diff options
author | Debi King (Dessie) <dessie@lindenlab.com> | 2011-06-09 13:53:02 -0400 |
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committer | Debi King (Dessie) <dessie@lindenlab.com> | 2011-06-09 13:53:02 -0400 |
commit | 5ce0d30ec91a35ed1e32a957597758502a966b9c (patch) | |
tree | 9a6c4b04b4c3d7bb3141846d69d4efd158ef228c /indra/newview/llagentlistener.cpp | |
parent | 17edcc939a49d36415d3cfdd9b8c213ebb83a537 (diff) | |
parent | 4a8109476cfdb1505e9dc122526caacd6cdda374 (diff) |
reconciled .hgtags
Diffstat (limited to 'indra/newview/llagentlistener.cpp')
-rw-r--r-- | indra/newview/llagentlistener.cpp | 439 |
1 files changed, 391 insertions, 48 deletions
diff --git a/indra/newview/llagentlistener.cpp b/indra/newview/llagentlistener.cpp index 9cea33c7c6..a8d2222c03 100644 --- a/indra/newview/llagentlistener.cpp +++ b/indra/newview/llagentlistener.cpp @@ -31,6 +31,7 @@ #include "llagentlistener.h" #include "llagent.h" +#include "llvoavatar.h" #include "llcommandhandler.h" #include "llslurl.h" #include "llurldispatcher.h" @@ -39,93 +40,242 @@ #include "llviewerregion.h" #include "llsdutil.h" #include "llsdutil_math.h" +#include "lltoolgrab.h" +#include "llhudeffectlookat.h" +#include "llagentcamera.h" LLAgentListener::LLAgentListener(LLAgent &agent) : LLEventAPI("LLAgent", "LLAgent listener to (e.g.) teleport, sit, stand, etc."), mAgent(agent) { - add("requestTeleport", + add("requestTeleport", "Teleport: [\"regionname\"], [\"x\"], [\"y\"], [\"z\"]\n" "If [\"skip_confirmation\"] is true, use LLURLDispatcher rather than LLCommandDispatcher.", &LLAgentListener::requestTeleport); - add("requestSit", - "Ask to sit on the object specified in [\"obj_uuid\"]", + add("requestSit", + "[\"obj_uuid\"]: id of object to sit on, use this or [\"position\"] to indicate the sit target" + "[\"position\"]: region position {x, y, z} where to find closest object to sit on", &LLAgentListener::requestSit); - add("requestStand", + add("requestStand", "Ask to stand up", &LLAgentListener::requestStand); + add("requestTouch", + "[\"obj_uuid\"]: id of object to touch, use this or [\"position\"] to indicate the object to touch" + "[\"position\"]: region position {x, y, z} where to find closest object to touch" + "[\"face\"]: optional object face number to touch[Default: 0]", + &LLAgentListener::requestTouch); add("resetAxes", "Set the agent to a fixed orientation (optionally specify [\"lookat\"] = array of [x, y, z])", &LLAgentListener::resetAxes); add("getAxes", + "Obsolete - use getPosition instead\n" "Send information about the agent's orientation on [\"reply\"]:\n" "[\"euler\"]: map of {roll, pitch, yaw}\n" "[\"quat\"]: array of [x, y, z, w] quaternion values", &LLAgentListener::getAxes, LLSDMap("reply", LLSD())); - add("getGroups", - "Send on [\"reply\"], in [\"groups\"], an array describing agent's groups:\n" - "[\"id\"]: UUID of group\n" - "[\"name\"]: name of group", - &LLAgentListener::getGroups, + add("getPosition", + "Send information about the agent's position and orientation on [\"reply\"]:\n" + "[\"region\"]: array of region {x, y, z} position\n" + "[\"global\"]: array of global {x, y, z} position\n" + "[\"euler\"]: map of {roll, pitch, yaw}\n" + "[\"quat\"]: array of [x, y, z, w] quaternion values", + &LLAgentListener::getPosition, LLSDMap("reply", LLSD())); + add("startAutoPilot", + "Start the autopilot system using the following parameters:\n" + "[\"target_global\"]: array of target global {x, y, z} position\n" + "[\"stop_distance\"]: target maxiumum distance from target [default: autopilot guess]\n" + "[\"target_rotation\"]: array of [x, y, z, w] quaternion values [default: no target]\n" + "[\"rotation_threshold\"]: target maximum angle from target facing rotation [default: 0.03 radians]\n" + "[\"behavior_name\"]: name of the autopilot behavior [default: \"\"]" + "[\"allow_flying\"]: allow flying during autopilot [default: True]", + //"[\"callback_pump\"]: pump to send success/failure and callback data to [default: none]\n" + //"[\"callback_data\"]: data to send back during a callback [default: none]", + &LLAgentListener::startAutoPilot); + add("getAutoPilot", + "Send information about current state of the autopilot system to [\"reply\"]:\n" + "[\"enabled\"]: boolean indicating whether or not autopilot is enabled\n" + "[\"target_global\"]: array of target global {x, y, z} position\n" + "[\"leader_id\"]: uuid of target autopilot is following\n" + "[\"stop_distance\"]: target maximum distance from target\n" + "[\"target_distance\"]: last known distance from target\n" + "[\"use_rotation\"]: boolean indicating if autopilot has a target facing rotation\n" + "[\"target_facing\"]: array of {x, y} target direction to face\n" + "[\"rotation_threshold\"]: target maximum angle from target facing rotation\n" + "[\"behavior_name\"]: name of the autopilot behavior", + &LLAgentListener::getAutoPilot, + LLSDMap("reply", LLSD())); + add("startFollowPilot", + "[\"leader_id\"]: uuid of target to follow using the autopilot system (optional with avatar_name)\n" + "[\"avatar_name\"]: avatar name to follow using the autopilot system (optional with leader_id)\n" + "[\"allow_flying\"]: allow flying during autopilot [default: True]\n" + "[\"stop_distance\"]: target maxiumum distance from target [default: autopilot guess]", + &LLAgentListener::startFollowPilot); + add("setAutoPilotTarget", + "Update target for currently running autopilot:\n" + "[\"target_global\"]: array of target global {x, y, z} position", + &LLAgentListener::setAutoPilotTarget); + add("stopAutoPilot", + "Stop the autopilot system:\n" + "[\"user_cancel\"] indicates whether or not to act as though user canceled autopilot [default: false]", + &LLAgentListener::stopAutoPilot); + add("lookAt", + "[\"type\"]: number to indicate the lookAt type, 0 to clear\n" + "[\"obj_uuid\"]: id of object to look at, use this or [\"position\"] to indicate the target\n" + "[\"position\"]: region position {x, y, z} where to find closest object or avatar to look at", + &LLAgentListener::lookAt); } void LLAgentListener::requestTeleport(LLSD const & event_data) const { - if(event_data["skip_confirmation"].asBoolean()) + if(event_data["skip_confirmation"].asBoolean()) + { + LLSD params(LLSD::emptyArray()); + params.append(event_data["regionname"]); + params.append(event_data["x"]); + params.append(event_data["y"]); + params.append(event_data["z"]); + LLCommandDispatcher::dispatch("teleport", params, LLSD(), NULL, "clicked", true); + // *TODO - lookup other LLCommandHandlers for "agent", "classified", "event", "group", "floater", "parcel", "login", login_refresh", "balance", "chat" + // should we just compose LLCommandHandler and LLDispatchListener? + } + else + { + std::string url = LLSLURL(event_data["regionname"], + LLVector3(event_data["x"].asReal(), + event_data["y"].asReal(), + event_data["z"].asReal())).getSLURLString(); + LLURLDispatcher::dispatch(url, "clicked", NULL, false); + } +} + +void LLAgentListener::requestSit(LLSD const & event_data) const +{ + //mAgent.getAvatarObject()->sitOnObject(); + // shamelessly ripped from llviewermenu.cpp:handle_sit_or_stand() + // *TODO - find a permanent place to share this code properly. + + LLViewerObject *object = NULL; + if (event_data.has("obj_uuid")) + { + object = gObjectList.findObject(event_data["obj_uuid"]); + } + else if (event_data.has("position")) { - LLSD