diff options
author | Logan Dethrow <log@lindenlab.com> | 2012-12-13 18:35:07 -0500 |
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committer | Logan Dethrow <log@lindenlab.com> | 2012-12-13 18:35:07 -0500 |
commit | 9015344f8e1d246726a8dc4fbfcefb7e74525e6a (patch) | |
tree | ef17d2dbcc573a3126049e9bc444b78b7507ebc2 /indra/newview/llappearancemgr.cpp | |
parent | 3565f6f36db90e1a9a5918d8087f9dc0ab61eb69 (diff) | |
parent | 18ff702a9965ba8b9a17326b391f8edab01242f6 (diff) |
Merged SH-3339 work with sunshine-internal. Still a WIP.
Diffstat (limited to 'indra/newview/llappearancemgr.cpp')
-rwxr-xr-x | indra/newview/llappearancemgr.cpp | 665 |
1 files changed, 457 insertions, 208 deletions
diff --git a/indra/newview/llappearancemgr.cpp b/indra/newview/llappearancemgr.cpp index e3ac052961..d15c3dd13d 100755 --- a/indra/newview/llappearancemgr.cpp +++ b/indra/newview/llappearancemgr.cpp @@ -52,7 +52,8 @@ std::string self_av_string() { - return gAgentAvatarp->avString(); + // On logout gAgentAvatarp can already be invalid + return isAgentAvatarValid() ? gAgentAvatarp->avString() : ""; } // RAII thingy to guarantee that a variable gets reset when the Setter @@ -154,72 +155,327 @@ LLUUID findDescendentCategoryIDByName(const LLUUID& parent_id, const std::string } } -class LLWearInventoryCategoryCallback : public LLInventoryCallback +class LLCallAfterInventoryBatchMgr: public LLEventTimer { public: - LLWearInventoryCategoryCallback(const LLUUID& cat_id, bool append) + LLCallAfterInventoryBatchMgr(const LLUUID& dst_cat_id, + const std::string& phase_name, + nullary_func_t on_completion_func, + nullary_func_t on_failure_func = no_op, + F32 retry_after = 15.0, + S32 max_retries = 2 + ): + mDstCatID(dst_cat_id), + mTrackingPhase(phase_name), + mOnCompletionFunc(on_completion_func), + mOnFailureFunc(on_failure_func), + mRetryAfter(retry_after), + mMaxRetries(max_retries), + mPendingRequests(0), + mFailCount(0), + mCompletionOrFailureCalled(false), + mRetryCount(0), + LLEventTimer(retry_after) { - mCatID = cat_id; - mAppend = append; + if (!mTrackingPhase.empty()) + { + selfStartPhase(mTrackingPhase); + } + } + + void addItems(LLInventoryModel::item_array_t& src_items) + { + for (LLInventoryModel::item_array_t::const_iterator it = src_items.begin(); + it != src_items.end(); + ++it) + { + LLViewerInventoryItem* item = *it; + llassert(item); + addItem(item->getUUID()); + } + } - LL_INFOS("Avatar") << self_av_string() << "starting" << LL_ENDL; + // Request or re-request operation for specified item. + void addItem(const LLUUID& item_id) + { + LLUUID linked_id; + if (gInventory.getItem(item_id)) + { + linked_id = gInventory.getItem(item_id)->getLinkedUUID(); + } + else if (gInventory.getCategory(item_id)) + { + linked_id = item_id; + } + else + { + llwarns << "no referent found for item_id " << item_id << llendl; + return; + } + LL_DEBUGS("Avatar") << "item_id " << item_id << " -> linked_id " << linked_id << llendl; + + if (ll_frand()<gSavedSettings.getF32("InventoryDebugSimulateOpFailureRate")) + { + // simulate server failure by not sending the request. + return; + } - selfStartPhase("wear_inventory_category_callback"); + if (!requestOperation(linked_id)) + { + LL_DEBUGS("Avatar") << "item_id " << item_id << " linked_id " << linked_id << " not requested" << llendl; + return; + } + + mPendingRequests++; + // On a re-request, this will reset the timer. + mWaitTimes[linked_id] = LLTimer(); + if (mRetryCounts.find(linked_id) == mRetryCounts.end()) + { + mRetryCounts[linked_id] = 0; + } + else + { + mRetryCounts[linked_id]++; + } + } - void