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authorAndrey Kleshchev <andreykproductengine@lindenlab.com>2021-09-17 23:18:58 +0300
committerAndrey Kleshchev <andreykproductengine@lindenlab.com>2021-09-18 00:08:27 +0300
commitce660c7e7bb6e19a23d634fb6d3249330bf2d74c (patch)
tree625a5f4921fed139e3e91fed36e72a77d9c4a739 /indra/newview/llappviewer.cpp
parent28e07331acf45edb380c094179cef6ea5adeb010 (diff)
SL-11841 Fix PushToTalkToggle being set incorectly
Due to changed defaults, legacy compatibility will no longer work corectly, remove it
Diffstat (limited to 'indra/newview/llappviewer.cpp')
-rw-r--r--indra/newview/llappviewer.cpp24
1 files changed, 0 insertions, 24 deletions
diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp
index ecd62cadf8..573cca248c 100644
--- a/indra/newview/llappviewer.cpp
+++ b/indra/newview/llappviewer.cpp
@@ -4562,11 +4562,6 @@ void LLAppViewer::loadKeyBindings()
LLKeyboard::keyFromString(key_string, &key);
}
- value = gSavedSettings.getBOOL("PushToTalkToggle");
- std::string control_name = value ? "toggle_voice" : "voice_follow_key";
- third_person_view.registerControl(control_name, 0, mouse, key, MASK_NONE, true);
- sitting_view.registerControl(control_name, 0, mouse, key, MASK_NONE, true);
-
if (third_person_view.hasUnsavedChanges())
{
// calls loadBindingsXML()
@@ -4578,25 +4573,6 @@ void LLAppViewer::loadKeyBindings()
// calls loadBindingsXML()
sitting_view.saveToSettings();
}
-
- // in case of voice we need to repeat this in other modes
-
- for (U32 i = 0; i < LLKeyConflictHandler::MODE_COUNT - 1; ++i)
- {
- // edit and first person modes; MODE_SAVED_SETTINGS not in use at the moment
- if (i != LLKeyConflictHandler::MODE_THIRD_PERSON && i != LLKeyConflictHandler::MODE_SITTING)
- {
- LLKeyConflictHandler handler((LLKeyConflictHandler::ESourceMode)i);
-
- handler.registerControl(control_name, 0, mouse, key, MASK_NONE, true);
-
- if (handler.hasUnsavedChanges())
- {
- // calls loadBindingsXML()
- handler.saveToSettings();
- }
- }
- }
}
// since something might have gone wrong or there might have been nothing to save
// (and because otherwise following code will have to be encased in else{}),