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authorDebi King (Dessie) <dessie@lindenlab.com>2011-06-09 13:53:02 -0400
committerDebi King (Dessie) <dessie@lindenlab.com>2011-06-09 13:53:02 -0400
commit5ce0d30ec91a35ed1e32a957597758502a966b9c (patch)
tree9a6c4b04b4c3d7bb3141846d69d4efd158ef228c /indra/newview/llagentlistener.cpp
parent17edcc939a49d36415d3cfdd9b8c213ebb83a537 (diff)
parent4a8109476cfdb1505e9dc122526caacd6cdda374 (diff)
reconciled .hgtags
Diffstat (limited to 'indra/newview/llagentlistener.cpp')
-rw-r--r--indra/newview/llagentlistener.cpp439
1 files changed, 391 insertions, 48 deletions
diff --git a/indra/newview/llagentlistener.cpp b/indra/newview/llagentlistener.cpp
index 9cea33c7c6..a8d2222c03 100644
--- a/indra/newview/llagentlistener.cpp
+++ b/indra/newview/llagentlistener.cpp
@@ -31,6 +31,7 @@
#include "llagentlistener.h"
#include "llagent.h"
+#include "llvoavatar.h"
#include "llcommandhandler.h"
#include "llslurl.h"
#include "llurldispatcher.h"
@@ -39,93 +40,242 @@
#include "llviewerregion.h"
#include "llsdutil.h"
#include "llsdutil_math.h"
+#include "lltoolgrab.h"
+#include "llhudeffectlookat.h"
+#include "llagentcamera.h"
LLAgentListener::LLAgentListener(LLAgent &agent)
: LLEventAPI("LLAgent",
"LLAgent listener to (e.g.) teleport, sit, stand, etc."),
mAgent(agent)
{
- add("requestTeleport",
+ add("requestTeleport",
"Teleport: [\"regionname\"], [\"x\"], [\"y\"], [\"z\"]\n"
"If [\"skip_confirmation\"] is true, use LLURLDispatcher rather than LLCommandDispatcher.",
&LLAgentListener::requestTeleport);
- add("requestSit",
- "Ask to sit on the object specified in [\"obj_uuid\"]",
+ add("requestSit",
+ "[\"obj_uuid\"]: id of object to sit on, use this or [\"position\"] to indicate the sit target"
+ "[\"position\"]: region position {x, y, z} where to find closest object to sit on",
&LLAgentListener::requestSit);
- add("requestStand",
+ add("requestStand",
"Ask to stand up",
&LLAgentListener::requestStand);
+ add("requestTouch",
+ "[\"obj_uuid\"]: id of object to touch, use this or [\"position\"] to indicate the object to touch"
+ "[\"position\"]: region position {x, y, z} where to find closest object to touch"
+ "[\"face\"]: optional object face number to touch[Default: 0]",
+ &LLAgentListener::requestTouch);
add("resetAxes",
"Set the agent to a fixed orientation (optionally specify [\"lookat\"] = array of [x, y, z])",
&LLAgentListener::resetAxes);
add("getAxes",
+ "Obsolete - use getPosition instead\n"
"Send information about the agent's orientation on [\"reply\"]:\n"
"[\"euler\"]: map of {roll, pitch, yaw}\n"
"[\"quat\"]: array of [x, y, z, w] quaternion values",
&LLAgentListener::getAxes,
LLSDMap("reply", LLSD()));
- add("getGroups",
- "Send on [\"reply\"], in [\"groups\"], an array describing agent's groups:\n"
- "[\"id\"]: UUID of group\n"
- "[\"name\"]: name of group",
- &LLAgentListener::getGroups,
+ add("getPosition",
+ "Send information about the agent's position and orientation on [\"reply\"]:\n"
+ "[\"region\"]: array of region {x, y, z} position\n"
+ "[\"global\"]: array of global {x, y, z} position\n"
+ "[\"euler\"]: map of {roll, pitch, yaw}\n"
+ "[\"quat\"]: array of [x, y, z, w] quaternion values",
+ &LLAgentListener::getPosition,
LLSDMap("reply", LLSD()));
+ add("startAutoPilot",
+ "Start the autopilot system using the following parameters:\n"
+ "[\"target_global\"]: array of target global {x, y, z} position\n"
+ "[\"stop_distance\"]: target maxiumum distance from target [default: autopilot guess]\n"
+ "[\"target_rotation\"]: array of [x, y, z, w] quaternion values [default: no target]\n"
+ "[\"rotation_threshold\"]: target maximum angle from target facing rotation [default: 0.03 radians]\n"
+ "[\"behavior_name\"]: name of the autopilot behavior [default: \"\"]"
+ "[\"allow_flying\"]: allow flying during autopilot [default: True]",
+ //"[\"callback_pump\"]: pump to send success/failure and callback data to [default: none]\n"
