMotion(id), + mCharacter(NULL) { - mName = "breast_motion"; - mChestState = new LLJointState; - - mBreastMassParam = (F32)1.0; - mBreastDragParam = LLVector3((F32)0.1, (F32)0.1, (F32)0.1); - mBreastSmoothingParam = (U32)2; - mBreastGravityParam = (F32)0.0; - - mBreastSpringParam = LLVector3((F32)3.0, (F32)0.0, (F32)3.0); - mBreastGainParam = LLVector3((F32)50.0, (F32)0.0, (F32)50.0); - mBreastDampingParam = LLVector3((F32)0.3, (F32)0.0, (F32)0.3); - mBreastMaxVelocityParam = LLVector3((F32)10.0, (F32)0.0, (F32)10.0); - - mBreastParamsUser[0] = mBreastParamsUser[1] = mBreastParamsUser[2] = NULL; - mBreastParamsDriven[0] = mBreastParamsDriven[1] = mBreastParamsDriven[2] = NULL; - - mCharLastPosition_world_pt = LLVector3(0,0,0); - mCharLastVelocity_local_vec = LLVector3(0,0,0); - mCharLastAcceleration_local_vec = LLVector3(0,0,0); - mBreastLastPosition_local_pt = LLVector3(0,0,0); - mBreastLastUpdatePosition_local_pt = LLVector3(0,0,0); - mBreastVelocity_local_vec = LLVector3(0,0,0); + mName = "breast_motion"; + mChestState = new LLJointState; + + mBreastMassParam = (F32)1.0; + mBreastDragParam = LLVector3((F32)0.1, (F32)0.1, (F32)0.1); + mBreastSmoothingParam = (U32)2; + mBreastGravityParam = (F32)0.0; + + mBreastSpringParam = LLVector3((F32)3.0, (F32)0.0, (F32)3.0); + mBreastGainParam = LLVector3((F32)50.0, (F32)0.0, (F32)50.0); + mBreastDampingParam = LLVector3((F32)0.3, (F32)0.0, (F32)0.3); + mBreastMaxVelocityParam = LLVector3((F32)10.0, (F32)0.0, (F32)10.0); + + mBreastParamsUser[0] = mBreastParamsUser[1] = mBreastParamsUser[2] = NULL; + mBreastParamsDriven[0] = mBreastParamsDriven[1] = mBreastParamsDriven[2] = NULL; + + mCharLastPosition_world_pt = LLVector3(0,0,0); + mCharLastVelocity_local_vec = LLVector3(0,0,0); + mCharLastAcceleration_local_vec = LLVector3(0,0,0); + mBreastLastPosition_local_pt = LLVector3(0,0,0); + mBreastLastUpdatePosition_local_pt = LLVector3(0,0,0); + mBreastVelocity_local_vec = LLVector3(0,0,0); } LLBreastMotion::~LLBreastMotion() { } -BOOL LLBreastMotion::onActivate() -{ - return TRUE; +BOOL LLBreastMotion::onActivate() +{ + return TRUE; } -void LLBreastMotion::onDeactivate() +void LLBreastMotion::onDeactivate() { } LLMotion::LLMotionInitStatus LLBreastMotion::onInitialize(LLCharacter *character) { - mCharacter = character; - - if (!mChestState->setJoint(character->getJoint("mChest"))) - { - return STATUS_FAILURE; - } - - mChestState->setUsage(LLJointState::ROT); - addJointState( mChestState ); - - for (U32 i=0; i < N_PARAMS; i++) - { - mBreastParamsUser[i] = NULL; - mBreastParamsDriven[i] = NULL; - mBreastParamsMin[i] = 0; - mBreastParamsMax[i] = 0; - if (breast_param_names_user[i] != "" && breast_param_names_driven[i] != "") - { - mBreastParamsUser[i] = (LLViewerVisualParam*)mCharacter->getVisualParam(breast_param_names_user[i].c_str()); - mBreastParamsDriven[i] = (LLViewerVisualParam*)mCharacter->getVisualParam(breast_param_names_driven[i].c_str()); - if (mBreastParamsDriven[i]) - { - mBreastParamsMin[i] = mBreastParamsDriven[i]->getMinWeight(); - mBreastParamsMax[i] = mBreastParamsDriven[i]->getMaxWeight(); - } - } - } - - mTimer.reset(); - return STATUS_SUCCESS; + mCharacter = character; + + if (!mChestState->setJoint(character->getJoint("mChest"))) + { + return STATUS_FAILURE; + } + + mChestState->setUsage(LLJointState::ROT); + addJointState( mChestState ); + + for (U32 i=0; i < N_PARAMS; i++) + { + mBreastParamsUser[i] = NULL; + mBreastParamsDriven[i] = NULL; + mBreastParamsMin[i] = 0; + mBreastParamsMax[i] = 0; + if (breast_param_names_user[i] != "" && breast_param_names_driven[i] != "") + { + mBreastParamsUser[i] = (LLViewerVisualParam*)mCharacter->getVisualParam(breast_param_names_user[i].c_str()); + mBreastParamsDriven[i] = (LLViewerVisualParam*)mCharacter->getVisualParam(breast_param_names_driven[i].c_str()); + if (mBreastParamsDriven[i]) + { + mBreastParamsMin[i] = mBreastParamsDriven[i]->getMinWeight(); + mBreastParamsMax[i] = mBreastParamsDriven[i]->getMaxWeight(); + } + } + } + + mTimer.reset(); + return STATUS_SUCCESS; } -F32 LLBreastMotion::getMinPixelArea() +F32 LLBreastMotion::getMinPixelArea() { - return MIN_REQUIRED_PIXEL_AREA_BREAST_MOTION; + return MIN_REQUIRED_PIXEL_AREA_BREAST_MOTION; } - + F32 LLBreastMotion::calculateTimeDelta() { - const F32 time = mTimer.getElapsedTimeF32(); - const F32 time_delta = time - mLastTime; - mLastTime = time; - return time_delta; + const F32 time = mTimer.getElapsedTimeF32(); + const F32 time_delta = time - mLastTime; + mLastTime = time; + return time_delta; } // Local space means "parameter space". LLVector3 LLBreastMotion::toLocal(const LLVector3 &world_vector) { - LLVector3 local_vec(0,0,0); - - LLJoint *chest_joint = mChestState->getJoint(); - const LLQuaternion world_rot = chest_joint->getWorldRotation(); - - // Cleavage - LLVector3 breast_dir_world_vec = LLVector3(-1,0,0) * world_rot; // -1 b/c cleavage param changes opposite to direction - breast_dir_world_vec.normalize(); - local_vec[0] = world_vector * breast_dir_world_vec; - - // Up-Down Bounce - LLVector3 breast_up_dir_world_vec = LLVector3(0,0,1) * world_rot; - breast_up_dir_world_vec.normalize(); - local_vec[1] = world_vector * breast_up_dir_world_vec; - - return local_vec; + LLVector3 local_vec(0,0,0); + + LLJoint *chest_joint = mChestState->getJoint(); + const LLQuaternion world_rot = chest_joint->getWorldRotation(); + + // Cleavage + LLVector3 breast_dir_world_vec = LLVector3(-1,0,0) * world_rot; // -1 b/c cleavage param changes opposite to direction + breast_dir_world_vec.normalize(); + local_vec[0] = world_vector * breast_dir_world_vec; + + // Up-Down Bounce + LLVector3 breast_up_dir_world_vec = LLVector3(0,0,1) * world_rot; + breast_up_dir_world_vec.normalize(); + local_vec[1] = world_vector * breast_up_dir_world_vec; + + return local_vec; } LLVector3 LLBreastMotion::calculateVelocity_local(const F32 time_delta) { - LLJoint *chest_joint = mChestState->getJoint(); - const LLVector3 world_pos_pt = chest_joint->getWorldPosition(); - const LLQuaternion world_rot = chest_joint->getWorldRotation(); - const LLVector3 last_world_pos_pt = mCharLastPosition_world_pt; - const LLVector3 char_velocity_world_vec = (world_pos_pt-last_world_pos_pt) / time_delta; - const LLVector3 char_velocity_local_vec = toLocal(char_velocity_world_vec); - - return char_velocity_local_vec; + LLJoint *chest_joint = mChestState->getJoint(); + const LLVector3 world_pos_pt = chest_joint->getWorldPosition(); + const LLQuaternion world_rot = chest_joint->getWorldRotation(); + const LLVector3 last_world_pos_pt = mCharLastPosition_world_pt; + const LLVector3 char_velocity_world_vec = (world_pos_pt-last_world_pos_pt) / time_delta; + const LLVector3 char_velocity_local_vec = toLocal(char_velocity_world_vec); + + return char_velocity_local_vec; } LLVector3 LLBreastMotion::calculateAcceleration_local(const LLVector3 &new_char_velocity_local_vec, - const F32 time_delta) + const F32 time_delta) { - LLVector3 char_acceleration_local_vec = new_char_velocity_local_vec - mCharLastVelocity_local_vec; - - char_acceleration_local_vec = - char_acceleration_local_vec * 1.0/mBreastSmoothingParam + - mCharLastAcceleration_local_vec * (mBreastSmoothingParam-1.0)/mBreastSmoothingParam; + LLVector3 char_acceleration_local_vec = new_char_velocity_local_vec - mCharLastVelocity_local_vec; + + char_acceleration_local_vec = + char_acceleration_local_vec * 1.0/mBreastSmoothingParam + + mCharLastAcceleration_local_vec * (mBreastSmoothingParam-1.0)/mBreastSmoothingParam; - mCharLastAcceleration_local_vec = char_acceleration_local_vec; + mCharLastAcceleration_local_vec = char_acceleration_local_vec; - return char_acceleration_local_vec; + return char_acceleration_local_vec; } BOOL LLBreastMotion::onUpdate(F32 time, U8* joint_mask) { - // Skip if disabled globally. - if (!gSavedSettings.getBOOL("AvatarPhysics")) - { - return TRUE; - } - - // Higher LOD is better. This controls the granularity - // and frequency of updates for the motions. - const F32 lod_factor = LLVOAvatar::sPhysicsLODFactor; - if (lod_factor == 0) - { - return TRUE; - } - - if (mCharacter->getSex() != SEX_FEMALE) return TRUE; - const F32 time_delta = calculateTimeDelta(); - if (time_delta < .01 || time_delta > 10.0) return TRUE; - - - //////////////////////////////////////////////////////////////////////////////// - // Get all parameters and settings - // - - mBreastMassParam = mCharacter->getVisualParamWeight("Breast_Physics_Mass"); - mBreastSmoothingParam = (U32)(mCharacter->getVisualParamWeight("Breast_Physics_Smoothing")); - mBreastGravityParam = mCharacter->getVisualParamWeight("Breast_Physics_Gravity"); - - mBreastSpringParam[0] = mCharacter->getVisualParamWeight("Breast_Physics_Side_Spring"); - mBreastGainParam[0] = mCharacter->getVisualParamWeight("Breast_Physics_Side_Gain"); - mBreastDampingParam[0] = mCharacter->getVisualParamWeight("Breast_Physics_Side_Damping"); - mBreastMaxVelocityParam[0] = mCharacter->getVisualParamWeight("Breast_Physics_Side_Max_Velocity"); - mBreastDragParam[0] = mCharacter->getVisualParamWeight("Breast_Physics_Side_Drag"); - - mBreastSpringParam[1] = mCharacter->getVisualParamWeight("Breast_Physics_UpDown_Spring"); - mBreastGainParam[1] = mCharacter->getVisualParamWeight("Breast_Physics_UpDown_Gain"); - mBreastDampingParam[1] = mCharacter->getVisualParamWeight("Breast_Physics_UpDown_Damping"); - mBreastMaxVelocityParam[1] = mCharacter->getVisualParamWeight("Breast_Physics_UpDown_Max_Velocity"); - mBreastDragParam[1] = mCharacter->getVisualParamWeight("Breast_Physics_UpDown_Drag"); - - - // Get the current morph parameters. - LLVector3 breast_user_local_pt(0,0,0); - for (U32 i=0; i < N_PARAMS; i++) - { - if (mBreastParamsUser[i] != NULL) - { - breast_user_local_pt[i] = mBreastParamsUser[i]->getWeight(); - } - } - - LLVector3 breast_current_local_pt = mBreastLastPosition_local_pt; - - // - // End parameters and settings - //////////////////////////////////////////////////////////////////////////////// - - - //////////////////////////////////////////////////////////////////////////////// - // Calculate velocity and acceleration in parameter space. - // - - const LLVector3 char_velocity_local_vec = calculateVelocity_local(time_delta); - const LLVector3 char_acceleration_local_vec = calculateAcceleration_local(char_velocity_local_vec, time_delta); - mCharLastVelocity_local_vec = char_velocity_local_vec; - - LLJoint *chest_joint = mChestState->getJoint(); - mCharLastPosition_world_pt = chest_joint->getWorldPosition(); - - // - // End velocity and acceleration - //////////////////////////////////////////////////////////////////////////////// - - - //////////////////////////////////////////////////////////////////////////////// - // Calculate the total force - // - - // Spring force is a restoring force towards the original user-set breast position. - // F = kx - const LLVector3 spring_length_local = breast_current_local_pt-breast_user_local_pt; - LLVector3 force_spring_local_vec = -spring_length_local; force_spring_local_vec *= mBreastSpringParam; - - // Acceleration is the force that comes from the change in velocity of the torso. - // F = ma + mg - LLVector3 