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authorAndrey Kleshchev <andreykproductengine@lindenlab.com>2025-07-10 20:45:07 +0300
committerAndrey Kleshchev <117672381+akleshchev@users.noreply.github.com>2025-07-11 00:22:54 +0300
commit2e931a55adef97812f9673b8b03691bfa134403b (patch)
tree49cb250b2247af52b2925f45bd57e1b7c4675cc6 /indra/newview/llagentwearables.cpp
parent210abc3755038d3b8630a646734df52fa54459fd (diff)
#3725 Improve reporting of avatar statistics
1. Don't report UI avatars, they are local and UI specific 2. Split animeshes from normal avatars 3. Rename 'cloud' to 'missing parts', it's not related to 'cloud' 4. Exclude self 5. Report avatars held by meshes
Diffstat (limited to 'indra/newview/llagentwearables.cpp')
-rw-r--r--indra/newview/llagentwearables.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/indra/newview/llagentwearables.cpp b/indra/newview/llagentwearables.cpp
index cd4222dddf..25f5cbd78f 100644
--- a/indra/newview/llagentwearables.cpp
+++ b/indra/newview/llagentwearables.cpp
@@ -1094,12 +1094,12 @@ void LLAgentWearables::setWearableOutfit(const LLInventoryItem::item_array_t& it
{
gAgentAvatarp->setCompositeUpdatesEnabled(true);
- // If we have not yet declouded, we may want to use
+ // If we have not yet loaded core parts, we may want to use
// baked texture UUIDs sent from the first objectUpdate message
- // don't overwrite these. If we have already declouded, we've saved
- // these ids as the last known good textures and can invalidate without
- // re-clouding.
- if (!gAgentAvatarp->getIsCloud())
+ // don't overwrite these. If we have parts already, we've saved
+ // these texture ids as the last known good textures and can
+ // invalidate without having to recloud avatar.
+ if (!gAgentAvatarp->getHasMissingParts())
{
gAgentAvatarp->invalidateAll();
}