+ //"[\"callback_data\"]: data to send back during a callback [default: none]",
+ &LLAgentListener::startAutoPilot);
+ add("getAutoPilot",
+ "Send information about current state of the autopilot system to [\"reply\"]:\n"
+ "[\"enabled\"]: boolean indicating whether or not autopilot is enabled\n"
+ "[\"target_global\"]: array of target global {x, y, z} position\n"
+ "[\"leader_id\"]: uuid of target autopilot is following\n"
+ "[\"stop_distance\"]: target maximum distance from target\n"
+ "[\"target_distance\"]: last known distance from target\n"
+ "[\"use_rotation\"]: boolean indicating if autopilot has a target facing rotation\n"
+ "[\"target_facing\"]: array of {x, y} target direction to face\n"
+ "[\"rotation_threshold\"]: target maximum angle from target facing rotation\n"
+ "[\"behavior_name\"]: name of the autopilot behavior",
+ &LLAgentListener::getAutoPilot,
+ LLSDMap("reply", LLSD()));
+ add("startFollowPilot",
+ "[\"leader_id\"]: uuid of target to follow using the autopilot system (optional with avatar_name)\n"
+ "[\"avatar_name\"]: avatar name to follow using the autopilot system (optional with leader_id)\n"
+ "[\"allow_flying\"]: allow flying during autopilot [default: True]\n"
+ "[\"stop_distance\"]: target maxiumum distance from target [default: autopilot guess]",
+ &LLAgentListener::startFollowPilot);
+ add("setAutoPilotTarget",
+ "Update target for currently running autopilot:\n"
+ "[\"target_global\"]: array of target global {x, y, z} position",
+ &LLAgentListener::setAutoPilotTarget);
+ add("stopAutoPilot",
+ "Stop the autopilot system:\n"
+ "[\"user_cancel\"] indicates whether or not to act as though user canceled autopilot [default: false]",
+ &LLAgentListener::stopAutoPilot);
+ add("lookAt",
+ "[\"type\"]: number to indicate the lookAt type, 0 to clear\n"
+ "[\"obj_uuid\"]: id of object to look at, use this or [\"position\"] to indicate the target\n"
+ "[\"position\"]: region position {x, y, z} where to find closest object or avatar to look at",
+ &LLAgentListener::lookAt);
}
void LLAgentListener::requestTeleport(LLSD const & event_data) const
{
- if(event_data["skip_confirmation"].asBoolean())
+ if(event_data["skip_confirmation"].asBoolean())
+ {
+ LLSD params(LLSD::emptyArray());
+ params.append(event_data["regionname"]);
+ params.append(event_data["x"]);
+ params.append(event_data["y"]);
+ params.append(event_data["z"]);
+ LLCommandDispatcher::dispatch("teleport", params, LLSD(), NULL, "clicked", true);
+ // *TODO - lookup other LLCommandHandlers for "agent", "classified", "event", "group", "floater", "parcel", "login", login_refresh", "balance", "chat"
+ // should we just compose LLCommandHandler and LLDispatchListener?
+ }
+ else
+ {
+ std::string url = LLSLURL(event_data["regionname"],
+ LLVector3(event_data["x"].asReal(),
+ event_data["y"].asReal(),
+ event_data["z"].asReal())).getSLURLString();
+ LLURLDispatcher::dispatch(url, "clicked", NULL, false);
+ }
+}
+
+void LLAgentListener::requestSit(LLSD const & event_data) const
+{
+ //mAgent.getAvatarObject()->sitOnObject();
+ // shamelessly ripped from llviewermenu.cpp:handle_sit_or_stand()
+ // *TODO - find a permanent place to share this code properly.
+
+ LLViewerObject *object = NULL;
+ if (event_data.has("obj_uuid"))
+ {
+ object = gObjectList.findObject(event_data["obj_uuid"]);
+ }
+ else if (event_data.has("position"))
{
- LLSD params(LLSD::emptyArray());
- params.append(event_data["regionname"]);
- params.append(event_data["x"]);
- params.append(event_data["y"]);
- params.append(event_data["z"]);
- LLCommandDispatcher::dispatch("teleport", params, LLSD(), NULL, "clicked", true);
- // *TODO - lookup other LLCommandHandlers for "agent", "classified", "event", "group", "floater", "parcel", "login", login_refresh", "balance", "chat"
- // should we just compose LLCommandHandler and LLDispatchListener?