fire(const LLUUID& item_id) + + virtual bool requestOperation(const LLUUID& item_id) = 0; + + void onOp(const LLUUID& src_id, const LLUUID& dst_id, LLTimer timestamp) { - /* - * Do nothing. We only care about the destructor - * - * The reason for this is that this callback is used in a hack where the - * same callback is given to dozens of items, and the destructor is called - * after the last item has fired the event and dereferenced it -- if all - * the events actually fire! - */ - LL_DEBUGS("Avatar") << self_av_string() << " fired on copied item, id " << item_id << LL_ENDL; + mPendingRequests--; + F32 elapsed = timestamp.getElapsedTimeF32(); + LL_DEBUGS("Avatar") << "op done, src_id " << src_id << " dst_id " << dst_id << " after " << elapsed << " seconds" << llendl; + if (mWaitTimes.find(src_id) == mWaitTimes.end()) + { + // No longer waiting for this item - either serviced + // already or gave up after too many retries. + llwarns << "duplicate or late operation, src_id " << src_id << "dst_id " << dst_id + << " elapsed " << elapsed << " after end " << (S32) mCompletionOrFailureCalled << llendl; + } + mTimeStats.push(elapsed); + mWaitTimes.erase(src_id); + if (mWaitTimes.empty() && !mCompletionOrFailureCalled) + { + onCompletionOrFailure(); + } } -protected: - ~LLWearInventoryCategoryCallback() + void onCompletionOrFailure() { - LL_INFOS("Avatar") << self_av_string() << "done all inventory callbacks" << LL_ENDL; + assert (!mCompletionOrFailureCalled); + mCompletionOrFailureCalled = true; - selfStopPhase("wear_inventory_category_callback"); - - // Is the destructor called by ordinary dereference, or because the app's shutting down? - // If the inventory callback manager goes away, we're shutting down, no longer want the callback. - if( LLInventoryCallbackManager::is_instantiated() ) + // Will never call onCompletion() if any item has been flagged as + // a failure - otherwise could wind up with corrupted + // outfit, involuntary nudity, etc. + reportStats(); + if (!mTrackingPhase.empty()) { - LLAppearanceMgr::instance().wearInventoryCategoryOnAvatar(gInventory.getCategory(mCatID), mAppend); + selfStopPhase(mTrackingPhase); + } + if (!mFailCount) + { + onCompletion(); } else { - llwarns << self_av_string() << "Dropping unhandled LLWearInventoryCategoryCallback" << llendl; + onFailure(); } } -private: - LLUUID mCatID; - bool mAppend; + void onFailure() + { + llinfos << "failed" << llendl; + mOnFailureFunc(); + } + + void onCompletion() + { + llinfos << "done" << llendl; + mOnCompletionFunc(); + } + + // virtual + // Will be deleted after returning true - only safe to do this if all callbacks have fired. + BOOL tick() + { + // mPendingRequests will be zero if all requests have been + // responded to. mWaitTimes.empty() will be true if we have + // received at least one reply for each UUID. If requests + // have been dropped and retried, these will not necessarily + // be the same. Only safe to return true if all requests have + // been serviced, since it will result in this object being + // deleted. + bool all_done = (mPendingRequests==0); + + if (!mWaitTimes.empty()) + { + llwarns << "still waiting on " << mWaitTimes.size() << " items" << llendl; + for (std::map<LLUUID,LLTimer>::iterator it = mWaitTimes.begin(); + it != mWaitTimes.end();) + { + // Use a copy of iterator because it may be erased/invalidated. + std::map<LLUUID,LLTimer>::iterator curr_it = it; + ++it; + + F32 time_waited = curr_it->second.getElapsedTimeF32(); + S32 retries = mRetryCounts[curr_it->first]; + if (time_waited > mRetryAfter) + { + if (retries < mMaxRetries) + { + LL_DEBUGS("Avatar") << "Waited " << time_waited << + " for " << curr_it->first << ", retrying" << llendl; + mRetryCount++; + addItem(curr_it->first); + } + else + { + llwarns << "Giving up on " << curr_it->first << " after too many retries" << llendl; + mWaitTimes.erase(curr_it); + mFailCount++; + } + } + if (mWaitTimes.empty()) + { + onCompletionOrFailure(); + } + + } + } + return all_done; + } + + void reportStats() + { + LL_DEBUGS("Avatar") << "Phase: " << mTrackingPhase << llendl; + LL_DEBUGS("Avatar") << "mFailCount: " << mFailCount << llendl; + LL_DEBUGS("Avatar") << "mRetryCount: " << mRetryCount << llendl; + LL_DEBUGS("Avatar") << "Times: n " << mTimeStats.getCount() << " min " << mTimeStats.getMinValue() << " max " << mTimeStats.getMaxValue() << llendl; + LL_DEBUGS("Avatar") << "Mean " << mTimeStats.getMean() << " stddev " << mTimeStats.getStdDev() << llendl; + } + + virtual ~LLCallAfterInventoryBatchMgr() + { + LL_DEBUGS("Avatar") << "deleting" << llendl; + } + +protected: + std::string mTrackingPhase; + std::map<LLUUID,LLTimer> mWaitTimes; + std::map<LLUUID,S32> mRetryCounts; + LLUUID mDstCatID; + nullary_func_t mOnCompletionFunc; + nullary_func_t mOnFailureFunc; + F32 mRetryAfter; + S32 mMaxRetries; + S32 mPendingRequests; + S32 mFailCount; + S32 mRetryCount; + bool mCompletionOrFailureCalled; + LLViewerStats::StatsAccumulator mTimeStats; }; +class LLCallAfterInventoryCopyMgr: public LLCallAfterInventoryBatchMgr +{ +public: + LLCallAfterInventoryCopyMgr(LLInventoryModel::item_array_t& src_items, + const LLUUID& dst_cat_id, + const std::string& phase_name, + nullary_func_t on_completion_func, + nullary_func_t on_failure_func = no_op, + F32 retry_after = 15.0, + S32 max_retries = 2 + ): + LLCallAfterInventoryBatchMgr(dst_cat_id, phase_name, on_completion_func, on_failure_func, retry_after, max_retries) + { + addItems(src_items); + } + + virtual bool requestOperation(const LLUUID& item_id) + { + LLViewerInventoryItem *item = gInventory.getItem(item_id); + llassert(item); + LL_DEBUGS("Avatar") << "copying item " << item_id << llendl; + copy_inventory_item( + gAgent.getID(), + item->getPermissions().getOwner(), + item->getUUID(), + mDstCatID, + std::string(), + new LLBoostFuncInventoryCallback(boost::bind(&LLCallAfterInventoryBatchMgr::onOp,this,item_id,_1,LLTimer())) + ); + return true; + } +}; -//Inventory callback updating "dirty" state when destroyed -class LLUpdateDirtyState: public LLInventoryCallback +class LLCallAfterInventoryLinkMgr: public LLCallAfterInventoryBatchMgr { public: - LLUpdateDirtyState() {} - virtual ~LLUpdateDirtyState() + LLCallAfterInventoryLinkMgr(LLInventoryModel::item_array_t& src_items, + const LLUUID& dst_cat_id, + const std::string& phase_name, + nullary_func_t on_completion_func, + nullary_func_t on_failure_func = no_op, + F32 retry_after = 15.0, + S32 max_retries = 2 + ): + LLCallAfterInventoryBatchMgr(dst_cat_id, phase_name, on_completion_func, on_failure_func, retry_after, max_retries) + { + addItems(src_items); + } + + virtual bool requestOperation(const LLUUID& item_id) { - if (LLAppearanceMgr::instanceExists()) + bool request_sent = false; + LLViewerInventoryItem *item = gInventory.getItem(item_id); + if (item) { - LLAppearanceMgr::getInstance()->updateIsDirty(); + LL_DEBUGS("Avatar") << "linking item " << item_id << " name " << item->getName() << " to " << mDstCatID << llendl; + // create an inventory item link. + link_inventory_item(gAgent.getID(), + item_id, + mDstCatID, + item->getName(), + item->LLInventoryItem::getDescription(), + LLAssetType::AT_LINK, + new