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authordolphin <dolphin@lindenlab.com>2013-06-19 09:58:43 -0700
committerdolphin <dolphin@lindenlab.com>2013-06-19 09:58:43 -0700
commitea40b3a37b0f9b7e09e999a2c6529905e251ecad (patch)
tree9cfb5603040efc7738bca633b902c190db28b0bf /indra/newview/llagentcamera.cpp
parentebc604fa8d12fb08fda1ac55aae817ad0135bb6b (diff)
parent2655c7a17ae38a073dcf8f05b0127b68edc34c95 (diff)
Merge with viewer 3.6.0
Diffstat (limited to 'indra/newview/llagentcamera.cpp')
-rwxr-xr-xindra/newview/llagentcamera.cpp32
1 files changed, 16 insertions, 16 deletions
diff --git a/indra/newview/llagentcamera.cpp b/indra/newview/llagentcamera.cpp
index 0896aa5972..488a134aa2 100755
--- a/indra/newview/llagentcamera.cpp
+++ b/indra/newview/llagentcamera.cpp
@@ -2267,22 +2267,22 @@ void LLAgentCamera::changeCameraToCustomizeAvatar()
gFocusMgr.setKeyboardFocus( NULL );
gFocusMgr.setMouseCapture( NULL );
- // Remove any pitch or rotation from the avatar
- LLVector3 at = gAgent.getAtAxis();
- at.mV[VZ] = 0.f;
- at.normalize();
- gAgent.resetAxes(at);
-
- gAgent.sendAnimationRequest(ANIM_AGENT_CUSTOMIZE, ANIM_REQUEST_START);
- gAgent.setCustomAnim(TRUE);
- gAgentAvatarp->startMotion(ANIM_AGENT_CUSTOMIZE);
- LLMotion* turn_motion = gAgentAvatarp->findMotion(ANIM_AGENT_CUSTOMIZE);
-
- if (turn_motion)
- {
- // delay camera animation long enough to play through turn animation
- setAnimationDuration(turn_motion->getDuration() + CUSTOMIZE_AVATAR_CAMERA_ANIM_SLOP);
- }
+ // Remove any pitch or rotation from the avatar
+ LLVector3 at = gAgent.getAtAxis();
+ at.mV[VZ] = 0.f;
+ at.normalize();
+ gAgent.resetAxes(at);
+
+ gAgent.sendAnimationRequest(ANIM_AGENT_CUSTOMIZE, ANIM_REQUEST_START);
+ gAgent.setCustomAnim(TRUE);
+ gAgentAvatarp->startMotion(ANIM_AGENT_CUSTOMIZE);
+ LLMotion* turn_motion = gAgentAvatarp->findMotion(ANIM_AGENT_CUSTOMIZE);
+
+ if (turn_motion)
+ {
+ // delay camera animation long enough to play through turn animation
+ setAnimationDuration(turn_motion->getDuration() + CUSTOMIZE_AVATAR_CAMERA_ANIM_SLOP);
+ }
}
LLVector3 agent_at = gAgent.getAtAxis();