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author | Nyx (Neal Orman) <nyx@lindenlab.com> | 2009-12-01 19:21:39 -0500 |
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committer | Nyx (Neal Orman) <nyx@lindenlab.com> | 2009-12-01 19:21:39 -0500 |
commit | 5642d7d0122da91d8ef23f8adb069cc82e0c4ed4 (patch) | |
tree | 08d70da6b706304fe0e32fc0949d27504340728c /indra/newview/llagentwearables.cpp | |
parent | dd6fa93d84a267c6367f83c2d7581207e6dd878d (diff) |
EXT-2749 Appearance editor still uses the name for items that have been renamed.
The name stored in an LLWearable object is not always in sync with the
LLInventoryItem name. Since we reference these by asset id, which does not
change when you rename something (only the LLInventoryItem changes).
Fixed by refreshing the name from the LLInventoryItem every time we wear the
object. If we are already wearing the object, the wearable's name is already
explicitly updated.
Code reviewed by Bigpapi
--HG--
branch : avatar-pipeline
Diffstat (limited to 'indra/newview/llagentwearables.cpp')
-rw-r--r-- | indra/newview/llagentwearables.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/indra/newview/llagentwearables.cpp b/indra/newview/llagentwearables.cpp index b52b58f9e2..907b92d478 100644 --- a/indra/newview/llagentwearables.cpp +++ b/indra/newview/llagentwearables.cpp @@ -704,6 +704,7 @@ U32 LLAgentWearables::pushWearable(const EWearableType type, LLWearable *wearabl void LLAgentWearables::wearableUpdated(LLWearable *wearable) { mAvatarObject->wearableUpdated(wearable->getType(), TRUE); + wearable->refreshName(); wearable->setLabelUpdated(); // Hack pt 2. If the wearable we just loaded has definition version 24, |