LLBoostFuncInventoryCallback( + boost::bind(&LLCallAfterInventoryBatchMgr::onOp,this,item_id,_1,LLTimer()))); + request_sent = true; + } + else + { + // create a base outfit link if appropriate. + LLViewerInventoryCategory *catp = gInventory.getCategory(item_id); + if (!catp) + { + llwarns << "id not found as inventory item or category " << item_id << llendl; + return false; + } + const LLUUID cof = LLAppearanceMgr::instance().getCOF(); + std::string new_outfit_name = ""; + + LLAppearanceMgr::instance().purgeBaseOutfitLink(cof); + + if (catp && catp->getPreferredType() == LLFolderType::FT_OUTFIT) + { + LL_DEBUGS("Avatar") << "linking folder " << item_id << " name " << catp->getName() << " to cof " << cof << llendl; + link_inventory_item(gAgent.getID(), item_id, cof, catp->getName(), "", + LLAssetType::AT_LINK_FOLDER, + new LLBoostFuncInventoryCallback( + boost::bind(&LLCallAfterInventoryBatchMgr::onOp,this,item_id,_1,LLTimer()))); + new_outfit_name = catp->getName(); + request_sent = true; + } + + LLAppearanceMgr::instance().updatePanelOutfitName(new_outfit_name); } + return request_sent; } - virtual void fire(const LLUUID&) {} }; - LLUpdateAppearanceOnDestroy::LLUpdateAppearanceOnDestroy(bool update_base_outfit_ordering): mFireCount(0), mUpdateBaseOrder(update_base_outfit_ordering) @@ -558,100 +814,72 @@ bool LLWearableHoldingPattern::pollFetchCompletion() return done; } -class RecoveredItemLinkCB: public LLInventoryCallback +void recovered_item_link_cb(const LLUUID& item_id, LLWearableType::EType type, LLViewerWearable *wearable, LLWearableHoldingPattern* holder) { -public: - RecoveredItemLinkCB(LLWearableType::EType type, LLViewerWearable *wearable, LLWearableHoldingPattern* holder): - mHolder(holder), - mWearable(wearable), - mType(type) + if (!holder->isMostRecent()) { + llwarns << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << llendl; + // runway skip here? } - void fire(const LLUUID& item_id) - { - if (!mHolder->isMostRecent()) - { - llwarns << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << llendl; - // runway skip here? - } - llinfos << "Recovered item link for type " << mType << llendl; - mHolder->eraseTypeToLink(mType); - // Add wearable to FoundData for actual wearing - LLViewerInventoryItem *item = gInventory.getItem(item_id); - LLViewerInventoryItem *linked_item = item ? item->getLinkedItem() : NULL; + llinfos << "Recovered item link for type " << type << llendl; + holder->eraseTypeToLink(type); + // Add wearable to FoundData for actual wearing + LLViewerInventoryItem *item = gInventory.getItem(item_id); + LLViewerInventoryItem *linked_item = item ? item->getLinkedItem() : NULL; - if (linked_item) - { - gInventory.addChangedMask(LLInventoryObserver::LABEL, linked_item->getUUID()); + if (linked_item) + { + gInventory.addChangedMask(LLInventoryObserver::LABEL, linked_item->getUUID()); - if (item) - { - LLFoundData found(linked_item->getUUID(), - linked_item->getAssetUUID(), - linked_item->getName(), - linked_item->getType(), - linked_item->isWearableType() ? linked_item->getWearableType() : LLWearableType::WT_INVALID, - true // is replacement - ); - found.mWearable = mWearable; - mHolder->getFoundList().push_front(found); - } - else - { - llwarns << self_av_string() << "inventory item not found for recovered wearable" << llendl; - } + if (item) + { + LLFoundData found(linked_item->getUUID(), + linked_item->getAssetUUID(), + linked_item->getName(), + linked_item->getType(), + linked_item->isWearableType() ? linked_item->getWearableType() : LLWearableType::WT_INVALID, + true // is replacement + ); + found.mWearable = wearable; + holder->getFoundList().push_front(found); } else { - llwarns << self_av_string() << "inventory link not found for recovered wearable" << llendl; + llwarns << self_av_string() << "inventory item not found for recovered wearable" << llendl; } } -private: - LLWearableHoldingPattern* mHolder; - LLViewerWearable *mWearable; - LLWearableType::EType mType; -}; + else + { + llwarns << self_av_string() << "inventory link not found for recovered wearable" << llendl; + } +} -class RecoveredItemCB: public LLInventoryCallback +void recovered_item_cb(const LLUUID& item_id, LLWearableType::EType type, LLViewerWearable *wearable, LLWearableHoldingPattern* holder) { -public: - RecoveredItemCB(LLWearableType::EType type, LLViewerWearable *wearable, LLWearableHoldingPattern* holder): - mHolder(holder), - mWearable(wearable), - mType(type) + if (!holder->isMostRecent()) { + // runway skip here? + llwarns << self_av_string() << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << llendl; } - void fire(const LLUUID& item_id) - { - if (!mHolder->isMostRecent()) - { - // runway skip here? - llwarns << self_av_string() << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << llendl; - } - LL_DEBUGS("Avatar") << self_av_string() << "Recovered item for type " << mType << LL_ENDL; - LLViewerInventoryItem *itemp = gInventory.getItem(item_id); - mWearable->setItemID(item_id); - LLPointer<LLInventoryCallback> cb = new RecoveredItemLinkCB(mType,mWearable,mHolder); - mHolder->eraseTypeToRecover(mType); - llassert(itemp); - if (itemp) - { - link_inventory_item( gAgent.getID(), - item_id, - LLAppearanceMgr::instance().getCOF(), - itemp->getName(), - itemp->getDescription(), - LLAssetType::AT_LINK, - cb); - } + LL_DEBUGS("Avatar") << self_av_string() << "Recovered item for type " << type << LL_ENDL; + LLViewerInventoryItem *itemp = gInventory.getItem(item_id); + wearable->setItemID(item_id); + LLPointer<LLInventoryCallback> cb = new LLBoostFuncInventoryCallback(boost::bind(recovered_item_link_cb,_1,type,wearable,holder)); + holder->eraseTypeToRecover(type); + llassert(itemp); + if (itemp) + { + link_inventory_item( gAgent.getID(), + item_id, + LLAppearanceMgr::instance().getCOF(), + itemp->getName(), + itemp->getDescription(), + LLAssetType::AT_LINK, + cb); } -private: - LLWearableHoldingPattern* mHolder; - LLViewerWearable *mWearable; - LLWearableType::EType mType; -}; +} void LLWearableHoldingPattern::recoverMissingWearable(LLWearableType::EType type) { @@ -669,7 +897,7 @@ void LLWearableHoldingPattern::recoverMissingWearable(LLWearableType::EType type // Add a new one in the lost and found folder. const LLUUID lost_and_found_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_LOST_AND_FOUND); - LLPointer<LLInventoryCallback> cb = new RecoveredItemCB(type,wearable,this); + LLPointer<LLInventoryCallback> cb = new LLBoostFuncInventoryCallback(boost::bind(recovered_item_cb,_1,type,wearable,this)); create_inventory_item(gAgent.getID(), gAgent.getSessionID(), @@ -1006,6 +1234,18 @@ const LLUUID LLAppearanceMgr::getBaseOutfitUUID() return outfit_cat->getUUID(); } +void wear_on_avatar_cb(const LLUUID& inv_item, bool do_replace = false) +{ + if (inv_item.isNull()) + return; + + LLViewerInventoryItem *item = gInventory.getItem(inv_item); + if (item) + { + LLAppearanceMgr::instance().wearItemOnAvatar(inv_item, true, do_replace); + } +} + bool LLAppearanceMgr::wearItemOnAvatar(const LLUUID& item_id_to_wear, bool do_update, bool replace, LLPointer<LLInventoryCallback> cb) { if (item_id_to_wear.isNull()) return false; @@ -1025,8 +1265,8 @@ bool LLAppearanceMgr::wearItemOnAvatar(const LLUUID& item_id_to_wear, bool do_up if (gInventory.isObjectDescendentOf(item_to_wear->getUUID(), gInventory.getLibraryRootFolderID())) { - LLPointer<LLInventoryCallback> cb = new WearOnAvatarCallback(replace); - copy_inventory_item(gAgent.getID(), item_to_wear->getPermissions().getOwner(), item_to_wear->getUUID(), LLUUID::null, std::string(),cb); + LLPointer<LLInventoryCallback> cb = new LLBoostFuncInventoryCallback(boost::bind(wear_on_avatar_cb,_1,replace)); + copy_inventory_item(gAgent.getID(), item_to_wear->getPermissions().getOwner(), item_to_wear->getUUID(), LLUUID::null, std::string(), cb); return false; } else if (!gInventory.isObjectDescendentOf(item_to_wear->getUUID(), gInventory.getRootFolderID())) @@ -1521,40 +1761,48 @@ void LLAppearanceMgr::updateCOF(const LLUUID& category, bool append) getDescendentsOfAssetType(category, gest_items, LLAssetType::AT_GESTURE, false); removeDuplicateItems(gest_items); - // Remove current COF contents. - bool keep_outfit_links = append; - purgeCategory(cof, keep_outfit_links); - gInventory.notifyObservers(); - - // Create links to new COF contents. - LL_DEBUGS("Avatar") << self_av_string() << "creating LLUpdateAppearanceOnDestroy" << LL_ENDL; - LLPointer<LLInventoryCallback> link_waiter = new LLUpdateAppearanceOnDestroy(!append); - #ifndef LL_RELEASE_FOR_DOWNLOAD LL_DEBUGS("Avatar") << self_av_string() << "Linking body items" << LL_ENDL; #endif - linkAll(cof, body_items, link_waiter); + + // Create links to new COF contents. + LL_DEBUGS("Avatar") << self_av_string() << "creating LLCallAfterInventoryLinkMgr" << LL_ENDL; + bool update_base_outfit_ordering = !append; + LLCallAfterInventoryLinkMgr *link_waiter = + new LLCallAfterInventoryLinkMgr(body_items,cof,"update_appearance_on_destroy", + boost::bind(&LLAppearanceMgr::updateAppearanceFromCOF, + LLAppearanceMgr::getInstance(), + update_base_outfit_ordering)); #ifndef LL_RELEASE_FOR_DOWNLOAD LL_DEBUGS("Avatar") << self_av_string() << "Linking wear items" << LL_ENDL; #endif - linkAll(cof, wear_items, link_waiter); + link_waiter->addItems(wear_items); #ifndef LL_RELEASE_FOR_DOWNLOAD LL_DEBUGS("Avatar") << self_av_string() << "Linking obj items" << LL_ENDL; #endif - linkAll(cof, obj_items, link_waiter); + link_waiter->addItems(obj_items); #ifndef LL_RELEASE_FOR_DOWNLOAD LL_DEBUGS("Avatar") << self_av_string() << "Linking gesture items" << LL_ENDL; #endif - linkAll(cof, gest_items, link_waiter); + link_waiter->addItems(gest_items); // Add link to outfit if category is an outfit. if (!append) { - createBaseOutfitLink(category, link_waiter); + link_waiter->addItem(category); } + + // Remove current COF contents. Have to do this after creating + // the link_waiter so links can be followed for any items that get + // carried over (e.g. keeping old shape if the new outfit does not + // contain one) + bool keep_outfit_links = append; + purgeCategory(cof, keep_outfit_links); + gInventory.notifyObservers(); + LL_DEBUGS("Avatar") << self_av_string() << "waiting for LLUpdateAppearanceOnDestroy" << LL_ENDL; } @@ -1979,22 +2227,15 @@ void LLAppearanceMgr::wearCategoryFinal(LLUUID& cat_id, bool copy_items, bool ap pid, LLFolderType::FT_NONE, name); - LLPointer<LLInventoryCallback> cb = new LLWearInventoryCategoryCallback(new_cat_id, append); - it = items->begin(); - for(; it < end; ++it) - { - item = *it; - if(item) - { - copy_inventory_item( - gAgent.getID(), - item->getPermissions().getOwner(), - item->getUUID(), - new_cat_id, - std::string(), - cb); - } - } + + // Create