force_accel_local_vec = char_acceleration_local_vec * mBreastMassParam; - const LLVector3 force_gravity_local_vec = toLocal(LLVector3(0,0,1))* mBreastGravityParam * mBreastMassParam; - force_accel_local_vec += force_gravity_local_vec; - force_accel_local_vec *= mBreastGainParam; - - // Damping is a restoring force that opposes the current velocity. - // F = -kv - LLVector3 force_damping_local_vec = -mBreastDampingParam; - force_damping_local_vec *= mBreastVelocity_local_vec; - - // Drag is a force imparted by velocity, intuitively it is similar to wind resistance. - // F = .5v*v - LLVector3 force_drag_local_vec = .5*char_velocity_local_vec; - force_drag_local_vec *= char_velocity_local_vec; - force_drag_local_vec *= mBreastDragParam[0]; - - LLVector3 force_net_local_vec = - force_accel_local_vec + - force_gravity_local_vec + - force_spring_local_vec + - force_damping_local_vec + - force_drag_local_vec; - - // - // End total force - //////////////////////////////////////////////////////////////////////////////// - - - //////////////////////////////////////////////////////////////////////////////// - // Calculate new params - // - - // Calculate the new acceleration based on the net force. - // a = F/m - LLVector3 acceleration_local_vec = force_net_local_vec / mBreastMassParam; - mBreastVelocity_local_vec += acceleration_local_vec; - mBreastVelocity_local_vec.clamp(-mBreastMaxVelocityParam*100.0, mBreastMaxVelocityParam*100.0); - - // Temporary debugging setting to cause all avatars to move, for profiling purposes. - if (gSavedSettings.getBOOL("AvatarPhysicsTest")) - { - mBreastVelocity_local_vec[0] = sin(mTimer.getElapsedTimeF32()*4.0)*5.0; - mBreastVelocity_local_vec[1] = sin(mTimer.getElapsedTimeF32()*3.0)*5.0; - } - // Calculate the new parameters and clamp them to the min/max ranges. - LLVector3 new_local_pt = breast_current_local_pt + mBreastVelocity_local_vec*time_delta; - new_local_pt.clamp(mBreastParamsMin,mBreastParamsMax); - - // Set the new parameters. - for (U32 i=0; i < 3; i++) - { - // If the param is disabled, just set the param to the user value. - if (mBreastMaxVelocityParam[i] == 0) - { - new_local_pt[i] = breast_user_local_pt[i]; - } - if (mBreastParamsDriven[i]) - { - mCharacter->setVisualParamWeight(mBreastParamsDriven[i], - new_local_pt[i]); - } - } - - mBreastLastPosition_local_pt = new_local_pt; - - // - // End calculate new params - //////////////////////////////////////////////////////////////////////////////// - - - //////////////////////////////////////////////////////////////////////////////// - // Conditionally update the visual params - // - - // Updating the visual params (i.e. what the user sees) is fairly expensive. - // So only update if the params have changed enough, and also take into account - // the graphics LOD settings. - - // For non-self, if the avatar is small enough visually, then don't update. - const BOOL is_self = (dynamic_cast<LLVOAvatarSelf *>(this) != NULL); - if (!is_self) - { - const F32 area_for_max_settings = 0.0; - const F32 area_for_min_settings = 1400.0; - - const F32 area_for_this_setting = area_for_max_settings + (area_for_min_settings-area_for_max_settings)*(1.0-lod_factor); - const F32 pixel_area = fsqrtf(mCharacter->getPixelArea()); - if (pixel_area < area_for_this_setting) - { - return TRUE; - } - } - - // If the parameter hasn't changed enough, then don't update. - LLVector3 position_diff = mBreastLastUpdatePosition_local_pt-new_local_pt; - for (U32 i=0; i < 3; i++) - { - const F32 min_delta = (1.0-lod_factor)*(mBreastParamsMax[i]-mBreastParamsMin[i])/2.0; - if (llabs(position_diff[i]) > min_delta) - { - mCharacter->updateVisualParams(); - mBreastLastUpdatePosition_local_pt = new_local_pt; - return TRUE; - } - } - - // - // End update visual params - //////////////////////////////////////////////////////////////////////////////// - - return TRUE; + // Skip if disabled globally. + if (!gSavedSettings.getBOOL("AvatarPhysics")) + { + return TRUE; + } + + // Higher LOD is better. This controls the granularity + // and frequency of updates for the motions. + const F32 lod_factor = LLVOAvatar::sPhysicsLODFactor; + if (lod_factor == 0) + { + return TRUE; + } + + if (mCharacter->getSex() != SEX_FEMALE) return TRUE; + const F32 time_delta = calculateTimeDelta(); + if (time_delta < .01 || time_delta > 10.0) return TRUE; + + + //////////////////////////////////////////////////////////////////////////////// + // Get all parameters and settings + // + + mBreastMassParam = mCharacter->getVisualParamWeight("Breast_Physics_Mass"); + mBreastSmoothingParam = (U32)(mCharacter->getVisualParamWeight("Breast_Physics_Smoothing")); + mBreastGravityParam = mCharacter->getVisualParamWeight("Breast_Physics_Gravity"); + + mBreastSpringParam[0] = mCharacter->getVisualParamWeight("Breast_Physics_Side_Spring"); + mBreastGainParam[0] = mCharacter->getVisualParamWeight("Breast_Physics_Side_Gain"); + mBreastDampingParam[0] = mCharacter->getVisualParamWeight("Breast_Physics_Side_Damping"); + mBreastMaxVelocityParam[0] = mCharacter->getVisualParamWeight("Breast_Physics_Side_Max_Velocity"); + mBreastDragParam[0] = mCharacter->getVisualParamWeight("Breast_Physics_Side_Drag"); + + mBreastSpringParam[1] = mCharacter->getVisualParamWeight("Breast_Physics_UpDown_Spring"); + mBreastGainParam[1] = mCharacter->getVisualParamWeight("Breast_Physics_UpDown_Gain"); + mBreastDampingParam[1] = mCharacter->getVisualParamWeight("Breast_Physics_UpDown_Damping"); + mBreastMaxVelocityParam[1] = mCharacter->getVisualParamWeight("Breast_Physics_UpDown_Max_Velocity"); + mBreastDragParam[1] = mCharacter->getVisualParamWeight("Breast_Physics_UpDown_Drag"); + + + // Get the current morph parameters. + LLVector3 breast_user_local_pt(0,0,0); + for (U32 i=0; i < N_PARAMS; i++) + { + if (mBreastParamsUser[i] != NULL) + { + breast_user_local_pt[i] = mBreastParamsUser[i]->getWeight(); + } + } + + LLVector3 breast_current_local_pt = mBreastLastPosition_local_pt; + + // + // End parameters and settings + //////////////////////////////////////////////////////////////////////////////// + + + //////////////////////////////////////////////////////////////////////////////// + // Calculate velocity and acceleration in parameter space. + // + + const LLVector3 char_velocity_local_vec = calculateVelocity_local(time_delta); + const LLVector3 char_acceleration_local_vec = calculateAcceleration_local(char_velocity_local_vec, time_delta); + mCharLastVelocity_local_vec = char_velocity_local_vec; + + LLJoint *chest_joint = mChestState->getJoint(); + mCharLastPosition_world_pt = chest_joint->getWorldPosition(); + + // + // End velocity and acceleration + //////////////////////////////////////////////////////////////////////////////// + + + //////////////////////////////////////////////////////////////////////////////// + // Calculate the total force + // + + // Spring force is a restoring force towards the original user-set breast position. + // F = kx + const LLVector3 spring_length_local = breast_current_local_pt-breast_user_local_pt; + LLVector3 force_spring_local_vec = -spring_length_local; force_spring_local_vec *= mBreastSpringParam; + + // Acceleration is the force that comes from the change in velocity of the torso. + // F = ma + mg + LLVector3 force_accel_local_vec = char_acceleration_local_vec * mBreastMassParam; + const LLVector3 force_gravity_local_vec = toLocal(LLVector3(0,0,1))* mBreastGravityParam * mBreastMassParam; + force_accel_local_vec += force_gravity_local_vec; + force_accel_local_vec *= mBreastGainParam; + + // Damping is a restoring force that opposes the current velocity. + // F = -kv + LLVector3 force_damping_local_vec = -mBreastDampingParam; + force_damping_local_vec *= mBreastVelocity_local_vec; + + // Drag is a force imparted by velocity, intuitively it is similar to wind resistance. + // F = .5v*v + LLVector3 force_drag_local_vec = .5*char_velocity_local_vec; + force_drag_local_vec *= char_velocity_local_vec; + force_drag_local_vec *= mBreastDragParam[0]; + + LLVector3 force_net_local_vec = + force_accel_local_vec + + force_gravity_local_vec + + force_spring_local_vec + + force_damping_local_vec + + force_drag_local_vec; + + // + // End total force + //////////////////////////////////////////////////////////////////////////////// + + + //////////////////////////////////////////////////////////////////////////////// + // Calculate new params + // + + // Calculate the new acceleration based on the net force. + // a = F/m + LLVector3 acceleration_local_vec = force_net_local_vec / mBreastMassParam; + mBreastVelocity_local_vec += acceleration_local_vec; + mBreastVelocity_local_vec.clamp(-mBreastMaxVelocityParam*100.0, mBreastMaxVelocityParam*100.0); + + // Temporary debugging setting to cause all avatars to move, for profiling purposes. + if (gSavedSettings.getBOOL("AvatarPhysicsTest")) + { + mBreastVelocity_local_vec[0] = sin(mTimer.getElapsedTimeF32()*4.0)*5.0; + mBreastVelocity_local_vec[1] = sin(mTimer.getElapsedTimeF32()*3.0)*5.0; + } + // Calculate the new parameters and clamp them to the min/max ranges. + LLVector3 new_local_pt = breast_current_local_pt + mBreastVelocity_local_vec*time_delta; + new_local_pt.clamp(mBreastParamsMin,mBreastParamsMax); + + // Set the new parameters. + for (U32 i=0; i < 3; i++) + { + // If the param is disabled, just set the param to the user value. + if (mBreastMaxVelocityParam[i] == 0) + { + new_local_pt[i] = breast_user_local_pt[i]; + } + if (mBreastParamsDriven[i]) + { + mCharacter->setVisualParamWeight(mBreastParamsDriven[i], + new_local_pt[i]); + } + } + + mBreastLastPosition_local_pt = new_local_pt; + + // + // End calculate new params + //////////////////////////////////////////////////////////////////////////////// + + + //////////////////////////////////////////////////////////////////////////////// + // Conditionally update the visual params + // + + // Updating the visual params (i.e. what the user sees) is fairly expensive. + // So only update if the params have changed enough, and also take into account + // the graphics LOD settings. + + // For non-self, if the avatar is small enough visually, then don't update. + const BOOL is_self = (dynamic_cast<LLVOAvatarSelf *>(this) != NULL); + if (!is_self) + { + const F32 area_for_max_settings = 0.0; + const F32 area_for_min_settings = 1400.0; + + const F32 area_for_this_setting = area_for_max_settings + (area_for_min_settings-area_for_max_settings)*(1.0-lod_factor); + const F32 pixel_area = fsqrtf(mCharacter->getPixelArea()); + if (pixel_area < area_for_this_setting) + { + return TRUE; + } + } + + // If the parameter hasn't changed enough, then don't update. + LLVector3 position_diff = mBreastLastUpdatePosition_local_pt-new_local_pt; + for (U32 i=0; i < 3; i++) + { + const F32 min_delta = (1.0-lod_factor)*(mBreastParamsMax[i]-mBreastParamsMin[i])/2.0; + if (llabs(position_diff[i]) > min_delta) + { + mCharacter->updateVisualParams(); + mBreastLastUpdatePosition_local_pt = new_local_pt; + return TRUE; + } + } + + // + // End update visual params + //////////////////////////////////////////////////////////////////////////////// + + return TRUE; } |