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authorAndrey Lihatskiy <alihatskiy@productengine.com>2020-08-11 01:34:13 +0300
committerAndrey Lihatskiy <alihatskiy@productengine.com>2020-08-11 01:34:13 +0300
commit9406b757a36d409e93a0ccde0a1fea289a3e6118 (patch)
treebac8ea172ccf40ea836d1b750d73e5d2cc5e11e4 /indra/newview/llappviewerwin32.cpp
parentf554fe2ca74ddf275e47cdce8537e04ab40f9f95 (diff)
parent2e66c406d1767f26f968452e9ca5f5c0afa513b2 (diff)
Merge branch 'DRTVWR-501-maint' into DRTVWR-503-maint
# Conflicts: # indra/cmake/DirectX.cmake # indra/newview/llviewerparcelmedia.cpp # indra/newview/viewer_manifest.py
Diffstat (limited to 'indra/newview/llappviewerwin32.cpp')
-rw-r--r--indra/newview/llappviewerwin32.cpp116
1 files changed, 62 insertions, 54 deletions
diff --git a/indra/newview/llappviewerwin32.cpp b/indra/newview/llappviewerwin32.cpp
index 293f86f170..9b1c0d1f8b 100644
--- a/indra/newview/llappviewerwin32.cpp
+++ b/indra/newview/llappviewerwin32.cpp
@@ -503,68 +503,76 @@ void LLAppViewerWin32::disableWinErrorReporting()
}
const S32 MAX_CONSOLE_LINES = 500;
+// Only defined in newer SDKs than we currently use
+#ifndef ENABLE_VIRTUAL_TERMINAL_PROCESSING
+#define ENABLE_VIRTUAL_TERMINAL_PROCESSING 4
+#endif
-static bool create_console()
-{
- int h_con_handle;
- long l_std_handle;
-
- CONSOLE_SCREEN_BUFFER_INFO coninfo;
- FILE *fp;
-
- // allocate a console for this app
- const bool isConsoleAllocated = AllocConsole();
-
- // set the screen buffer to be big enough to let us scroll text
- GetConsoleScreenBufferInfo(GetStdHandle(STD_OUTPUT_HANDLE), &coninfo);
- coninfo.dwSize.Y = MAX_CONSOLE_LINES;
- SetConsoleScreenBufferSize(GetStdHandle(STD_OUTPUT_HANDLE), coninfo.dwSize);
+namespace {
- // redirect unbuffered STDOUT to the console
- l_std_handle = (long)GetStdHandle(STD_OUTPUT_HANDLE);
- h_con_handle = _open_osfhandle(l_std_handle, _O_TEXT);
- if (h_con_handle == -1)
- {
- LL_WARNS() << "create_console() failed to open stdout handle" << LL_ENDL;
- }
- else
- {
- fp = _fdopen( h_con_handle, "w" );
- *stdout = *fp;
- setvbuf( stdout, NULL, _IONBF, 0 );
- }
+void set_stream(const char* desc, FILE* fp, DWORD handle_id, const char* name, const char* mode="w");
- // redirect unbuffered STDIN to the console
- l_std_handle = (long)GetStdHandle(STD_INPUT_HANDLE);
- h_con_handle = _open_osfhandle(l_std_handle, _O_TEXT);
- if (h_con_handle == -1)
- {
- LL_WARNS() << "create_console() failed to open stdin handle" << LL_ENDL;
- }
- else
- {
- fp = _fdopen( h_con_handle, "r" );
- *stdin = *fp;
- setvbuf( stdin, NULL, _IONBF, 0 );
- }
+bool create_console()
+{
+ // allocate a console for this app
+ const bool isConsoleAllocated = AllocConsole();
- // redirect unbuffered STDERR to the console
- l_std_handle = (long)GetStdHandle(STD_ERROR_HANDLE);
- h_con_handle = _open_osfhandle(l_std_handle, _O_TEXT);
- if (h_con_handle == -1)
- {
- LL_WARNS() << "create_console() failed to open stderr handle" << LL_ENDL;
- }
- else
- {
- fp = _fdopen( h_con_handle, "w" );
- *stderr = *fp;
- setvbuf( stderr, NULL, _IONBF, 0 );
- }
+ if (isConsoleAllocated)
+ {
+ // set the screen buffer to be big enough to let us scroll text
+ CONSOLE_SCREEN_BUFFER_INFO coninfo;
+ GetConsoleScreenBufferInfo(GetStdHandle(STD_OUTPUT_HANDLE), &coninfo);
+ coninfo.dwSize.Y = MAX_CONSOLE_LINES;
+ SetConsoleScreenBufferSize(GetStdHandle(STD_OUTPUT_HANDLE), coninfo.dwSize);
+
+ // redirect unbuffered STDOUT to the console
+ set_stream("stdout", stdout, STD_OUTPUT_HANDLE, "CONOUT$");
+ // redirect unbuffered STDERR to the console
+ set_stream("stderr", stderr, STD_ERROR_HANDLE, "CONOUT$");
+ // redirect unbuffered STDIN to the console
+ // Don't bother: our console is solely for log output. We never read stdin.
+// set_stream("stdin", stdin, STD_INPUT_HANDLE, "CONIN$", "r");
+ }
return isConsoleAllocated;
}
+void set_stream(const char* desc, FILE* fp, DWORD handle_id, const char* name, const char* mode)
+{
+ // SL-13528: This code used to be based on
+ // http://dslweb.nwnexus.com/~ast/dload/guicon.htm
+ // (referenced in https://stackoverflow.com/a/191880).
+ // But one of the comments on that StackOverflow answer points out that
+ // assigning to *stdout or *stderr "probably doesn't even work with the
+ // Universal CRT that was introduced in 2015," suggesting freopen_s()
+ // instead. Code below is based on https://stackoverflow.com/a/55875595.
+ auto std_handle = GetStdHandle(handle_id);
+ if (std_handle == INVALID_HANDLE_VALUE)
+ {
+ LL_WARNS() << "create_console() failed to get " << desc << " handle" << LL_ENDL;
+ }
+ else
+ {
+ if (mode == std::string("w"))
+ {
+ // Enable color processing on Windows 10 console windows.
+ DWORD dwMode = 0;
+ GetConsoleMode(std_handle, &dwMode);
+ dwMode |= ENABLE_VIRTUAL_TERMINAL_PROCESSING;
+ SetConsoleMode(std_handle, dwMode);
+ }
+ // Redirect the passed fp to the console.
+ FILE* ignore;
+ if (freopen_s(&ignore, name, mode, fp) == 0)
+ {
+ // use unbuffered I/O
+ setvbuf( fp, NULL, _IONBF, 0 );
+ }
+ }
+}
+
+} // anonymous namespace
+
LLAppViewerWin32::LLAppViewerWin32(const char* cmd_line) :
mCmdLine(cmd_line),
mIsConsoleAllocated(false)