+ LLVector3 target_position = ll_vector3_from_sd(event_data["position"]);
+ object = findObjectClosestTo(target_position);
}
+
+ if (object && object->getPCode() == LL_PCODE_VOLUME)
+ {
+ gMessageSystem->newMessageFast(_PREHASH_AgentRequestSit);
+ gMessageSystem->nextBlockFast(_PREHASH_AgentData);
+ gMessageSystem->addUUIDFast(_PREHASH_AgentID, mAgent.getID());
+ gMessageSystem->addUUIDFast(_PREHASH_SessionID, mAgent.getSessionID());
+ gMessageSystem->nextBlockFast(_PREHASH_TargetObject);
+ gMessageSystem->addUUIDFast(_PREHASH_TargetID, object->mID);
+ gMessageSystem->addVector3Fast(_PREHASH_Offset, LLVector3(0,0,0));
+
+ object->getRegion()->sendReliableMessage();
+ }
else
{
- std::string url = LLSLURL(event_data["regionname"],
- LLVector3(event_data["x"].asReal(),
- event_data["y"].asReal(),
- event_data["z"].asReal())).getSLURLString();
- LLURLDispatcher::dispatch(url, "clicked", NULL, false);
+ llwarns << "LLAgent requestSit could not find the sit target: "
+ << event_data << llendl;
}
}
-void LLAgentListener::requestSit(LLSD const & event_data) const
+void LLAgentListener::requestStand(LLSD const & event_data) const
+{
+ mAgent.setControlFlags(AGENT_CONTROL_STAND_UP);
+}
+
+
+LLViewerObject * LLAgentListener::findObjectClosestTo( const LLVector3 & position ) const
{
- //mAgent.getAvatarObject()->sitOnObject();
- // shamelessly ripped from llviewermenu.cpp:handle_sit_or_stand()
- // *TODO - find a permanent place to share this code properly.
- LLViewerObject *object = gObjectList.findObject(event_data["obj_uuid"]);
+ LLViewerObject *object = NULL;
- if (object && object->getPCode() == LL_PCODE_VOLUME)
+ // Find the object closest to that position
+ F32 min_distance = 10000.0f; // Start big
+ S32 num_objects = gObjectList.getNumObjects();
+ S32 cur_index = 0;
+ while (cur_index < num_objects)
{
- gMessageSystem->newMessageFast(_PREHASH_AgentRequestSit);
- gMessageSystem->nextBlockFast(_PREHASH_AgentData);
- gMessageSystem->addUUIDFast(_PREHASH_AgentID, mAgent.getID());
- gMessageSystem->addUUIDFast(_PREHASH_SessionID, mAgent.getSessionID());
- gMessageSystem->nextBlockFast(_PREHASH_TargetObject);
- gMessageSystem->addUUIDFast(_PREHASH_TargetID, object->mID);
- gMessageSystem->addVector3Fast(_PREHASH_Offset, LLVector3(0,0,0));
-
- object->getRegion()->sendReliableMessage();
+ LLViewerObject * cur_object = gObjectList.getObject(cur_index++);
+ if (cur_object)
+ { // Calculate distance from the target position
+ LLVector3 target_diff = cur_object->getPositionRegion() - position;
+ F32 distance_to_target = target_diff.length();
+ if (distance_to_target < min_distance)
+ { // Found an object closer
+ min_distance = distance_to_target;
+ object = cur_object;
+ }
+ }
}
+
+ return object;
}
-void LLAgentListener::requestStand(LLSD const & event_data) const
+
+void LLAgentListener::requestTouch(LLSD const & event_data) const
{
- mAgent.setControlFlags(AGENT_CONTROL_STAND_UP);
+ LLViewerObject *object = NULL;
+
+ if (event_data.has("obj_uuid"))
+ {
+ object = gObjectList.findObject(event_data["obj_uuid"]);
+ }
+ else if (event_data.has("position"))
+ {
+ LLVector3 target_position = ll_vector3_from_sd(event_data["position"]);
+ object = findObjectClosestTo(target_position);
+ }
+
+ S32 face = 0;
+ if (event_data.has("face"))
+ {
+ face = event_data["face"].asInteger();
+ }
+
+ if (object && object->getPCode() == LL_PCODE_VOLUME)
+ {
+ // Fake enough pick info to get it to (hopefully) work
+ LLPickInfo pick;
+ pick.mObjectFace = face;
+
+ /*
+ These values are sent to the simulator, but face seems to be easiest to use
+
+ pick.mUVCoords "UVCoord"
