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author | Xiaohong Bao <bao@lindenlab.com> | 2012-04-25 16:59:20 -0600 |
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committer | Xiaohong Bao <bao@lindenlab.com> | 2012-04-25 16:59:20 -0600 |
commit | 5ab4dadc703a0f7419929c7da57c471f2ece8a6c (patch) | |
tree | c96cda59be1b72bdb3b1068e6be09b6cf6f03cf5 /indra/newview/llappviewer.cpp | |
parent | adf5b5c1efaed30dc043652b174d76c9088f4b18 (diff) |
for subtasks SH-3118, SH-3112, SH-3110, SH-3106, SH-3091 for SH-3086:
As a viewer architect, I would like to understand how fast each of the components of the texture pipeline can run in isolation
Diffstat (limited to 'indra/newview/llappviewer.cpp')
-rw-r--r-- | indra/newview/llappviewer.cpp | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp index a627f3868b..3ee53c679f 100644 --- a/indra/newview/llappviewer.cpp +++ b/indra/newview/llappviewer.cpp @@ -93,6 +93,7 @@ #include "llsecondlifeurls.h" #include "llupdaterservice.h" #include "llcallfloater.h" +#include "llfloatertexturefetchdebugger.h" // Linden library includes #include "llavatarnamecache.h" @@ -1220,6 +1221,14 @@ bool LLAppViewer::mainLoop() mem_leak_instance->idle() ; } + //texture fetching debugger + LLFloaterTextureFetchDebugger* tex_fetch_debugger_instance = + LLFloaterReg::findTypedInstance<LLFloaterTextureFetchDebugger>("tex_fetch_debugger"); + if(tex_fetch_debugger_instance) + { + tex_fetch_debugger_instance->idle() ; + } + // canonical per-frame event mainloop.post(newFrame); |