params(LLSD::emptyArray()); - params.append(event_data["regionname"]); - params.append(event_data["x"]); - params.append(event_data["y"]); - params.append(event_data["z"]); - LLCommandDispatcher::dispatch("teleport", params, LLSD(), NULL, "clicked", true); - // *TODO - lookup other LLCommandHandlers for "agent", "classified", "event", "group", "floater", "parcel", "login", login_refresh", "balance", "chat" - // should we just compose LLCommandHandler and LLDispatchListener? + LLVector3 target_position = ll_vector3_from_sd(event_data["position"]); + object = findObjectClosestTo(target_position); } + + if (object && object->getPCode() == LL_PCODE_VOLUME) + { + gMessageSystem->newMessageFast(_PREHASH_AgentRequestSit); + gMessageSystem->nextBlockFast(_PREHASH_AgentData); + gMessageSystem->addUUIDFast(_PREHASH_AgentID, mAgent.getID()); + gMessageSystem->addUUIDFast(_PREHASH_SessionID, mAgent.getSessionID()); + gMessageSystem->nextBlockFast(_PREHASH_TargetObject); + gMessageSystem->addUUIDFast(_PREHASH_TargetID, object->mID); + gMessageSystem->addVector3Fast(_PREHASH_Offset, LLVector3(0,0,0)); + + object->getRegion()->sendReliableMessage(); + } else { - std::string url = LLSLURL(event_data["regionname"], - LLVector3(event_data["x"].asReal(), - event_data["y"].asReal(), - event_data["z"].asReal())).getSLURLString(); - LLURLDispatcher::dispatch(url, "clicked", NULL, false); + llwarns << "LLAgent requestSit could not find the sit target: " + << event_data << llendl; } } -void LLAgentListener::requestSit(LLSD const & event_data) const +void LLAgentListener::requestStand(LLSD const & event_data) const +{ + mAgent.setControlFlags(AGENT_CONTROL_STAND_UP); +} + + +LLViewerObject * LLAgentListener::findObjectClosestTo( const LLVector3 & position ) const { - //mAgent.getAvatarObject()->sitOnObject(); - // shamelessly ripped from llviewermenu.cpp:handle_sit_or_stand() - // *TODO - find a permanent place to share this code properly. - LLViewerObject *object = gObjectList.findObject(event_data["obj_uuid"]); + LLViewerObject *object = NULL; - if (object && object->getPCode() == LL_PCODE_VOLUME) + // Find the object closest to that position + F32 min_distance = 10000.0f; // Start big + S32 num_objects = gObjectList.getNumObjects(); + S32 cur_index = 0; + while (cur_index < num_objects) { - gMessageSystem->newMessageFast(_PREHASH_AgentRequestSit); - gMessageSystem->nextBlockFast(_PREHASH_AgentData); - gMessageSystem->addUUIDFast(_PREHASH_AgentID, mAgent.getID()); - gMessageSystem->addUUIDFast(_PREHASH_SessionID, mAgent.getSessionID()); - gMessageSystem->nextBlockFast(_PREHASH_TargetObject); - gMessageSystem->addUUIDFast(_PREHASH_TargetID, object->mID); - gMessageSystem->addVector3Fast(_PREHASH_Offset, LLVector3(0,0,0)); - - object->getRegion()->sendReliableMessage(); + LLViewerObject * cur_object = gObjectList.getObject(cur_index++); + if (cur_object) + { // Calculate distance from the target position + LLVector3 target_diff = cur_object->getPositionRegion() - position; + F32 distance_to_target = target_diff.length(); + if (distance_to_target < min_distance) + { // Found an object closer + min_distance = distance_to_target; + object = cur_object; + } + } } + + return object; } -void LLAgentListener::requestStand(LLSD const & event_data) const + +void LLAgentListener::requestTouch(LLSD const & event_data) const { - mAgent.setControlFlags(AGENT_CONTROL_STAND_UP); + LLViewerObject *object = NULL; + + if (event_data.has("obj_uuid")) + { + object = gObjectList.findObject(event_data["obj_uuid"]); + } + else if (event_data.has("position")) + { + LLVector3 target_position = ll_vector3_from_sd(event_data["position"]); + object = findObjectClosestTo(target_position); + } + + S32 face = 0; + if (event_data.has("face")) + { + face = event_data["face"].asInteger(); + } + + if (object && object->getPCode() == LL_PCODE_VOLUME) + { + // Fake enough pick info to get it to (hopefully) work + LLPickInfo pick; + pick.mObjectFace = face; + + /* + These values are sent to the simulator, but face seems to be easiest to use + + pick.mUVCoords "UVCoord" + pick.mSTCoords "STCoord" + pick.mObjectFace "FaceIndex" + pick.mIntersection "Position" + pick.mNormal "Normal" + pick.mBinormal "Binormal" + */ + + // A touch is a sketchy message sequence ... send a grab, immediately + // followed by un-grabbing, crossing fingers and hoping packets arrive in + // the correct order + send_ObjectGrab_message(object, pick, LLVector3::zero); + send_ObjectDeGrab_message(object, pick); + } + else + { + llwarns << "LLAgent requestTouch could not find the touch target " + << event_data["obj_uuid"].asUUID() << llendl; + } } -void LLAgentListener::resetAxes(const LLSD& event) const + +void LLAgentListener::resetAxes(const LLSD& event_data) const { - if (event.has("lookat")) + if (event_data.has("lookat")) { - mAgent.resetAxes(ll_vector3_from_sd(event["lookat"])); + mAgent.resetAxes(ll_vector3_from_sd(event_data["lookat"])); } else { @@ -134,17 +284,210 @@ void LLAgentListener::resetAxes(const LLSD& event) const } } -void LLAgentListener::getAxes(const LLSD& event) const +void LLAgentListener::getAxes(const LLSD& event_data) const { LLQuaternion quat(mAgent.getQuat()); F32 roll, pitch, yaw; quat.getEulerAngles(&roll, &pitch, &yaw); // The official query API for LLQuaternion's [x, y, z, w] values is its // public member mQ... - sendReply(LLSDMap - ("quat", llsd_copy_array(boost::begin(quat.mQ), boost::end(quat.mQ))) - ("euler", LLSDMap("roll", roll)("pitch", pitch)("yaw", yaw)), - event); + LLSD reply = LLSD::emptyMap(); + reply["quat"] = llsd_copy_array(boost::begin(quat.mQ), boost::end(quat.mQ)); + reply["euler"] = LLSD::emptyMap(); + reply["euler"]["roll"] = roll; + reply["euler"]["pitch"] = pitch; + reply["euler"]["yaw"] = yaw; + sendReply(reply, event_data); +} + +void LLAgentListener::getPosition(const LLSD& event_data) const +{ + F32 roll, pitch, yaw; + LLQuaternion quat(mAgent.getQuat()); + quat.getEulerAngles(&roll, &pitch, &yaw); + + LLSD reply = LLSD::emptyMap(); + reply["quat"] = llsd_copy_array(boost::begin(quat.mQ), boost::end(quat.mQ)); + reply["euler"] = LLSD::emptyMap(); + reply["euler"]["roll"] = roll; + reply["euler"]["pitch"] = pitch; + reply["euler"]["yaw"] = yaw; + reply["region"] = ll_sd_from_vector3(mAgent.getPositionAgent()); + reply["global"] = ll_sd_from_vector3d(mAgent.getPositionGlobal()); + + sendReply(reply, event_data); +} + + +void LLAgentListener::startAutoPilot(LLSD const & event_data) +{ + LLQuaternion target_rotation_value; + LLQuaternion* target_rotation = NULL; + if (event_data.has("target_rotation")) + { + target_rotation_value = ll_quaternion_from_sd(event_data["target_rotation"]); + target_rotation = &target_rotation_value; + } + // *TODO: Use callback_pump and callback_data + F32 rotation_threshold = 0.03f; + if (event_data.has("rotation_threshold")) + { + rotation_threshold = event_data["rotation_threshold"].asReal(); + } + + BOOL allow_flying = TRUE; + if (event_data.has("allow_flying")) + { + allow_flying = (BOOL) event_data["allow_flying"].asBoolean(); + mAgent.setFlying(allow_flying); + } + + F32 stop_distance = 0.f; + if (event_data.has("stop_distance")) + { + stop_distance = event_data["stop_distance"].asReal(); + } + + // Clear follow target, this is doing a path + mFollowTarget.setNull(); + + mAgent.startAutoPilotGlobal(ll_vector3d_from_sd(event_data["target_global"]), + event_data["behavior_name"], + target_rotation, + NULL, NULL, + stop_distance, + rotation_threshold, + allow_flying); +} + +void LLAgentListener::getAutoPilot(const LLSD& event_data) const +{ + LLSD reply = LLSD::emptyMap(); + + LLSD::Boolean enabled = mAgent.getAutoPilot(); + reply["enabled"] = enabled; + + reply["target_global"] = ll_sd_from_vector3d(mAgent.getAutoPilotTargetGlobal()); + + reply["leader_id"] = mAgent.getAutoPilotLeaderID(); + + reply["stop_distance"] = mAgent.getAutoPilotStopDistance(); + + reply["target_distance"] = mAgent.getAutoPilotTargetDist(); + if (!enabled && + mFollowTarget.notNull()) + { // Get an actual distance from the target object we were following + LLViewerObject * target = gObjectList.findObject(mFollowTarget); + if (target) + { // Found the target AV, return the actual distance to them as well as their ID + LLVector3 difference = target->getPositionRegion() - mAgent.getPositionAgent(); + reply["target_distance"] = difference.length(); + reply["leader_id"] = mFollowTarget; + } + } + + reply["use_rotation"] = (LLSD::Boolean) mAgent.getAutoPilotUseRotation(); + reply["target_facing"] = ll_sd_from_vector3(mAgent.getAutoPilotTargetFacing()); + reply["rotation_threshold"] = mAgent.getAutoPilotRotationThreshold(); + reply["behavior_name"] = mAgent.getAutoPilotBehaviorName(); + reply["fly"] = (LLSD::Boolean) mAgent.getFlying(); + + sendReply(reply, event_data); +} + +void LLAgentListener::startFollowPilot(LLSD const & event_data) +{ + LLUUID target_id; + + BOOL allow_flying = TRUE; + if (event_data.has("allow_flying")) + { + allow_flying = (BOOL) event_data["allow_flying"].asBoolean(); + } + + if (event_data.has("leader_id")) + { + target_id = event_data["leader_id"]; + } + else if (event_data.has("avatar_name")) + { // Find the avatar with matching name + std::string target_name = event_data["avatar_name"].asString(); + + if (target_name.length() > 0) + { + S32 num_objects = gObjectList.getNumObjects(); + S32 cur_index = 0; + while (cur_index < num_objects) + { + LLViewerObject * cur_object = gObjectList.getObject(cur_index++); + if (cur_object && + cur_object->asAvatar() && + cur_object->asAvatar()->getFullname() == target_name) + { // Found avatar with matching name, extract id and break out of loop + target_id = cur_object->getID(); + break; + } + } + } + } + + F32 stop_distance = 0.f; + if (event_data.has("stop_distance")) + { + stop_distance = event_data["stop_distance"].asReal(); + } + + if (target_id.notNull()) + { + mAgent.setFlying(allow_flying); + mFollowTarget = target_id; // Save follow target so we can report distance later + + mAgent.startFollowPilot(target_id, allow_flying, stop_distance); + } +} + +void LLAgentListener::setAutoPilotTarget(LLSD const & event_data) const +{ + if (event_data.has("target_global")) + { + LLVector3d target_global(ll_vector3d_from_sd(event_data["target_global"])); + mAgent.setAutoPilotTargetGlobal(target_global); + } +} + +void LLAgentListener::stopAutoPilot(LLSD const & event_data) const +{ + BOOL user_cancel = FALSE; + if (event_data.has("user_cancel")) + { + user_cancel = event_data["user_cancel"].asBoolean(); + } + mAgent.stopAutoPilot(user_cancel); +} + +void LLAgentListener::lookAt(LLSD const & event_data) const +{ + LLViewerObject *object = NULL; + if (event_data.has("obj_uuid")) + { + object = gObjectList.findObject(event_data["obj_uuid"]); + } + else if (event_data.has("position")) + { + LLVector3 target_position = ll_vector3_from_sd(event_data["position"]); + object = findObjectClosestTo(target_position); + } + + S32 look_at_type = (S32) LOOKAT_TARGET_NONE; + if (event_data.has("type")) + { + look_at_type = event_data["type"].asInteger(); + } + if (look_at_type >= (S32) LOOKAT_TARGET_NONE && + look_at_type < (S32) LOOKAT_NUM_TARGETS) + { + gAgentCamera.setLookAt((ELookAtType) look_at_type, object); + } } void LLAgentListener::getGroups(const LLSD& event) const |