+ pick.mSTCoords "STCoord"
+ pick.mObjectFace "FaceIndex"
+ pick.mIntersection "Position"
+ pick.mNormal "Normal"
+ pick.mBinormal "Binormal"
+ */
+
+ // A touch is a sketchy message sequence ... send a grab, immediately
+ // followed by un-grabbing, crossing fingers and hoping packets arrive in
+ // the correct order
+ send_ObjectGrab_message(object, pick, LLVector3::zero);
+ send_ObjectDeGrab_message(object, pick);
+ }
+ else
+ {
+ llwarns << "LLAgent requestTouch could not find the touch target "
+ << event_data["obj_uuid"].asUUID() << llendl;
+ }
}
-void LLAgentListener::resetAxes(const LLSD& event) const
+
+void LLAgentListener::resetAxes(const LLSD& event_data) const
{
- if (event.has("lookat"))
+ if (event_data.has("lookat"))
{
- mAgent.resetAxes(ll_vector3_from_sd(event["lookat"]));
+ mAgent.resetAxes(ll_vector3_from_sd(event_data["lookat"]));
}
else
{
@@ -134,17 +284,210 @@ void LLAgentListener::resetAxes(const LLSD& event) const
}
}
-void LLAgentListener::getAxes(const LLSD& event) const
+void LLAgentListener::getAxes(const LLSD& event_data) const
{
LLQuaternion quat(mAgent.getQuat());
F32 roll, pitch, yaw;
quat.getEulerAngles(&roll, &pitch, &yaw);
// The official query API for LLQuaternion's [x, y, z, w] values is its
// public member mQ...
- sendReply(LLSDMap
- ("quat", llsd_copy_array(boost::begin(quat.mQ), boost::end(quat.mQ)))
- ("euler", LLSDMap("roll", roll)("pitch", pitch)("yaw", yaw)),
- event);
+ LLSD reply = LLSD::emptyMap();
+ reply["quat"] = llsd_copy_array(boost::begin(quat.mQ), boost::end(quat.mQ));
+ reply["euler"] = LLSD::emptyMap();
+ reply["euler"]["roll"] = roll;
+ reply["euler"]["pitch"] = pitch;
+ reply["euler"]["yaw"] = yaw;
+ sendReply(reply, event_data);
+}
+
+void LLAgentListener::getPosition(const LLSD& event_data) const
+{
+ F32 roll, pitch, yaw;
+ LLQuaternion quat(mAgent.getQuat());
+ quat.getEulerAngles(&roll, &pitch, &yaw);
+
+ LLSD reply = LLSD::emptyMap();
+ reply["quat"] = llsd_copy_array(boost::begin(quat.mQ), boost::end(quat.mQ));
+ reply["euler"] = LLSD::emptyMap();
+ reply["euler"]["roll"] = roll;
+ reply["euler"]["pitch"] = pitch;
+ reply["euler"]["yaw"] = yaw;
+ reply["region"] = ll_sd_from_vector3(mAgent.getPositionAgent());
+ reply["global"] = ll_sd_from_vector3d(mAgent.getPositionGlobal());
+
+ sendReply(reply, event_data);
+}
+
+
+void LLAgentListener::startAutoPilot(LLSD const & event_data)
+{
+ LLQuaternion target_rotation_value;
+ LLQuaternion* target_rotation = NULL;
+ if (event_data.has("target_rotation"))
+ {
+ target_rotation_value = ll_quaternion_from_sd(event_data["target_rotation"]);
+ target_rotation = &target_rotation_value;
+ }
+ // *TODO: Use callback_pump and callback_data
+ F32 rotation_threshold = 0.03f;
+ if (event_data.has("rotation_threshold"))
+ {
+ rotation_threshold = event_data["rotation_threshold"].asReal();
+ }
+
+ BOOL allow_flying = TRUE;
+ if (event_data.has("allow_flying"))
+ {
+ allow_flying = (BOOL) event_data["allow_flying"].asBoolean();
+ mAgent.setFlying(allow_flying);
+ }
+
+ F32 stop_distance = 0.f;
+ if (event_data.has("stop_distance"))
+ {
+ stop_distance = event_data["stop_distance"].asReal();
+ }
+
+ // Clear follow target, this is doing a path
+ mFollowTarget.setNull();
+
+ mAgent.startAutoPilotGlobal(ll_vector3d_from_sd(event_data["target_global"]),
+ event_data["behavior_name"],
+ target_rotation,
+ NULL, NULL,
+ stop_distance,
+ rotation_threshold,
+ allow_flying);
+}
+
+void LLAgentListener::getAutoPilot(const LLSD& event_data) const
+{
+ LLSD reply = LLSD::emptyMap();
+
+ LLSD::Boolean enabled = mAgent.getAutoPilot();
+ reply["enabled"] = enabled;