a CopyMgr that will copy items, manage its own destruction + new LLCallAfterInventoryCopyMgr( + *items, new_cat_id, std::string("wear_inventory_category_callback"), + boost::bind(&LLAppearanceMgr::wearInventoryCategoryOnAvatar, + LLAppearanceMgr::getInstance(), + gInventory.getCategory(new_cat_id), + append)); + // BAP fixes a lag in display of created dir. gInventory.notifyObservers(); } @@ -2011,7 +2252,13 @@ void LLAppearanceMgr::wearInventoryCategoryOnAvatar( LLInventoryCategory* catego // Avoid unintentionally overwriting old wearables. We have to do // this up front to avoid having to deal with the case of multiple // wearables being dirty. - if(!category) return; + if (!category) return; + + if ( !LLInventoryCallbackManager::is_instantiated() ) + { + // shutting down, ignore. + return; + } LL_INFOS("Avatar") << self_av_string() << "wearInventoryCategoryOnAvatar '" << category->getName() << "'" << LL_ENDL; @@ -2126,6 +2373,25 @@ void LLAppearanceMgr::addCOFItemLink(const LLUUID &item_id, bool do_update, LLPo } } +void modified_cof_cb(const LLUUID& inv_item) +{ + LLAppearanceMgr::instance().updateAppearanceFromCOF(); + + // Start editing the item if previously requested. + gAgentWearables.editWearableIfRequested(inv_item); + + // TODO: camera mode may not be changed if a debug setting is tweaked + if( gAgentCamera.cameraCustomizeAvatar() ) + { + // If we're in appearance editing mode, the current tab may need to be refreshed + LLSidepanelAppearance *panel = dynamic_cast<LLSidepanelAppearance*>(LLFloaterSidePanelContainer::getPanel("appearance")); + if (panel) + { + panel->showDefaultSubpart(); + } + } +} + void LLAppearanceMgr::addCOFItemLink(const LLInventoryItem *item, bool do_update, LLPointer<LLInventoryCallback> cb) { const LLViewerInventoryItem *vitem = dynamic_cast<const LLViewerInventoryItem*>(item); @@ -2189,7 +2455,7 @@ void LLAppearanceMgr::addCOFItemLink(const LLInventoryItem *item, bool do_update { if(do_update && cb.isNull()) { - cb = new ModifiedCOFCallback; + cb = new LLBoostFuncInventoryCallback(modified_cof_cb); } const std::string description = vitem->getIsLinkType() ? vitem->getDescription() : ""; link_inventory_item( gAgent.getID(), @@ -2203,22 +2469,6 @@ void LLAppearanceMgr::addCOFItemLink(const LLInventoryItem *item, bool do_update return; } -// BAP remove ensemble code for 2.1? -void LLAppearanceMgr::addEnsembleLink( LLInventoryCategory* cat, bool do_update ) -{ -#if SUPPORT_ENSEMBLES - // BAP add check for already in COF. - LLPointer<LLInventoryCallback> cb = do_update ? new ModifiedCOFCallback : 0; - link_inventory_item( gAgent.getID(), - cat->getLinkedUUID(), - getCOF(), - cat->getName(), - cat->getDescription(), - LLAssetType::AT_LINK_FOLDER, - cb); -#endif -} - void LLAppearanceMgr::removeAllClothesFromAvatar() { // Fetch worn clothes (i.e. the ones in COF). @@ -2446,7 +2696,7 @@ void LLAppearanceMgr::copyLibraryGestures() folder_name == COMMON_GESTURES_FOLDER || folder_name == OTHER_GESTURES_FOLDER) { - cb = new ActivateGestureCallback; + cb = new LLBoostFuncInventoryCallback(activate_gesture_cb); } LLUUID cat_id = findDescendentCategoryIDByName(lib_gesture_cat_id,folder_name); @@ -2500,6 +2750,16 @@ void LLAppearanceMgr::onFirstFullyVisible() } } +// update "dirty" state - defined outside class to allow for calling +// after appearance mgr instance has been destroyed. +void appearance_mgr_update_dirty_state() +{ + if (LLAppearanceMgr::instanceExists()) + { + LLAppearanceMgr::getInstance()->updateIsDirty(); + } +} + bool