diff options
author | Dave Parks <davep@lindenlab.com> | 2010-06-10 15:16:08 -0500 |
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committer | Dave Parks <davep@lindenlab.com> | 2010-06-10 15:16:08 -0500 |
commit | aab53dc25021dfb9b0a734480233e352a82486cd (patch) | |
tree | de9c71677f9955112c0b01bf8c064404bd862f53 /indra/newview/llagentwearablesfetch.cpp | |
parent | 1d92a950df91d7e6d3a34e925f445bc389a3fa93 (diff) | |
parent | 3ea0018dc6f94c029d7dbf13bdd5b0bc0558c8d8 (diff) |
merge
Diffstat (limited to 'indra/newview/llagentwearablesfetch.cpp')
-rw-r--r-- | indra/newview/llagentwearablesfetch.cpp | 60 |
1 files changed, 57 insertions, 3 deletions
diff --git a/indra/newview/llagentwearablesfetch.cpp b/indra/newview/llagentwearablesfetch.cpp index 03d09a3798..ef0b97d376 100644 --- a/indra/newview/llagentwearablesfetch.cpp +++ b/indra/newview/llagentwearablesfetch.cpp @@ -37,8 +37,53 @@ #include "llagentwearables.h" #include "llappearancemgr.h" #include "llinventoryfunctions.h" +#include "llstartup.h" #include "llvoavatarself.h" + +class LLOrderMyOutfitsOnDestroy: public LLInventoryCallback +{ +public: + LLOrderMyOutfitsOnDestroy() {}; + + virtual ~LLOrderMyOutfitsOnDestroy() + { + const LLUUID& my_outfits_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_MY_OUTFITS); + if (my_outfits_id.isNull()) return; + + LLInventoryModel::cat_array_t* cats; + LLInventoryModel::item_array_t* items; + gInventory.getDirectDescendentsOf(my_outfits_id, cats, items); + if (!cats) return; + + //My Outfits should at least contain saved initial outfit and one another outfit + if (cats->size() < 2) + { + llwarning("My Outfits category was not populated properly", 0); + return; + } + + llinfos << "Starting updating My Outfits with wearables ordering information" << llendl; + + for (LLInventoryModel::cat_array_t::iterator outfit_iter = cats->begin(); + outfit_iter != cats->end(); ++outfit_iter) + { + const LLUUID& cat_id = (*outfit_iter)->getUUID(); + if (cat_id.isNull()) continue; + + // saved initial outfit already contains wearables ordering information + if (cat_id == LLAppearanceMgr::getInstance()->getBaseOutfitUUID()) continue; + + LLAppearanceMgr::getInstance()->updateClothingOrderingInfo(cat_id); + } + + llinfos << "Finished updating My Outfits with wearables ordering information" << llendl; + } + + /* virtual */ void fire(const LLUUID& inv_item) {}; +}; + + LLInitialWearablesFetch::LLInitialWearablesFetch(const LLUUID& cof_id) : LLInventoryFetchDescendentsObserver(cof_id) { @@ -260,8 +305,11 @@ void LLLibraryOutfitsFetch::folderDone() LLInventoryModel::item_array_t wearable_array; gInventory.collectDescendents(mMyOutfitsID, cat_array, wearable_array, LLInventoryModel::EXCLUDE_TRASH); - // Early out if we already have items in My Outfits. - if (cat_array.count() > 0 || wearable_array.count() > 0) + + // Early out if we already have items in My Outfits + // except the case when My Outfits contains just initial outfit + if (cat_array.count() > 1 || + cat_array.count() == 1 && cat_array[0]->getUUID() != LLAppearanceMgr::getInstance()->getBaseOutfitUUID()) { mOutfitsPopulated = true; return; @@ -272,6 +320,7 @@ void LLLibraryOutfitsFetch::folderDone() // If Library->Clothing->Initial Outfits exists, use that. LLNameCategoryCollector matchFolderFunctor("Initial Outfits"); + cat_array.clear(); gInventory.collectDescendentsIf(mLibraryClothingID, cat_array, wearable_array, LLInventoryModel::EXCLUDE_TRASH, @@ -478,6 +527,8 @@ void LLLibraryOutfitsFetch::contentsDone() LLInventoryModel::cat_array_t cat_array; LLInventoryModel::item_array_t wearable_array; + LLPointer<LLOrderMyOutfitsOnDestroy> order_myoutfits_on_destroy = new LLOrderMyOutfitsOnDestroy; + for (uuid_vec_t::const_iterator folder_iter = mImportedClothingFolders.begin(); folder_iter != mImportedClothingFolders.end(); ++folder_iter) @@ -489,6 +540,9 @@ void LLLibraryOutfitsFetch::contentsDone() llwarns << "Library folder import for uuid:" << folder_id << " failed to find folder." << llendl; continue; } + + //initial outfit should be already in My Outfits + if (cat->getName() == LLStartUp::getInitialOutfitName()) continue; // First, make a folder in the My Outfits directory. LLUUID new_outfit_folder_id = gInventory.createNewCategory(mMyOutfitsID, LLFolderType::FT_OUTFIT, cat->getName()); @@ -510,7 +564,7 @@ void LLLibraryOutfitsFetch::contentsDone() item->getName(), item->getDescription(), LLAssetType::AT_LINK, - NULL); + order_myoutfits_on_destroy); } } |