+
+ reply["target_global"] = ll_sd_from_vector3d(mAgent.getAutoPilotTargetGlobal());
+
+ reply["leader_id"] = mAgent.getAutoPilotLeaderID();
+
+ reply["stop_distance"] = mAgent.getAutoPilotStopDistance();
+
+ reply["target_distance"] = mAgent.getAutoPilotTargetDist();
+ if (!enabled &&
+ mFollowTarget.notNull())
+ { // Get an actual distance from the target object we were following
+ LLViewerObject * target = gObjectList.findObject(mFollowTarget);
+ if (target)
+ { // Found the target AV, return the actual distance to them as well as their ID
+ LLVector3 difference = target->getPositionRegion() - mAgent.getPositionAgent();
+ reply["target_distance"] = difference.length();
+ reply["leader_id"] = mFollowTarget;
+ }
+ }
+
+ reply["use_rotation"] = (LLSD::Boolean) mAgent.getAutoPilotUseRotation();
+ reply["target_facing"] = ll_sd_from_vector3(mAgent.getAutoPilotTargetFacing());
+ reply["rotation_threshold"] = mAgent.getAutoPilotRotationThreshold();
+ reply["behavior_name"] = mAgent.getAutoPilotBehaviorName();
+ reply["fly"] = (LLSD::Boolean) mAgent.getFlying();
+
+ sendReply(reply, event_data);
+}
+
+void LLAgentListener::startFollowPilot(LLSD const & event_data)
+{
+ LLUUID target_id;
+
+ BOOL allow_flying = TRUE;
+ if (event_data.has("allow_flying"))
+ {
+ allow_flying = (BOOL) event_data["allow_flying"].asBoolean();
+ }
+
+ if (event_data.has("leader_id"))
+ {
+ target_id = event_data["leader_id"];
+ }
+ else if (event_data.has("avatar_name"))
+ { // Find the avatar with matching name
+ std::string target_name = event_data["avatar_name"].asString();
+
+ if (target_name.length() > 0)
+ {
+ S32 num_objects = gObjectList.getNumObjects();
+ S32 cur_index = 0;
+ while (cur_index < num_objects)
+ {
+ LLViewerObject * cur_object = gObjectList.getObject(cur_index++);
+ if (cur_object &&
+ cur_object->asAvatar() &&
+ cur_object->asAvatar()->getFullname() == target_name)
+ { // Found avatar with matching name, extract id and break out of loop
+ target_id = cur_object->getID();
+ break;
+ }
+ }
+ }
+ }
+
+ F32 stop_distance = 0.f;
+ if (event_data.has("stop_distance"))
+ {
+ stop_distance = event_data["stop_distance"].asReal();
+ }
+
+ if (target_id.notNull())
+ {
+ mAgent.setFlying(allow_flying);
+ mFollowTarget = target_id; // Save follow target so we can report distance later
+
+ mAgent.startFollowPilot(target_id, allow_flying, stop_distance);
+ }
+}
+
+void LLAgentListener::setAutoPilotTarget(LLSD const & event_data) const
+{
+ if (event_data.has("target_global"))
+ {
+ LLVector3d target_global(ll_vector3d_from_sd(event_data["target_global"]));
+ mAgent.setAutoPilotTargetGlobal(target_global);
+ }
+}
+
+void LLAgentListener::stopAutoPilot(LLSD const & event_data) const
+{
+ BOOL user_cancel = FALSE;
+ if (event_data.has("user_cancel"))
+ {
+ user_cancel = event_data["user_cancel"].asBoolean();
+ }
+ mAgent.stopAutoPilot(user_cancel);
+}
+
+void LLAgentListener::lookAt(LLSD const & event_data) const
+{
+ LLViewerObject *object = NULL;
+ if (event_data.has("obj_uuid"))
+ {
+ object = gObjectList.findObject(event_data["obj_uuid"]);
+ }
+ else if (event_data.has("position"))
+ {
+ LLVector3 target_position = ll_vector3_from_sd(event_data["position"]);
+ object = findObjectClosestTo(target_position);
+ }
+
+ S32 look_at_type = (S32) LOOKAT_TARGET_NONE;
+ if (event_data.has("type"))
+ {
+ look_at_type = event_data["type"].asInteger();
+ }
+ if (look_at_type >= (S32) LOOKAT_TARGET_NONE &&
+ look_at_type < (S32) LOOKAT_NUM_TARGETS)
+ {
+ gAgentCamera.setLookAt((ELookAtType) look_at_type, object);
+ }
}
void LLAgentListener::getGroups(const LLSD& event) const