LLAppearanceMgr::updateBaseOutfit() { if (isOutfitLocked()) @@ -2520,8 +2780,8 @@ bool LLAppearanceMgr::updateBaseOutfit() // in a Base Outfit we do not remove items, only links purgeCategory(base_outfit_id, false); - - LLPointer<LLInventoryCallback> dirty_state_updater = new LLUpdateDirtyState(); + LLPointer<LLInventoryCallback> dirty_state_updater = + new LLBoostFuncInventoryCallback(no_op_inventory_func, appearance_mgr_update_dirty_state); //COF contains only links so we copy to the Base Outfit only links shallowCopyCategoryContents(getCOF(), base_outfit_id, dirty_state_updater); @@ -2766,6 +3026,8 @@ void LLAppearanceMgr::requestServerAppearanceUpdate(LLCurl::ResponderPtr respond LLSD body; S32 cof_version = getCOFVersion(); body["cof_version"] = cof_version; + LL_DEBUGS("Avatar") << "my_cof_version " << cof_version << llendl; + //LLCurl::ResponderPtr responder_ptr; if (!responder_ptr.get()) { @@ -2851,48 +3113,34 @@ void LLAppearanceMgr::incrementCofVersion(LLHTTPClient::ResponderPtr responder_p LLHTTPClient::get(url, body, responder_ptr, headers, 30.0f); } -class LLShowCreatedOutfit: public LLInventoryCallback +void show_created_outfit(LLUUID& folder_id, bool show_panel = true) { -public: - LLShowCreatedOutfit(LLUUID& folder_id, bool show_panel = true): mFolderID(folder_id), mShowPanel(show_panel) - {} - - virtual ~LLShowCreatedOutfit() + if (!LLApp::isRunning()) { - if (!LLApp::isRunning()) - { - llwarns << "called during shutdown, skipping" << llendl; - return; - } - - LLSD key; + llwarns << "called during shutdown, skipping" << llendl; + return; + } + + LLSD key; + + //EXT-7727. For new accounts inventory callback is created during login process + // and may be processed after login process is finished + if (show_panel) + { + LLFloaterSidePanelContainer::showPanel("appearance", "panel_outfits_inventory", key); - //EXT-7727. For new accounts LLShowCreatedOutfit is created during login process - // add may be processed after login process is finished - if (mShowPanel) - { - LLFloaterSidePanelContainer::showPanel("appearance", "panel_outfits_inventory", key); - - } - LLOutfitsList *outfits_list = - dynamic_cast<LLOutfitsList*>(LLFloaterSidePanelContainer::getPanel("appearance", "outfitslist_tab")); - if (outfits_list) - { - outfits_list->setSelectedOutfitByUUID(mFolderID); - } - - LLAppearanceMgr::getInstance()->updateIsDirty(); - gAgentWearables.notifyLoadingFinished(); // New outfit is saved. - LLAppearanceMgr::getInstance()->updatePanelOutfitName(""); } - - virtual void fire(const LLUUID&) - {} - -private: - LLUUID mFolderID; - bool mShowPanel; -}; + LLOutfitsList *outfits_list = + dynamic_cast<LLOutfitsList*>(LLFloaterSidePanelContainer::getPanel("appearance", "outfitslist_tab")); + if (outfits_list) + { + outfits_list->setSelectedOutfitByUUID(folder_id); + } + + LLAppearanceMgr::getInstance()->updateIsDirty(); + gAgentWearables.notifyLoadingFinished(); // New outfit is saved. + LLAppearanceMgr::getInstance()->updatePanelOutfitName(""); +} LLUUID LLAppearanceMgr::makeNewOutfitLinks(const std::string& new_folder_name, bool show_panel) { @@ -2909,7 +3157,8 @@ LLUUID LLAppearanceMgr::makeNewOutfitLinks(const std::string& new_folder_name, b updateClothingOrderingInfo(); - LLPointer<LLInventoryCallback> cb = new LLShowCreatedOutfit(folder_id,show_panel); + LLPointer<LLInventoryCallback> cb = new LLBoostFuncInventoryCallback(no_op_inventory_func, + boost::bind(show_created_outfit,folder_id,show_panel)); shallowCopyCategoryContents(getCOF(),folder_id, cb); createBaseOutfitLink(folder_id, cb); |